Completed
Push — master ( 3ec883...dc88c0 )
by Rafał
02:38
created

GimmeListNode   A

Complexity

Total Complexity 17

Size/Duplication

Total Lines 165
Duplicated Lines 7.27 %

Coupling/Cohesion

Components 1
Dependencies 4

Importance

Changes 0
Metric Value
wmc 17
c 0
b 0
f 0
lcom 1
cbo 4
dl 12
loc 165
rs 10

2 Methods

Rating   Name   Duplication   Size   Complexity  
B __construct() 0 32 6
D compile() 12 109 11

How to fix   Duplicated Code   

Duplicated Code

Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.

Common duplication problems, and corresponding solutions are:

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<?php
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/**
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 * This file is part of the Superdesk Web Publisher Templates System.
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 *
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 * Copyright 2015 Sourcefabric z.ú. and contributors.
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 *
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 * For the full copyright and license information, please see the
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 * AUTHORS and LICENSE files distributed with this source code.
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 *
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 * @copyright 2015 Sourcefabric z.ú
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 * @license http://www.superdesk.org/license
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 */
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namespace SWP\Component\TemplatesSystem\Twig\Node;
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/**
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 * Gimme twig node.
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 */
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class GimmeListNode extends \Twig_Node
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{
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    protected static $count = 1;
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    protected $loop;
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    /**
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     * GimmeListNode constructor.
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     *
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     * @param \Twig_Node                        $variable
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     * @param \Twig_Node                        $collectionType
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     * @param \Twig_Node_Expression_Filter|null $collectionFilters
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     * @param \Twig_Node_Expression|null        $parameters
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     * @param \Twig_Node_Expression|null        $ifExpression
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     * @param \Twig_NodeInterface|null          $else
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     * @param \Twig_NodeInterface               $body
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     * @param                                   $lineno
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     * @param null                              $tag
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     */
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    public function __construct(\Twig_Node $variable, \Twig_Node $collectionType, \Twig_Node_Expression_Filter $collectionFilters = null, \Twig_Node_Expression $parameters = null, \Twig_Node_Expression $ifExpression = null, \Twig_NodeInterface $else = null, \Twig_NodeInterface $body, $lineno, $tag = null)
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    {
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        $body = new \Twig_Node([$body, $this->loop = new \Twig_Node_ForLoop($lineno, $tag)]);
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        if (null !== $ifExpression) {
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            $body = new \Twig_Node_If(new \Twig_Node([$ifExpression, $body]), null, $lineno, $tag);
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        }
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        $nodes = [
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            'variable' => $variable,
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            'collectionType' => $collectionType,
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            'body' => $body,
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        ];
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        if (!is_null($parameters)) {
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            $nodes['parameters'] = $parameters;
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        }
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        if (!is_null($collectionFilters)) {
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            $nodes['collectionFilters'] = $collectionFilters;
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        }
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        if (!is_null($ifExpression)) {
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            $nodes['ifExpression'] = $ifExpression;
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        }
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        if (!is_null($else)) {
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            $nodes['else'] = $else;
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        }
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        parent::__construct($nodes, ['with_loop' => true, 'ifexpr' => null !== $ifExpression], $lineno, $tag);
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    }
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    /**
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     * {@inheritdoc}
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     */
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    public function compile(\Twig_Compiler $compiler)
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    {
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        $i = self::$count++;
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        $collectionTypeName = $this->getNode('collectionType')->getNode(0)->getAttribute('name');
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        $compiler
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            ->addDebugInfo($this);
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        if ($this->hasNode('collectionFilters')) {
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            $compiler->write("\$context['_collection_type_filters'] = [];\n");
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            $compiler->write("\$context['".$collectionTypeName."'] = null;\n");
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            $compiler->write("\$context['_collection_type_filters'] = ")->subcompile($this->getNode('collectionFilters'))->raw("['_collection_type_filters']; unset(\$context['".$collectionTypeName."']['_collection_type_filters']);\n");
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89 View Code Duplication
            if ($this->hasNode('parameters')) {
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

Loading history...
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                $compiler->write('$parameters = array_merge(')->subcompile($this->getNode('parameters'))->raw(", \$context['_collection_type_filters']);\n");
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            } else {
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                $compiler->write("\$parameters = \$context['_collection_type_filters'];\n");
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            }
94 View Code Duplication
        } else {
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

Loading history...
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            if ($this->hasNode('parameters')) {
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                $compiler->raw('$parameters = ')->subcompile($this->getNode('parameters'))->raw(";\n");
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            } else {
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                $compiler->raw("\$parameters = [];\n");
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            }
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        }
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        $compiler->write('$swpCollectionMetaLoader'.$i." = \$this->env->getExtension('swp_gimme')->getLoader();\n")
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            ->write('')->subcompile($this->getNode('collectionType'))->raw(' = twig_ensure_traversable($swpCollectionMetaLoader'.$i.'->load("')->raw($collectionTypeName)->raw('", ');
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        $compiler->raw('$parameters');
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        $compiler->raw(", \SWP\Component\TemplatesSystem\Gimme\Loader\LoaderInterface::COLLECTION));\n");
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        // the (array) cast bypasses a PHP 5.2.6 bug
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        $compiler->write("\$context['_parent'] = (array) \$context;\n");
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        if ($this->hasNode('else')) {
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            $compiler->write("\$context['_iterated'] = false;\n");
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        }
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        if ($this->getAttribute('with_loop')) {
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            $compiler
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                ->write("\$context['loop'] = array(\n")
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                ->write("  'parent' => \$context['_parent'],\n")
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                ->write("  'index0' => 0,\n")
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                ->write("  'index'  => 1,\n")
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                ->write("  'first'  => true,\n")
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                ->write(");\n");
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            if (!$this->getAttribute('ifexpr') && $this->getNode('collectionType')) {
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                $compiler
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                    ->write('if (is_array(')->subcompile($this->getNode('collectionType'))->raw(') || (is_object(')->subcompile($this->getNode('collectionType'))->raw(') && ')->subcompile($this->getNode('collectionType'))->raw(" instanceof Countable)) {\n")
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                    ->indent()
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                    ->write('$length = count(')->subcompile($this->getNode('collectionType'))->raw(");\n")
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                    ->write("\$context['loop']['revindex0'] = \$length - 1;\n")
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                    ->write("\$context['loop']['revindex'] = \$length;\n")
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                    ->write("\$context['loop']['length'] = \$length;\n")
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                    ->write("\$context['loop']['totalLength'] = \$length;\n")
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                    ->write("\$context['loop']['last'] = 1 === \$length;\n")
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                    ->outdent()
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                    ->write("}\n");
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                $compiler
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                    ->write('if(is_object(')->subcompile($this->getNode('collectionType'))->raw(') && ')->subcompile($this->getNode('collectionType'))->raw(" instanceof \SWP\Component\TemplatesSystem\Gimme\Meta\MetaCollection) {\n")
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                    ->indent()
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                    ->write('$context[\'loop\'][\'totalLength\'] = ')->subcompile($this->getNode('collectionType'))->raw("->getTotalItemCount();\n")
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                    ->outdent()
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                    ->write("}\n");
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            }
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        }
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        $this->loop->setAttribute('else', $this->hasNode('else'));
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        $this->loop->setAttribute('with_loop', $this->getAttribute('with_loop'));
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        $this->loop->setAttribute('ifexpr', $this->getAttribute('ifexpr'));
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        if (null !== $this->getNode('collectionType')) {
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            $compiler
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                ->write('foreach (')
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                ->subcompile($this->getNode('collectionType'))
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                ->raw(' as $_key')
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                ->raw(' => ')
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                ->subcompile($this->getNode('variable'))
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                ->raw(") {\n")
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                ->indent()
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                ->subcompile($this->getNode('body'))
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                ->outdent()
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                ->write("}\n");
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        }
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        if ($this->hasNode('else')) {
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            $compiler
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                ->write("if (!\$context['_iterated']) {\n")
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                ->indent()
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                ->subcompile($this->getNode('else'))
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                ->outdent()
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                ->write("}\n");
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        }
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        $compiler->write("\$_parent = \$context['_parent'];\n");
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        // remove some "private" loop variables (needed for nested loops)
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        $compiler->write('unset($context[\''.$this->getNode('variable')->getNode(0)->getAttribute('name').'\'], $context[\'_iterated\'], $context[\''.$collectionTypeName.'\'], $context[\'_parent\'], $context[\'loop\']);'."\n");
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        if ($this->hasNode('collectionFilters')) {
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            $compiler->write("unset(\$context['_collection_type_filters']);\n");
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        }
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        // keep the values set in the inner context for variables defined in the outer context
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        $compiler->write("\$context = array_intersect_key(\$context, \$_parent) + \$_parent;\n");
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    }
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}
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