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<?php |
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/* |
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* (c) Jérémy Marodon <[email protected]> |
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* For the full copyright and license information, please view the LICENSE |
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* file that was distributed with this source code. |
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*/ |
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namespace Th3Mouk\PokemonGoIVCalculator\Calculator; |
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use Illuminate\Support\Collection; |
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use Th3Mouk\PokemonGoIVCalculator\Entities\IvCombinaison; |
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use Th3Mouk\PokemonGoIVCalculator\Entities\Level; |
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use Th3Mouk\PokemonGoIVCalculator\Entities\Pokemon; |
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use Th3Mouk\PokemonGoIVCalculator\Entities\StaminaLevelCombinaison; |
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use Th3Mouk\PokemonGoIVCalculator\Extractors\LevelExtractor; |
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use Th3Mouk\PokemonGoIVCalculator\Extractors\Pokedex; |
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class Calculator |
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{ |
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private const AVAILABLE_OPTIONS = ['atk', 'def', 'hp']; |
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private $attack_range; |
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private $defense_range; |
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private $stamina_range; |
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/** |
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* @var Collection |
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*/ |
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private $potentialLevels; |
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/** |
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* @var Collection |
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*/ |
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private $potentialStamina; |
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/** |
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* @var Collection |
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*/ |
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private $potentialCombinaisons; |
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/** |
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* Calculator constructor. |
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*/ |
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public function __construct() |
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{ |
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$this->attack_range = range(0, 15); |
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$this->defense_range = range(0, 15); |
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$this->stamina_range = range(0, 15); |
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$this->potentialLevels = new Collection(); |
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$this->potentialStamina = new Collection(); |
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$this->potentialCombinaisons = new Collection(); |
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} |
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public function calculate( |
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string $pokemonName, |
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int $cp, |
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int $hp, |
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int $dusts, |
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int $global, |
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int $maxStat, |
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array $bestStats, |
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bool $upgraded = false |
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): Pokemon { |
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$pokemon = (new Pokedex())->get($pokemonName); |
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$pokemon->setCp($cp); |
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$pokemon->setHp($hp); |
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$this->setRanges($bestStats, $maxStat); |
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$this->potentialLevels = (new LevelExtractor())->getDustFiltered($dusts); |
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$this |
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->findPotentialStamina($pokemon, $hp, $upgraded) |
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->findPotentialCombinaisons($pokemon, $cp) |
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->cleanImpossibleCombinaisons($bestStats, $global); |
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$pokemon->setIvCombinaisons($this->potentialCombinaisons); |
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return $pokemon; |
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} |
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/** |
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* @param Pokemon $pokemon |
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* @param int $hp |
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* |
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* @param bool $upgraded |
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* @return $this |
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*/ |
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private function findPotentialStamina( |
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Pokemon $pokemon, |
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int $hp, |
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bool $upgraded |
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) { |
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foreach ($this->potentialLevels as $data) { |
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$level = new Level( |
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$data->level, $data->dust, $data->cpScalar, $upgraded |
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); |
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foreach ($this->stamina_range as $staminaIV) { |
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if ($this->testHP($pokemon, $level, $hp, $staminaIV)) { |
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$combinaison = new StaminaLevelCombinaison( |
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$level, |
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$staminaIV |
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); |
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$this->potentialStamina->push($combinaison); |
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} |
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} |
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} |
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return $this; |
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} |
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/** |
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* @param Pokemon $pokemon |
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* @param int $cp |
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* @return $this |
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*/ |
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private function findPotentialCombinaisons(Pokemon $pokemon, int $cp) |
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{ |
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foreach ($this->potentialStamina as $staminaCombinaison) { |
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foreach ($this->attack_range as $attackIV) { |
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foreach ($this->defense_range as $defenseIV) { |
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if ($this->testCP( |
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$pokemon, |
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$staminaCombinaison->getLevel(), |
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$cp, |
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$attackIV, |
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$defenseIV, |
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$staminaCombinaison->getStamina()) |
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) { |
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$combinaison = new IvCombinaison( |
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$staminaCombinaison->getLevel(), |
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$attackIV, |
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$defenseIV, |
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$staminaCombinaison->getStamina() |
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); |
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$this->potentialCombinaisons->push($combinaison); |
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} |
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} |
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} |
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} |
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return $this; |
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} |
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private function cleanImpossibleCombinaisons(array $bestStats, int $global) |
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{ |
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$this->potentialCombinaisons = $this->potentialCombinaisons |
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// Eliminate impossible combinaison for global combinaison |
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->filter(function ($combinaison) use ($global) { |
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if ($combinaison->getTotal() < $this->getMaxGlobalEvaluation($global)) { |
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return true; |
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} |
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return false; |
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}) |
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// Eliminate impossible combinaisons with best stats |
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->filter(function ($combinaison) use ($bestStats) { |
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$nonBestStats = array_diff(self::AVAILABLE_OPTIONS, $bestStats); |
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foreach ($nonBestStats as $nonBestStat) { |
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if ($combinaison->getAbbreviated($nonBestStat) < $combinaison->getMaximalIv()) { |
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return true; |
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} |
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return false; |
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} |
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}); |
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return $this; |
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} |
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private function setRanges(array $bestStats, int $maxStat) |
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{ |
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$this->setRange($bestStats, $maxStat, 'atk', $this->attack_range); |
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$this->setRange($bestStats, $maxStat, 'def', $this->defense_range); |
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$this->setRange($bestStats, $maxStat, 'hp', $this->stamina_range); |
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} |
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private function setRange($bestStats, $maxStat, $option, &$property) |
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{ |
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if (in_array($option, $bestStats)) { |
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$property = $this->getMaxRange($maxStat); |
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} else { |
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$property = $this->getLowerRange($maxStat); |
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} |
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} |
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/** |
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* @param Pokemon $pokemon |
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* @param Level $level |
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* @param int $cp |
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* @param int $attackIV |
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* @param int $defenseIV |
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* @param int $staminaIV |
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* @return bool |
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*/ |
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private function testCP( |
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Pokemon $pokemon, |
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Level $level, |
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int $cp, |
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int $attackIV, |
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int $defenseIV, |
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int $staminaIV |
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) { |
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$attackFactor = $pokemon->getBaseAttack() + $attackIV; |
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$defenseFactor = pow($pokemon->getBaseDefense() + $defenseIV, 0.5); |
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$staminaFactor = pow($pokemon->getBaseStamina() + $staminaIV, 0.5); |
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$scalarFactor = pow($level->getCpScalar(), 2); |
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return $cp == floor($attackFactor * $defenseFactor * $staminaFactor * $scalarFactor / 10); |
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} |
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/** |
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* @param Pokemon $pokemon |
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* @param Level $level |
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* @param int $hp |
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* @param int $staminaIV |
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* @return bool |
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*/ |
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private function testHP( |
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Pokemon $pokemon, |
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Level $level, |
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int $hp, |
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int $staminaIV |
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) { |
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return $hp == (int) floor(($pokemon->getBaseStamina() + $staminaIV) * $level->getCpScalar()); |
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} |
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/** |
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* Return the range of stats given by the coach |
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* @param int $maxStat |
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* @return array |
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*/ |
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private function getMaxRange(int $maxStat) |
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{ |
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switch ($maxStat) { |
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case 1: |
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return range(0, 7); |
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case 2: |
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return range(8, 12); |
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case 3: |
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return range(13, 14); |
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case 4: |
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return [15]; |
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}; |
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return range(0, 15); |
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} |
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/** |
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* Return the range of stats non cited by the coach |
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* @param int $maxStat |
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* @return array |
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*/ |
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private function getLowerRange(int $maxStat) |
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{ |
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switch ($maxStat) { |
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case 1: |
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return range(0, 6); |
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case 2: |
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return range(0, 11); |
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case 3: |
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return range(0, 13); |
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case 4: |
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return range(0, 14); |
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}; |
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return range(0, 15); |
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} |
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/** |
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* Get the threshold of the global evaluation given by the coach |
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* @param $global |
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* @return int |
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*/ |
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private function getMaxGlobalEvaluation($global) |
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{ |
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switch ($global) { |
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case 1: |
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// 0-22 |
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return 22; |
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case 2: |
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// 23-29 |
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return 29; |
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case 3: |
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// 30-36 |
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return 36; |
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} |
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// 37-45 |
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return 45; |
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} |
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/** |
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* Get attack_range |
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* @return array |
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*/ |
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public function getAttackRange(): array |
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{ |
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return $this->attack_range; |
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} |
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/** |
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* Get defense_range |
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* |
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* @return array |
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*/ |
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public function getDefenseRange(): array |
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{ |
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return $this->defense_range; |
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} |
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/** |
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* Get stamina_range |
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* |
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* @return array |
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*/ |
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public function getStaminaRange(): array |
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{ |
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return $this->stamina_range; |
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} |
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/** |
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* Get potentialLevels |
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* |
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* @return Collection |
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*/ |
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public function getPotentialLevels(): Collection |
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{ |
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return $this->potentialLevels; |
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} |
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/** |
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* Get potentialStamina |
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* |
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* @return Collection |
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*/ |
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public function getPotentialStamina(): Collection |
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{ |
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return $this->potentialStamina; |
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} |
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/** |
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* Get potentialCombinaisons |
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* |
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* @return Collection |
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*/ |
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public function getPotentialCombinaisons(): Collection |
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{ |
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return $this->potentialCombinaisons; |
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} |
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} |
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