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# Copyright Pincer 2021-Present |
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# Full MIT License can be found in `LICENSE` at the project root. |
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from asyncio import Event, wait_for as _wait_for, get_running_loop |
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from typing import Any, Callable, Union |
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class _DiscordEvent(Event): |
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""" |
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Attributes |
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---------- |
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return_value : Optional[str] |
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Used to store the arguments from ``can_be_set`` so they can be |
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returned later. |
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""" |
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def __init__( |
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self, |
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event_name: str, |
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check: Union[Callable[[Any], bool], None] |
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): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event. |
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check : Optional[Callable[[Any], bool]] |
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``can_be_set`` only returns true if this function returns true. |
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Will be ignored if set to None. |
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""" |
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self.event_name = event_name |
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self.check = check |
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self.return_value = None |
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super().__init__() |
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def can_be_set(self, event_name: str, *args) -> bool: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event. |
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*args : Any |
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Arguments to evaluate check with. |
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Returns |
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------- |
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bool |
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Whether the event can be set |
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""" |
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if self.event_name != event_name: |
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return False |
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self.return_value = args |
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if self.check: |
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return self.check(*args) |
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return True |
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class EventMgr: |
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""" |
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Attributes |
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---------- |
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stack : List[_DiscordEvent] |
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The List of events that need to be processed. |
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""" |
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def __init__(self): |
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self.stack = [] |
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def add_event(self, event_name: str, check: Union[Callable, None]): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The type of event to listen for. Uses the same naming scheme as |
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@Client.event. |
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check : Optional[Callable[[Any], bool]] |
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Expression to evaluate when checking if an event is valid. Will |
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return be set if this event is true. Will be ignored if set to |
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None. |
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Returns |
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------- |
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_DiscordEvent |
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Event that was added to the stack. |
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""" |
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event = _DiscordEvent( |
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event_name=event_name, |
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check=check |
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) |
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self.stack.append(event) |
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return event |
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def pop_event(self, event) -> Any: |
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""" |
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Parameters |
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---------- |
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event : _DiscordEvent |
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Event to remove from the stack. |
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Returns |
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------- |
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Any |
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``event.return_value`` |
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""" |
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self.stack.remove(event) |
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return event.return_value |
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def process_events(self, event_name, *args): |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The name of the event to be processed. |
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*args : Any |
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The arguments returned from the middleware for this event. |
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""" |
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for event in self.stack: |
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if event.can_be_set(event_name, *args): |
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event.set() |
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async def wait_for( |
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self, |
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event_name: str, |
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check: Union[Callable[[Any], bool], None], |
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timeout: Union[float, None] |
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) -> Any: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The type of event. It should start with `on_`. This is the same |
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name that is used for @Client.event. |
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check : Union[Callable[[Any], bool], None] |
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This function only returns a value if this return true. |
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timeout: Union[float, None] |
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Amount of seconds before timeout. Use None for no timeout. |
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Returns |
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------ |
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Any |
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What the Discord API returns for this event. |
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""" |
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event = self.add_event(event_name, check) |
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try: |
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await _wait_for(event.wait(), timeout=timeout) |
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except TimeoutError: |
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raise TimeoutError( |
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"wait_for() timed out while waiting for an event." |
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) |
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return self.pop_event(event) |
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async def loop_for( |
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self, |
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event_name: str, |
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check: Union[Callable[[Any], bool], None], |
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iteration_timeout: Union[float, None], |
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loop_timeout: Union[float, None], |
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) -> Any: |
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""" |
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Parameters |
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---------- |
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event_name : str |
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The type of event. It should start with `on_`. This is the same |
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name that is used for @Client.event. |
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check : Callable[[Any], bool] |
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This function only returns a value if this return true. |
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iteration_timeout: Union[float, None] |
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Amount of seconds before timeout. Timeouts are for each loop. |
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loop_timeout: Union[float, None] |
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Amount of seconds before the entire loop times out. The generator |
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will only raise a timeout error while it is waiting for an event. |
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Yields |
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------ |
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Any |
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What the Discord API returns for this event. |
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""" |
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if not loop_timeout: |
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while True: |
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yield await self.wait_for(event_name, check, iteration_timeout) |
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loop = get_running_loop() |
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while True: |
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start_time = loop.time() |
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try: |
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yield await _wait_for( |
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self.wait_for( |
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event_name, |
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check, |
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iteration_timeout |
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), |
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timeout=loop_timeout |
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) |
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except TimeoutError: |
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raise TimeoutError( |
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"loop_for() timed out while waiting for an event" |
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) |
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loop_timeout -= loop.time() - start_time |
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# loop_timeout can be below 0 if the user's code in the for loop |
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# takes longer than the time left in loop_timeout |
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if loop_timeout <= 0: |
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break |
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