1 | View Code Duplication | "use strict"; |
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2 | Object.defineProperty(exports, "__esModule", { value: true }); |
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3 | var utils_1 = require("./utils"); |
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4 | var mastery_1 = require("./mastery"); |
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5 | var regions_1 = require("./regions"); |
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6 | var summoner_1 = require("./summoner"); |
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7 | var cache_1 = require("./cache"); |
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8 | var realm_1 = require("./realm"); |
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9 | var icon_1 = require("./icon"); |
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10 | var LoLNode = /** @class */ (function () { |
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11 | /** |
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12 | * Represents the Riot API Wrapper Object. |
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13 | * @constructor |
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14 | * @param {string} APIKEY - Riot API Key |
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15 | */ |
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16 | function LoLNode(APIKEY) { |
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17 | this.cacheList = {}; |
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18 | this.APIKEY = APIKEY; |
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19 | for (var region in regions_1.RegionDomains) { |
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A for in loop automatically includes the property of any prototype object, consider checking the key using
hasOwnProperty .
When iterating over the keys of an object, this includes not only the keys of the object, but also keys contained in the prototype of that object. It is generally a best practice to check for these keys specifically: var someObject;
for (var key in someObject) {
if ( ! someObject.hasOwnProperty(key)) {
continue; // Skip keys from the prototype.
}
doSomethingWith(key);
}
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20 | if (this.cacheList[region] !== {}) { |
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21 | this.cacheList[region] = {}; |
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22 | } |
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23 | } |
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24 | } |
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25 | /** |
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26 | * @function |
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27 | * Creates a Realm Object of said region |
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28 | * @param {string} region - Region being called |
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29 | * @callback Realm - Returns a Realm Object |
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30 | */ |
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31 | LoLNode.prototype.realm = function (region, callback) { |
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32 | var _this = this; |
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33 | region = region.toUpperCase(); |
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34 | var realmCache = this.cacheList[region].realm; |
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35 | var cacheState; |
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36 | if (typeof realmCache === 'undefined') { |
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37 | cacheState = 0; |
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38 | } |
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39 | else if (realmCache.get() === null) { |
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40 | cacheState = 1; |
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41 | } |
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42 | else { |
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43 | cacheState = 2; |
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44 | } |
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45 | if (cacheState < 2) { |
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46 | var regionURL = utils_1.getRegion(region); |
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47 | var url = regionURL + "/lol/static-data/v3/realms?api_key=" + this.APIKEY; |
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48 | utils_1.getJSON(url, function (res, err) { |
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49 | if (err) { |
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50 | callback(null, err); |
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51 | } |
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52 | else { |
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53 | var data = res.data; |
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54 | var realm = new realm_1.Realm(data.lg, data.dd, data.l, data.n, data.profileiconmax, data.v, data.cdn, data.css); |
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55 | cacheState === 1 ? |
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56 | _this.cacheList[region].realm.refresh(realm) : |
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57 | _this.cacheList[region].realm = new cache_1.Cache(realm, 1800); |
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58 | callback(realm); |
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59 | } |
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60 | }); |
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61 | } |
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62 | else { |
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63 | callback(realmCache.get()); |
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64 | } |
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65 | }; |
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66 | /** |
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67 | * Creates a Summoner Object of said region |
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68 | * @param {string} region - Region being called |
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69 | * @param {array} identifier Identification for |
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70 | * how you enter your data. |
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71 | * _________________________ |
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72 | * structure => [type, val] |
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73 | * |
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74 | * - type => account|name|id |
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75 | * - - account => The Account ID |
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76 | * - - name => The Summoner Name |
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77 | * - - id => The Summoner ID |
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78 | * |
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79 | * - val => Either a string containing the name or |
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80 | * a number containing the Account ID or Summoner ID |
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81 | * |
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82 | * @param callback - Returns a Summoner Object |
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83 | * @callback Summoner - Returns a Summoner Object |
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84 | */ |
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85 | LoLNode.prototype.summoner = function (region, identifier, callback) { |
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86 | var _this = this; |
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87 | region = region.toUpperCase(); |
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88 | var regionURL = utils_1.getRegion(region); |
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89 | var url = regionURL + "/lol/summoner/v3/summoners"; |
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90 | switch (identifier[0]) { |
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91 | case 'account': |
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92 | url += "/by-account/" + identifier[1] + "?api_key=" + this.APIKEY; |
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93 | break; |
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94 | case 'name': |
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95 | url += "/by-name/" + identifier[1] + "?api_key=" + this.APIKEY; |
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96 | break; |
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97 | case 'id': |
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98 | url += "/" + identifier[1] + "?api_key=" + this.APIKEY; |
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99 | break; |
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100 | } |
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101 | utils_1.getJSON(url, function (res, err) { |
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102 | if (err) { |
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103 | callback(null, err); |
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104 | } |
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105 | else { |
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106 | var data_1 = res.data; |
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107 | _this.realm(region, function (_a) { |
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108 | var dd = _a.dd, cdn = _a.cdn; |
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109 | callback(new summoner_1.Summoner(data_1.id, data_1.name, new icon_1.Icon(data_1.profileIconId, dd, cdn), data_1.summonerLevel, data_1.accountId, data_1.revisionDate, new mastery_1.SummonerMastery(_this.APIKEY, region, data_1.id))); |
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110 | }); |
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111 | } |
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112 | }); |
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113 | }; |
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114 | /** |
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115 | * |
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116 | * @param region |
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117 | * @param identifier |
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118 | * @param type |
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119 | * @param callback |
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120 | */ |
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121 | LoLNode.prototype.mastery = function (region, identifier, type, callback) { |
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122 | this.summoner(region, identifier, function (summoner) { |
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123 | switch (type[0]) { |
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124 | case 'level': |
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125 | summoner.mastery.level(function (level) { return callback(level); }); |
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126 | break; |
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127 | case 'points': |
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128 | summoner.mastery.level(function (points) { return callback(points); }); |
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129 | break; |
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130 | case 'top': |
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131 | var size = void 0; |
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132 | type.length > 1 ? size = type[1] : size = 0; |
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133 | summoner.mastery.top(size, function (data) { return callback(data); }); |
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134 | break; |
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135 | case 'champion': |
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136 | summoner.mastery.champion(type[1], function (data) { return callback(data); }); |
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137 | break; |
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138 | default: |
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139 | callback(null, 'incorrect type to mastery method in the LoLNode object'); |
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140 | } |
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141 | }); |
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142 | }; |
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143 | /** |
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144 | * |
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145 | * @param region |
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146 | * @param value |
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147 | * - test |
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148 | * -- test2 |
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149 | * @param callback |
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150 | */ |
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151 | LoLNode.prototype.champion = function (region, value, options, callback) { |
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152 | callback(); |
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153 | }; |
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154 | return LoLNode; |
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155 | }()); |
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156 | exports.LoLNode = LoLNode; |
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157 | //# sourceMappingURL=index.js.map |