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<?php |
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namespace App\GameProj; |
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use App\Card\DeckProj; |
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use App\Card\Card; |
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use InvalidArgumentException; |
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use App\GameProj\BlackjackHandHelperProj; |
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/** |
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* Manages an advanced Blackjack game with multiple hands and computer player support. |
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*/ |
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class BlackjackGameProj |
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{ |
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/** @var DeckProj The deck of cards */ |
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private $deck; |
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/** @var BlackjackHandManagerProj Manages the hands in the game */ |
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private $handManager; |
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/** @var string The name of the player */ |
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private $playerName; |
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/** @var float The player bank balance */ |
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private $playerBank; |
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/** @var int|null The index of the computer hand */ |
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private $computerHandIndex; |
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/** @var string The strategy used by the computer player */ |
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private $computerStrategy; |
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/** |
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* BlackjackGameProj constructor. |
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* |
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* @param string $playerName The name of the player |
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* @param float $playerBank The initial amount in the player bank |
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* @param int $numberOfHands The number of hands to be played |
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* @param float $totalBet The total bet amount for all hands |
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* @param int|null $computerHandIndex The index of the computer hand, or null if not used |
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* @param string $computerStrategy The strategy used by the computer player |
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*/ |
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public function __construct(string $playerName, float $playerBank, int $numberOfHands, float $totalBet, int $computerHandIndex = null, string $computerStrategy = 'dumb') |
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{ |
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$this->deck = new DeckProj(4); |
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$this->deck->shuffle(); |
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$this->handManager = new BlackjackHandManagerProj($numberOfHands, $totalBet); |
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$this->playerName = $playerName; |
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$this->playerBank = $playerBank; |
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$this->playerBank -= $totalBet; |
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$this->computerHandIndex = $computerHandIndex; |
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$this->computerStrategy = $computerStrategy; |
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} |
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/** |
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* Deal initial cards to all hands. |
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*/ |
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public function dealInitialCards(): void |
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{ |
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$this->handManager->dealInitialCards($this->deck); |
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} |
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/** |
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* Draw a card for a specific hand. |
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* |
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* @param int $handIndex The index of the hand to hit |
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*/ |
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public function hitHand(int $handIndex): void |
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{ |
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$this->handManager->hitHand($handIndex, $this->deck); |
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} |
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/** |
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* Stand a specific hand. |
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* |
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* @param int $handIndex The index of the hand to stand |
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*/ |
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public function standHand(int $handIndex): void |
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{ |
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$this->handManager->standHand($handIndex); |
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} |
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/** |
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* Draw a card for the dealer. |
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*/ |
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public function hitDealer(): void |
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{ |
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$this->handManager->hitDealer($this->deck); |
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} |
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/** |
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* Get all player hands. |
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* |
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* @return array[] An array of player hands |
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*/ |
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public function getHands(): array |
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{ |
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return $this->handManager->getPlayerHands(); |
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} |
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/** |
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* Get dealer hand. |
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* |
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* @return Card[] The dealer hand |
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*/ |
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public function getDealerHand(): array |
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{ |
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return $this->handManager->getDealerHand(); |
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} |
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/** |
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* Calculate the total value of a hand. |
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* |
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* @param Card[] $hand The hand to calculate |
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* @return int The value of the hand |
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*/ |
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public function getHandValue(array $hand): int |
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{ |
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return $this->handManager->getHandValue($hand); |
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} |
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/** |
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* Check if the dealer must draw more cards. |
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* |
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* @return bool True if dealer hand value is below 17 |
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*/ |
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public function dealerMustDraw(): bool |
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{ |
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return $this->handManager->dealerMustDraw(); |
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} |
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/** |
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* Check if a specific hand is busted. |
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* |
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* @param int $handIndex The index of the hand to check |
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* @return bool True if the hand is busted |
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*/ |
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public function isHandBusted(int $handIndex): bool |
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{ |
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return $this->handManager->isHandBusted($handIndex); |
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} |
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/** |
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* Check if the game is over. |
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* |
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* @return bool True if the game is over |
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*/ |
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public function isGameOver(): bool |
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{ |
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return $this->handManager->isGameOver($this->computerHandIndex); |
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} |
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/** |
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* Finish the game by playing the computer hand and settling bets. |
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*/ |
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public function finishGame(): void |
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{ |
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$this->playComputerHand(); |
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while ($this->dealerMustDraw()) { |
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$this->hitDealer(); |
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} |
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$this->settleBets(); |
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} |
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/** |
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* Get the probability of busting for a specific hand. |
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* |
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* @param int $handIndex The index of the hand to check |
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* @return float The probability of busting |
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*/ |
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public function getBustProbability(int $handIndex): float |
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{ |
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return $this->handManager->getBustProbability($handIndex, $this->deck); |
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} |
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/** |
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* Get the index of the current hand being played. |
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* |
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* @return int|null The index of the current hand, or null if no hands are playing |
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*/ |
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public function getCurrentHand(): ?int |
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{ |
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return $this->handManager->getCurrentHand(); |
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} |
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/** |
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* Move to the next hand. |
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*/ |
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public function nextHand(): void |
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{ |
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$this->handManager->nextHand(); |
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} |
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/** |
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* Play the computer hand according to its strategy. |
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*/ |
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public function playComputerHand(): void |
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{ |
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$this->handManager->playComputerHand($this->computerHandIndex, $this->computerStrategy, $this->deck); |
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} |
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/** |
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* Check for blackjack in all hands. |
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*/ |
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public function checkForBlackjack(): void |
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{ |
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$this->handManager->checkForBlackjack(); |
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} |
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/** |
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* Check if a hand has blackjack. |
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* |
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* @param Card[] $hand The hand to check |
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* @return bool True if the hand has blackjack |
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*/ |
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public function hasBlackjack(array $hand): bool |
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{ |
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return $this->handManager->hasBlackjack($hand); |
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} |
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/** |
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* Settle all bets and update the player bank. |
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*/ |
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public function settleBets(): void |
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{ |
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$bankAdjustment = $this->handManager->settleBets(); |
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$this->playerBank += $bankAdjustment; |
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} |
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/** |
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* Get the current balance in the player bank. |
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* |
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* @return float The player bank balance |
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*/ |
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public function getPlayerBank(): float |
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{ |
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return $this->playerBank; |
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} |
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/** |
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* Get the player name. |
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* |
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* @return string The player name |
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*/ |
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public function getPlayerName(): string |
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{ |
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return $this->playerName; |
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} |
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/** |
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* Check if a specific hand is controlled by the computer. |
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* |
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* @param int $handIndex The index of the hand to check |
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* @return bool True if the hand is controlled by the computer |
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*/ |
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public function isComputerHand(int $handIndex): bool |
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{ |
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return $handIndex === $this->computerHandIndex; |
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} |
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/** |
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* For testing, set a specific player hand. |
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* |
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* @param array $hand The hand to set |
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* @param int $index The index of the hand to set |
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*/ |
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public function setPlayerHand(array $hand, int $index = 0) |
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{ |
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$this->handManager->setPlayerHand($hand, $index); |
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} |
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/** |
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* For testing, set a specific dealer hand. |
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* |
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* @param array $hand The hand to set |
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*/ |
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public function setDealerHand(array $hand) |
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{ |
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$this->handManager->setDealerHand($hand); |
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} |
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} |
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