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# Copyright Pincer 2021-Present |
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# Full MIT License can be found in `LICENSE` at the project root. |
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from abc import ABC, abstractmethod |
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from asyncio import Event, wait_for as _wait_for, get_running_loop, TimeoutError |
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from collections import deque |
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from typing import Any, Callable, Union |
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from .types import CheckFunction |
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class _Processable(ABC): |
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@abstractmethod |
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def process(self, event_name: str, *args): |
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"""Method that is ran when an event is recieved from discord""" |
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def matches_event(self, event_name: str, *args): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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Name of event. |
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*args : Any |
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Arguments to evalue check with. |
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""" |
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if self.event_name != event_name: |
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return False |
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if self.check: |
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return self.check(*args) |
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return True |
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def _lowest_value(*args): |
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""" |
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Returns lowest value from list of numbers. None is not counted as a value. |
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""" |
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return min( |
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[ |
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n for n in args if n |
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] |
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) |
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class _Event(_Processable): |
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""" |
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Attributes |
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---------- |
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return_value : Optional[str] |
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Used to store the arguments from ``can_be_set`` so they can be |
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returned later. |
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""" |
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def __init__( |
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self, |
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event_name: str, |
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check: CheckFunction |
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): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event. |
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check : Optional[Callable[[Any], bool]] |
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``can_be_set`` only returns true if this function returns true. |
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Will be ignored if set to None. |
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""" |
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self.event_name = event_name |
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self.event = Event() |
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self.check = check |
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self.return_value = None |
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super().__init__() |
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async def wait(self): |
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await self.event.wait() |
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def process(self, event_name: str, *args) -> bool: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event. |
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*args : Any |
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Arguments to evaluate check with. |
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Returns |
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------- |
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bool |
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Whether the event can be set |
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""" |
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if self.matches_event(event_name, *args): |
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self.return_value = args |
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self.event.set() |
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class __LoopEmptyError(Exception): |
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"Raised when the _LoopMgr is empty and cannot accept new item" |
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class _LoopMgr(_Processable): |
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def __init__(self, event_name: str, check: CheckFunction) -> None: |
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self.event_name = event_name |
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self.check = check |
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self.can_expand = True |
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self.events = deque() |
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self.wait = Event() |
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def process(self, event_name: str, *args): |
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if not self.can_expand: |
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return |
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if self.matches_event(event_name, *args): |
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self.events.append(args) |
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self.wait.set() |
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async def get_next(self): |
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if len(self.events) == 0: |
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if not self.can_expand: |
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raise __LoopEmptyError |
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self.wait.clear() |
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await self.wait.wait() |
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return self.events.popleft() |
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else: |
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return self.events.popleft() |
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class EventMgr: |
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""" |
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Attributes |
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---------- |
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event_list : List[_DiscordEvent] |
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The List of events that need to be processed. |
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""" |
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def __init__(self): |
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self.event_list: _Processable = [] |
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def process_events(self, event_name, *args): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event to be processed. |
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*args : Any |
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The arguments returned from the middleware for this event. |
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""" |
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for event in self.event_list: |
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event.process(event_name, *args) |
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async def wait_for( |
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self, |
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event_name: str, |
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check: CheckFunction, |
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timeout: Union[float, None] |
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) -> Any: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The type of event. It should start with `on_`. This is the same |
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name that is used for @Client.event. |
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check : Union[Callable[[Any], bool], None] |
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This function only returns a value if this return true. |
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timeout: Union[float, None] |
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Amount of seconds before timeout. Use None for no timeout. |
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Returns |
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------ |
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Any |
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What the Discord API returns for this event. |
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""" |
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event = _Event( |
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event_name=event_name, |
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check=check |
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) |
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self.event_list.append(event) |
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try: |
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await _wait_for(event.wait(), timeout=timeout) |
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except TimeoutError: |
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raise TimeoutError( |
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"wait_for() timed out while waiting for an event." |
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) |
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self.event_list.remove(event) |
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return event.return_value |
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async def loop_for( |
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self, |
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event_name: str, |
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check: Union[Callable[[Any], bool], None], |
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iteration_timeout: Union[float, None], |
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loop_timeout: Union[float, None], |
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) -> Any: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The type of event. It should start with `on_`. This is the same |
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name that is used for @Client.event. |
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check : Callable[[Any], bool] |
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This function only returns a value if this return true. |
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iteration_timeout: Union[float, None] |
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Amount of seconds before timeout. Timeouts are for each loop. |
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loop_timeout: Union[float, None] |
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Amount of seconds before the entire loop times out. The generator |
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will only raise a timeout error while it is waiting for an event. |
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Yields |
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------ |
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Any |
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What the Discord API returns for this event. |
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""" |
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loop_mgr = _LoopMgr(event_name, check) |
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self.event_list.append(loop_mgr) |
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loop = get_running_loop() |
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while True: |
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start_time = loop.time() |
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try: |
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yield await _wait_for( |
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loop_mgr.get_next(), |
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timeout=_lowest_value( |
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loop_timeout, iteration_timeout |
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) |
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) |
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except TimeoutError: |
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# Loop timed out. Loop through the remaining events recieved |
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# before the timeout. |
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loop_mgr.can_expand = False |
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try: |
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while True: |
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yield await loop_mgr.get_next() |
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except __LoopEmptyError: |
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raise TimeoutError( |
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"loop_for() timed out while waiting for an event" |
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) |
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loop_timeout -= loop.time() - start_time |
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# loop_timeout can be below 0 if the user's code in the for loop |
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# takes longer than the time left in loop_timeout |
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if loop_timeout <= 0: |
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raise TimeoutError( |
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"loop_for() timed out while waiting for an event" |
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) |
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