Complex classes like Bataille often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Bataille, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 6 | class Bataille { |
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| 7 | private static $ressource; |
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| 8 | private static $base; |
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| 9 | private static $batiment; |
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| 10 | private static $unite; |
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| 11 | private static $centre_recherche; |
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| 12 | private static $missions_aleatoire; |
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| 13 | private static $database; |
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| 14 | private static $nation; |
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| 15 | |||
| 16 | private static $id_base; |
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| 17 | |||
| 18 | public static $values = []; |
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| 19 | |||
| 20 | |||
| 21 | //-------------------------- BUILDER ----------------------------------------------------------------------------// |
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| 22 | public function __construct() { |
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| 25 | //-------------------------- END BUILDER ----------------------------------------------------------------------------// |
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| 26 | |||
| 27 | |||
| 28 | |||
| 29 | //-------------------------- GETTER ----------------------------------------------------------------------------// |
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| 30 | /** |
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| 31 | * @return array |
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| 32 | * get array of all values wich will be used in the page |
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| 33 | */ |
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| 34 | public static function getValues() { |
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| 37 | |||
| 38 | //initilisation of all classes of battle |
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| 39 | //initialisation of Ressource class |
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| 40 | public static function getRessource() { |
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| 47 | |||
| 48 | //initialisation of Base class |
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| 49 | public static function getBase() { |
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| 56 | |||
| 57 | //initialisation of Batiment class |
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| 58 | public static function getBatiment() { |
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| 65 | |||
| 66 | //initialisation of Batiment class |
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| 67 | public static function getUnite() { |
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| 74 | |||
| 75 | //initialisation of CentreRecherche class |
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| 76 | public static function getCentreRecherche() { |
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| 83 | |||
| 84 | //initialisation of MissionsAleatoire class |
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| 85 | public static function getMissionsAleatoire() { |
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| 92 | |||
| 93 | //initialisation of Database Core connexion |
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| 94 | public static function getDb() { |
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| 102 | |||
| 103 | /** |
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| 104 | * @return mixe |
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| 105 | * récupère l'ID_identité du joueur |
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| 106 | */ |
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| 107 | public static function getIdIdentite() { |
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| 110 | |||
| 111 | /** |
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| 112 | * @return mixed |
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| 113 | * renvoi l'id_base du joueur |
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| 114 | */ |
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| 115 | public static function getIdBase() { |
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| 124 | |||
| 125 | /** |
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| 126 | * @return mixed |
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| 127 | * renvoi le premier ID_base du joueur (première base et base princ du joueur) |
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| 128 | */ |
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| 129 | public static function getFirstBase() { |
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| 142 | |||
| 143 | /** |
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| 144 | * @param $id_base |
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| 145 | * @return array |
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| 146 | * fonction qui renvoi les posisitons en x et y d'une base |
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| 147 | */ |
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| 148 | private static function getPosistionBase($id_base) { |
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| 167 | |||
| 168 | /** |
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| 169 | * @return int |
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| 170 | * return now timestamp |
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| 171 | */ |
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| 172 | public static function getToday() { |
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| 176 | |||
| 177 | /** |
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| 178 | * @param string $nom_ressource |
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| 179 | * @param $ressource |
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| 180 | * @return array |
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| 181 | * fonction qui permet de renvyer la couleur rouge si pas assez de ressource pour construire le batiment |
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| 182 | * ou pour creer une unité... |
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| 183 | */ |
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| 184 | public static function getTestAssezRessourceBase($nom_ressource, $ressource) { |
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| 199 | |||
| 200 | /** |
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| 201 | * @param $id_base |
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| 202 | * @param integer $vitesse = vitesse de l'unité en question |
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| 203 | * @return number |
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| 204 | * fonction qui renvoi le temps de trajet entre la base du joueur et une autre base en secondes |
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| 205 | */ |
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| 206 | public static function getDureeTrajet($id_base, $vitesse = 1) { |
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| 220 | |||
| 221 | /** |
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| 222 | * @param null $id_identite |
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| 223 | * get nation of a player |
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| 224 | */ |
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| 225 | public static function getNation($id_identite = null) { |
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| 245 | |||
| 246 | /** |
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| 247 | * @param $posx |
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| 248 | * @param $posy |
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| 249 | * @return int |
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| 250 | * fonction qui renvoi un ID_base en fonction de sa posx et posy et 0 si base inexistante |
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| 251 | */ |
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| 252 | public static function getBaseExistPosition($posx, $posy) { |
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| 266 | |||
| 267 | /** |
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| 268 | * @param string $param |
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| 269 | * @return mixed |
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| 270 | * fonction qui sert à récupérer un parametre spécifique pour un batiment |
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| 271 | * par exemple la vitesse d'un marchand ou le nombred'emplacment de la base |
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| 272 | */ |
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| 273 | public static function getParam($param) { |
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| 282 | //-------------------------- END GETTER ----------------------------------------------------------------------------// |
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| 283 | |||
| 284 | |||
| 285 | |||
| 286 | //-------------------------- SETTER ----------------------------------------------------------------------------// |
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| 287 | /** |
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| 288 | * @param $values |
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| 289 | * can set values while keep older infos |
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| 290 | */ |
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| 291 | public static function setValues($values) { |
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| 294 | //-------------------------- END SETTER ----------------------------------------------------------------------------// |
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| 295 | } |
This check marks access to variables or properties that have not been declared yet. While PHP has no explicit notion of declaring a variable, accessing it before a value is assigned to it is most likely a bug.