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<?php |
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/* |
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* (c) Jérémy Marodon <[email protected]> |
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* For the full copyright and license information, please view the LICENSE |
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* file that was distributed with this source code. |
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*/ |
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namespace Th3Mouk\PokemonGoIVCalculator\Entities; |
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class Level |
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{ |
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private const ADSCALAR_UNDER_10 = 0.009426125571; |
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private const ADSCALAR_UNDER_20 = 0.008919021209; |
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private const ADSCALAR_UNDER_30 = 0.008924887876; |
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private const ADSCALAR_UNDER_40 = 0.00445945781; |
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/** |
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* @var int |
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*/ |
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protected $level; |
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/** |
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* @var int |
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*/ |
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protected $dust; |
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/** |
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* @var float |
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*/ |
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protected $cpScalar; |
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/** |
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* @var bool |
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*/ |
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protected $upgraded; |
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/** |
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* Level constructor. |
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* @param int $level |
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* @param int $dust |
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* @param float $cpScalar |
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* @param bool $upgraded |
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*/ |
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public function __construct($level, $dust, $cpScalar, $upgraded = false) |
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{ |
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$this->level = $level; |
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$this->dust = $dust; |
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$this->cpScalar = $cpScalar; |
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$this->upgraded = $upgraded; |
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} |
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/** |
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* Get level |
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* |
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* @return float |
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*/ |
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public function getLevel(): float |
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{ |
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if ($this->upgraded) { |
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return $this->level + 0.5; |
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} |
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return $this->level; |
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} |
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/** |
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* Get dust |
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* |
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* @return int |
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*/ |
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public function getDust(): int |
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{ |
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return $this->dust; |
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} |
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/** |
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* Get CP Scalar by Pokemon level |
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* |
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* @return float |
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*/ |
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public function getCpScalar(): float |
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{ |
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if ($this->isUpgraded()) { |
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if ($this->level < 10) { |
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return sqrt(pow($this->cpScalar, 2) + self::ADSCALAR_UNDER_10); |
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} elseif ($this->level < 20) { |
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return sqrt(pow($this->cpScalar, 2) + self::ADSCALAR_UNDER_20); |
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} elseif ($this->level < 30) { |
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return sqrt(pow($this->cpScalar, 2) + self::ADSCALAR_UNDER_30); |
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} |
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return sqrt(pow($this->cpScalar, 2) + self::ADSCALAR_UNDER_40); |
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} |
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return $this->cpScalar; |
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} |
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/** |
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* Get upgraded |
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* |
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* @return bool |
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*/ |
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public function isUpgraded(): bool |
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{ |
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return $this->upgraded; |
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} |
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} |
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