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                import functools  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import operator  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import pathlib  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                from typing import Final, List, Tuple  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                BOARD_SIZE: Final[int] = 99  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                def get_neighbours_tree(board: List[str], x: int, y: int) -> Tuple[str, str, str, str]:  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    return (  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        board[y][:x][::-1],  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        board[y][x + 1:],  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ''.join(line[x] for line in board[:y])[::-1],  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ''.join(line[x] for line in board[y + 1:])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                def count_visible(board: List[str]) -> int:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    def is_visible(x, y) -> bool:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return any(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            board[y][x] > max(trees)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            for trees in get_neighbours_tree(board, x, y)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return sum(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        is_visible(x, y)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for x in range(1, BOARD_SIZE - 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for y in range(1, BOARD_SIZE - 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ) + (BOARD_SIZE - 1) * 4  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                def get_highest_scenic_score(board: List[str]) -> int:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    def scenic_core(x: int, y: int) -> int:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return functools.reduce(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            operator.mul,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            (  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                get_first_non_visible_from(board[y][x], trees)  | 
            
                            
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                                for trees in get_neighbours_tree(board, x, y)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    def get_first_non_visible_from(h: str, trees: str) -> int:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for idx, tree in enumerate(trees, start=1):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            if tree >= h:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                return idx  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return len(trees)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return max(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        scenic_core(x, y)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for x in range(BOARD_SIZE)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for y in range(BOARD_SIZE)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                def main():  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    content = pathlib.Path('./input.txt').read_text() | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    board = [line for line in content.splitlines()]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    print('Part 1:', count_visible(board)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    print('Part 2:', get_highest_scenic_score(board)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                if __name__ == '__main__':  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    main()  | 
            
            
                                                        
            
                                    
            
            
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