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<?php declare(strict_types=1); |
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namespace Stratadox\CardGame\EventHandler; |
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use function assert; |
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use Stratadox\CardGame\DomainEvent; |
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use Stratadox\CardGame\Match\Event\AttackPhaseStarted; |
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use Stratadox\CardGame\Match\Event\DefendPhaseStarted; |
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use Stratadox\CardGame\Match\Event\NextTurnStarted; |
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use Stratadox\CardGame\Match\Event\PlayPhaseStarted; |
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use Stratadox\CardGame\Match\MatchEvent; |
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use Stratadox\CardGame\ReadModel\Match\OngoingMatches; |
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final class TurnSwitcher implements EventHandler |
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{ |
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/** @var OngoingMatches */ |
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private $ongoingMatches; |
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public function __construct(OngoingMatches $ongoingMatches) |
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{ |
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$this->ongoingMatches = $ongoingMatches; |
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} |
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public function events(): iterable |
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{ |
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return [ |
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NextTurnStarted::class, |
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DefendPhaseStarted::class, |
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PlayPhaseStarted::class, |
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AttackPhaseStarted::class, |
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]; |
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} |
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public function handle(DomainEvent $turn): void |
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{ |
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assert($turn instanceof MatchEvent); |
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$match = $this->ongoingMatches->withId($turn->aggregateId()); |
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if ($turn instanceof NextTurnStarted) { |
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$match->startTurnOf($turn->player()); |
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} elseif ($turn instanceof DefendPhaseStarted) { |
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$match->startDefendPhase(); |
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} elseif ($turn instanceof PlayPhaseStarted) { |
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$match->startPlayPhase(); |
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} elseif ($turn instanceof AttackPhaseStarted) { |
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$match->startAttackPhase(); |
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} |
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} |
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} |
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