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<?php |
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namespace App\GameProj; |
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use App\Card\DeckProj; |
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use App\Card\Card; |
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use InvalidArgumentException; |
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/** |
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* Manages the hands in a Blackjack game. |
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*/ |
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class BlackjackHandManagerProj |
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{ |
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/** @var array[] The player hands */ |
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private $hands = []; |
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/** @var Card[] The dealer hand */ |
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private $dealerHand = []; |
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/** @var int The index of the current hand being played */ |
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private $currentHandIndex = 0; |
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/** @var BlackjackHandHelperProj */ |
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private $helper; |
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/** |
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* BlackjackHandManager constructor. |
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* |
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* @param int $numberOfHands The number of hands to manage |
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* @param float $totalBet The total bet amount for all hands |
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* @throws InvalidArgumentException If the number of hands is invalid |
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*/ |
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public function __construct(int $numberOfHands, float $totalBet) |
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{ |
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if ($numberOfHands < 1 || $numberOfHands > 3) { |
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throw new InvalidArgumentException("Number of hands must be between 1 and 3"); |
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} |
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$betPerHand = $totalBet / $numberOfHands; |
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for ($i = 0; $i < $numberOfHands; $i++) { |
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$this->hands[] = [ |
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'hand' => [], |
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'status' => 'playing', |
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'bet' => $betPerHand |
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]; |
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} |
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$this->helper = new BlackjackHandHelperProj(); |
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} |
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/** |
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* Deal initial cards to all hands. |
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* |
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* @param DeckProj $deck The deck to draw cards from |
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*/ |
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public function dealInitialCards(DeckProj $deck): void |
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{ |
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foreach ($this->hands as &$hand) { |
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$hand['hand'][] = $deck->drawCard(); |
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$hand['hand'][] = $deck->drawCard(); |
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} |
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$this->dealerHand[] = $deck->drawCard(); |
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} |
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/** |
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* Draw a card for a specific hand. |
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* |
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* @param int $handIndex The index of the hand to hit |
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* @param DeckProj $deck The deck to draw cards from |
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* @throws InvalidArgumentException If the hand index is invalid |
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*/ |
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public function hitHand(int $handIndex, DeckProj $deck): void |
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{ |
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if ($handIndex < 0 || $handIndex >= count($this->hands)) { |
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throw new InvalidArgumentException("Invalid hand index"); |
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} |
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$this->hands[$handIndex]['hand'][] = $deck->drawCard(); |
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if ($this->getHandValue($this->hands[$handIndex]['hand']) > 21) { |
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$this->hands[$handIndex]['status'] = 'busted'; |
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} |
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} |
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/** |
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* Stand a specific hand. |
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* |
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* @param int $handIndex The index of the hand to stand |
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* @throws InvalidArgumentException If the hand index is invalid |
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*/ |
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public function standHand(int $handIndex): void |
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{ |
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if ($handIndex < 0 || $handIndex >= count($this->hands)) { |
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throw new InvalidArgumentException("Invalid hand index"); |
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} |
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$this->hands[$handIndex]['status'] = 'standing'; |
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} |
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/** |
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* Draw a card for the dealer. |
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* |
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* @param DeckProj $deck The deck to draw cards from |
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*/ |
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public function hitDealer(DeckProj $deck): void |
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{ |
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$this->dealerHand[] = $deck->drawCard(); |
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} |
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/** |
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* Get all player hands. |
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* |
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* @return array[] An array of player hands |
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*/ |
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public function getPlayerHands(): array |
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{ |
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return $this->hands; |
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} |
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/** |
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* Get dealer hand. |
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* |
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* @return Card[] The dealer hand |
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*/ |
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public function getDealerHand(): array |
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{ |
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return $this->dealerHand; |
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} |
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/** |
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* Calculate the total value of a hand. |
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* |
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* @param Card[] $hand The hand to calculate |
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* @return int The value of the hand |
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*/ |
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public function getHandValue(array $hand): int |
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{ |
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return $this->helper->getHandValue($hand); |
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} |
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/** |
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* Check if the dealer must draw more cards. |
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* |
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* @return bool True if dealer hand value is below 17 |
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*/ |
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public function dealerMustDraw(): bool |
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{ |
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return $this->getHandValue($this->dealerHand) < 17; |
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} |
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/** |
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* Check if a specific hand is busted. |
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* |
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* @param int $handIndex The index of the hand to check |
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* @return bool True if the hand is busted |
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*/ |
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public function isHandBusted(int $handIndex): bool |
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{ |
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return $this->hands[$handIndex]['status'] === 'busted'; |
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} |
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/** |
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* Check if the game is over. |
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* |
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* @param int|null $computerHandIndex The index of the computer hand, or null if not used |
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* @return bool True if the game is over |
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*/ |
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public function isGameOver(?int $computerHandIndex): bool |
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{ |
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foreach ($this->hands as $index => $hand) { |
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if ($hand['status'] === 'playing' && $index !== $computerHandIndex) { |
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return false; |
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} |
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} |
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return true; |
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} |
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/** |
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* Get the probability of busting for a specific hand. |
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* |
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* @param int $handIndex The index of the hand to check |
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* @param DeckProj $deck The deck to calculate probabilities from |
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* @return float The probability of busting |
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*/ |
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public function getBustProbability(int $handIndex, DeckProj $deck): float |
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{ |
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return $this->helper->getBustProbability($this->hands[$handIndex]['hand'], $deck); |
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} |
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/** |
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* Get the index of the current hand being played. |
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* |
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* @return int|null The index of the current hand, or null if no hands are playing |
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*/ |
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public function getCurrentHand(): ?int |
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{ |
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$totalHands = count($this->hands); |
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while ($this->currentHandIndex < $totalHands) { |
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if ($this->hands[$this->currentHandIndex]['status'] === 'playing') { |
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return $this->currentHandIndex; |
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} |
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$this->currentHandIndex++; |
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} |
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return null; |
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} |
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/** |
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* Move to the next hand. |
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*/ |
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public function nextHand(): void |
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{ |
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$this->currentHandIndex++; |
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if ($this->currentHandIndex >= count($this->hands)) { |
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$this->currentHandIndex = 0; |
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} |
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} |
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/** |
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* Play the computer hand according to its strategy. |
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* |
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* @param int|null $computerHandIndex The index of the computer hand |
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* @param string $computerStrategy The strategy used by the computer player |
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* @param DeckProj $deck The deck to draw cards from |
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*/ |
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public function playComputerHand(?int $computerHandIndex, string $computerStrategy, DeckProj $deck): void |
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{ |
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if ($computerHandIndex === null) { |
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return; |
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} |
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$hand = &$this->hands[$computerHandIndex]; |
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while ($hand['status'] === 'playing') { |
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$handValue = $this->getHandValue($hand['hand']); |
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if ($this->helper->shouldComputerHit($computerStrategy, $handValue, $hand['hand'])) { |
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$hand['hand'][] = $deck->drawCard(); |
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if ($this->getHandValue($hand['hand']) > 21) { |
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$hand['status'] = 'busted'; |
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} |
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continue; |
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} |
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$hand['status'] = 'standing'; |
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} |
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} |
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/** |
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* Check for blackjack in all hands. |
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*/ |
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public function checkForBlackjack(): void |
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{ |
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foreach ($this->hands as &$hand) { |
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if ($this->hasBlackjack($hand['hand'])) { |
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$hand['status'] = 'blackjack'; |
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} |
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} |
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if ($this->hasBlackjack($this->dealerHand)) { |
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$this->dealerHand['status'] = 'blackjack'; |
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} |
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} |
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/** |
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* Check if a hand has blackjack. |
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* |
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* @param Card[] $hand The hand to check |
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* @return bool True if the hand has blackjack |
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*/ |
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public function hasBlackjack(array $hand): bool |
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{ |
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return $this->helper->hasBlackjack($hand); |
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} |
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/** |
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* Settle all bets. |
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* |
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* @return float The total adjustment to the player bank |
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*/ |
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public function settleBets(): float |
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{ |
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return $this->helper->settleBets($this->hands, $this->dealerHand); |
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} |
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/** |
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* For testing, set a specific player hand. |
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* |
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* @param array $hand The hand to set |
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* @param int $index The index of the hand to set |
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*/ |
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public function setPlayerHand(array $hand, int $index = 0) |
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{ |
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$this->hands[$index]['hand'] = $hand; |
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} |
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/** |
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* For testing, set a specific dealer hand. |
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* |
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* @param array $hand The hand to set |
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*/ |
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public function setDealerHand(array $hand) |
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{ |
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$this->dealerHand = $hand; |
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} |
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} |
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