| @@ 22-52 (lines=31) @@ | ||
| 19 | * @param float $trainer the level of the the trainer |
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| 20 | * @return int dusts to max the pokemon |
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| 21 | */ |
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| 22 | public static function dustsToMax(float $pokemon, float $trainer) |
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| 23 | { |
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| 24 | $trainer += 1.5; |
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| 25 | $loop = $pokemon; |
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| 26 | $dusts = 0; |
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| 27 | ||
| 28 | if ($pokemon >= $trainer) { |
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| 29 | return 0; |
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| 30 | } |
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| 31 | ||
| 32 | if ($trainer > 40) { |
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| 33 | $trainer = 40; |
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| 34 | } |
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| 35 | ||
| 36 | $levels = (new LevelExtractor()) |
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| 37 | ->getIntervalLevelFiltered($pokemon, $trainer); |
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| 38 | ||
| 39 | $levels |
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| 40 | ->each(function ($level) use (&$dusts, &$loop, $trainer) { |
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| 41 | $loop += 0.5; |
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| 42 | $dusts += $level->dust * 2; |
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| 43 | }); |
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| 44 | ||
| 45 | if ($pokemon*2 % 2 === 1) { |
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| 46 | $dusts -= $levels->first()->dust; |
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| 47 | } |
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| 48 | ||
| 49 | $dusts -= $levels->last()->dust; |
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| 50 | ||
| 51 | return $dusts; |
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| 52 | } |
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| 53 | ||
| 54 | /** |
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| 55 | * Method to calculate how many candies are necessary to max a pokemon |
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| @@ 60-90 (lines=31) @@ | ||
| 57 | * @param float $trainer the level of the the trainer |
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| 58 | * @return int dusts to max the pokemon |
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| 59 | */ |
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| 60 | public static function candiesToMax(float $pokemon, float $trainer) |
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| 61 | { |
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| 62 | $trainer += 1.5; |
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| 63 | $loop = $pokemon; |
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| 64 | $candies = 0; |
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| 65 | ||
| 66 | if ($pokemon >= $trainer) { |
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| 67 | return 0; |
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| 68 | } |
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| 69 | ||
| 70 | if ($trainer > 40) { |
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| 71 | $trainer = 40; |
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| 72 | } |
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| 73 | ||
| 74 | $levels = (new LevelExtractor()) |
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| 75 | ->getIntervalLevelFiltered($pokemon, $trainer); |
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| 76 | ||
| 77 | $levels |
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| 78 | ->each(function ($level) use (&$candies, &$loop, $trainer) { |
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| 79 | $loop += 0.5; |
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| 80 | $candies += $level->candy * 2; |
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| 81 | }); |
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| 82 | ||
| 83 | if ($pokemon*2 % 2 === 1) { |
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| 84 | $candies -= $levels->first()->candy; |
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| 85 | } |
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| 86 | ||
| 87 | $candies -= $levels->last()->candy; |
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| 88 | ||
| 89 | return $candies; |
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| 90 | } |
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| 91 | ||
| 92 | /** |
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| 93 | * Method to calculate the CP with stats |
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