1
|
|
|
<?php declare(strict_types=1); |
2
|
|
|
|
3
|
|
|
namespace Stratadox\CardGame\Match; |
4
|
|
|
|
5
|
|
|
use DateTimeInterface; |
6
|
|
|
use Stratadox\CardGame\DomainEventRecorder; |
7
|
|
|
use Stratadox\CardGame\DomainEventRecording; |
8
|
|
|
use Stratadox\CardGame\Match\Event\StartedMatchForProposal; |
9
|
|
|
use Stratadox\CardGame\Proposal\ProposalId; |
10
|
|
|
|
11
|
|
|
final class Match implements DomainEventRecorder |
12
|
|
|
{ |
13
|
|
|
use DomainEventRecording; |
14
|
|
|
|
15
|
|
|
private $id; |
16
|
|
|
private $turn; |
17
|
|
|
private $players; |
18
|
|
|
|
19
|
|
|
private function __construct( |
20
|
|
|
MatchId $id, |
21
|
|
|
Turn $turn, |
22
|
|
|
Players $players, |
23
|
|
|
MatchEvent ...$events |
24
|
|
|
) { |
25
|
|
|
$this->id = $id; |
26
|
|
|
$this->turn = $turn; |
27
|
|
|
$this->players = $players; |
28
|
|
|
$this->happened(...$events); |
29
|
|
|
} |
30
|
|
|
|
31
|
|
|
public static function fromProposal( |
32
|
|
|
MatchId $id, |
33
|
|
|
ProposalId $proposal, |
34
|
|
|
Decks $decks, |
35
|
|
|
DateTimeInterface $startTime |
36
|
|
|
): self { |
37
|
|
|
return Match::begin( |
38
|
|
|
$id, |
39
|
|
|
new StartedMatchForProposal($id, $proposal), |
40
|
|
|
new Players( |
41
|
|
|
Player::from(0, $decks[0]->cards()), |
42
|
|
|
Player::from(1, $decks[1]->cards()) |
43
|
|
|
), |
44
|
|
|
$startTime |
45
|
|
|
); |
46
|
|
|
} |
47
|
|
|
|
48
|
|
|
private static function begin( |
49
|
|
|
MatchId $id, |
50
|
|
|
MatchEvent $creationEvent, |
51
|
|
|
Players $players, |
52
|
|
|
DateTimeInterface $startTime |
53
|
|
|
): Match { |
54
|
|
|
$whoBegins = $players->pickRandom(); |
55
|
|
|
$turn = Turn::first($whoBegins, $startTime, $id); |
56
|
|
|
return new Match($id, $turn, $players, $creationEvent, ...$turn->events()); |
57
|
|
|
} |
58
|
|
|
|
59
|
|
|
public function id(): MatchId |
60
|
|
|
{ |
61
|
|
|
return $this->id; |
62
|
|
|
} |
63
|
|
|
|
64
|
|
|
/** |
65
|
|
|
* @throws NotEnoughMana |
66
|
|
|
* @throws NotYourTurn |
67
|
|
|
*/ |
68
|
|
|
public function playTheCard( |
69
|
|
|
int $cardNumber, |
70
|
|
|
int $player, |
71
|
|
|
DateTimeInterface $when |
72
|
|
|
): void { |
73
|
|
|
$this->turn->mustAllowCardPlaying($player, $when); |
74
|
|
|
|
75
|
|
|
$this->players[$player]->playTheCard($cardNumber, $this->id); |
76
|
|
|
|
77
|
|
|
$this->happened(...$this->players[$player]->domainEvents()); |
78
|
|
|
$this->players[$player]->eraseEvents(); |
79
|
|
|
} |
80
|
|
|
|
81
|
|
|
/** |
82
|
|
|
* @throws NoSuchCard |
83
|
|
|
* @throws NotYourTurn |
84
|
|
|
*/ |
85
|
|
|
public function attackWithCard( |
86
|
|
|
int $cardNumber, |
87
|
|
|
int $playerNumber, |
88
|
|
|
DateTimeInterface $when |
89
|
|
|
): void { |
90
|
|
|
$this->turn->mustAllowAttacking($playerNumber, $when); |
91
|
|
|
|
92
|
|
|
$this->players[$playerNumber]->attackWith($cardNumber, $this->id); |
93
|
|
|
|
94
|
|
|
$this->happened(...$this->players[$playerNumber]->domainEvents()); |
95
|
|
|
$this->players[$playerNumber]->eraseEvents(); |
96
|
|
|
} |
97
|
|
|
|
98
|
|
|
/** |
99
|
|
|
* @throws NoSuchCard |
100
|
|
|
* @throws NotYourTurn |
101
|
|
|
*/ |
102
|
|
|
public function defendAgainst( |
103
|
|
|
int $attacker, |
104
|
|
|
int $defender, |
105
|
|
|
int $defendingPlayer, |
106
|
|
|
DateTimeInterface $when |
107
|
|
|
): void { |
108
|
|
|
$this->turn->mustAllowDefending($defendingPlayer, $when); |
109
|
|
|
|
110
|
|
|
$this->players[$defendingPlayer]->defendAgainst($attacker, $defender, $this->id); |
111
|
|
|
|
112
|
|
|
$this->happened(...$this->players[$defendingPlayer]->domainEvents()); |
113
|
|
|
$this->players[$defendingPlayer]->eraseEvents(); |
114
|
|
|
} |
115
|
|
|
|
116
|
|
|
public function drawOpeningHands(): void |
117
|
|
|
{ |
118
|
|
|
$this->players->drawOpeningHands($this->id); |
119
|
|
|
|
120
|
|
|
foreach ($this->players as $player) { |
121
|
|
|
$this->happened(...$player->domainEvents()); |
122
|
|
|
$player->eraseEvents(); |
123
|
|
|
} |
124
|
|
|
} |
125
|
|
|
|
126
|
|
|
/** @throws NotYourTurn */ |
127
|
|
|
public function endCardPlayingPhaseFor( |
128
|
|
|
int $playerNumber, |
129
|
|
|
DateTimeInterface $when |
130
|
|
|
): void { |
131
|
|
|
$this->turn = $this->turn->endCardPlayingPhaseFor( |
132
|
|
|
$playerNumber, |
133
|
|
|
$when, |
134
|
|
|
$this->id |
135
|
|
|
); |
136
|
|
|
$this->happened(...$this->turn->events()); |
137
|
|
|
} |
138
|
|
|
|
139
|
|
|
/** @throws NotYourTurn */ |
140
|
|
|
public function endTurnOf(int $playerNumber, DateTimeInterface $when): void |
141
|
|
|
{ |
142
|
|
|
if ($this->turn->hasNotHadCombatYet()) { |
143
|
|
|
$this->letTheCombatBegin($playerNumber, $when); |
144
|
|
|
} |
145
|
|
|
$this->turn = $this->turn->beginTheTurnOf( |
146
|
|
|
$this->players->after($playerNumber), |
147
|
|
|
$when, |
148
|
|
|
$playerNumber, |
149
|
|
|
$this->players[$playerNumber]->hasAttackingUnits(), |
150
|
|
|
$this->id |
151
|
|
|
); |
152
|
|
|
$this->happened(...$this->turn->events()); |
153
|
|
|
} |
154
|
|
|
|
155
|
|
|
/** @throws NotYourTurn */ |
156
|
|
|
public function letTheCombatBegin(int $defender, DateTimeInterface $when): void |
157
|
|
|
{ |
158
|
|
|
$this->turn->mustAllowStartingCombat($defender); |
159
|
|
|
|
160
|
|
|
$this->players[$defender]->counterTheAttackersOf( |
161
|
|
|
$this->players->after($defender), |
162
|
|
|
$this->id, |
163
|
|
|
$this->players[$this->players->after($defender)]->attackers() |
164
|
|
|
); |
165
|
|
|
|
166
|
|
|
// @todo let non-countered units damage defender |
167
|
|
|
|
168
|
|
|
foreach ($this->players as $player) { |
169
|
|
|
$player->regroupSurvivingUnits($this->id); |
170
|
|
|
$this->happened(...$player->domainEvents()); |
171
|
|
|
$player->eraseEvents(); |
172
|
|
|
} |
173
|
|
|
$this->turn = $this->turn->startPlayPhase($when, $this->id); |
174
|
|
|
$this->happened(...$this->turn->events()); |
175
|
|
|
} |
176
|
|
|
|
177
|
|
|
public function endExpiredTurnOrPhase(DateTimeInterface $already): void |
178
|
|
|
{ |
179
|
|
|
if ($this->turn->hasExpired($already)) { |
180
|
|
|
try { |
181
|
|
|
$this->turn = $this->turn->endExpiredPhase($already, $this->id); |
182
|
|
|
} catch (NeedCombatFirst $cannotJustSwitch) { |
183
|
|
|
$this->letTheCombatBegin($this->turn->currentPlayer(), $already); |
184
|
|
|
} catch (NoNextPhase $available) { |
185
|
|
|
$this->endTurnOf($this->turn->currentPlayer(), $already); |
186
|
|
|
} |
187
|
|
|
$this->happened(...$this->turn->events()); |
188
|
|
|
} |
189
|
|
|
} |
190
|
|
|
} |
191
|
|
|
|