Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
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24 | class BinarySearchTree extends BinaryTreeAbstract { |
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25 | |||
26 | public function __construct() { |
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30 | |||
31 | /** |
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32 | * Inserts data in the correct position. |
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33 | * |
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34 | * @param integer|string $key the key used to store. |
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35 | * @param mixed $data the data to store. |
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36 | * @param bool $update if false the node isn't updated |
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37 | * else if the key matches is updated. |
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38 | */ |
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39 | public function put($key, $data, $update = false) { |
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73 | |||
74 | /** |
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75 | * Creates a new node or updates it if already exists. |
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76 | * |
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77 | * @param int|string $key the key. |
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78 | * @param mixed $data the data to be stored. |
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79 | */ |
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80 | public function putOrUpdate($key, $data) { |
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83 | |||
84 | /** |
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85 | * Deletes the node with the maximum key and returns it. The most right and more bottom. |
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86 | * |
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87 | * @param DataStructures\Trees\Nodes\BSTNode|null if null takes the root. |
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88 | * @return DataStructures\Trees\Nodes\BSTNode|null the maximum node or |
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89 | * null if the tree is empty. |
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90 | */ |
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91 | public function delete($key) { |
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100 | |||
101 | /** |
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102 | * Deletes the selected node if is not null and returns the node |
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103 | * that replaces the deleted node. Also decrease the size of tree. |
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104 | * |
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105 | * @param DataStructures\Trees\Nodes\BSTNode|null The node to be deleted. |
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106 | * @return the node that replaces the deleted. |
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107 | */ |
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108 | protected function _delete(BinaryNodeInterface &$node) { |
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135 | |||
136 | /** |
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137 | * Traverse in preorder. This is: first visit the root, then |
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138 | * the left subtree and finally the right subtree. |
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139 | * |
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140 | * @param Callable|null $callback the callback function to apply to each |
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141 | * node. |
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142 | */ |
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143 | public function preorder(Callable $callback = null) { |
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146 | |||
147 | /** |
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148 | * Private preorder traverse method that is recursive and is called by |
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149 | * the public preorder method. |
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150 | * |
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151 | * @param DataStructures\Trees\Nodes\BSTNode|null $node. |
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152 | * @param Callable|null $callback the callback function to apply to each |
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153 | * node. |
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154 | */ |
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155 | View Code Duplication | private function _preorder($node, Callable $callback = null) { |
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165 | |||
166 | /** |
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167 | * Traverse in inorder. This is: first visit the left subtree, |
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168 | * then the root and finally the right subtree. |
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169 | * |
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170 | * @param Callable|null $callback the callback function to apply to each |
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171 | * node. |
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172 | */ |
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173 | public function inorder(Callable $callback = null) { |
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176 | |||
177 | /** |
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178 | * Private inorder traverse method that is recursive and is called by |
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179 | * the public inorder method. |
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180 | * |
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181 | * @param DataStructures\Trees\Nodes\BSTNode|null $node. |
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182 | * @param Callable|null $callback the callback function to apply to each |
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183 | * node. |
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184 | */ |
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185 | View Code Duplication | private function _inorder($node, Callable $callback = null) { |
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196 | |||
197 | /** |
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198 | * Traverse in postorder. This is: first visit the left subtree, |
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199 | * then the right subtree and finally the root. |
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200 | * |
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201 | * @param Callable|null $callback the callback function to apply to each |
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202 | * node. |
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203 | */ |
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204 | public function postorder(Callable $callback = null) { |
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207 | |||
208 | /** |
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209 | * Private postorder traverse method that is recursive and is called by |
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210 | * the public postorder method. |
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211 | * |
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212 | * @param DataStructures\Trees\Nodes\BSTNode|null $node. |
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213 | * @param Callable|null $callback the callback function to apply to each |
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214 | * node. |
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215 | */ |
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216 | View Code Duplication | private function _postorder($node, Callable $callback = null) { |
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226 | } |
If you access a property on an interface, you most likely code against a concrete implementation of the interface.
Available Fixes
Adding an additional type check:
Changing the type hint: