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# |
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# Licensed to the Apache Software Foundation (ASF) under one |
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# or more contributor license agreements. See the NOTICE file |
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# distributed with this work for additional information |
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# regarding copyright ownership. The ASF licenses this file |
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# to you under the Apache License, Version 2.0 (the |
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# "License"); you may not use this file except in compliance |
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# with the License. You may obtain a copy of the License at |
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# |
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# http://www.apache.org/licenses/LICENSE-2.0 |
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# |
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# Unless required by applicable law or agreed to in writing, |
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# software distributed under the License is distributed on an |
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# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
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# KIND, either express or implied. See the License for the |
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# specific language governing permissions and limitations |
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# under the License. |
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# |
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"""Implementation of non-blocking server. |
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The main idea of the server is to receive and send requests |
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only from the main thread. |
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The thread poool should be sized for concurrent tasks, not |
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maximum connections |
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""" |
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import threading |
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import socket |
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import queue |
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import select |
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import struct |
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import logging |
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from thrift.transport import TTransport |
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from thrift.protocol.TBinaryProtocol import TBinaryProtocolFactory |
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__all__ = ['TNonblockingServer'] |
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class Worker(threading.Thread): |
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"""Worker is a small helper to process incoming connection.""" |
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def __init__(self, queue): |
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threading.Thread.__init__(self) |
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self.queue = queue |
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def run(self): |
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"""Process queries from task queue, stop if processor is None.""" |
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while True: |
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try: |
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processor, iprot, oprot, otrans, callback = self.queue.get() |
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if processor is None: |
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break |
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processor.process(iprot, oprot) |
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callback(True, otrans.getvalue()) |
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except Exception: |
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logging.exception("Exception while processing request") |
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callback(False, '') |
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WAIT_LEN = 0 |
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WAIT_MESSAGE = 1 |
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WAIT_PROCESS = 2 |
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SEND_ANSWER = 3 |
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CLOSED = 4 |
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def locked(func): |
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"""Decorator which locks self.lock.""" |
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def nested(self, *args, **kwargs): |
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self.lock.acquire() |
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try: |
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return func(self, *args, **kwargs) |
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finally: |
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self.lock.release() |
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return nested |
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def socket_exception(func): |
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"""Decorator close object on socket.error.""" |
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def read(self, *args, **kwargs): |
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try: |
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return func(self, *args, **kwargs) |
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except socket.error: |
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self.close() |
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return read |
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class Connection: |
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"""Basic class is represented connection. |
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It can be in state: |
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WAIT_LEN --- connection is reading request len. |
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WAIT_MESSAGE --- connection is reading request. |
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WAIT_PROCESS --- connection has just read whole request and |
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waits for call ready routine. |
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SEND_ANSWER --- connection is sending answer string (including length |
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of answer). |
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CLOSED --- socket was closed and connection should be deleted. |
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""" |
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def __init__(self, new_socket, wake_up): |
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self.socket = new_socket |
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self.socket.setblocking(False) |
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self.status = WAIT_LEN |
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self.len = 0 |
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self.message = '' |
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self.lock = threading.Lock() |
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self.wake_up = wake_up |
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def _read_len(self): |
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"""Reads length of request. |
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It's a safer alternative to self.socket.recv(4) |
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""" |
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read = self.socket.recv(4 - len(self.message)) |
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if len(read) == 0: |
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# if we read 0 bytes and self.message is empty, then |
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# the client closed the connection |
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if len(self.message) != 0: |
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logging.error("can't read frame size from socket") |
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self.close() |
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return |
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self.message += read |
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if len(self.message) == 4: |
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self.len, = struct.unpack('!i', self.message) |
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if self.len < 0: |
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logging.error("negative frame size, it seems client " |
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"doesn't use FramedTransport") |
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self.close() |
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elif self.len == 0: |
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logging.error("empty frame, it's really strange") |
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self.close() |
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else: |
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self.message = '' |
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self.status = WAIT_MESSAGE |
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@socket_exception |
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def read(self): |
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"""Reads data from stream and switch state.""" |
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assert self.status in (WAIT_LEN, WAIT_MESSAGE) |
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if self.status == WAIT_LEN: |
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self._read_len() |
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# go back to the main loop here for simplicity instead of |
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# falling through, even though there is a good chance that |
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# the message is already available |
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elif self.status == WAIT_MESSAGE: |
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read = self.socket.recv(self.len - len(self.message)) |
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if len(read) == 0: |
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logging.error("can't read frame from socket (get %d of " |
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"%d bytes)" % (len(self.message), self.len)) |
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self.close() |
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return |
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self.message += read |
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if len(self.message) == self.len: |
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self.status = WAIT_PROCESS |
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@socket_exception |
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def write(self): |
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"""Writes data from socket and switch state.""" |
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assert self.status == SEND_ANSWER |
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sent = self.socket.send(self.message) |
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if sent == len(self.message): |
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self.status = WAIT_LEN |
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self.message = '' |
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self.len = 0 |
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else: |
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self.message = self.message[sent:] |
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@locked |
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def ready(self, all_ok, message): |
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"""Callback function for switching state and waking up main thread. |
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This function is the only function witch can be called asynchronous. |
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The ready can switch Connection to three states: |
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WAIT_LEN if request was oneway. |
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SEND_ANSWER if request was processed in normal way. |
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CLOSED if request throws unexpected exception. |
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The one wakes up main thread. |
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""" |
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assert self.status == WAIT_PROCESS |
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if not all_ok: |
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self.close() |
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self.wake_up() |
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return |
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self.len = '' |
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if len(message) == 0: |
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# it was a oneway request, do not write answer |
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self.message = '' |
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self.status = WAIT_LEN |
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else: |
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self.message = struct.pack('!i', len(message)) + message |
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self.status = SEND_ANSWER |
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self.wake_up() |
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@locked |
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def is_writeable(self): |
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"""Return True if connection should be added to write list of select""" |
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return self.status == SEND_ANSWER |
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# it's not necessary, but... |
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@locked |
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def is_readable(self): |
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"""Return True if connection should be added to read list of select""" |
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return self.status in (WAIT_LEN, WAIT_MESSAGE) |
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@locked |
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def is_closed(self): |
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"""Returns True if connection is closed.""" |
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return self.status == CLOSED |
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def fileno(self): |
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"""Returns the file descriptor of the associated socket.""" |
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return self.socket.fileno() |
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def close(self): |
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"""Closes connection""" |
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self.status = CLOSED |
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self.socket.close() |
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class TNonblockingServer: |
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"""Non-blocking server.""" |
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def __init__(self, |
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processor, |
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lsocket, |
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inputProtocolFactory=None, |
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outputProtocolFactory=None, |
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threads=10): |
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self.processor = processor |
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self.socket = lsocket |
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self.in_protocol = inputProtocolFactory or TBinaryProtocolFactory() |
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self.out_protocol = outputProtocolFactory or self.in_protocol |
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self.threads = int(threads) |
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self.clients = {} |
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self.tasks = queue.Queue() |
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self._read, self._write = socket.socketpair() |
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self.prepared = False |
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self._stop = False |
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def setNumThreads(self, num): |
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"""Set the number of worker threads that should be created.""" |
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# implement ThreadPool interface |
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assert not self.prepared, "Can't change number of threads after start" |
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self.threads = num |
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def prepare(self): |
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"""Prepares server for serve requests.""" |
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if self.prepared: |
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return |
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self.socket.listen() |
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for _ in range(self.threads): |
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thread = Worker(self.tasks) |
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thread.setDaemon(True) |
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thread.start() |
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self.prepared = True |
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def wake_up(self): |
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"""Wake up main thread. |
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The server usualy waits in select call in we should terminate one. |
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The simplest way is using socketpair. |
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Select always wait to read from the first socket of socketpair. |
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In this case, we can just write anything to the second socket from |
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socketpair. |
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""" |
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self._write.send('1') |
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def stop(self): |
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"""Stop the server. |
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This method causes the serve() method to return. stop() may be invoked |
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from within your handler, or from another thread. |
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After stop() is called, serve() will return but the server will still |
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be listening on the socket. serve() may then be called again to resume |
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processing requests. Alternatively, close() may be called after |
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serve() returns to close the server socket and shutdown all worker |
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threads. |
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""" |
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self._stop = True |
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self.wake_up() |
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def _select(self): |
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"""Does select on open connections.""" |
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readable = [self.socket.handle.fileno(), self._read.fileno()] |
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writable = [] |
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for i, connection in list(self.clients.items()): |
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if connection.is_readable(): |
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readable.append(connection.fileno()) |
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if connection.is_writeable(): |
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writable.append(connection.fileno()) |
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if connection.is_closed(): |
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del self.clients[i] |
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return select.select(readable, writable, readable) |
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def handle(self): |
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"""Handle requests. |
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WARNING! You must call prepare() BEFORE calling handle() |
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""" |
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assert self.prepared, "You have to call prepare before handle" |
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rset, wset, xset = self._select() |
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for readable in rset: |
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if readable == self._read.fileno(): |
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# don't care i just need to clean readable flag |
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self._read.recv(1024) |
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elif readable == self.socket.handle.fileno(): |
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client = self.socket.accept().handle |
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self.clients[client.fileno()] = Connection(client, |
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self.wake_up) |
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else: |
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connection = self.clients[readable] |
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connection.read() |
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if connection.status == WAIT_PROCESS: |
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itransport = TTransport.TMemoryBuffer(connection.message) |
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otransport = TTransport.TMemoryBuffer() |
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iprot = self.in_protocol.getProtocol(itransport) |
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oprot = self.out_protocol.getProtocol(otransport) |
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self.tasks.put([self.processor, iprot, oprot, |
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otransport, connection.ready]) |
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for writeable in wset: |
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self.clients[writeable].write() |
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for oob in xset: |
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self.clients[oob].close() |
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del self.clients[oob] |
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def close(self): |
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"""Closes the server.""" |
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for _ in range(self.threads): |
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self.tasks.put([None, None, None, None, None]) |
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self.socket.close() |
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self.prepared = False |
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def serve(self): |
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"""Serve requests. |
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Serve requests forever, or until stop() is called. |
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""" |
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self._stop = False |
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self.prepare() |
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while not self._stop: |
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self.handle() |
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