Complex classes like Bataille often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Bataille, and based on these observations, apply Extract Interface, too.
1 | <?php |
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6 | class Bataille { |
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7 | private static $ressource; |
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8 | private static $base; |
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9 | private static $batiment; |
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10 | private static $points; |
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11 | private static $unite; |
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12 | private static $centre_recherche; |
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13 | private static $missions_aleatoire; |
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14 | private static $nourriture; |
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15 | private static $map; |
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16 | private static $database; |
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17 | private static $nation; |
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18 | |||
19 | private static $id_base; |
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20 | |||
21 | public static $values = []; |
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22 | |||
23 | |||
24 | //-------------------------- BUILDER ----------------------------------------------------------------------------// |
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25 | public function __construct() { |
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28 | //-------------------------- END BUILDER ----------------------------------------------------------------------------// |
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29 | |||
30 | |||
31 | |||
32 | //-------------------------- GETTER ----------------------------------------------------------------------------// |
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33 | /** |
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34 | * @return array |
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35 | * get array of all values wich will be used in the page |
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36 | */ |
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37 | public static function getValues() { |
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40 | |||
41 | //initilisation of all classes of battle |
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42 | //initialisation of Ressource class |
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43 | public static function getRessource() { |
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50 | |||
51 | //initialisation of Base class |
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52 | public static function getBase() { |
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59 | |||
60 | //initialisation of Batiment class |
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61 | public static function getBatiment() { |
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68 | |||
69 | //initialisation of Points class |
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70 | public static function getPoints($points = null) { |
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77 | |||
78 | //initialisation of Batiment class |
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79 | public static function getUnite() { |
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86 | |||
87 | //initialisation of CentreRecherche class |
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88 | public static function getCentreRecherche() { |
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95 | |||
96 | //initialisation of MissionsAleatoire class |
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97 | public static function getMissionsAleatoire() { |
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104 | |||
105 | //initialisation of Database Core connexion |
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106 | public static function getDb() { |
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114 | |||
115 | /** |
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116 | * @return mixe |
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117 | * récupère l'ID_identité du joueur |
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118 | */ |
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119 | public static function getIdIdentite() { |
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122 | |||
123 | /** |
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124 | * @return mixed |
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125 | * renvoi l'id_base du joueur |
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126 | */ |
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127 | public static function getIdBase() { |
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136 | |||
137 | /** |
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138 | * @return mixed |
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139 | * renvoi le premier ID_base du joueur (première base et base princ du joueur) |
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140 | */ |
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141 | public static function getFirstBase() { |
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154 | |||
155 | /** |
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156 | * @param $id_base |
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157 | * @return array |
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158 | * fonction qui renvoi les posisitons en x et y d'une base |
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159 | */ |
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160 | private static function getPosistionBase($id_base) { |
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179 | |||
180 | /** |
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181 | * @return int |
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182 | * return now timestamp |
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183 | */ |
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184 | public static function getToday() { |
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188 | |||
189 | /** |
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190 | * @param string $nom_ressource |
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191 | * @param $ressource |
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192 | * @return array |
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193 | * fonction qui permet de renvyer la couleur rouge si pas assez de ressource pour construire le batiment |
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194 | * ou pour creer une unité... |
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195 | */ |
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196 | public static function getTestAssezRessourceBase($nom_ressource, $ressource) { |
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211 | |||
212 | /** |
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213 | * @param $id_base |
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214 | * @param integer $vitesse = vitesse de l'unité en question |
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215 | * @return number |
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216 | * fonction qui renvoi le temps de trajet entre la base du joueur et une autre base en secondes |
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217 | */ |
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218 | public static function getDureeTrajet($id_base, $vitesse = 1) { |
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232 | |||
233 | /** |
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234 | * @param null $id_identite |
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235 | * get nation of a player |
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236 | */ |
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237 | public static function getNation($id_identite = null) { |
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257 | |||
258 | /** |
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259 | * @param $posx |
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260 | * @param $posy |
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261 | * @return int |
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262 | * fonction qui renvoi un ID_base en fonction de sa posx et posy et 0 si base inexistante |
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263 | */ |
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264 | public static function getBaseExistPosition($posx, $posy) { |
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278 | |||
279 | /** |
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280 | * @param string $param |
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281 | * @return mixed |
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282 | * fonction qui sert à récupérer un parametre spécifique pour un batiment |
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283 | * par exemple la vitesse d'un marchand ou le nombred'emplacment de la base |
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284 | */ |
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285 | public static function getParam($param) { |
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294 | //-------------------------- END GETTER ----------------------------------------------------------------------------// |
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295 | |||
296 | |||
297 | |||
298 | //-------------------------- SETTER ----------------------------------------------------------------------------// |
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299 | /** |
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300 | * @param $values |
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301 | * can set values while keep older infos |
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302 | */ |
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303 | public static function setValues($values) { |
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306 | //-------------------------- END SETTER ----------------------------------------------------------------------------// |
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307 | } |
This check marks private properties in classes that are never used. Those properties can be removed.