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<?php |
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namespace modules\bataille\app\controller; |
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use core\App; |
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use core\HTML\flashmessage\FlashMessage; |
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class Faction extends PermissionsFaction { |
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protected $id_faction; |
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protected $id_autre_faction; |
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//-------------------------- BUILDER ----------------------------------------------------------------------------// |
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public function __construct() { |
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} |
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//-------------------------- END BUILDER ----------------------------------------------------------------------------// |
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//-------------------------- GETTER ----------------------------------------------------------------------------// |
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public function getIdFaction(){ |
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return $this->id_faction; |
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} |
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/** |
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* @param $id_faction |
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* @return bool |
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* permet de tester si le joueur est dans la faction affichée |
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*/ |
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private function getTestFactionPlayer($id_faction) { |
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$dbc = App::getDb(); |
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$id_ma_faction = 0; |
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$query = $dbc->select("ID_faction")->from("_bataille_infos_player")->where("ID_identite", "=", Bataille::getIdIdentite())->get(); |
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foreach ($query as $obj) { |
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$id_ma_faction = $obj->ID_faction; |
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} |
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if ($id_ma_faction == $id_faction) { |
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Bataille::setValues([ |
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"ma_faction" => true, |
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"id_identite_player" => Bataille::getIdIdentite() |
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]); |
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return true; |
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} |
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return false; |
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} |
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/** |
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* @return mixed |
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* fonction qui renvoi l'ID de la faction du joueur |
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*/ |
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public function getFactionPlayer($id_identite = null) { |
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$dbc = App::getDb(); |
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if ($id_identite === null) { |
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$id_identite = Bataille::getIdIdentite(); |
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} |
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$query = $dbc->select("ID_faction")->from("_bataille_infos_player") |
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->where("ID_identite", "=", $id_identite, "AND") |
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->where("ID_faction", ">", 0) |
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->get(); |
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if (count($query) > 0) { |
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foreach ($query as $obj) { |
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$this->id_faction = $obj->ID_faction; |
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$this->getInfosFaction(); |
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} |
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return true; |
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} |
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return false; |
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} |
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/** |
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* @param null $id_faction |
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* fonction qui récupère les infos de la faction |
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*/ |
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public function getInfosFaction($id_faction = null) { |
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$dbc = App::getDb(); |
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if ($id_faction === null) { |
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$id_faction = $this->id_faction; |
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} |
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$this->getTestFactionPlayer($id_faction); |
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$query = $dbc->select("identite.pseudo") |
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->select("_bataille_faction.ID_faction") |
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->select("_bataille_faction.nom_faction") |
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->select("_bataille_faction.points_faction") |
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->select("_bataille_faction.img_profil") |
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->select("_bataille_faction.description") |
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->from("_bataille_faction") |
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->from("identite") |
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->where("_bataille_faction.ID_faction", "=", $id_faction, "AND") |
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->where("_bataille_faction.ID_identite", "=", "identite.ID_identite", "", true) |
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->get(); |
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if ((count($query) == 1)) { |
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foreach ($query as $obj) { |
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Bataille::setValues(["faction" => [ |
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"id_faction" => $obj->ID_faction, |
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"nom" => $obj->nom_faction, |
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"points_faction" => $obj->points_faction, |
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"description" => $obj->description, |
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"url_img" => $obj->img_profil, |
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"pseudo_chef" => $obj->pseudo |
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]]); |
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} |
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} |
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} |
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/** |
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* fonction qui récupère les membres d'un faction |
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*/ |
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public function getMembreFaction() { |
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$dbc = App::getDb(); |
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$query = $dbc->select() |
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->from("_bataille_infos_player") |
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->from("identite") |
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->where("_bataille_infos_player.ID_faction", "=", $this->id_faction, "AND") |
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->where("_bataille_infos_player.ID_identite", "=", "identite.ID_identite", "", true) |
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->orderBy("_bataille_infos_player.points", "DESC") |
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->get(); |
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$membre = []; |
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foreach ($query as $obj) { |
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$membre[] = [ |
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"id_identite" => $obj->ID_identite, |
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"pseudo" => $obj->pseudo, |
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"points" => $obj->points, |
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"rang_faction" => $obj->rang_faction, |
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"chef" => $this->getTestChefFaction($obj->ID_identite, $this->id_faction), |
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"permissions" => $this->getMembrePermissions($obj->ID_identite, $this->id_faction) |
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]; |
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} |
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Bataille::setValues(["membres_faction" => $membre]); |
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} |
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/** |
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* @param $nom_faction |
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* @return bool |
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* ajout d'une fonction pour tester si une faction existe ou non renvoi true si elle existe |
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*/ |
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protected function getFactionExist($nom_faction) { |
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$dbc = App::getDb(); |
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$query = $dbc->select("ID_faction")->from("_bataille_faction")->where("nom_faction", "=", $nom_faction)->get(); |
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if (count($query) > 0) { |
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foreach ($query as $obj) { |
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$this->id_autre_faction = $obj->ID_faction; |
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} |
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return true; |
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} |
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return false; |
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} |
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//-------------------------- END GETTER ----------------------------------------------------------------------------// |
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//-------------------------- SETTER ----------------------------------------------------------------------------// |
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/** |
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* @param $id_identite |
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* @return bool |
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* fonction qui permet de renvoyer un membre d'un faction |
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*/ |
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public function setRenvoyerMembre($id_identite) { |
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$dbc = App::getDb(); |
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$permissions_membre = $this->getPermissionsMembre($this->id_faction); |
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if ($permissions_membre == "chef" || in_array("RENVOYER_MEMBRE", $permissions_membre)) { |
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$dbc->update("ID_faction", 0) |
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->update("rang_faction", "") |
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->from("_bataille_infos_player") |
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->where("ID_identite", "=", $id_identite, "AND") |
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->where("ID_faction", "=", $this->id_faction, "", true) |
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->set(); |
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$this->setSupprilerAllPermissions($id_identite); |
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FlashMessage::setFlash("Le membre a bien été renvoyé de la faction", "success"); |
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return true; |
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} |
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FlashMessage::setFlash("Vous n'avez pas l'autorisation de renvoyer un membre"); |
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return false; |
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} |
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//-------------------------- END SETTER ----------------------------------------------------------------------------// |
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} |