Conditions | 1 |
Total Lines | 2 |
Code Lines | 2 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
Metric | Value |
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eloc | 2 |
dl | 0 |
loc | 2 |
rs | 10 |
c | 0 |
b | 0 |
f | 0 |
cc | 1 |
nop | 1 |
1 | # Copyright Pincer 2021-Present |
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0 ignored issues
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show
There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.audit_log -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.attachment -> pincer.utils -> pincer.utils.signature -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.attachment -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.file -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.followed_channel -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.app.select_menu -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.ban -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.audit_log -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.ban -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.widget -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.app -> pincer.objects.app.throttling -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.overwrite -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.message.user_message -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.invite -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.thread -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.message -> pincer.objects.app -> pincer.objects.app.throttling -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.voice_state).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.voice_state -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.voice_state -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.app -> pincer.objects.app.application -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.app -> pincer.objects.app.interaction_base -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.user_message -> pincer.objects.app.interaction_base -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.user_message).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.app.interaction_base -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.app -> pincer.objects.app.select_menu -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer.objects.message -> pincer.objects.message.button -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.guild.role -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.events.presence -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.message.user_message -> pincer.objects.message.embed -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.message.user_message -> pincer.objects.message.attachment -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.sticker -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.reference -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.guild -> pincer.objects.guild.stage -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.context -> pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.message.user_message -> pincer.objects.message.component -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.guild.webhook -> pincer.objects.guild -> pincer.objects.guild.template -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.user_message -> pincer.objects.guild.member).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.message.button -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.reaction -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() There seems to be a cyclic import (pincer -> pincer.objects -> pincer.objects.app -> pincer.objects.app.interactions -> pincer.objects.message.message -> pincer.objects.message.file -> pincer.utils -> pincer.utils.tasks -> pincer.utils.insertion -> pincer.objects.message -> pincer.objects.message.button -> pincer.objects.message.emoji -> pincer.objects.user -> pincer.objects.user.integration -> pincer.objects.user.user).
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug. ![]() |
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2 | # Full MIT License can be found in `LICENSE` at the project root. |
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3 | |||
4 | from unittest.mock import AsyncMock, Mock, patch |
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5 | |||
6 | import pytest |
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7 | |||
8 | from pincer.core.heartbeat import Heartbeat |
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9 | from tests.utils.utils import assert_not_raises |
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10 | |||
11 | |||
12 | @pytest.fixture |
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13 | def web_socket_client_protocol(): |
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14 | return AsyncMock() |
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15 | |||
16 | |||
17 | class TestHeartbeat: |
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18 | def test_get(self): |
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This method could be written as a function/class method.
If a method does not access any attributes of the class, it could also be implemented as a function or static method. This can help improve readability. For example class Foo:
def some_method(self, x, y):
return x + y;
could be written as class Foo:
@classmethod
def some_method(cls, x, y):
return x + y;
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19 | assert Heartbeat.get() == 0 |
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20 | |||
21 | @pytest.mark.asyncio |
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22 | async def test_handle_hello(self, web_socket_client_protocol): |
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web_socket_client_protocol is re-defining a name which is already available in the outer-scope (previously defined on line 13 ).
It is generally a bad practice to shadow variables from the outer-scope. In most cases, this is done unintentionally and might lead to unexpected behavior: param = 5
class Foo:
def __init__(self, param): # "param" would be flagged here
self.param = param
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23 | payload = Mock() |
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24 | payload.data.get.return_value = 1 |
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25 | with patch("pincer.core.heartbeat.Heartbeat"): |
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26 | await Heartbeat.handle_hello(web_socket_client_protocol, payload) |
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27 | web_socket_client_protocol.send.assert_awaited_once() |
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28 | |||
29 | @pytest.mark.asyncio |
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30 | async def test_handle_heartbeat(self, web_socket_client_protocol): |
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0 ignored issues
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show
web_socket_client_protocol is re-defining a name which is already available in the outer-scope (previously defined on line 13 ).
It is generally a bad practice to shadow variables from the outer-scope. In most cases, this is done unintentionally and might lead to unexpected behavior: param = 5
class Foo:
def __init__(self, param): # "param" would be flagged here
self.param = param
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31 | await Heartbeat.handle_heartbeat(web_socket_client_protocol, "GARBAGE") |
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32 | web_socket_client_protocol.send.assert_awaited_once() |
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33 | |||
34 | def test_update_sequence(self): |
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0 ignored issues
–
show
This method could be written as a function/class method.
If a method does not access any attributes of the class, it could also be implemented as a function or static method. This can help improve readability. For example class Foo:
def some_method(self, x, y):
return x + y;
could be written as class Foo:
@classmethod
def some_method(cls, x, y):
return x + y;
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35 | with assert_not_raises(): |
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36 | Heartbeat.update_sequence(42) |
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37 |
Cyclic imports may cause partly loaded modules to be returned. This might lead to unexpected runtime behavior which is hard to debug.