@@ -137,8 +137,7 @@ |
||
137 | 137 | $this->rotation = 0; |
138 | 138 | $this->shadow = new Drawing\Shadow(); |
139 | 139 | |
140 | - // Set image index |
|
141 | - ++self::$imageCounter; |
|
140 | + // Set image index++self::$imageCounter; |
|
142 | 141 | $this->imageIndex = self::$imageCounter; |
143 | 142 | } |
144 | 143 |
@@ -3849,7 +3849,7 @@ |
||
3849 | 3849 | * |
3850 | 3850 | * @return bool |
3851 | 3851 | */ |
3852 | - private function executeBinaryComparisonOperation($cellID, $operand1, $operand2, $operation, Stack &$stack, $recursingArrays = false) |
|
3852 | + private function executeBinaryComparisonOperation($cellID, $operand1, $operand2, $operation, Stack & $stack, $recursingArrays = false) |
|
3853 | 3853 | { |
3854 | 3854 | // If we're dealing with matrix operations, we want a matrix result |
3855 | 3855 | if ((is_array($operand1)) || (is_array($operand2))) { |
@@ -870,7 +870,7 @@ |
||
870 | 870 | do { |
871 | 871 | $characterValue = ($indexValue % 26) ?: 26; |
872 | 872 | $indexValue = ($indexValue - $characterValue) / 26; |
873 | - $base26 = chr($characterValue + 64).($base26 ?: ''); |
|
873 | + $base26 = chr($characterValue + 64) . ($base26 ?: ''); |
|
874 | 874 | } while ($indexValue > 0); |
875 | 875 | $indexCache[$columnIndex] = $base26; |
876 | 876 | } |