| Total Complexity | 9 |
| Total Lines | 56 |
| Duplicated Lines | 0 % |
| Changes | 2 | ||
| Bugs | 0 | Features | 0 |
| 1 | <?php declare(strict_types=1); |
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| 7 | final class OngoingMatch |
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| 8 | { |
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| 9 | public const PHASE_DEFEND = 'defend'; |
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| 10 | public const PHASE_PLAY = 'play'; |
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| 11 | public const PHASE_ATTACK = 'attack'; |
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| 12 | |||
| 13 | private $id; |
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| 14 | private $turn; |
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| 15 | private $phase = self::PHASE_PLAY; |
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| 16 | |||
| 17 | public function __construct(MatchId $match, int $whoStarts) |
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| 18 | { |
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| 19 | $this->id = $match; |
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| 20 | $this->turn = $whoStarts; |
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| 21 | } |
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| 22 | |||
| 23 | public function id(): MatchId |
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| 24 | { |
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| 25 | return $this->id; |
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| 26 | } |
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| 27 | |||
| 28 | /** @return int[] */ |
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| 29 | public function players(): array |
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| 30 | { |
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| 31 | return [0, 1]; |
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| 32 | } |
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| 33 | |||
| 34 | public function startTurnOf(int $player): void |
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| 35 | { |
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| 36 | $this->turn = $player; |
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| 37 | $this->phase = self::PHASE_DEFEND; |
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| 38 | } |
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| 39 | |||
| 40 | public function itIsTheTurnOf(int $player): bool |
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| 41 | { |
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| 42 | return $this->turn === $player; |
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| 43 | } |
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| 44 | |||
| 45 | public function startDefendPhase(): void |
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| 46 | { |
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| 47 | $this->phase = self::PHASE_DEFEND; |
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| 48 | } |
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| 49 | |||
| 50 | public function startPlayPhase(): void |
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| 51 | { |
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| 52 | $this->phase = self::PHASE_PLAY; |
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| 53 | } |
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| 54 | |||
| 55 | public function startAttackPhase(): void |
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| 58 | } |
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| 59 | |||
| 60 | public function phase(): string |
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| 63 | } |
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| 64 | } |
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| 65 |