⇢ | A | BlockingProcess added | |
⇢ | A | TriedStartingMatchForPendingProposal added | |
⇢ | A | CombatProcess added | |
⇢ | A | PlayTheCard added | |
⇢ | A | TriedPlayingCardOutOfTurn added | |
⇢ | A | SpellVanishedToTheVoid added | |
⇢ | A | MatchStartingProcess added | |
⇢ | A | UnitMovedIntoPlay added | |
⇢ | A | UnitMovedToAttack added | |
⇢ | A | EndTheTurn added | |
⋮ | view more | ||
A | ↛ | UnitMovedToAttack removed | |
A | ↛ | StartTheMatch removed | |
A | ↛ | EndTheTurn removed | |
A | ↛ | CombatProcess removed | |
A | ↛ | TurnEndingProcess removed | |
A | ↛ | StartedMatchForProposal removed | |
A | ↛ | MatchHasBegun removed | |
A | ↛ | BlockingProcess removed | |
A | ↛ | CardPlayingProcess removed | |
A | ↛ | EndCardPlaying removed | |
⋮ | view more |
⇢ | A | MatchStartingProcess::handle() added | |
⇢ | A | CardPlayingProcess::handle() added | |
⇢ | A | StartedMatchForProposal::players() added | |
⇢ | A | AttackWithCard::player() added | |
⇢ | A | TriedPlayingCardOutOfTurn::aggregateId() added | |
⇢ | A | AttackingProcess::sendIntoBattle() added | |
⇢ | A | Block::attacker() added | |
⇢ | A | CardPlayingProcess::play() added | |
⇢ | A | StartedMatchForProposal::__construct() added | |
⇢ | A | AttackWithCard::match() added | |
⋮ | view more | ||
A | ↘ | B | BringerOfBadNews::handle() got worse |
A | ↛ | MatchStartingProcess::handle() removed | |
A | ↛ | SpellVanishedToTheVoid::aggregateId() removed | |
A | ↛ | EndPlayPhaseProcess::__construct() removed | |
A | ↛ | UnitMovedToAttack::__construct() removed | |
A | ↛ | StartedMatchForProposal::players() removed | |
A | ↛ | AttackWithCard::cardNumber() removed | |
A | ↛ | NextTurnBegan::__construct() removed | |
A | ↛ | SpellVanishedToTheVoid::card() removed | |
A | ↛ | EndPlayPhaseProcess::endPlayPhase() removed | |
A | ↛ | UnitMovedToAttack::aggregateId() removed | |
⋮ | view more |