Passed
Push — master ( c99e32...f48f1d )
by Anthony
07:10
created

Base::getBatimentsBase()   B

Complexity

Conditions 4
Paths 4

Size

Total Lines 33
Code Lines 21

Duplication

Lines 0
Ratio 0 %

Importance

Changes 2
Bugs 0 Features 0
Metric Value
c 2
b 0
f 0
dl 0
loc 33
rs 8.5806
cc 4
eloc 21
nc 4
nop 0
1
<?php
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	namespace modules\bataille\app\controller;
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	use core\App;
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	class Base {
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		private $batiments;
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		//-------------------------- BUILDER ----------------------------------------------------------------------------//
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		public function __construct() {
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		}
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		//-------------------------- END BUILDER ----------------------------------------------------------------------------//
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		//-------------------------- GETTER ----------------------------------------------------------------------------//
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		public function getBatiments() {
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			return $this->batiments;
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		}
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		/**
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		 * fonction qui va initaliser la base
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		 */
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		public function getMaBase() {
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			$this->getInfoBase();
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			$this->getBasesJoueur();
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			Bataille::getRessource();
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			Bataille::setValues([
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				"production_eau" => Bataille::getBatiment()->getProduction("eau"),
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				"production_electricite" => Bataille::getBatiment()->getProduction("electricite"),
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				"production_fer" => Bataille::getBatiment()->getProduction("fer"),
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				"production_fuel" => Bataille::getBatiment()->getProduction("fuel"),
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				"stockage_entrepot" => Bataille::getBatiment()->getStockage(),
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				"stockage_grenier" => Bataille::getBatiment()->getStockage("grenier")
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			]);
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		}
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		/**
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		 * @param null $id_base
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		 * fonction qui va récupérer les infos de la base
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		 */
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		public function getInfoBase($id_base = null) {
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			$dbc = App::getDb();
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			if ($id_base == null) {
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				$id_base = Bataille::getIdBase();
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			}
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			$query = $dbc->select("nom_base")->select("points")->from("_bataille_base")->where("ID_base", "=", $id_base)->get();
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			if ((is_array($query)) && (count($query) > 0)) {
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				foreach ($query as $obj) {
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					Bataille::setValues([
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						"nom_base" => $obj->nom_base,
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						"points" => $obj->points
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					]);
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				}
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			}
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		}
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		/**
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		 * fonction qui recupere tous les batiments de la base
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		 */
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		public function getBatimentsBase() {
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			$dbc = App::getDb();
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			$query = $dbc->select()->from("_bataille_batiment")->where("ID_base", "=", Bataille::getIdBase())->get();
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			if (count($query) > 0) {
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				$batiments = [];
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				foreach ($query as $obj) {
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					$taille_batiment = Bataille::getBatiment()->getTailleBatiment($obj->nom_batiment_sql);
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					$construction = "";
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					if ($obj->construction) {
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						$construction = "construction";
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					}
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					$batiments[] = [
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						"nom_batiment" => $obj->nom_batiment,
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						"nom_batiment_sql" => $obj->nom_batiment_sql,
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						"niveau" => $obj->niveau,
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						"posx" => $obj->posx,
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						"posy" => $obj->posy,
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						"width" => $taille_batiment[0],
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						"height" => $taille_batiment[1],
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						"construction" => $construction
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					];
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				}
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				Bataille::setValues(["batiments" => $batiments]);
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				$this->setBatimentsBase($batiments);
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			}
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		}
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		/**
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		 * @param null $id_identite
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		 * fonction qui récupère les bases d'un joueur
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		 */
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		public function getBasesJoueur($id_identite = null) {
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			$dbc = App::getDb();
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			$exclude = 0;
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			if ($id_identite === null) {
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				$id_identite = Bataille::getIdIdentite();
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				$exclude = Bataille::getIdBase();
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			}
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			$query = $dbc->select("pseudo")->from("identite")->where("ID_identite", "=", $id_identite)->get();
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			if ((is_array($query)) && (count($query) == 1)) {
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				foreach ($query as $obj) {
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					Bataille::setValues(["pseudo" => $obj->pseudo]);
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				}
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				$query = $dbc->select()
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					->from("_bataille_base")
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					->where("ID_identite", "=", $id_identite, "AND")
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					->where("ID_base", "!=", $exclude)
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					->orderBy("ID_base", "DESC")
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					->get();
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				if ((is_array($query)) && (count($query) > 0)) {
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					foreach ($query as $obj) {
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						$une_base[] = [
0 ignored issues
show
Coding Style Comprehensibility introduced by
$une_base was never initialized. Although not strictly required by PHP, it is generally a good practice to add $une_base = array(); before regardless.

Adding an explicit array definition is generally preferable to implicit array definition as it guarantees a stable state of the code.

Let’s take a look at an example:

foreach ($collection as $item) {
    $myArray['foo'] = $item->getFoo();

    if ($item->hasBar()) {
        $myArray['bar'] = $item->getBar();
    }

    // do something with $myArray
}

As you can see in this example, the array $myArray is initialized the first time when the foreach loop is entered. You can also see that the value of the bar key is only written conditionally; thus, its value might result from a previous iteration.

This might or might not be intended. To make your intention clear, your code more readible and to avoid accidental bugs, we recommend to add an explicit initialization $myArray = array() either outside or inside the foreach loop.

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131
							"id_base" => $obj->ID_base,
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							"nom_base" => $obj->nom_base,
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							"points_base" => $obj->points,
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							"posx" => $obj->posx,
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							"posy" => $obj->posy
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						];
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					}
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				}
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				Bataille::setValues(["base_joueur" => $une_base]);
0 ignored issues
show
Bug introduced by
The variable $une_base does not seem to be defined for all execution paths leading up to this point.

If you define a variable conditionally, it can happen that it is not defined for all execution paths.

Let’s take a look at an example:

function myFunction($a) {
    switch ($a) {
        case 'foo':
            $x = 1;
            break;

        case 'bar':
            $x = 2;
            break;
    }

    // $x is potentially undefined here.
    echo $x;
}

In the above example, the variable $x is defined if you pass “foo” or “bar” as argument for $a. However, since the switch statement has no default case statement, if you pass any other value, the variable $x would be undefined.

Available Fixes

  1. Check for existence of the variable explicitly:

    function myFunction($a) {
        switch ($a) {
            case 'foo':
                $x = 1;
                break;
    
            case 'bar':
                $x = 2;
                break;
        }
    
        if (isset($x)) { // Make sure it's always set.
            echo $x;
        }
    }
    
  2. Define a default value for the variable:

    function myFunction($a) {
        $x = ''; // Set a default which gets overridden for certain paths.
        switch ($a) {
            case 'foo':
                $x = 1;
                break;
    
            case 'bar':
                $x = 2;
                break;
        }
    
        echo $x;
    }
    
  3. Add a value for the missing path:

    function myFunction($a) {
        switch ($a) {
            case 'foo':
                $x = 1;
                break;
    
            case 'bar':
                $x = 2;
                break;
    
            // We add support for the missing case.
            default:
                $x = '';
                break;
        }
    
        echo $x;
    }
    
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141
			}
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		}
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		//-------------------------- END GETTER ----------------------------------------------------------------------------//
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		//-------------------------- SETTER ----------------------------------------------------------------------------//
148
		private function setBatimentsBase($batiments) {
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			$this->batiments = $batiments;
150
		}
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		//-------------------------- END SETTER ----------------------------------------------------------------------------//
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	}