Completed
Branch develop (f79938)
by Inko
01:20
created

BlockReGeneratorEvent   A

Complexity

Total Complexity 15

Size/Duplication

Total Lines 56
Duplicated Lines 50 %

Coupling/Cohesion

Components 0
Dependencies 9

Importance

Changes 0
Metric Value
wmc 15
lcom 0
cbo 9
dl 28
loc 56
rs 10
c 0
b 0
f 0

1 Method

Rating   Name   Duplication   Size   Complexity  
C event() 28 50 15

How to fix   Duplicated Code   

Duplicated Code

Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.

Common duplication problems, and corresponding solutions are:

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<?php
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/**
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 * Copyright (c) 2018 VectorNetworkProject. All rights reserved. MIT license.
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 *
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 * GitHub: https://github.com/VectorNetworkProject/TheMix
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 * Website: https://www.vector-network.tk
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 */
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namespace VectorNetworkProject\TheMix\event\block;
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use pocketmine\block\Block;
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use pocketmine\event\block\BlockBreakEvent;
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use pocketmine\event\Listener;
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use pocketmine\item\Item;
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use VectorNetworkProject\TheMix\event\game\TheEndGameEvent;
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use VectorNetworkProject\TheMix\game\DefaultConfig;
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use VectorNetworkProject\TheMix\task\BlockReGeneratorTask;
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use VectorNetworkProject\TheMix\TheMix;
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class BlockReGeneratorEvent implements Listener
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{
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    /**
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     * @param BlockBreakEvent $event
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     */
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    public function event(BlockBreakEvent $event): void
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    {
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        $block = $event->getBlock();
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        $inventory = $event->getPlayer()->getInventory();
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        if (DefaultConfig::isDev() || $block->getLevel()->getName() !== DefaultConfig::getStageLevelName() || TheEndGameEvent::isFinish()) {
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            return;
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        }
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        if ($block->getToolType() !== $inventory->getItemInHand()->getBlockToolType() && !DefaultConfig::isDev()) {
0 ignored issues
show
Bug introduced by
The method getItemInHand() does not exist on pocketmine\inventory\Inventory. Did you maybe mean getItem()?

This check marks calls to methods that do not seem to exist on an object.

This is most likely the result of a method being renamed without all references to it being renamed likewise.

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            $event->setCancelled();
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            return;
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        }
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        $event->setDrops([]);
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        switch ($block->getId()) {
39 View Code Duplication
            case Block::MELON_BLOCK:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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                $inventory->addItem(Item::get(Item::MELON, 0, 16));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 10 * 20);
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                break;
43 View Code Duplication
            case Block::WOOD:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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                $inventory->addItem(Item::get(Item::WOODEN_PLANKS, 0, 4));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 15 * 20);
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                break;
47 View Code Duplication
            case Block::DIAMOND_ORE:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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48
                $inventory->addItem(Item::get(Item::DIAMOND));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 60 * 20);
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                break;
51 View Code Duplication
            case Block::EMERALD_ORE:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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                $inventory->addItem(Item::get(Item::EMERALD, 0, mt_rand(1, 3)));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 60 * 20);
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                break;
55 View Code Duplication
            case Block::COAL_ORE:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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56
                $inventory->addItem(Item::get(Item::COAL));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 15 * 20);
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                break;
59 View Code Duplication
            case Block::IRON_ORE:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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                $inventory->addItem(Item::get(Item::IRON_INGOT));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 20 * 20);
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                break;
63 View Code Duplication
            case Block::GOLD_ORE:
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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64
                $inventory->addItem(Item::get(Item::GOLD_INGOT));
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                TheMix::getInstance()->getScheduler()->scheduleDelayedTask(new BlockReGeneratorTask($block), 30 * 20);
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                break;
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            default:
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                if ($event->getPlayer()->getLevel()->getName() === DefaultConfig::getStageLevelName() && DefaultConfig::isDev() === false) {
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                    $event->setCancelled();
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                    return;
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                }
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        }
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    }
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}
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