Total Complexity | 68 |
Total Lines | 364 |
Duplicated Lines | 0 % |
Changes | 1 | ||
Bugs | 0 | Features | 0 |
Complex classes like Number often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Number, and based on these observations, apply Extract Interface, too.
1 | <?php |
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30 | class Number extends Node implements \ArrayAccess |
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31 | { |
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32 | const PRECISION = 10; |
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33 | |||
34 | /** |
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35 | * @var integer |
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36 | * @deprecated use {Number::PRECISION} instead to read the precision. Configuring it is not supported anymore. |
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37 | */ |
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38 | public static $precision = self::PRECISION; |
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39 | |||
40 | /** |
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41 | * @see http://www.w3.org/TR/2012/WD-css3-values-20120308/ |
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42 | * |
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43 | * @var array |
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44 | */ |
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45 | protected static $unitTable = [ |
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46 | 'in' => [ |
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47 | 'in' => 1, |
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48 | 'pc' => 6, |
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49 | 'pt' => 72, |
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50 | 'px' => 96, |
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51 | 'cm' => 2.54, |
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52 | 'mm' => 25.4, |
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53 | 'q' => 101.6, |
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54 | ], |
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55 | 'turn' => [ |
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56 | 'deg' => 360, |
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57 | 'grad' => 400, |
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58 | 'rad' => 6.28318530717958647692528676, // 2 * M_PI |
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59 | 'turn' => 1, |
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60 | ], |
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61 | 's' => [ |
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62 | 's' => 1, |
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63 | 'ms' => 1000, |
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64 | ], |
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65 | 'Hz' => [ |
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66 | 'Hz' => 1, |
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67 | 'kHz' => 0.001, |
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68 | ], |
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69 | 'dpi' => [ |
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70 | 'dpi' => 1, |
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71 | 'dpcm' => 1 / 2.54, |
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72 | 'dppx' => 1 / 96, |
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73 | ], |
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74 | ]; |
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75 | |||
76 | /** |
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77 | * @var integer|float |
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78 | */ |
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79 | public $dimension; |
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80 | |||
81 | /** |
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82 | * @var array |
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83 | */ |
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84 | public $units; |
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85 | |||
86 | /** |
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87 | * Initialize number |
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88 | * |
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89 | * @param mixed $dimension |
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90 | * @param mixed $initialUnit |
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91 | */ |
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92 | public function __construct($dimension, $initialUnit) |
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93 | { |
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94 | $this->type = Type::T_NUMBER; |
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95 | $this->dimension = $dimension; |
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96 | $this->units = \is_array($initialUnit) |
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97 | ? $initialUnit |
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98 | : ($initialUnit ? [$initialUnit => 1] |
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99 | : []); |
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100 | } |
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101 | |||
102 | /** |
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103 | * Coerce number to target units |
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104 | * |
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105 | * @param array $units |
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106 | * |
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107 | * @return \ScssPhp\ScssPhp\Node\Number |
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108 | */ |
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109 | public function coerce($units) |
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110 | { |
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111 | if ($this->unitless()) { |
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112 | return new Number($this->dimension, $units); |
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113 | } |
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114 | |||
115 | $dimension = $this->dimension; |
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116 | |||
117 | if (\count($units)) { |
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118 | $baseUnit = array_keys($units); |
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119 | $baseUnit = reset($baseUnit); |
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120 | $baseUnit = $this->findBaseUnit($baseUnit); |
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121 | if ($baseUnit && isset(static::$unitTable[$baseUnit])) { |
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122 | foreach (static::$unitTable[$baseUnit] as $unit => $conv) { |
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123 | $from = isset($this->units[$unit]) ? $this->units[$unit] : 0; |
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124 | $to = isset($units[$unit]) ? $units[$unit] : 0; |
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125 | $factor = pow($conv, $from - $to); |
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126 | $dimension /= $factor; |
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127 | } |
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128 | } |
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129 | } |
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130 | |||
131 | return new Number($dimension, $units); |
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132 | } |
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133 | |||
134 | /** |
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135 | * Normalize number |
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136 | * |
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137 | * @return \ScssPhp\ScssPhp\Node\Number |
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138 | */ |
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139 | public function normalize() |
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140 | { |
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141 | $dimension = $this->dimension; |
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142 | $units = []; |
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143 | |||
144 | $this->normalizeUnits($dimension, $units); |
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145 | |||
146 | return new Number($dimension, $units); |
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147 | } |
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148 | |||
149 | /** |
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150 | * {@inheritdoc} |
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151 | */ |
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152 | public function offsetExists($offset) |
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153 | { |
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154 | if ($offset === -3) { |
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155 | return ! \is_null($this->sourceColumn); |
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156 | } |
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157 | |||
158 | if ($offset === -2) { |
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159 | return ! \is_null($this->sourceLine); |
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160 | } |
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161 | |||
162 | if ( |
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163 | $offset === -1 || |
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164 | $offset === 0 || |
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165 | $offset === 1 || |
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166 | $offset === 2 |
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167 | ) { |
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168 | return true; |
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169 | } |
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170 | |||
171 | return false; |
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172 | } |
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173 | |||
174 | /** |
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175 | * {@inheritdoc} |
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176 | */ |
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177 | public function offsetGet($offset) |
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197 | } |
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198 | } |
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199 | |||
200 | /** |
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201 | * {@inheritdoc} |
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202 | */ |
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203 | public function offsetSet($offset, $value) |
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215 | } |
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216 | } |
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217 | |||
218 | /** |
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219 | * {@inheritdoc} |
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220 | */ |
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221 | public function offsetUnset($offset) |
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222 | { |
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223 | if ($offset === 1) { |
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224 | $this->dimension = null; |
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225 | } elseif ($offset === 2) { |
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226 | $this->units = null; |
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227 | } elseif ($offset === -1) { |
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228 | $this->sourceIndex = null; |
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229 | } elseif ($offset === -2) { |
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230 | $this->sourceLine = null; |
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231 | } elseif ($offset === -3) { |
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232 | $this->sourceColumn = null; |
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233 | } |
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234 | } |
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235 | |||
236 | /** |
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237 | * Returns true if the number is unitless |
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238 | * |
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239 | * @return boolean |
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240 | */ |
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241 | public function unitless() |
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242 | { |
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243 | return ! array_sum($this->units); |
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244 | } |
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245 | |||
246 | /** |
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247 | * Test if a number can be normalized in a base unit |
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248 | * ie if its units are homogeneous |
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249 | * |
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250 | * @return boolean |
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251 | */ |
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252 | public function isNormalizable() |
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273 | } |
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274 | |||
275 | /** |
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276 | * Returns unit(s) as the product of numerator units divided by the product of denominator units |
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277 | * |
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278 | * @return string |
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279 | */ |
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280 | public function unitStr() |
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281 | { |
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282 | $numerators = []; |
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283 | $denominators = []; |
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284 | |||
285 | foreach ($this->units as $unit => $unitSize) { |
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286 | if ($unitSize > 0) { |
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287 | $numerators = array_pad($numerators, \count($numerators) + $unitSize, $unit); |
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288 | continue; |
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289 | } |
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290 | |||
291 | if ($unitSize < 0) { |
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292 | $denominators = array_pad($denominators, \count($denominators) - $unitSize, $unit); |
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293 | continue; |
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294 | } |
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295 | } |
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296 | |||
297 | return implode('*', $numerators) . (\count($denominators) ? '/' . implode('*', $denominators) : ''); |
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298 | } |
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299 | |||
300 | /** |
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301 | * Output number |
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302 | * |
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303 | * @param \ScssPhp\ScssPhp\Compiler $compiler |
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304 | * |
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305 | * @return string |
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306 | */ |
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307 | public function output(Compiler $compiler = null) |
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308 | { |
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309 | $dimension = round($this->dimension, self::PRECISION); |
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310 | |||
311 | $units = array_filter($this->units, function ($unitSize) { |
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312 | return $unitSize; |
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313 | }); |
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314 | |||
315 | if (\count($units) > 1 && array_sum($units) === 0) { |
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316 | $dimension = $this->dimension; |
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317 | $units = []; |
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318 | |||
319 | $this->normalizeUnits($dimension, $units); |
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320 | |||
321 | $dimension = round($dimension, self::PRECISION); |
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322 | $units = array_filter($units, function ($unitSize) { |
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323 | return $unitSize; |
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324 | }); |
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325 | } |
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326 | |||
327 | $unitSize = array_sum($units); |
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328 | |||
329 | if ($compiler && ($unitSize > 1 || $unitSize < 0 || \count($units) > 1)) { |
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330 | $this->units = $units; |
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331 | $unit = $this->unitStr(); |
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332 | } else { |
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333 | reset($units); |
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334 | $unit = key($units); |
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335 | } |
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336 | |||
337 | $dimension = number_format($dimension, self::PRECISION, '.', ''); |
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338 | |||
339 | return (self::PRECISION ? rtrim(rtrim($dimension, '0'), '.') : $dimension) . $unit; |
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340 | } |
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341 | |||
342 | /** |
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343 | * {@inheritdoc} |
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344 | */ |
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345 | public function __toString() |
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346 | { |
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347 | return $this->output(); |
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348 | } |
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349 | |||
350 | /** |
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351 | * Normalize units |
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352 | * |
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353 | * @param integer|float $dimension |
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354 | * @param array $units |
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355 | * @param string $baseUnit |
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356 | */ |
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357 | private function normalizeUnits(&$dimension, &$units, $baseUnit = null) |
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358 | { |
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359 | $dimension = $this->dimension; |
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360 | $units = []; |
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361 | |||
362 | foreach ($this->units as $unit => $exp) { |
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363 | if (! $baseUnit) { |
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364 | $baseUnit = $this->findBaseUnit($unit); |
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365 | } |
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366 | |||
367 | if ($baseUnit && isset(static::$unitTable[$baseUnit][$unit])) { |
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368 | $factor = pow(static::$unitTable[$baseUnit][$unit], $exp); |
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369 | |||
370 | $unit = $baseUnit; |
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371 | $dimension /= $factor; |
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372 | } |
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373 | |||
374 | $units[$unit] = $exp + (isset($units[$unit]) ? $units[$unit] : 0); |
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375 | } |
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376 | } |
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377 | |||
378 | /** |
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379 | * Find the base unit family for a given unit |
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380 | * |
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381 | * @param string $unit |
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382 | * |
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383 | * @return string|null |
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384 | */ |
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385 | private function findBaseUnit($unit) |
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394 | } |
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395 | } |
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396 |