1 | /** |
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2 | * @license AngularJS v1.5.0 |
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3 | * (c) 2010-2016 Google, Inc. http://angularjs.org |
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4 | * License: MIT |
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5 | */ |
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6 | (function(window, angular, undefined) {'use strict'; |
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7 | |||
8 | /* jshint ignore:start */ |
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9 | var noop = angular.noop; |
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10 | var copy = angular.copy; |
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11 | var extend = angular.extend; |
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12 | var jqLite = angular.element; |
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13 | var forEach = angular.forEach; |
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14 | var isArray = angular.isArray; |
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15 | var isString = angular.isString; |
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16 | var isObject = angular.isObject; |
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17 | var isUndefined = angular.isUndefined; |
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18 | var isDefined = angular.isDefined; |
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19 | var isFunction = angular.isFunction; |
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20 | var isElement = angular.isElement; |
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21 | |||
22 | var ELEMENT_NODE = 1; |
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23 | var COMMENT_NODE = 8; |
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24 | |||
25 | var ADD_CLASS_SUFFIX = '-add'; |
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26 | var REMOVE_CLASS_SUFFIX = '-remove'; |
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27 | var EVENT_CLASS_PREFIX = 'ng-'; |
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28 | var ACTIVE_CLASS_SUFFIX = '-active'; |
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29 | var PREPARE_CLASS_SUFFIX = '-prepare'; |
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30 | |||
31 | var NG_ANIMATE_CLASSNAME = 'ng-animate'; |
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32 | var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren'; |
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33 | |||
34 | // Detect proper transitionend/animationend event names. |
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35 | var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT; |
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36 | |||
37 | // If unprefixed events are not supported but webkit-prefixed are, use the latter. |
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38 | // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them. |
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39 | // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend` |
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40 | // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`. |
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41 | // Register both events in case `window.onanimationend` is not supported because of that, |
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42 | // do the same for `transitionend` as Safari is likely to exhibit similar behavior. |
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43 | // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit |
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44 | // therefore there is no reason to test anymore for other vendor prefixes: |
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45 | // http://caniuse.com/#search=transition |
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46 | if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) { |
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47 | CSS_PREFIX = '-webkit-'; |
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48 | TRANSITION_PROP = 'WebkitTransition'; |
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49 | TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend'; |
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50 | } else { |
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51 | TRANSITION_PROP = 'transition'; |
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52 | TRANSITIONEND_EVENT = 'transitionend'; |
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53 | } |
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54 | |||
55 | if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) { |
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56 | CSS_PREFIX = '-webkit-'; |
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57 | ANIMATION_PROP = 'WebkitAnimation'; |
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58 | ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend'; |
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59 | } else { |
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60 | ANIMATION_PROP = 'animation'; |
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61 | ANIMATIONEND_EVENT = 'animationend'; |
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62 | } |
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63 | |||
64 | var DURATION_KEY = 'Duration'; |
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65 | var PROPERTY_KEY = 'Property'; |
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66 | var DELAY_KEY = 'Delay'; |
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67 | var TIMING_KEY = 'TimingFunction'; |
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68 | var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount'; |
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69 | var ANIMATION_PLAYSTATE_KEY = 'PlayState'; |
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70 | var SAFE_FAST_FORWARD_DURATION_VALUE = 9999; |
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71 | |||
72 | var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY; |
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73 | var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY; |
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74 | var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY; |
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75 | var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY; |
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76 | |||
77 | var isPromiseLike = function(p) { |
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78 | return p && p.then ? true : false; |
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79 | }; |
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80 | |||
81 | var ngMinErr = angular.$$minErr('ng'); |
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82 | function assertArg(arg, name, reason) { |
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83 | if (!arg) { |
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84 | throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required")); |
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85 | } |
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86 | return arg; |
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87 | } |
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88 | |||
89 | function mergeClasses(a,b) { |
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90 | if (!a && !b) return ''; |
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91 | if (!a) return b; |
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92 | if (!b) return a; |
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93 | if (isArray(a)) a = a.join(' '); |
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94 | if (isArray(b)) b = b.join(' '); |
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95 | return a + ' ' + b; |
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96 | } |
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97 | |||
98 | function packageStyles(options) { |
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99 | var styles = {}; |
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100 | if (options && (options.to || options.from)) { |
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101 | styles.to = options.to; |
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102 | styles.from = options.from; |
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103 | } |
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104 | return styles; |
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105 | } |
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106 | |||
107 | function pendClasses(classes, fix, isPrefix) { |
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108 | var className = ''; |
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109 | classes = isArray(classes) |
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110 | ? classes |
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111 | : classes && isString(classes) && classes.length |
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112 | ? classes.split(/\s+/) |
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113 | : []; |
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114 | forEach(classes, function(klass, i) { |
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115 | if (klass && klass.length > 0) { |
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116 | className += (i > 0) ? ' ' : ''; |
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117 | className += isPrefix ? fix + klass |
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118 | : klass + fix; |
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119 | } |
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120 | }); |
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121 | return className; |
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122 | } |
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123 | |||
124 | function removeFromArray(arr, val) { |
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125 | var index = arr.indexOf(val); |
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126 | if (val >= 0) { |
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127 | arr.splice(index, 1); |
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128 | } |
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129 | } |
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130 | |||
131 | function stripCommentsFromElement(element) { |
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132 | if (element instanceof jqLite) { |
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133 | switch (element.length) { |
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134 | case 0: |
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135 | return []; |
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136 | break; |
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137 | |||
138 | case 1: |
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139 | // there is no point of stripping anything if the element |
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140 | // is the only element within the jqLite wrapper. |
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141 | // (it's important that we retain the element instance.) |
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142 | if (element[0].nodeType === ELEMENT_NODE) { |
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143 | return element; |
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144 | } |
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145 | break; |
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146 | |||
147 | default: |
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148 | return jqLite(extractElementNode(element)); |
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149 | break; |
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150 | } |
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151 | } |
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152 | |||
153 | if (element.nodeType === ELEMENT_NODE) { |
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154 | return jqLite(element); |
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155 | } |
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156 | } |
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157 | |||
158 | function extractElementNode(element) { |
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159 | if (!element[0]) return element; |
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160 | for (var i = 0; i < element.length; i++) { |
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161 | var elm = element[i]; |
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162 | if (elm.nodeType == ELEMENT_NODE) { |
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163 | return elm; |
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164 | } |
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165 | } |
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166 | } |
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167 | |||
168 | function $$addClass($$jqLite, element, className) { |
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169 | forEach(element, function(elm) { |
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170 | $$jqLite.addClass(elm, className); |
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171 | }); |
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172 | } |
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173 | |||
174 | function $$removeClass($$jqLite, element, className) { |
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175 | forEach(element, function(elm) { |
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176 | $$jqLite.removeClass(elm, className); |
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177 | }); |
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178 | } |
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179 | |||
180 | function applyAnimationClassesFactory($$jqLite) { |
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181 | return function(element, options) { |
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182 | if (options.addClass) { |
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183 | $$addClass($$jqLite, element, options.addClass); |
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184 | options.addClass = null; |
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185 | } |
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186 | if (options.removeClass) { |
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187 | $$removeClass($$jqLite, element, options.removeClass); |
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188 | options.removeClass = null; |
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189 | } |
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190 | } |
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191 | } |
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192 | |||
193 | function prepareAnimationOptions(options) { |
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194 | options = options || {}; |
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195 | if (!options.$$prepared) { |
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196 | var domOperation = options.domOperation || noop; |
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197 | options.domOperation = function() { |
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198 | options.$$domOperationFired = true; |
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199 | domOperation(); |
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200 | domOperation = noop; |
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201 | }; |
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202 | options.$$prepared = true; |
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203 | } |
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204 | return options; |
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205 | } |
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206 | |||
207 | function applyAnimationStyles(element, options) { |
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208 | applyAnimationFromStyles(element, options); |
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209 | applyAnimationToStyles(element, options); |
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210 | } |
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211 | |||
212 | function applyAnimationFromStyles(element, options) { |
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213 | if (options.from) { |
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214 | element.css(options.from); |
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215 | options.from = null; |
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216 | } |
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217 | } |
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218 | |||
219 | function applyAnimationToStyles(element, options) { |
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220 | if (options.to) { |
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221 | element.css(options.to); |
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222 | options.to = null; |
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223 | } |
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224 | } |
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225 | |||
226 | function mergeAnimationDetails(element, oldAnimation, newAnimation) { |
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227 | var target = oldAnimation.options || {}; |
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228 | var newOptions = newAnimation.options || {}; |
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229 | |||
230 | var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || ''); |
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231 | var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || ''); |
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232 | var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove); |
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233 | |||
234 | if (newOptions.preparationClasses) { |
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235 | target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses); |
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236 | delete newOptions.preparationClasses; |
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237 | } |
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238 | |||
239 | // noop is basically when there is no callback; otherwise something has been set |
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240 | var realDomOperation = target.domOperation !== noop ? target.domOperation : null; |
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241 | |||
242 | extend(target, newOptions); |
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243 | |||
244 | // TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this. |
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245 | if (realDomOperation) { |
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246 | target.domOperation = realDomOperation; |
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247 | } |
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248 | |||
249 | if (classes.addClass) { |
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250 | target.addClass = classes.addClass; |
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251 | } else { |
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252 | target.addClass = null; |
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253 | } |
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254 | |||
255 | if (classes.removeClass) { |
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256 | target.removeClass = classes.removeClass; |
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257 | } else { |
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258 | target.removeClass = null; |
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259 | } |
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260 | |||
261 | oldAnimation.addClass = target.addClass; |
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262 | oldAnimation.removeClass = target.removeClass; |
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263 | |||
264 | return target; |
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265 | } |
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266 | |||
267 | function resolveElementClasses(existing, toAdd, toRemove) { |
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268 | var ADD_CLASS = 1; |
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269 | var REMOVE_CLASS = -1; |
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270 | |||
271 | var flags = {}; |
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272 | existing = splitClassesToLookup(existing); |
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273 | |||
274 | toAdd = splitClassesToLookup(toAdd); |
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275 | forEach(toAdd, function(value, key) { |
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276 | flags[key] = ADD_CLASS; |
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277 | }); |
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278 | |||
279 | toRemove = splitClassesToLookup(toRemove); |
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280 | forEach(toRemove, function(value, key) { |
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281 | flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS; |
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282 | }); |
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283 | |||
284 | var classes = { |
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285 | addClass: '', |
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286 | removeClass: '' |
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287 | }; |
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288 | |||
289 | forEach(flags, function(val, klass) { |
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290 | var prop, allow; |
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291 | if (val === ADD_CLASS) { |
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292 | prop = 'addClass'; |
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293 | allow = !existing[klass]; |
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294 | } else if (val === REMOVE_CLASS) { |
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295 | prop = 'removeClass'; |
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296 | allow = existing[klass]; |
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297 | } |
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298 | if (allow) { |
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299 | if (classes[prop].length) { |
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300 | classes[prop] += ' '; |
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301 | } |
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302 | classes[prop] += klass; |
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303 | } |
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304 | }); |
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305 | |||
306 | function splitClassesToLookup(classes) { |
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307 | if (isString(classes)) { |
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308 | classes = classes.split(' '); |
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309 | } |
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310 | |||
311 | var obj = {}; |
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312 | forEach(classes, function(klass) { |
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313 | // sometimes the split leaves empty string values |
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314 | // incase extra spaces were applied to the options |
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315 | if (klass.length) { |
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316 | obj[klass] = true; |
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317 | } |
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318 | }); |
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319 | return obj; |
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320 | } |
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321 | |||
322 | return classes; |
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323 | } |
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324 | |||
325 | function getDomNode(element) { |
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326 | return (element instanceof angular.element) ? element[0] : element; |
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327 | } |
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328 | |||
329 | function applyGeneratedPreparationClasses(element, event, options) { |
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330 | var classes = ''; |
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331 | if (event) { |
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332 | classes = pendClasses(event, EVENT_CLASS_PREFIX, true); |
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333 | } |
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334 | if (options.addClass) { |
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335 | classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX)); |
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336 | } |
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337 | if (options.removeClass) { |
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338 | classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX)); |
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339 | } |
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340 | if (classes.length) { |
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341 | options.preparationClasses = classes; |
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342 | element.addClass(classes); |
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343 | } |
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344 | } |
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345 | |||
346 | function clearGeneratedClasses(element, options) { |
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347 | if (options.preparationClasses) { |
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348 | element.removeClass(options.preparationClasses); |
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349 | options.preparationClasses = null; |
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350 | } |
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351 | if (options.activeClasses) { |
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352 | element.removeClass(options.activeClasses); |
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353 | options.activeClasses = null; |
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354 | } |
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355 | } |
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356 | |||
357 | function blockTransitions(node, duration) { |
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358 | // we use a negative delay value since it performs blocking |
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359 | // yet it doesn't kill any existing transitions running on the |
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360 | // same element which makes this safe for class-based animations |
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361 | var value = duration ? '-' + duration + 's' : ''; |
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362 | applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]); |
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363 | return [TRANSITION_DELAY_PROP, value]; |
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364 | } |
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365 | |||
366 | function blockKeyframeAnimations(node, applyBlock) { |
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367 | var value = applyBlock ? 'paused' : ''; |
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368 | var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY; |
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369 | applyInlineStyle(node, [key, value]); |
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370 | return [key, value]; |
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371 | } |
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372 | |||
373 | function applyInlineStyle(node, styleTuple) { |
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374 | var prop = styleTuple[0]; |
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375 | var value = styleTuple[1]; |
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376 | node.style[prop] = value; |
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377 | } |
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378 | |||
379 | function concatWithSpace(a,b) { |
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380 | if (!a) return b; |
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381 | if (!b) return a; |
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382 | return a + ' ' + b; |
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383 | } |
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384 | |||
385 | var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) { |
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386 | var queue, cancelFn; |
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387 | |||
388 | function scheduler(tasks) { |
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389 | // we make a copy since RAFScheduler mutates the state |
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390 | // of the passed in array variable and this would be difficult |
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391 | // to track down on the outside code |
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392 | queue = queue.concat(tasks); |
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393 | nextTick(); |
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394 | } |
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395 | |||
396 | queue = scheduler.queue = []; |
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397 | |||
398 | /* waitUntilQuiet does two things: |
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399 | * 1. It will run the FINAL `fn` value only when an uncanceled RAF has passed through |
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400 | * 2. It will delay the next wave of tasks from running until the quiet `fn` has run. |
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401 | * |
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402 | * The motivation here is that animation code can request more time from the scheduler |
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403 | * before the next wave runs. This allows for certain DOM properties such as classes to |
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404 | * be resolved in time for the next animation to run. |
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405 | */ |
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406 | scheduler.waitUntilQuiet = function(fn) { |
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407 | if (cancelFn) cancelFn(); |
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408 | |||
409 | cancelFn = $$rAF(function() { |
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410 | cancelFn = null; |
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411 | fn(); |
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412 | nextTick(); |
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413 | }); |
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414 | }; |
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415 | |||
416 | return scheduler; |
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417 | |||
418 | function nextTick() { |
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419 | if (!queue.length) return; |
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420 | |||
421 | var items = queue.shift(); |
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422 | for (var i = 0; i < items.length; i++) { |
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423 | items[i](); |
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424 | } |
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425 | |||
426 | if (!cancelFn) { |
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427 | $$rAF(function() { |
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428 | if (!cancelFn) nextTick(); |
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429 | }); |
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430 | } |
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431 | } |
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432 | }]; |
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433 | |||
434 | /** |
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435 | * @ngdoc directive |
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436 | * @name ngAnimateChildren |
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437 | * @restrict AE |
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438 | * @element ANY |
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439 | * |
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440 | * @description |
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441 | * |
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442 | * ngAnimateChildren allows you to specify that children of this element should animate even if any |
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443 | * of the children's parents are currently animating. By default, when an element has an active `enter`, `leave`, or `move` |
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444 | * (structural) animation, child elements that also have an active structural animation are not animated. |
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445 | * |
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446 | * Note that even if `ngAnimteChildren` is set, no child animations will run when the parent element is removed from the DOM (`leave` animation). |
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447 | * |
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448 | * |
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449 | * @param {string} ngAnimateChildren If the value is empty, `true` or `on`, |
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450 | * then child animations are allowed. If the value is `false`, child animations are not allowed. |
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451 | * |
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452 | * @example |
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453 | * <example module="ngAnimateChildren" name="ngAnimateChildren" deps="angular-animate.js" animations="true"> |
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454 | <file name="index.html"> |
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455 | <div ng-controller="mainController as main"> |
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456 | <label>Show container? <input type="checkbox" ng-model="main.enterElement" /></label> |
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457 | <label>Animate children? <input type="checkbox" ng-model="main.animateChildren" /></label> |
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458 | <hr> |
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459 | <div ng-animate-children="{{main.animateChildren}}"> |
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460 | <div ng-if="main.enterElement" class="container"> |
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461 | List of items: |
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462 | <div ng-repeat="item in [0, 1, 2, 3]" class="item">Item {{item}}</div> |
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463 | </div> |
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464 | </div> |
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465 | </div> |
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466 | </file> |
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467 | <file name="animations.css"> |
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468 | |||
469 | .container.ng-enter, |
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470 | .container.ng-leave { |
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471 | transition: all ease 1.5s; |
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472 | } |
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473 | |||
474 | .container.ng-enter, |
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475 | .container.ng-leave-active { |
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476 | opacity: 0; |
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477 | } |
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478 | |||
479 | .container.ng-leave, |
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480 | .container.ng-enter-active { |
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481 | opacity: 1; |
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482 | } |
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483 | |||
484 | .item { |
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485 | background: firebrick; |
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486 | color: #FFF; |
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487 | margin-bottom: 10px; |
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488 | } |
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489 | |||
490 | .item.ng-enter, |
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491 | .item.ng-leave { |
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492 | transition: transform 1.5s ease; |
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493 | } |
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494 | |||
495 | .item.ng-enter { |
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496 | transform: translateX(50px); |
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497 | } |
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498 | |||
499 | .item.ng-enter-active { |
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500 | transform: translateX(0); |
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501 | } |
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502 | </file> |
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503 | <file name="script.js"> |
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504 | angular.module('ngAnimateChildren', ['ngAnimate']) |
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505 | .controller('mainController', function() { |
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506 | this.animateChildren = false; |
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507 | this.enterElement = false; |
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508 | }); |
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509 | </file> |
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510 | </example> |
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511 | */ |
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512 | var $$AnimateChildrenDirective = ['$interpolate', function($interpolate) { |
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513 | return { |
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514 | link: function(scope, element, attrs) { |
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515 | var val = attrs.ngAnimateChildren; |
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516 | if (angular.isString(val) && val.length === 0) { //empty attribute |
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517 | element.data(NG_ANIMATE_CHILDREN_DATA, true); |
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518 | } else { |
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519 | // Interpolate and set the value, so that it is available to |
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520 | // animations that run right after compilation |
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521 | setData($interpolate(val)(scope)); |
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522 | attrs.$observe('ngAnimateChildren', setData); |
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523 | } |
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524 | |||
525 | function setData(value) { |
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526 | value = value === 'on' || value === 'true'; |
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527 | element.data(NG_ANIMATE_CHILDREN_DATA, value); |
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528 | } |
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529 | } |
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530 | }; |
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531 | }]; |
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532 | |||
533 | var ANIMATE_TIMER_KEY = '$$animateCss'; |
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534 | |||
535 | /** |
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536 | * @ngdoc service |
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537 | * @name $animateCss |
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538 | * @kind object |
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539 | * |
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540 | * @description |
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541 | * The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes |
||
542 | * from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT |
||
543 | * to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or |
||
544 | * directives to create more complex animations that can be purely driven using CSS code. |
||
545 | * |
||
546 | * Note that only browsers that support CSS transitions and/or keyframe animations are capable of |
||
547 | * rendering animations triggered via `$animateCss` (bad news for IE9 and lower). |
||
548 | * |
||
549 | * ## Usage |
||
550 | * Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that |
||
551 | * is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however, |
||
552 | * any automatic control over cancelling animations and/or preventing animations from being run on |
||
553 | * child elements will not be handled by Angular. For this to work as expected, please use `$animate` to |
||
554 | * trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger |
||
555 | * the CSS animation. |
||
556 | * |
||
557 | * The example below shows how we can create a folding animation on an element using `ng-if`: |
||
558 | * |
||
559 | * ```html |
||
560 | * <!-- notice the `fold-animation` CSS class --> |
||
561 | * <div ng-if="onOff" class="fold-animation"> |
||
562 | * This element will go BOOM |
||
563 | * </div> |
||
564 | * <button ng-click="onOff=true">Fold In</button> |
||
565 | * ``` |
||
566 | * |
||
567 | * Now we create the **JavaScript animation** that will trigger the CSS transition: |
||
568 | * |
||
569 | * ```js |
||
570 | * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { |
||
571 | * return { |
||
572 | * enter: function(element, doneFn) { |
||
573 | * var height = element[0].offsetHeight; |
||
574 | * return $animateCss(element, { |
||
575 | * from: { height:'0px' }, |
||
576 | * to: { height:height + 'px' }, |
||
577 | * duration: 1 // one second |
||
578 | * }); |
||
579 | * } |
||
580 | * } |
||
581 | * }]); |
||
582 | * ``` |
||
583 | * |
||
584 | * ## More Advanced Uses |
||
585 | * |
||
586 | * `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks |
||
587 | * like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code. |
||
588 | * |
||
589 | * This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation, |
||
590 | * applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with |
||
591 | * `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order |
||
592 | * to provide a working animation that will run in CSS. |
||
593 | * |
||
594 | * The example below showcases a more advanced version of the `.fold-animation` from the example above: |
||
595 | * |
||
596 | * ```js |
||
597 | * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { |
||
598 | * return { |
||
599 | * enter: function(element, doneFn) { |
||
600 | * var height = element[0].offsetHeight; |
||
601 | * return $animateCss(element, { |
||
602 | * addClass: 'red large-text pulse-twice', |
||
603 | * easing: 'ease-out', |
||
604 | * from: { height:'0px' }, |
||
605 | * to: { height:height + 'px' }, |
||
606 | * duration: 1 // one second |
||
607 | * }); |
||
608 | * } |
||
609 | * } |
||
610 | * }]); |
||
611 | * ``` |
||
612 | * |
||
613 | * Since we're adding/removing CSS classes then the CSS transition will also pick those up: |
||
614 | * |
||
615 | * ```css |
||
616 | * /* since a hardcoded duration value of 1 was provided in the JavaScript animation code, |
||
617 | * the CSS classes below will be transitioned despite them being defined as regular CSS classes */ |
||
618 | * .red { background:red; } |
||
619 | * .large-text { font-size:20px; } |
||
620 | * |
||
621 | * /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */ |
||
622 | * .pulse-twice { |
||
623 | * animation: 0.5s pulse linear 2; |
||
624 | * -webkit-animation: 0.5s pulse linear 2; |
||
625 | * } |
||
626 | * |
||
627 | * @keyframes pulse { |
||
628 | * from { transform: scale(0.5); } |
||
629 | * to { transform: scale(1.5); } |
||
630 | * } |
||
631 | * |
||
632 | * @-webkit-keyframes pulse { |
||
633 | * from { -webkit-transform: scale(0.5); } |
||
634 | * to { -webkit-transform: scale(1.5); } |
||
635 | * } |
||
636 | * ``` |
||
637 | * |
||
638 | * Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen. |
||
639 | * |
||
640 | * ## How the Options are handled |
||
641 | * |
||
642 | * `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation |
||
643 | * works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline |
||
644 | * styles using the `from` and `to` properties. |
||
645 | * |
||
646 | * ```js |
||
647 | * var animator = $animateCss(element, { |
||
648 | * from: { background:'red' }, |
||
649 | * to: { background:'blue' } |
||
650 | * }); |
||
651 | * animator.start(); |
||
652 | * ``` |
||
653 | * |
||
654 | * ```css |
||
655 | * .rotating-animation { |
||
656 | * animation:0.5s rotate linear; |
||
657 | * -webkit-animation:0.5s rotate linear; |
||
658 | * } |
||
659 | * |
||
660 | * @keyframes rotate { |
||
661 | * from { transform: rotate(0deg); } |
||
662 | * to { transform: rotate(360deg); } |
||
663 | * } |
||
664 | * |
||
665 | * @-webkit-keyframes rotate { |
||
666 | * from { -webkit-transform: rotate(0deg); } |
||
667 | * to { -webkit-transform: rotate(360deg); } |
||
668 | * } |
||
669 | * ``` |
||
670 | * |
||
671 | * The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is |
||
672 | * going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition |
||
673 | * style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition |
||
674 | * and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied |
||
675 | * and spread across the transition and keyframe animation. |
||
676 | * |
||
677 | * ## What is returned |
||
678 | * |
||
679 | * `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually |
||
680 | * start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are |
||
681 | * added and removed on the element). Once `$animateCss` is called it will return an object with the following properties: |
||
682 | * |
||
683 | * ```js |
||
684 | * var animator = $animateCss(element, { ... }); |
||
685 | * ``` |
||
686 | * |
||
687 | * Now what do the contents of our `animator` variable look like: |
||
688 | * |
||
689 | * ```js |
||
690 | * { |
||
691 | * // starts the animation |
||
692 | * start: Function, |
||
693 | * |
||
694 | * // ends (aborts) the animation |
||
695 | * end: Function |
||
696 | * } |
||
697 | * ``` |
||
698 | * |
||
699 | * To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends. |
||
700 | * If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and styles may have been |
||
701 | * applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties |
||
702 | * and that changing them will not reconfigure the parameters of the animation. |
||
703 | * |
||
704 | * ### runner.done() vs runner.then() |
||
705 | * It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the |
||
706 | * runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**. |
||
707 | * Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()` |
||
708 | * unless you really need a digest to kick off afterwards. |
||
709 | * |
||
710 | * Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss |
||
711 | * (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code). |
||
712 | * Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works. |
||
713 | * |
||
714 | * @param {DOMElement} element the element that will be animated |
||
715 | * @param {object} options the animation-related options that will be applied during the animation |
||
716 | * |
||
717 | * * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied |
||
718 | * to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.) |
||
719 | * * `structural` - Indicates that the `ng-` prefix will be added to the event class. Setting to `false` or omitting will turn `ng-EVENT` and |
||
720 | * `ng-EVENT-active` in `EVENT` and `EVENT-active`. Unused if `event` is omitted. |
||
721 | * * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both). |
||
722 | * * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`). |
||
723 | * * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`). |
||
724 | * * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation. |
||
725 | * * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition. |
||
726 | * * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation. |
||
727 | * * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation. |
||
728 | * * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0` |
||
729 | * is provided then the animation will be skipped entirely. |
||
730 | * * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is |
||
731 | * used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value |
||
732 | * of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same |
||
733 | * CSS delay value. |
||
734 | * * `stagger` - A numeric time value representing the delay between successively animated elements |
||
735 | * ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.}) |
||
736 | * * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a |
||
737 | * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`) |
||
738 | * * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occurring on the classes being added and removed.) |
||
739 | * * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once |
||
740 | * the animation is closed. This is useful for when the styles are used purely for the sake of |
||
741 | * the animation and do not have a lasting visual effect on the element (e.g. a collapse and open animation). |
||
742 | * By default this value is set to `false`. |
||
743 | * |
||
744 | * @return {object} an object with start and end methods and details about the animation. |
||
745 | * |
||
746 | * * `start` - The method to start the animation. This will return a `Promise` when called. |
||
747 | * * `end` - This method will cancel the animation and remove all applied CSS classes and styles. |
||
748 | */ |
||
749 | var ONE_SECOND = 1000; |
||
750 | var BASE_TEN = 10; |
||
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|
|||
751 | |||
752 | var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3; |
||
753 | var CLOSING_TIME_BUFFER = 1.5; |
||
754 | |||
755 | var DETECT_CSS_PROPERTIES = { |
||
756 | transitionDuration: TRANSITION_DURATION_PROP, |
||
757 | transitionDelay: TRANSITION_DELAY_PROP, |
||
758 | transitionProperty: TRANSITION_PROP + PROPERTY_KEY, |
||
759 | animationDuration: ANIMATION_DURATION_PROP, |
||
760 | animationDelay: ANIMATION_DELAY_PROP, |
||
761 | animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY |
||
762 | }; |
||
763 | |||
764 | var DETECT_STAGGER_CSS_PROPERTIES = { |
||
765 | transitionDuration: TRANSITION_DURATION_PROP, |
||
766 | transitionDelay: TRANSITION_DELAY_PROP, |
||
767 | animationDuration: ANIMATION_DURATION_PROP, |
||
768 | animationDelay: ANIMATION_DELAY_PROP |
||
769 | }; |
||
770 | |||
771 | function getCssKeyframeDurationStyle(duration) { |
||
772 | return [ANIMATION_DURATION_PROP, duration + 's']; |
||
773 | } |
||
774 | |||
775 | function getCssDelayStyle(delay, isKeyframeAnimation) { |
||
776 | var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP; |
||
777 | return [prop, delay + 's']; |
||
778 | } |
||
779 | |||
780 | function computeCssStyles($window, element, properties) { |
||
781 | var styles = Object.create(null); |
||
782 | var detectedStyles = $window.getComputedStyle(element) || {}; |
||
783 | forEach(properties, function(formalStyleName, actualStyleName) { |
||
784 | var val = detectedStyles[formalStyleName]; |
||
785 | if (val) { |
||
786 | var c = val.charAt(0); |
||
787 | |||
788 | // only numerical-based values have a negative sign or digit as the first value |
||
789 | if (c === '-' || c === '+' || c >= 0) { |
||
790 | val = parseMaxTime(val); |
||
791 | } |
||
792 | |||
793 | // by setting this to null in the event that the delay is not set or is set directly as 0 |
||
794 | // then we can still allow for negative values to be used later on and not mistake this |
||
795 | // value for being greater than any other negative value. |
||
796 | if (val === 0) { |
||
797 | val = null; |
||
798 | } |
||
799 | styles[actualStyleName] = val; |
||
800 | } |
||
801 | }); |
||
802 | |||
803 | return styles; |
||
804 | } |
||
805 | |||
806 | function parseMaxTime(str) { |
||
807 | var maxValue = 0; |
||
808 | var values = str.split(/\s*,\s*/); |
||
809 | forEach(values, function(value) { |
||
810 | // it's always safe to consider only second values and omit `ms` values since |
||
811 | // getComputedStyle will always handle the conversion for us |
||
812 | if (value.charAt(value.length - 1) == 's') { |
||
813 | value = value.substring(0, value.length - 1); |
||
814 | } |
||
815 | value = parseFloat(value) || 0; |
||
816 | maxValue = maxValue ? Math.max(value, maxValue) : value; |
||
817 | }); |
||
818 | return maxValue; |
||
819 | } |
||
820 | |||
821 | function truthyTimingValue(val) { |
||
822 | return val === 0 || val != null; |
||
823 | } |
||
824 | |||
825 | function getCssTransitionDurationStyle(duration, applyOnlyDuration) { |
||
826 | var style = TRANSITION_PROP; |
||
827 | var value = duration + 's'; |
||
828 | if (applyOnlyDuration) { |
||
829 | style += DURATION_KEY; |
||
830 | } else { |
||
831 | value += ' linear all'; |
||
832 | } |
||
833 | return [style, value]; |
||
834 | } |
||
835 | |||
836 | function createLocalCacheLookup() { |
||
837 | var cache = Object.create(null); |
||
838 | return { |
||
839 | flush: function() { |
||
840 | cache = Object.create(null); |
||
841 | }, |
||
842 | |||
843 | count: function(key) { |
||
844 | var entry = cache[key]; |
||
845 | return entry ? entry.total : 0; |
||
846 | }, |
||
847 | |||
848 | get: function(key) { |
||
849 | var entry = cache[key]; |
||
850 | return entry && entry.value; |
||
851 | }, |
||
852 | |||
853 | put: function(key, value) { |
||
854 | if (!cache[key]) { |
||
855 | cache[key] = { total: 1, value: value }; |
||
856 | } else { |
||
857 | cache[key].total++; |
||
858 | } |
||
859 | } |
||
860 | }; |
||
861 | } |
||
862 | |||
863 | // we do not reassign an already present style value since |
||
864 | // if we detect the style property value again we may be |
||
865 | // detecting styles that were added via the `from` styles. |
||
866 | // We make use of `isDefined` here since an empty string |
||
867 | // or null value (which is what getPropertyValue will return |
||
868 | // for a non-existing style) will still be marked as a valid |
||
869 | // value for the style (a falsy value implies that the style |
||
870 | // is to be removed at the end of the animation). If we had a simple |
||
871 | // "OR" statement then it would not be enough to catch that. |
||
872 | function registerRestorableStyles(backup, node, properties) { |
||
873 | forEach(properties, function(prop) { |
||
874 | backup[prop] = isDefined(backup[prop]) |
||
875 | ? backup[prop] |
||
876 | : node.style.getPropertyValue(prop); |
||
877 | }); |
||
878 | } |
||
879 | |||
880 | var $AnimateCssProvider = ['$animateProvider', function($animateProvider) { |
||
881 | var gcsLookup = createLocalCacheLookup(); |
||
882 | var gcsStaggerLookup = createLocalCacheLookup(); |
||
883 | |||
884 | this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout', |
||
885 | '$$forceReflow', '$sniffer', '$$rAFScheduler', '$$animateQueue', |
||
886 | function($window, $$jqLite, $$AnimateRunner, $timeout, |
||
887 | $$forceReflow, $sniffer, $$rAFScheduler, $$animateQueue) { |
||
888 | |||
889 | var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
||
890 | |||
891 | var parentCounter = 0; |
||
892 | function gcsHashFn(node, extraClasses) { |
||
893 | var KEY = "$$ngAnimateParentKey"; |
||
894 | var parentNode = node.parentNode; |
||
895 | var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter); |
||
896 | return parentID + '-' + node.getAttribute('class') + '-' + extraClasses; |
||
897 | } |
||
898 | |||
899 | function computeCachedCssStyles(node, className, cacheKey, properties) { |
||
900 | var timings = gcsLookup.get(cacheKey); |
||
901 | |||
902 | if (!timings) { |
||
903 | timings = computeCssStyles($window, node, properties); |
||
904 | if (timings.animationIterationCount === 'infinite') { |
||
905 | timings.animationIterationCount = 1; |
||
906 | } |
||
907 | } |
||
908 | |||
909 | // we keep putting this in multiple times even though the value and the cacheKey are the same |
||
910 | // because we're keeping an internal tally of how many duplicate animations are detected. |
||
911 | gcsLookup.put(cacheKey, timings); |
||
912 | return timings; |
||
913 | } |
||
914 | |||
915 | function computeCachedCssStaggerStyles(node, className, cacheKey, properties) { |
||
916 | var stagger; |
||
917 | |||
918 | // if we have one or more existing matches of matching elements |
||
919 | // containing the same parent + CSS styles (which is how cacheKey works) |
||
920 | // then staggering is possible |
||
921 | if (gcsLookup.count(cacheKey) > 0) { |
||
922 | stagger = gcsStaggerLookup.get(cacheKey); |
||
923 | |||
924 | if (!stagger) { |
||
925 | var staggerClassName = pendClasses(className, '-stagger'); |
||
926 | |||
927 | $$jqLite.addClass(node, staggerClassName); |
||
928 | |||
929 | stagger = computeCssStyles($window, node, properties); |
||
930 | |||
931 | // force the conversion of a null value to zero incase not set |
||
932 | stagger.animationDuration = Math.max(stagger.animationDuration, 0); |
||
933 | stagger.transitionDuration = Math.max(stagger.transitionDuration, 0); |
||
934 | |||
935 | $$jqLite.removeClass(node, staggerClassName); |
||
936 | |||
937 | gcsStaggerLookup.put(cacheKey, stagger); |
||
938 | } |
||
939 | } |
||
940 | |||
941 | return stagger || {}; |
||
942 | } |
||
943 | |||
944 | var cancelLastRAFRequest; |
||
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|||
945 | var rafWaitQueue = []; |
||
946 | function waitUntilQuiet(callback) { |
||
947 | rafWaitQueue.push(callback); |
||
948 | $$rAFScheduler.waitUntilQuiet(function() { |
||
949 | gcsLookup.flush(); |
||
950 | gcsStaggerLookup.flush(); |
||
951 | |||
952 | // DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable. |
||
953 | // PLEASE EXAMINE THE `$$forceReflow` service to understand why. |
||
954 | var pageWidth = $$forceReflow(); |
||
955 | |||
956 | // we use a for loop to ensure that if the queue is changed |
||
957 | // during this looping then it will consider new requests |
||
958 | for (var i = 0; i < rafWaitQueue.length; i++) { |
||
959 | rafWaitQueue[i](pageWidth); |
||
960 | } |
||
961 | rafWaitQueue.length = 0; |
||
962 | }); |
||
963 | } |
||
964 | |||
965 | function computeTimings(node, className, cacheKey) { |
||
966 | var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES); |
||
967 | var aD = timings.animationDelay; |
||
968 | var tD = timings.transitionDelay; |
||
969 | timings.maxDelay = aD && tD |
||
970 | ? Math.max(aD, tD) |
||
971 | : (aD || tD); |
||
972 | timings.maxDuration = Math.max( |
||
973 | timings.animationDuration * timings.animationIterationCount, |
||
974 | timings.transitionDuration); |
||
975 | |||
976 | return timings; |
||
977 | } |
||
978 | |||
979 | return function init(element, initialOptions) { |
||
980 | // all of the animation functions should create |
||
981 | // a copy of the options data, however, if a |
||
982 | // parent service has already created a copy then |
||
983 | // we should stick to using that |
||
984 | var options = initialOptions || {}; |
||
985 | if (!options.$$prepared) { |
||
986 | options = prepareAnimationOptions(copy(options)); |
||
987 | } |
||
988 | |||
989 | var restoreStyles = {}; |
||
990 | var node = getDomNode(element); |
||
991 | if (!node |
||
992 | || !node.parentNode |
||
993 | || !$$animateQueue.enabled()) { |
||
994 | return closeAndReturnNoopAnimator(); |
||
995 | } |
||
996 | |||
997 | var temporaryStyles = []; |
||
998 | var classes = element.attr('class'); |
||
999 | var styles = packageStyles(options); |
||
1000 | var animationClosed; |
||
1001 | var animationPaused; |
||
1002 | var animationCompleted; |
||
1003 | var runner; |
||
1004 | var runnerHost; |
||
1005 | var maxDelay; |
||
1006 | var maxDelayTime; |
||
1007 | var maxDuration; |
||
1008 | var maxDurationTime; |
||
1009 | var startTime; |
||
1010 | var events = []; |
||
1011 | |||
1012 | if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) { |
||
1013 | return closeAndReturnNoopAnimator(); |
||
1014 | } |
||
1015 | |||
1016 | var method = options.event && isArray(options.event) |
||
1017 | ? options.event.join(' ') |
||
1018 | : options.event; |
||
1019 | |||
1020 | var isStructural = method && options.structural; |
||
1021 | var structuralClassName = ''; |
||
1022 | var addRemoveClassName = ''; |
||
1023 | |||
1024 | if (isStructural) { |
||
1025 | structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true); |
||
1026 | } else if (method) { |
||
1027 | structuralClassName = method; |
||
1028 | } |
||
1029 | |||
1030 | if (options.addClass) { |
||
1031 | addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX); |
||
1032 | } |
||
1033 | |||
1034 | if (options.removeClass) { |
||
1035 | if (addRemoveClassName.length) { |
||
1036 | addRemoveClassName += ' '; |
||
1037 | } |
||
1038 | addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX); |
||
1039 | } |
||
1040 | |||
1041 | // there may be a situation where a structural animation is combined together |
||
1042 | // with CSS classes that need to resolve before the animation is computed. |
||
1043 | // However this means that there is no explicit CSS code to block the animation |
||
1044 | // from happening (by setting 0s none in the class name). If this is the case |
||
1045 | // we need to apply the classes before the first rAF so we know to continue if |
||
1046 | // there actually is a detected transition or keyframe animation |
||
1047 | if (options.applyClassesEarly && addRemoveClassName.length) { |
||
1048 | applyAnimationClasses(element, options); |
||
1049 | } |
||
1050 | |||
1051 | var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim(); |
||
1052 | var fullClassName = classes + ' ' + preparationClasses; |
||
1053 | var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX); |
||
1054 | var hasToStyles = styles.to && Object.keys(styles.to).length > 0; |
||
1055 | var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0; |
||
1056 | |||
1057 | // there is no way we can trigger an animation if no styles and |
||
1058 | // no classes are being applied which would then trigger a transition, |
||
1059 | // unless there a is raw keyframe value that is applied to the element. |
||
1060 | if (!containsKeyframeAnimation |
||
1061 | && !hasToStyles |
||
1062 | && !preparationClasses) { |
||
1063 | return closeAndReturnNoopAnimator(); |
||
1064 | } |
||
1065 | |||
1066 | var cacheKey, stagger; |
||
1067 | if (options.stagger > 0) { |
||
1068 | var staggerVal = parseFloat(options.stagger); |
||
1069 | stagger = { |
||
1070 | transitionDelay: staggerVal, |
||
1071 | animationDelay: staggerVal, |
||
1072 | transitionDuration: 0, |
||
1073 | animationDuration: 0 |
||
1074 | }; |
||
1075 | } else { |
||
1076 | cacheKey = gcsHashFn(node, fullClassName); |
||
1077 | stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES); |
||
1078 | } |
||
1079 | |||
1080 | if (!options.$$skipPreparationClasses) { |
||
1081 | $$jqLite.addClass(element, preparationClasses); |
||
1082 | } |
||
1083 | |||
1084 | var applyOnlyDuration; |
||
1085 | |||
1086 | if (options.transitionStyle) { |
||
1087 | var transitionStyle = [TRANSITION_PROP, options.transitionStyle]; |
||
1088 | applyInlineStyle(node, transitionStyle); |
||
1089 | temporaryStyles.push(transitionStyle); |
||
1090 | } |
||
1091 | |||
1092 | if (options.duration >= 0) { |
||
1093 | applyOnlyDuration = node.style[TRANSITION_PROP].length > 0; |
||
1094 | var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration); |
||
1095 | |||
1096 | // we set the duration so that it will be picked up by getComputedStyle later |
||
1097 | applyInlineStyle(node, durationStyle); |
||
1098 | temporaryStyles.push(durationStyle); |
||
1099 | } |
||
1100 | |||
1101 | if (options.keyframeStyle) { |
||
1102 | var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle]; |
||
1103 | applyInlineStyle(node, keyframeStyle); |
||
1104 | temporaryStyles.push(keyframeStyle); |
||
1105 | } |
||
1106 | |||
1107 | var itemIndex = stagger |
||
1108 | ? options.staggerIndex >= 0 |
||
1109 | ? options.staggerIndex |
||
1110 | : gcsLookup.count(cacheKey) |
||
0 ignored issues
–
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|
|||
1111 | : 0; |
||
1112 | |||
1113 | var isFirst = itemIndex === 0; |
||
1114 | |||
1115 | // this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY |
||
1116 | // without causing any combination of transitions to kick in. By adding a negative delay value |
||
1117 | // it forces the setup class' transition to end immediately. We later then remove the negative |
||
1118 | // transition delay to allow for the transition to naturally do it's thing. The beauty here is |
||
1119 | // that if there is no transition defined then nothing will happen and this will also allow |
||
1120 | // other transitions to be stacked on top of each other without any chopping them out. |
||
1121 | if (isFirst && !options.skipBlocking) { |
||
1122 | blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE); |
||
1123 | } |
||
1124 | |||
1125 | var timings = computeTimings(node, fullClassName, cacheKey); |
||
1126 | var relativeDelay = timings.maxDelay; |
||
1127 | maxDelay = Math.max(relativeDelay, 0); |
||
1128 | maxDuration = timings.maxDuration; |
||
1129 | |||
1130 | var flags = {}; |
||
1131 | flags.hasTransitions = timings.transitionDuration > 0; |
||
1132 | flags.hasAnimations = timings.animationDuration > 0; |
||
1133 | flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all'; |
||
1134 | flags.applyTransitionDuration = hasToStyles && ( |
||
1135 | (flags.hasTransitions && !flags.hasTransitionAll) |
||
1136 | || (flags.hasAnimations && !flags.hasTransitions)); |
||
1137 | flags.applyAnimationDuration = options.duration && flags.hasAnimations; |
||
1138 | flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions); |
||
1139 | flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations; |
||
1140 | flags.recalculateTimingStyles = addRemoveClassName.length > 0; |
||
1141 | |||
1142 | if (flags.applyTransitionDuration || flags.applyAnimationDuration) { |
||
1143 | maxDuration = options.duration ? parseFloat(options.duration) : maxDuration; |
||
1144 | |||
1145 | if (flags.applyTransitionDuration) { |
||
1146 | flags.hasTransitions = true; |
||
1147 | timings.transitionDuration = maxDuration; |
||
1148 | applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0; |
||
1149 | temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration)); |
||
1150 | } |
||
1151 | |||
1152 | if (flags.applyAnimationDuration) { |
||
1153 | flags.hasAnimations = true; |
||
1154 | timings.animationDuration = maxDuration; |
||
1155 | temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration)); |
||
1156 | } |
||
1157 | } |
||
1158 | |||
1159 | if (maxDuration === 0 && !flags.recalculateTimingStyles) { |
||
1160 | return closeAndReturnNoopAnimator(); |
||
1161 | } |
||
1162 | |||
1163 | if (options.delay != null) { |
||
1164 | var delayStyle; |
||
1165 | if (typeof options.delay !== "boolean") { |
||
1166 | delayStyle = parseFloat(options.delay); |
||
1167 | // number in options.delay means we have to recalculate the delay for the closing timeout |
||
1168 | maxDelay = Math.max(delayStyle, 0); |
||
1169 | } |
||
1170 | |||
1171 | if (flags.applyTransitionDelay) { |
||
1172 | temporaryStyles.push(getCssDelayStyle(delayStyle)); |
||
0 ignored issues
–
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|
|||
1173 | } |
||
1174 | |||
1175 | if (flags.applyAnimationDelay) { |
||
1176 | temporaryStyles.push(getCssDelayStyle(delayStyle, true)); |
||
1177 | } |
||
1178 | } |
||
1179 | |||
1180 | // we need to recalculate the delay value since we used a pre-emptive negative |
||
1181 | // delay value and the delay value is required for the final event checking. This |
||
1182 | // property will ensure that this will happen after the RAF phase has passed. |
||
1183 | if (options.duration == null && timings.transitionDuration > 0) { |
||
1184 | flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst; |
||
1185 | } |
||
1186 | |||
1187 | maxDelayTime = maxDelay * ONE_SECOND; |
||
1188 | maxDurationTime = maxDuration * ONE_SECOND; |
||
1189 | if (!options.skipBlocking) { |
||
1190 | flags.blockTransition = timings.transitionDuration > 0; |
||
1191 | flags.blockKeyframeAnimation = timings.animationDuration > 0 && |
||
1192 | stagger.animationDelay > 0 && |
||
1193 | stagger.animationDuration === 0; |
||
1194 | } |
||
1195 | |||
1196 | if (options.from) { |
||
1197 | if (options.cleanupStyles) { |
||
1198 | registerRestorableStyles(restoreStyles, node, Object.keys(options.from)); |
||
1199 | } |
||
1200 | applyAnimationFromStyles(element, options); |
||
1201 | } |
||
1202 | |||
1203 | if (flags.blockTransition || flags.blockKeyframeAnimation) { |
||
1204 | applyBlocking(maxDuration); |
||
1205 | } else if (!options.skipBlocking) { |
||
1206 | blockTransitions(node, false); |
||
1207 | } |
||
1208 | |||
1209 | // TODO(matsko): for 1.5 change this code to have an animator object for better debugging |
||
1210 | return { |
||
1211 | $$willAnimate: true, |
||
1212 | end: endFn, |
||
1213 | start: function() { |
||
1214 | if (animationClosed) return; |
||
1215 | |||
1216 | runnerHost = { |
||
1217 | end: endFn, |
||
1218 | cancel: cancelFn, |
||
1219 | resume: null, //this will be set during the start() phase |
||
1220 | pause: null |
||
1221 | }; |
||
1222 | |||
1223 | runner = new $$AnimateRunner(runnerHost); |
||
1224 | |||
1225 | waitUntilQuiet(start); |
||
1226 | |||
1227 | // we don't have access to pause/resume the animation |
||
1228 | // since it hasn't run yet. AnimateRunner will therefore |
||
1229 | // set noop functions for resume and pause and they will |
||
1230 | // later be overridden once the animation is triggered |
||
1231 | return runner; |
||
1232 | } |
||
1233 | }; |
||
1234 | |||
1235 | function endFn() { |
||
1236 | close(); |
||
1237 | } |
||
1238 | |||
1239 | function cancelFn() { |
||
1240 | close(true); |
||
1241 | } |
||
1242 | |||
1243 | function close(rejected) { // jshint ignore:line |
||
1244 | // if the promise has been called already then we shouldn't close |
||
1245 | // the animation again |
||
1246 | if (animationClosed || (animationCompleted && animationPaused)) return; |
||
1247 | animationClosed = true; |
||
1248 | animationPaused = false; |
||
1249 | |||
1250 | if (!options.$$skipPreparationClasses) { |
||
1251 | $$jqLite.removeClass(element, preparationClasses); |
||
0 ignored issues
–
show
|
|||
1252 | } |
||
1253 | $$jqLite.removeClass(element, activeClasses); |
||
0 ignored issues
–
show
|
|||
1254 | |||
1255 | blockKeyframeAnimations(node, false); |
||
1256 | blockTransitions(node, false); |
||
1257 | |||
1258 | forEach(temporaryStyles, function(entry) { |
||
0 ignored issues
–
show
|
|||
1259 | // There is only one way to remove inline style properties entirely from elements. |
||
1260 | // By using `removeProperty` this works, but we need to convert camel-cased CSS |
||
1261 | // styles down to hyphenated values. |
||
1262 | node.style[entry[0]] = ''; |
||
1263 | }); |
||
1264 | |||
1265 | applyAnimationClasses(element, options); |
||
1266 | applyAnimationStyles(element, options); |
||
1267 | |||
1268 | if (Object.keys(restoreStyles).length) { |
||
1269 | forEach(restoreStyles, function(value, prop) { |
||
1270 | value ? node.style.setProperty(prop, value) |
||
1271 | : node.style.removeProperty(prop); |
||
1272 | }); |
||
1273 | } |
||
1274 | |||
1275 | // the reason why we have this option is to allow a synchronous closing callback |
||
1276 | // that is fired as SOON as the animation ends (when the CSS is removed) or if |
||
1277 | // the animation never takes off at all. A good example is a leave animation since |
||
1278 | // the element must be removed just after the animation is over or else the element |
||
1279 | // will appear on screen for one animation frame causing an overbearing flicker. |
||
1280 | if (options.onDone) { |
||
1281 | options.onDone(); |
||
1282 | } |
||
1283 | |||
1284 | if (events && events.length) { |
||
1285 | // Remove the transitionend / animationend listener(s) |
||
1286 | element.off(events.join(' '), onAnimationProgress); |
||
1287 | } |
||
1288 | |||
1289 | //Cancel the fallback closing timeout and remove the timer data |
||
1290 | var animationTimerData = element.data(ANIMATE_TIMER_KEY); |
||
1291 | if (animationTimerData) { |
||
1292 | $timeout.cancel(animationTimerData[0].timer); |
||
1293 | element.removeData(ANIMATE_TIMER_KEY); |
||
1294 | } |
||
1295 | |||
1296 | // if the preparation function fails then the promise is not setup |
||
1297 | if (runner) { |
||
1298 | runner.complete(!rejected); |
||
1299 | } |
||
1300 | } |
||
1301 | |||
1302 | function applyBlocking(duration) { |
||
1303 | if (flags.blockTransition) { |
||
1304 | blockTransitions(node, duration); |
||
1305 | } |
||
1306 | |||
1307 | if (flags.blockKeyframeAnimation) { |
||
1308 | blockKeyframeAnimations(node, !!duration); |
||
1309 | } |
||
1310 | } |
||
1311 | |||
1312 | function closeAndReturnNoopAnimator() { |
||
1313 | runner = new $$AnimateRunner({ |
||
1314 | end: endFn, |
||
1315 | cancel: cancelFn |
||
1316 | }); |
||
1317 | |||
1318 | // should flush the cache animation |
||
1319 | waitUntilQuiet(noop); |
||
1320 | close(); |
||
1321 | |||
1322 | return { |
||
1323 | $$willAnimate: false, |
||
1324 | start: function() { |
||
1325 | return runner; |
||
1326 | }, |
||
1327 | end: endFn |
||
1328 | }; |
||
1329 | } |
||
1330 | |||
1331 | function onAnimationProgress(event) { |
||
1332 | event.stopPropagation(); |
||
1333 | var ev = event.originalEvent || event; |
||
1334 | |||
1335 | // we now always use `Date.now()` due to the recent changes with |
||
1336 | // event.timeStamp in Firefox, Webkit and Chrome (see #13494 for more info) |
||
1337 | var timeStamp = ev.$manualTimeStamp || Date.now(); |
||
1338 | |||
1339 | /* Firefox (or possibly just Gecko) likes to not round values up |
||
1340 | * when a ms measurement is used for the animation */ |
||
1341 | var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES)); |
||
1342 | |||
1343 | /* $manualTimeStamp is a mocked timeStamp value which is set |
||
1344 | * within browserTrigger(). This is only here so that tests can |
||
1345 | * mock animations properly. Real events fallback to event.timeStamp, |
||
1346 | * or, if they don't, then a timeStamp is automatically created for them. |
||
1347 | * We're checking to see if the timeStamp surpasses the expected delay, |
||
1348 | * but we're using elapsedTime instead of the timeStamp on the 2nd |
||
1349 | * pre-condition since animationPauseds sometimes close off early */ |
||
1350 | if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) { |
||
1351 | // we set this flag to ensure that if the transition is paused then, when resumed, |
||
1352 | // the animation will automatically close itself since transitions cannot be paused. |
||
1353 | animationCompleted = true; |
||
1354 | close(); |
||
1355 | } |
||
1356 | } |
||
1357 | |||
1358 | function start() { |
||
1359 | if (animationClosed) return; |
||
1360 | if (!node.parentNode) { |
||
1361 | close(); |
||
1362 | return; |
||
1363 | } |
||
1364 | |||
1365 | // even though we only pause keyframe animations here the pause flag |
||
1366 | // will still happen when transitions are used. Only the transition will |
||
1367 | // not be paused since that is not possible. If the animation ends when |
||
1368 | // paused then it will not complete until unpaused or cancelled. |
||
1369 | var playPause = function(playAnimation) { |
||
1370 | if (!animationCompleted) { |
||
1371 | animationPaused = !playAnimation; |
||
1372 | if (timings.animationDuration) { |
||
1373 | var value = blockKeyframeAnimations(node, animationPaused); |
||
1374 | animationPaused |
||
1375 | ? temporaryStyles.push(value) |
||
1376 | : removeFromArray(temporaryStyles, value); |
||
1377 | } |
||
1378 | } else if (animationPaused && playAnimation) { |
||
1379 | animationPaused = false; |
||
1380 | close(); |
||
1381 | } |
||
1382 | }; |
||
1383 | |||
1384 | // checking the stagger duration prevents an accidentally cascade of the CSS delay style |
||
1385 | // being inherited from the parent. If the transition duration is zero then we can safely |
||
1386 | // rely that the delay value is an intentional stagger delay style. |
||
1387 | var maxStagger = itemIndex > 0 |
||
1388 | && ((timings.transitionDuration && stagger.transitionDuration === 0) || |
||
1389 | (timings.animationDuration && stagger.animationDuration === 0)) |
||
1390 | && Math.max(stagger.animationDelay, stagger.transitionDelay); |
||
1391 | if (maxStagger) { |
||
1392 | $timeout(triggerAnimationStart, |
||
1393 | Math.floor(maxStagger * itemIndex * ONE_SECOND), |
||
1394 | false); |
||
1395 | } else { |
||
1396 | triggerAnimationStart(); |
||
1397 | } |
||
1398 | |||
1399 | // this will decorate the existing promise runner with pause/resume methods |
||
1400 | runnerHost.resume = function() { |
||
1401 | playPause(true); |
||
1402 | }; |
||
1403 | |||
1404 | runnerHost.pause = function() { |
||
1405 | playPause(false); |
||
1406 | }; |
||
1407 | |||
1408 | function triggerAnimationStart() { |
||
1409 | // just incase a stagger animation kicks in when the animation |
||
1410 | // itself was cancelled entirely |
||
1411 | if (animationClosed) return; |
||
1412 | |||
1413 | applyBlocking(false); |
||
1414 | |||
1415 | forEach(temporaryStyles, function(entry) { |
||
0 ignored issues
–
show
|
|||
1416 | var key = entry[0]; |
||
1417 | var value = entry[1]; |
||
1418 | node.style[key] = value; |
||
1419 | }); |
||
1420 | |||
1421 | applyAnimationClasses(element, options); |
||
1422 | $$jqLite.addClass(element, activeClasses); |
||
0 ignored issues
–
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|
|||
1423 | |||
1424 | if (flags.recalculateTimingStyles) { |
||
1425 | fullClassName = node.className + ' ' + preparationClasses; |
||
1426 | cacheKey = gcsHashFn(node, fullClassName); |
||
1427 | |||
1428 | timings = computeTimings(node, fullClassName, cacheKey); |
||
1429 | relativeDelay = timings.maxDelay; |
||
1430 | maxDelay = Math.max(relativeDelay, 0); |
||
1431 | maxDuration = timings.maxDuration; |
||
1432 | |||
1433 | if (maxDuration === 0) { |
||
1434 | close(); |
||
1435 | return; |
||
1436 | } |
||
1437 | |||
1438 | flags.hasTransitions = timings.transitionDuration > 0; |
||
1439 | flags.hasAnimations = timings.animationDuration > 0; |
||
1440 | } |
||
1441 | |||
1442 | if (flags.applyAnimationDelay) { |
||
1443 | relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay) |
||
1444 | ? parseFloat(options.delay) |
||
1445 | : relativeDelay; |
||
1446 | |||
1447 | maxDelay = Math.max(relativeDelay, 0); |
||
1448 | timings.animationDelay = relativeDelay; |
||
1449 | delayStyle = getCssDelayStyle(relativeDelay, true); |
||
1450 | temporaryStyles.push(delayStyle); |
||
1451 | node.style[delayStyle[0]] = delayStyle[1]; |
||
1452 | } |
||
1453 | |||
1454 | maxDelayTime = maxDelay * ONE_SECOND; |
||
1455 | maxDurationTime = maxDuration * ONE_SECOND; |
||
1456 | |||
1457 | if (options.easing) { |
||
1458 | var easeProp, easeVal = options.easing; |
||
1459 | if (flags.hasTransitions) { |
||
1460 | easeProp = TRANSITION_PROP + TIMING_KEY; |
||
1461 | temporaryStyles.push([easeProp, easeVal]); |
||
1462 | node.style[easeProp] = easeVal; |
||
1463 | } |
||
1464 | if (flags.hasAnimations) { |
||
1465 | easeProp = ANIMATION_PROP + TIMING_KEY; |
||
1466 | temporaryStyles.push([easeProp, easeVal]); |
||
1467 | node.style[easeProp] = easeVal; |
||
1468 | } |
||
1469 | } |
||
1470 | |||
1471 | if (timings.transitionDuration) { |
||
1472 | events.push(TRANSITIONEND_EVENT); |
||
1473 | } |
||
1474 | |||
1475 | if (timings.animationDuration) { |
||
1476 | events.push(ANIMATIONEND_EVENT); |
||
1477 | } |
||
1478 | |||
1479 | startTime = Date.now(); |
||
1480 | var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime; |
||
1481 | var endTime = startTime + timerTime; |
||
1482 | |||
1483 | var animationsData = element.data(ANIMATE_TIMER_KEY) || []; |
||
1484 | var setupFallbackTimer = true; |
||
1485 | if (animationsData.length) { |
||
1486 | var currentTimerData = animationsData[0]; |
||
1487 | setupFallbackTimer = endTime > currentTimerData.expectedEndTime; |
||
1488 | if (setupFallbackTimer) { |
||
1489 | $timeout.cancel(currentTimerData.timer); |
||
1490 | } else { |
||
1491 | animationsData.push(close); |
||
1492 | } |
||
1493 | } |
||
1494 | |||
1495 | if (setupFallbackTimer) { |
||
1496 | var timer = $timeout(onAnimationExpired, timerTime, false); |
||
1497 | animationsData[0] = { |
||
1498 | timer: timer, |
||
1499 | expectedEndTime: endTime |
||
1500 | }; |
||
1501 | animationsData.push(close); |
||
1502 | element.data(ANIMATE_TIMER_KEY, animationsData); |
||
1503 | } |
||
1504 | |||
1505 | if (events.length) { |
||
1506 | element.on(events.join(' '), onAnimationProgress); |
||
1507 | } |
||
1508 | |||
1509 | if (options.to) { |
||
1510 | if (options.cleanupStyles) { |
||
1511 | registerRestorableStyles(restoreStyles, node, Object.keys(options.to)); |
||
1512 | } |
||
1513 | applyAnimationToStyles(element, options); |
||
1514 | } |
||
1515 | } |
||
1516 | |||
1517 | function onAnimationExpired() { |
||
1518 | var animationsData = element.data(ANIMATE_TIMER_KEY); |
||
1519 | |||
1520 | // this will be false in the event that the element was |
||
1521 | // removed from the DOM (via a leave animation or something |
||
1522 | // similar) |
||
1523 | if (animationsData) { |
||
1524 | for (var i = 1; i < animationsData.length; i++) { |
||
1525 | animationsData[i](); |
||
1526 | } |
||
1527 | element.removeData(ANIMATE_TIMER_KEY); |
||
1528 | } |
||
1529 | } |
||
1530 | } |
||
1531 | }; |
||
1532 | }]; |
||
1533 | }]; |
||
1534 | |||
1535 | var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) { |
||
1536 | $$animationProvider.drivers.push('$$animateCssDriver'); |
||
1537 | |||
1538 | var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim'; |
||
1539 | var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor'; |
||
1540 | |||
1541 | var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out'; |
||
1542 | var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in'; |
||
1543 | |||
1544 | function isDocumentFragment(node) { |
||
1545 | return node.parentNode && node.parentNode.nodeType === 11; |
||
1546 | } |
||
1547 | |||
1548 | this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document', |
||
1549 | function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) { |
||
1550 | |||
1551 | // only browsers that support these properties can render animations |
||
1552 | if (!$sniffer.animations && !$sniffer.transitions) return noop; |
||
1553 | |||
1554 | var bodyNode = $document[0].body; |
||
1555 | var rootNode = getDomNode($rootElement); |
||
1556 | |||
1557 | var rootBodyElement = jqLite( |
||
1558 | // this is to avoid using something that exists outside of the body |
||
1559 | // we also special case the doc fragment case because our unit test code |
||
1560 | // appends the $rootElement to the body after the app has been bootstrapped |
||
1561 | isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode |
||
1562 | ); |
||
1563 | |||
1564 | var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
||
0 ignored issues
–
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|
|||
1565 | |||
1566 | return function initDriverFn(animationDetails) { |
||
1567 | return animationDetails.from && animationDetails.to |
||
1568 | ? prepareFromToAnchorAnimation(animationDetails.from, |
||
1569 | animationDetails.to, |
||
1570 | animationDetails.classes, |
||
1571 | animationDetails.anchors) |
||
1572 | : prepareRegularAnimation(animationDetails); |
||
1573 | }; |
||
1574 | |||
1575 | function filterCssClasses(classes) { |
||
1576 | //remove all the `ng-` stuff |
||
1577 | return classes.replace(/\bng-\S+\b/g, ''); |
||
1578 | } |
||
1579 | |||
1580 | function getUniqueValues(a, b) { |
||
1581 | if (isString(a)) a = a.split(' '); |
||
1582 | if (isString(b)) b = b.split(' '); |
||
1583 | return a.filter(function(val) { |
||
1584 | return b.indexOf(val) === -1; |
||
1585 | }).join(' '); |
||
1586 | } |
||
1587 | |||
1588 | function prepareAnchoredAnimation(classes, outAnchor, inAnchor) { |
||
1589 | var clone = jqLite(getDomNode(outAnchor).cloneNode(true)); |
||
1590 | var startingClasses = filterCssClasses(getClassVal(clone)); |
||
1591 | |||
1592 | outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); |
||
1593 | inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); |
||
1594 | |||
1595 | clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME); |
||
1596 | |||
1597 | rootBodyElement.append(clone); |
||
1598 | |||
1599 | var animatorIn, animatorOut = prepareOutAnimation(); |
||
1600 | |||
1601 | // the user may not end up using the `out` animation and |
||
1602 | // only making use of the `in` animation or vice-versa. |
||
1603 | // In either case we should allow this and not assume the |
||
1604 | // animation is over unless both animations are not used. |
||
1605 | if (!animatorOut) { |
||
1606 | animatorIn = prepareInAnimation(); |
||
1607 | if (!animatorIn) { |
||
1608 | return end(); |
||
1609 | } |
||
1610 | } |
||
1611 | |||
1612 | var startingAnimator = animatorOut || animatorIn; |
||
1613 | |||
1614 | return { |
||
1615 | start: function() { |
||
1616 | var runner; |
||
1617 | |||
1618 | var currentAnimation = startingAnimator.start(); |
||
1619 | currentAnimation.done(function() { |
||
1620 | currentAnimation = null; |
||
1621 | if (!animatorIn) { |
||
1622 | animatorIn = prepareInAnimation(); |
||
1623 | if (animatorIn) { |
||
1624 | currentAnimation = animatorIn.start(); |
||
1625 | currentAnimation.done(function() { |
||
1626 | currentAnimation = null; |
||
1627 | end(); |
||
1628 | runner.complete(); |
||
1629 | }); |
||
1630 | return currentAnimation; |
||
1631 | } |
||
1632 | } |
||
1633 | // in the event that there is no `in` animation |
||
1634 | end(); |
||
1635 | runner.complete(); |
||
1636 | }); |
||
1637 | |||
1638 | runner = new $$AnimateRunner({ |
||
1639 | end: endFn, |
||
1640 | cancel: endFn |
||
1641 | }); |
||
1642 | |||
1643 | return runner; |
||
1644 | |||
1645 | function endFn() { |
||
1646 | if (currentAnimation) { |
||
1647 | currentAnimation.end(); |
||
1648 | } |
||
1649 | } |
||
1650 | } |
||
1651 | }; |
||
1652 | |||
1653 | function calculateAnchorStyles(anchor) { |
||
1654 | var styles = {}; |
||
1655 | |||
1656 | var coords = getDomNode(anchor).getBoundingClientRect(); |
||
1657 | |||
1658 | // we iterate directly since safari messes up and doesn't return |
||
1659 | // all the keys for the coords object when iterated |
||
1660 | forEach(['width','height','top','left'], function(key) { |
||
1661 | var value = coords[key]; |
||
1662 | switch (key) { |
||
1663 | case 'top': |
||
1664 | value += bodyNode.scrollTop; |
||
1665 | break; |
||
1666 | case 'left': |
||
1667 | value += bodyNode.scrollLeft; |
||
1668 | break; |
||
1669 | } |
||
1670 | styles[key] = Math.floor(value) + 'px'; |
||
1671 | }); |
||
1672 | return styles; |
||
1673 | } |
||
1674 | |||
1675 | function prepareOutAnimation() { |
||
1676 | var animator = $animateCss(clone, { |
||
1677 | addClass: NG_OUT_ANCHOR_CLASS_NAME, |
||
1678 | delay: true, |
||
1679 | from: calculateAnchorStyles(outAnchor) |
||
1680 | }); |
||
1681 | |||
1682 | // read the comment within `prepareRegularAnimation` to understand |
||
1683 | // why this check is necessary |
||
1684 | return animator.$$willAnimate ? animator : null; |
||
1685 | } |
||
1686 | |||
1687 | function getClassVal(element) { |
||
1688 | return element.attr('class') || ''; |
||
1689 | } |
||
1690 | |||
1691 | function prepareInAnimation() { |
||
1692 | var endingClasses = filterCssClasses(getClassVal(inAnchor)); |
||
1693 | var toAdd = getUniqueValues(endingClasses, startingClasses); |
||
1694 | var toRemove = getUniqueValues(startingClasses, endingClasses); |
||
1695 | |||
1696 | var animator = $animateCss(clone, { |
||
1697 | to: calculateAnchorStyles(inAnchor), |
||
1698 | addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd, |
||
1699 | removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove, |
||
1700 | delay: true |
||
1701 | }); |
||
1702 | |||
1703 | // read the comment within `prepareRegularAnimation` to understand |
||
1704 | // why this check is necessary |
||
1705 | return animator.$$willAnimate ? animator : null; |
||
1706 | } |
||
1707 | |||
1708 | function end() { |
||
1709 | clone.remove(); |
||
1710 | outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); |
||
1711 | inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); |
||
1712 | } |
||
1713 | } |
||
1714 | |||
1715 | function prepareFromToAnchorAnimation(from, to, classes, anchors) { |
||
1716 | var fromAnimation = prepareRegularAnimation(from, noop); |
||
0 ignored issues
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|
|||
1717 | var toAnimation = prepareRegularAnimation(to, noop); |
||
1718 | |||
1719 | var anchorAnimations = []; |
||
1720 | forEach(anchors, function(anchor) { |
||
1721 | var outElement = anchor['out']; |
||
1722 | var inElement = anchor['in']; |
||
1723 | var animator = prepareAnchoredAnimation(classes, outElement, inElement); |
||
1724 | if (animator) { |
||
1725 | anchorAnimations.push(animator); |
||
1726 | } |
||
1727 | }); |
||
1728 | |||
1729 | // no point in doing anything when there are no elements to animate |
||
1730 | if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return; |
||
1731 | |||
1732 | return { |
||
1733 | start: function() { |
||
1734 | var animationRunners = []; |
||
1735 | |||
1736 | if (fromAnimation) { |
||
1737 | animationRunners.push(fromAnimation.start()); |
||
1738 | } |
||
1739 | |||
1740 | if (toAnimation) { |
||
1741 | animationRunners.push(toAnimation.start()); |
||
1742 | } |
||
1743 | |||
1744 | forEach(anchorAnimations, function(animation) { |
||
1745 | animationRunners.push(animation.start()); |
||
1746 | }); |
||
1747 | |||
1748 | var runner = new $$AnimateRunner({ |
||
1749 | end: endFn, |
||
1750 | cancel: endFn // CSS-driven animations cannot be cancelled, only ended |
||
1751 | }); |
||
1752 | |||
1753 | $$AnimateRunner.all(animationRunners, function(status) { |
||
1754 | runner.complete(status); |
||
1755 | }); |
||
1756 | |||
1757 | return runner; |
||
1758 | |||
1759 | function endFn() { |
||
1760 | forEach(animationRunners, function(runner) { |
||
1761 | runner.end(); |
||
1762 | }); |
||
1763 | } |
||
1764 | } |
||
1765 | }; |
||
1766 | } |
||
1767 | |||
1768 | function prepareRegularAnimation(animationDetails) { |
||
1769 | var element = animationDetails.element; |
||
1770 | var options = animationDetails.options || {}; |
||
1771 | |||
1772 | if (animationDetails.structural) { |
||
1773 | options.event = animationDetails.event; |
||
1774 | options.structural = true; |
||
1775 | options.applyClassesEarly = true; |
||
1776 | |||
1777 | // we special case the leave animation since we want to ensure that |
||
1778 | // the element is removed as soon as the animation is over. Otherwise |
||
1779 | // a flicker might appear or the element may not be removed at all |
||
1780 | if (animationDetails.event === 'leave') { |
||
1781 | options.onDone = options.domOperation; |
||
1782 | } |
||
1783 | } |
||
1784 | |||
1785 | // We assign the preparationClasses as the actual animation event since |
||
1786 | // the internals of $animateCss will just suffix the event token values |
||
1787 | // with `-active` to trigger the animation. |
||
1788 | if (options.preparationClasses) { |
||
1789 | options.event = concatWithSpace(options.event, options.preparationClasses); |
||
1790 | } |
||
1791 | |||
1792 | var animator = $animateCss(element, options); |
||
1793 | |||
1794 | // the driver lookup code inside of $$animation attempts to spawn a |
||
1795 | // driver one by one until a driver returns a.$$willAnimate animator object. |
||
1796 | // $animateCss will always return an object, however, it will pass in |
||
1797 | // a flag as a hint as to whether an animation was detected or not |
||
1798 | return animator.$$willAnimate ? animator : null; |
||
1799 | } |
||
1800 | }]; |
||
1801 | }]; |
||
1802 | |||
1803 | // TODO(matsko): use caching here to speed things up for detection |
||
1804 | // TODO(matsko): add documentation |
||
1805 | // by the time... |
||
1806 | |||
1807 | var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) { |
||
1808 | this.$get = ['$injector', '$$AnimateRunner', '$$jqLite', |
||
1809 | function($injector, $$AnimateRunner, $$jqLite) { |
||
1810 | |||
1811 | var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
||
1812 | // $animateJs(element, 'enter'); |
||
1813 | return function(element, event, classes, options) { |
||
1814 | var animationClosed = false; |
||
1815 | |||
1816 | // the `classes` argument is optional and if it is not used |
||
1817 | // then the classes will be resolved from the element's className |
||
1818 | // property as well as options.addClass/options.removeClass. |
||
1819 | if (arguments.length === 3 && isObject(classes)) { |
||
1820 | options = classes; |
||
1821 | classes = null; |
||
1822 | } |
||
1823 | |||
1824 | options = prepareAnimationOptions(options); |
||
1825 | if (!classes) { |
||
1826 | classes = element.attr('class') || ''; |
||
1827 | if (options.addClass) { |
||
1828 | classes += ' ' + options.addClass; |
||
1829 | } |
||
1830 | if (options.removeClass) { |
||
1831 | classes += ' ' + options.removeClass; |
||
1832 | } |
||
1833 | } |
||
1834 | |||
1835 | var classesToAdd = options.addClass; |
||
1836 | var classesToRemove = options.removeClass; |
||
1837 | |||
1838 | // the lookupAnimations function returns a series of animation objects that are |
||
1839 | // matched up with one or more of the CSS classes. These animation objects are |
||
1840 | // defined via the module.animation factory function. If nothing is detected then |
||
1841 | // we don't return anything which then makes $animation query the next driver. |
||
1842 | var animations = lookupAnimations(classes); |
||
1843 | var before, after; |
||
1844 | if (animations.length) { |
||
1845 | var afterFn, beforeFn; |
||
1846 | if (event == 'leave') { |
||
1847 | beforeFn = 'leave'; |
||
1848 | afterFn = 'afterLeave'; // TODO(matsko): get rid of this |
||
1849 | } else { |
||
1850 | beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1); |
||
1851 | afterFn = event; |
||
1852 | } |
||
1853 | |||
1854 | if (event !== 'enter' && event !== 'move') { |
||
1855 | before = packageAnimations(element, event, options, animations, beforeFn); |
||
1856 | } |
||
1857 | after = packageAnimations(element, event, options, animations, afterFn); |
||
1858 | } |
||
1859 | |||
1860 | // no matching animations |
||
1861 | if (!before && !after) return; |
||
1862 | |||
1863 | function applyOptions() { |
||
1864 | options.domOperation(); |
||
1865 | applyAnimationClasses(element, options); |
||
1866 | } |
||
1867 | |||
1868 | function close() { |
||
1869 | animationClosed = true; |
||
1870 | applyOptions(); |
||
1871 | applyAnimationStyles(element, options); |
||
1872 | } |
||
1873 | |||
1874 | var runner; |
||
1875 | |||
1876 | return { |
||
1877 | $$willAnimate: true, |
||
1878 | end: function() { |
||
1879 | if (runner) { |
||
1880 | runner.end(); |
||
1881 | } else { |
||
1882 | close(); |
||
1883 | runner = new $$AnimateRunner(); |
||
1884 | runner.complete(true); |
||
1885 | } |
||
1886 | return runner; |
||
1887 | }, |
||
1888 | start: function() { |
||
1889 | if (runner) { |
||
1890 | return runner; |
||
1891 | } |
||
1892 | |||
1893 | runner = new $$AnimateRunner(); |
||
1894 | var closeActiveAnimations; |
||
1895 | var chain = []; |
||
1896 | |||
1897 | if (before) { |
||
1898 | chain.push(function(fn) { |
||
1899 | closeActiveAnimations = before(fn); |
||
1900 | }); |
||
1901 | } |
||
1902 | |||
1903 | if (chain.length) { |
||
1904 | chain.push(function(fn) { |
||
1905 | applyOptions(); |
||
1906 | fn(true); |
||
1907 | }); |
||
1908 | } else { |
||
1909 | applyOptions(); |
||
1910 | } |
||
1911 | |||
1912 | if (after) { |
||
1913 | chain.push(function(fn) { |
||
1914 | closeActiveAnimations = after(fn); |
||
1915 | }); |
||
1916 | } |
||
1917 | |||
1918 | runner.setHost({ |
||
1919 | end: function() { |
||
1920 | endAnimations(); |
||
1921 | }, |
||
1922 | cancel: function() { |
||
1923 | endAnimations(true); |
||
1924 | } |
||
1925 | }); |
||
1926 | |||
1927 | $$AnimateRunner.chain(chain, onComplete); |
||
1928 | return runner; |
||
1929 | |||
1930 | function onComplete(success) { |
||
1931 | close(success); |
||
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|
|||
1932 | runner.complete(success); |
||
1933 | } |
||
1934 | |||
1935 | function endAnimations(cancelled) { |
||
1936 | if (!animationClosed) { |
||
1937 | (closeActiveAnimations || noop)(cancelled); |
||
1938 | onComplete(cancelled); |
||
1939 | } |
||
1940 | } |
||
1941 | } |
||
1942 | }; |
||
1943 | |||
1944 | function executeAnimationFn(fn, element, event, options, onDone) { |
||
1945 | var args; |
||
1946 | switch (event) { |
||
1947 | case 'animate': |
||
1948 | args = [element, options.from, options.to, onDone]; |
||
1949 | break; |
||
1950 | |||
1951 | case 'setClass': |
||
1952 | args = [element, classesToAdd, classesToRemove, onDone]; |
||
1953 | break; |
||
1954 | |||
1955 | case 'addClass': |
||
1956 | args = [element, classesToAdd, onDone]; |
||
1957 | break; |
||
1958 | |||
1959 | case 'removeClass': |
||
1960 | args = [element, classesToRemove, onDone]; |
||
1961 | break; |
||
1962 | |||
1963 | default: |
||
1964 | args = [element, onDone]; |
||
1965 | break; |
||
1966 | } |
||
1967 | |||
1968 | args.push(options); |
||
1969 | |||
1970 | var value = fn.apply(fn, args); |
||
1971 | if (value) { |
||
1972 | if (isFunction(value.start)) { |
||
1973 | value = value.start(); |
||
1974 | } |
||
1975 | |||
1976 | if (value instanceof $$AnimateRunner) { |
||
1977 | value.done(onDone); |
||
1978 | } else if (isFunction(value)) { |
||
1979 | // optional onEnd / onCancel callback |
||
1980 | return value; |
||
1981 | } |
||
1982 | } |
||
1983 | |||
1984 | return noop; |
||
1985 | } |
||
1986 | |||
1987 | function groupEventedAnimations(element, event, options, animations, fnName) { |
||
1988 | var operations = []; |
||
1989 | forEach(animations, function(ani) { |
||
1990 | var animation = ani[fnName]; |
||
1991 | if (!animation) return; |
||
1992 | |||
1993 | // note that all of these animations will run in parallel |
||
1994 | operations.push(function() { |
||
1995 | var runner; |
||
1996 | var endProgressCb; |
||
1997 | |||
1998 | var resolved = false; |
||
1999 | var onAnimationComplete = function(rejected) { |
||
2000 | if (!resolved) { |
||
2001 | resolved = true; |
||
2002 | (endProgressCb || noop)(rejected); |
||
2003 | runner.complete(!rejected); |
||
2004 | } |
||
2005 | }; |
||
2006 | |||
2007 | runner = new $$AnimateRunner({ |
||
2008 | end: function() { |
||
2009 | onAnimationComplete(); |
||
2010 | }, |
||
2011 | cancel: function() { |
||
2012 | onAnimationComplete(true); |
||
2013 | } |
||
2014 | }); |
||
2015 | |||
2016 | endProgressCb = executeAnimationFn(animation, element, event, options, function(result) { |
||
2017 | var cancelled = result === false; |
||
2018 | onAnimationComplete(cancelled); |
||
2019 | }); |
||
2020 | |||
2021 | return runner; |
||
2022 | }); |
||
2023 | }); |
||
2024 | |||
2025 | return operations; |
||
2026 | } |
||
2027 | |||
2028 | function packageAnimations(element, event, options, animations, fnName) { |
||
2029 | var operations = groupEventedAnimations(element, event, options, animations, fnName); |
||
2030 | if (operations.length === 0) { |
||
2031 | var a,b; |
||
2032 | if (fnName === 'beforeSetClass') { |
||
2033 | a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass'); |
||
2034 | b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass'); |
||
2035 | } else if (fnName === 'setClass') { |
||
2036 | a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass'); |
||
2037 | b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass'); |
||
2038 | } |
||
2039 | |||
2040 | if (a) { |
||
2041 | operations = operations.concat(a); |
||
2042 | } |
||
2043 | if (b) { |
||
2044 | operations = operations.concat(b); |
||
2045 | } |
||
2046 | } |
||
2047 | |||
2048 | if (operations.length === 0) return; |
||
2049 | |||
2050 | // TODO(matsko): add documentation |
||
2051 | return function startAnimation(callback) { |
||
2052 | var runners = []; |
||
2053 | if (operations.length) { |
||
2054 | forEach(operations, function(animateFn) { |
||
2055 | runners.push(animateFn()); |
||
2056 | }); |
||
2057 | } |
||
2058 | |||
2059 | runners.length ? $$AnimateRunner.all(runners, callback) : callback(); |
||
2060 | |||
2061 | return function endFn(reject) { |
||
2062 | forEach(runners, function(runner) { |
||
2063 | reject ? runner.cancel() : runner.end(); |
||
2064 | }); |
||
2065 | }; |
||
2066 | }; |
||
2067 | } |
||
2068 | }; |
||
2069 | |||
2070 | function lookupAnimations(classes) { |
||
2071 | classes = isArray(classes) ? classes : classes.split(' '); |
||
2072 | var matches = [], flagMap = {}; |
||
2073 | for (var i=0; i < classes.length; i++) { |
||
2074 | var klass = classes[i], |
||
2075 | animationFactory = $animateProvider.$$registeredAnimations[klass]; |
||
2076 | if (animationFactory && !flagMap[klass]) { |
||
2077 | matches.push($injector.get(animationFactory)); |
||
2078 | flagMap[klass] = true; |
||
2079 | } |
||
2080 | } |
||
2081 | return matches; |
||
2082 | } |
||
2083 | }]; |
||
2084 | }]; |
||
2085 | |||
2086 | var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) { |
||
2087 | $$animationProvider.drivers.push('$$animateJsDriver'); |
||
2088 | this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) { |
||
2089 | return function initDriverFn(animationDetails) { |
||
2090 | if (animationDetails.from && animationDetails.to) { |
||
2091 | var fromAnimation = prepareAnimation(animationDetails.from); |
||
2092 | var toAnimation = prepareAnimation(animationDetails.to); |
||
2093 | if (!fromAnimation && !toAnimation) return; |
||
2094 | |||
2095 | return { |
||
2096 | start: function() { |
||
2097 | var animationRunners = []; |
||
2098 | |||
2099 | if (fromAnimation) { |
||
2100 | animationRunners.push(fromAnimation.start()); |
||
2101 | } |
||
2102 | |||
2103 | if (toAnimation) { |
||
2104 | animationRunners.push(toAnimation.start()); |
||
2105 | } |
||
2106 | |||
2107 | $$AnimateRunner.all(animationRunners, done); |
||
2108 | |||
2109 | var runner = new $$AnimateRunner({ |
||
2110 | end: endFnFactory(), |
||
2111 | cancel: endFnFactory() |
||
2112 | }); |
||
2113 | |||
2114 | return runner; |
||
2115 | |||
2116 | function endFnFactory() { |
||
2117 | return function() { |
||
2118 | forEach(animationRunners, function(runner) { |
||
2119 | // at this point we cannot cancel animations for groups just yet. 1.5+ |
||
2120 | runner.end(); |
||
2121 | }); |
||
2122 | }; |
||
2123 | } |
||
2124 | |||
2125 | function done(status) { |
||
2126 | runner.complete(status); |
||
2127 | } |
||
2128 | } |
||
2129 | }; |
||
2130 | } else { |
||
0 ignored issues
–
show
|
|||
2131 | return prepareAnimation(animationDetails); |
||
2132 | } |
||
2133 | }; |
||
2134 | |||
2135 | function prepareAnimation(animationDetails) { |
||
2136 | // TODO(matsko): make sure to check for grouped animations and delegate down to normal animations |
||
2137 | var element = animationDetails.element; |
||
2138 | var event = animationDetails.event; |
||
2139 | var options = animationDetails.options; |
||
2140 | var classes = animationDetails.classes; |
||
2141 | return $$animateJs(element, event, classes, options); |
||
2142 | } |
||
2143 | }]; |
||
2144 | }]; |
||
2145 | |||
2146 | var NG_ANIMATE_ATTR_NAME = 'data-ng-animate'; |
||
2147 | var NG_ANIMATE_PIN_DATA = '$ngAnimatePin'; |
||
2148 | var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) { |
||
2149 | var PRE_DIGEST_STATE = 1; |
||
2150 | var RUNNING_STATE = 2; |
||
2151 | var ONE_SPACE = ' '; |
||
2152 | |||
2153 | var rules = this.rules = { |
||
2154 | skip: [], |
||
2155 | cancel: [], |
||
2156 | join: [] |
||
2157 | }; |
||
2158 | |||
2159 | function makeTruthyCssClassMap(classString) { |
||
2160 | if (!classString) { |
||
2161 | return null; |
||
2162 | } |
||
2163 | |||
2164 | var keys = classString.split(ONE_SPACE); |
||
2165 | var map = Object.create(null); |
||
2166 | |||
2167 | forEach(keys, function(key) { |
||
2168 | map[key] = true; |
||
2169 | }); |
||
2170 | return map; |
||
2171 | } |
||
2172 | |||
2173 | function hasMatchingClasses(newClassString, currentClassString) { |
||
2174 | if (newClassString && currentClassString) { |
||
2175 | var currentClassMap = makeTruthyCssClassMap(currentClassString); |
||
2176 | return newClassString.split(ONE_SPACE).some(function(className) { |
||
2177 | return currentClassMap[className]; |
||
2178 | }); |
||
2179 | } |
||
2180 | } |
||
2181 | |||
2182 | function isAllowed(ruleType, element, currentAnimation, previousAnimation) { |
||
2183 | return rules[ruleType].some(function(fn) { |
||
2184 | return fn(element, currentAnimation, previousAnimation); |
||
2185 | }); |
||
2186 | } |
||
2187 | |||
2188 | function hasAnimationClasses(animation, and) { |
||
2189 | var a = (animation.addClass || '').length > 0; |
||
2190 | var b = (animation.removeClass || '').length > 0; |
||
2191 | return and ? a && b : a || b; |
||
2192 | } |
||
2193 | |||
2194 | rules.join.push(function(element, newAnimation, currentAnimation) { |
||
2195 | // if the new animation is class-based then we can just tack that on |
||
2196 | return !newAnimation.structural && hasAnimationClasses(newAnimation); |
||
2197 | }); |
||
2198 | |||
2199 | rules.skip.push(function(element, newAnimation, currentAnimation) { |
||
2200 | // there is no need to animate anything if no classes are being added and |
||
2201 | // there is no structural animation that will be triggered |
||
2202 | return !newAnimation.structural && !hasAnimationClasses(newAnimation); |
||
2203 | }); |
||
2204 | |||
2205 | rules.skip.push(function(element, newAnimation, currentAnimation) { |
||
2206 | // why should we trigger a new structural animation if the element will |
||
2207 | // be removed from the DOM anyway? |
||
2208 | return currentAnimation.event == 'leave' && newAnimation.structural; |
||
2209 | }); |
||
2210 | |||
2211 | rules.skip.push(function(element, newAnimation, currentAnimation) { |
||
2212 | // if there is an ongoing current animation then don't even bother running the class-based animation |
||
2213 | return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural; |
||
2214 | }); |
||
2215 | |||
2216 | rules.cancel.push(function(element, newAnimation, currentAnimation) { |
||
2217 | // there can never be two structural animations running at the same time |
||
2218 | return currentAnimation.structural && newAnimation.structural; |
||
2219 | }); |
||
2220 | |||
2221 | rules.cancel.push(function(element, newAnimation, currentAnimation) { |
||
2222 | // if the previous animation is already running, but the new animation will |
||
2223 | // be triggered, but the new animation is structural |
||
2224 | return currentAnimation.state === RUNNING_STATE && newAnimation.structural; |
||
2225 | }); |
||
2226 | |||
2227 | rules.cancel.push(function(element, newAnimation, currentAnimation) { |
||
2228 | var nA = newAnimation.addClass; |
||
2229 | var nR = newAnimation.removeClass; |
||
2230 | var cA = currentAnimation.addClass; |
||
2231 | var cR = currentAnimation.removeClass; |
||
2232 | |||
2233 | // early detection to save the global CPU shortage :) |
||
2234 | if ((isUndefined(nA) && isUndefined(nR)) || (isUndefined(cA) && isUndefined(cR))) { |
||
2235 | return false; |
||
2236 | } |
||
2237 | |||
2238 | return hasMatchingClasses(nA, cR) || hasMatchingClasses(nR, cA); |
||
2239 | }); |
||
2240 | |||
2241 | this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap', |
||
2242 | '$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow', |
||
2243 | function($$rAF, $rootScope, $rootElement, $document, $$HashMap, |
||
2244 | $$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow) { |
||
2245 | |||
2246 | var activeAnimationsLookup = new $$HashMap(); |
||
2247 | var disabledElementsLookup = new $$HashMap(); |
||
2248 | var animationsEnabled = null; |
||
2249 | |||
2250 | function postDigestTaskFactory() { |
||
2251 | var postDigestCalled = false; |
||
2252 | return function(fn) { |
||
2253 | // we only issue a call to postDigest before |
||
2254 | // it has first passed. This prevents any callbacks |
||
2255 | // from not firing once the animation has completed |
||
2256 | // since it will be out of the digest cycle. |
||
2257 | if (postDigestCalled) { |
||
2258 | fn(); |
||
2259 | } else { |
||
2260 | $rootScope.$$postDigest(function() { |
||
2261 | postDigestCalled = true; |
||
2262 | fn(); |
||
2263 | }); |
||
2264 | } |
||
2265 | }; |
||
2266 | } |
||
2267 | |||
2268 | // Wait until all directive and route-related templates are downloaded and |
||
2269 | // compiled. The $templateRequest.totalPendingRequests variable keeps track of |
||
2270 | // all of the remote templates being currently downloaded. If there are no |
||
2271 | // templates currently downloading then the watcher will still fire anyway. |
||
2272 | var deregisterWatch = $rootScope.$watch( |
||
2273 | function() { return $templateRequest.totalPendingRequests === 0; }, |
||
2274 | function(isEmpty) { |
||
2275 | if (!isEmpty) return; |
||
2276 | deregisterWatch(); |
||
2277 | |||
2278 | // Now that all templates have been downloaded, $animate will wait until |
||
2279 | // the post digest queue is empty before enabling animations. By having two |
||
2280 | // calls to $postDigest calls we can ensure that the flag is enabled at the |
||
2281 | // very end of the post digest queue. Since all of the animations in $animate |
||
2282 | // use $postDigest, it's important that the code below executes at the end. |
||
2283 | // This basically means that the page is fully downloaded and compiled before |
||
2284 | // any animations are triggered. |
||
2285 | $rootScope.$$postDigest(function() { |
||
2286 | $rootScope.$$postDigest(function() { |
||
2287 | // we check for null directly in the event that the application already called |
||
2288 | // .enabled() with whatever arguments that it provided it with |
||
2289 | if (animationsEnabled === null) { |
||
2290 | animationsEnabled = true; |
||
2291 | } |
||
2292 | }); |
||
2293 | }); |
||
2294 | } |
||
2295 | ); |
||
2296 | |||
2297 | var callbackRegistry = {}; |
||
2298 | |||
2299 | // remember that the classNameFilter is set during the provider/config |
||
2300 | // stage therefore we can optimize here and setup a helper function |
||
2301 | var classNameFilter = $animateProvider.classNameFilter(); |
||
2302 | var isAnimatableClassName = !classNameFilter |
||
2303 | ? function() { return true; } |
||
2304 | : function(className) { |
||
2305 | return classNameFilter.test(className); |
||
2306 | }; |
||
2307 | |||
2308 | var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
||
2309 | |||
2310 | function normalizeAnimationDetails(element, animation) { |
||
2311 | return mergeAnimationDetails(element, animation, {}); |
||
2312 | } |
||
2313 | |||
2314 | // IE9-11 has no method "contains" in SVG element and in Node.prototype. Bug #10259. |
||
2315 | var contains = Node.prototype.contains || function(arg) { |
||
2316 | // jshint bitwise: false |
||
2317 | return this === arg || !!(this.compareDocumentPosition(arg) & 16); |
||
2318 | // jshint bitwise: true |
||
2319 | }; |
||
2320 | |||
2321 | function findCallbacks(parent, element, event) { |
||
2322 | var targetNode = getDomNode(element); |
||
2323 | var targetParentNode = getDomNode(parent); |
||
2324 | |||
2325 | var matches = []; |
||
2326 | var entries = callbackRegistry[event]; |
||
2327 | if (entries) { |
||
2328 | forEach(entries, function(entry) { |
||
2329 | if (contains.call(entry.node, targetNode)) { |
||
2330 | matches.push(entry.callback); |
||
2331 | } else if (event === 'leave' && contains.call(entry.node, targetParentNode)) { |
||
2332 | matches.push(entry.callback); |
||
2333 | } |
||
2334 | }); |
||
2335 | } |
||
2336 | |||
2337 | return matches; |
||
2338 | } |
||
2339 | |||
2340 | return { |
||
2341 | on: function(event, container, callback) { |
||
2342 | var node = extractElementNode(container); |
||
2343 | callbackRegistry[event] = callbackRegistry[event] || []; |
||
2344 | callbackRegistry[event].push({ |
||
2345 | node: node, |
||
2346 | callback: callback |
||
2347 | }); |
||
2348 | }, |
||
2349 | |||
2350 | off: function(event, container, callback) { |
||
2351 | var entries = callbackRegistry[event]; |
||
2352 | if (!entries) return; |
||
2353 | |||
2354 | callbackRegistry[event] = arguments.length === 1 |
||
2355 | ? null |
||
2356 | : filterFromRegistry(entries, container, callback); |
||
2357 | |||
2358 | function filterFromRegistry(list, matchContainer, matchCallback) { |
||
2359 | var containerNode = extractElementNode(matchContainer); |
||
2360 | return list.filter(function(entry) { |
||
2361 | var isMatch = entry.node === containerNode && |
||
2362 | (!matchCallback || entry.callback === matchCallback); |
||
2363 | return !isMatch; |
||
2364 | }); |
||
2365 | } |
||
2366 | }, |
||
2367 | |||
2368 | pin: function(element, parentElement) { |
||
2369 | assertArg(isElement(element), 'element', 'not an element'); |
||
2370 | assertArg(isElement(parentElement), 'parentElement', 'not an element'); |
||
2371 | element.data(NG_ANIMATE_PIN_DATA, parentElement); |
||
2372 | }, |
||
2373 | |||
2374 | push: function(element, event, options, domOperation) { |
||
2375 | options = options || {}; |
||
2376 | options.domOperation = domOperation; |
||
2377 | return queueAnimation(element, event, options); |
||
2378 | }, |
||
2379 | |||
2380 | // this method has four signatures: |
||
2381 | // () - global getter |
||
2382 | // (bool) - global setter |
||
2383 | // (element) - element getter |
||
2384 | // (element, bool) - element setter<F37> |
||
2385 | enabled: function(element, bool) { |
||
2386 | var argCount = arguments.length; |
||
2387 | |||
2388 | if (argCount === 0) { |
||
2389 | // () - Global getter |
||
2390 | bool = !!animationsEnabled; |
||
2391 | } else { |
||
2392 | var hasElement = isElement(element); |
||
2393 | |||
2394 | if (!hasElement) { |
||
2395 | // (bool) - Global setter |
||
2396 | bool = animationsEnabled = !!element; |
||
2397 | } else { |
||
2398 | var node = getDomNode(element); |
||
2399 | var recordExists = disabledElementsLookup.get(node); |
||
2400 | |||
2401 | if (argCount === 1) { |
||
2402 | // (element) - Element getter |
||
2403 | bool = !recordExists; |
||
2404 | } else { |
||
2405 | // (element, bool) - Element setter |
||
2406 | disabledElementsLookup.put(node, !bool); |
||
2407 | } |
||
2408 | } |
||
2409 | } |
||
2410 | |||
2411 | return bool; |
||
2412 | } |
||
2413 | }; |
||
2414 | |||
2415 | function queueAnimation(element, event, initialOptions) { |
||
2416 | // we always make a copy of the options since |
||
2417 | // there should never be any side effects on |
||
2418 | // the input data when running `$animateCss`. |
||
2419 | var options = copy(initialOptions); |
||
2420 | |||
2421 | var node, parent; |
||
2422 | element = stripCommentsFromElement(element); |
||
2423 | if (element) { |
||
2424 | node = getDomNode(element); |
||
2425 | parent = element.parent(); |
||
2426 | } |
||
2427 | |||
2428 | options = prepareAnimationOptions(options); |
||
2429 | |||
2430 | // we create a fake runner with a working promise. |
||
2431 | // These methods will become available after the digest has passed |
||
2432 | var runner = new $$AnimateRunner(); |
||
2433 | |||
2434 | // this is used to trigger callbacks in postDigest mode |
||
2435 | var runInNextPostDigestOrNow = postDigestTaskFactory(); |
||
2436 | |||
2437 | if (isArray(options.addClass)) { |
||
2438 | options.addClass = options.addClass.join(' '); |
||
2439 | } |
||
2440 | |||
2441 | if (options.addClass && !isString(options.addClass)) { |
||
2442 | options.addClass = null; |
||
2443 | } |
||
2444 | |||
2445 | if (isArray(options.removeClass)) { |
||
2446 | options.removeClass = options.removeClass.join(' '); |
||
2447 | } |
||
2448 | |||
2449 | if (options.removeClass && !isString(options.removeClass)) { |
||
2450 | options.removeClass = null; |
||
2451 | } |
||
2452 | |||
2453 | if (options.from && !isObject(options.from)) { |
||
2454 | options.from = null; |
||
2455 | } |
||
2456 | |||
2457 | if (options.to && !isObject(options.to)) { |
||
2458 | options.to = null; |
||
2459 | } |
||
2460 | |||
2461 | // there are situations where a directive issues an animation for |
||
2462 | // a jqLite wrapper that contains only comment nodes... If this |
||
2463 | // happens then there is no way we can perform an animation |
||
2464 | if (!node) { |
||
2465 | close(); |
||
2466 | return runner; |
||
2467 | } |
||
2468 | |||
2469 | var className = [node.className, options.addClass, options.removeClass].join(' '); |
||
2470 | if (!isAnimatableClassName(className)) { |
||
2471 | close(); |
||
2472 | return runner; |
||
2473 | } |
||
2474 | |||
2475 | var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0; |
||
2476 | |||
2477 | // this is a hard disable of all animations for the application or on |
||
2478 | // the element itself, therefore there is no need to continue further |
||
2479 | // past this point if not enabled |
||
2480 | // Animations are also disabled if the document is currently hidden (page is not visible |
||
2481 | // to the user), because browsers slow down or do not flush calls to requestAnimationFrame |
||
2482 | var skipAnimations = !animationsEnabled || $document[0].hidden || disabledElementsLookup.get(node); |
||
2483 | var existingAnimation = (!skipAnimations && activeAnimationsLookup.get(node)) || {}; |
||
2484 | var hasExistingAnimation = !!existingAnimation.state; |
||
2485 | |||
2486 | // there is no point in traversing the same collection of parent ancestors if a followup |
||
2487 | // animation will be run on the same element that already did all that checking work |
||
2488 | if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state != PRE_DIGEST_STATE)) { |
||
2489 | skipAnimations = !areAnimationsAllowed(element, parent, event); |
||
0 ignored issues
–
show
|
|||
2490 | } |
||
2491 | |||
2492 | if (skipAnimations) { |
||
2493 | close(); |
||
2494 | return runner; |
||
2495 | } |
||
2496 | |||
2497 | if (isStructural) { |
||
2498 | closeChildAnimations(element); |
||
2499 | } |
||
2500 | |||
2501 | var newAnimation = { |
||
2502 | structural: isStructural, |
||
2503 | element: element, |
||
2504 | event: event, |
||
2505 | addClass: options.addClass, |
||
2506 | removeClass: options.removeClass, |
||
2507 | close: close, |
||
2508 | options: options, |
||
2509 | runner: runner |
||
2510 | }; |
||
2511 | |||
2512 | if (hasExistingAnimation) { |
||
2513 | var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation); |
||
2514 | if (skipAnimationFlag) { |
||
2515 | if (existingAnimation.state === RUNNING_STATE) { |
||
2516 | close(); |
||
2517 | return runner; |
||
2518 | } else { |
||
0 ignored issues
–
show
|
|||
2519 | mergeAnimationDetails(element, existingAnimation, newAnimation); |
||
2520 | return existingAnimation.runner; |
||
2521 | } |
||
2522 | } |
||
2523 | var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation); |
||
2524 | if (cancelAnimationFlag) { |
||
2525 | if (existingAnimation.state === RUNNING_STATE) { |
||
2526 | // this will end the animation right away and it is safe |
||
2527 | // to do so since the animation is already running and the |
||
2528 | // runner callback code will run in async |
||
2529 | existingAnimation.runner.end(); |
||
2530 | } else if (existingAnimation.structural) { |
||
2531 | // this means that the animation is queued into a digest, but |
||
2532 | // hasn't started yet. Therefore it is safe to run the close |
||
2533 | // method which will call the runner methods in async. |
||
2534 | existingAnimation.close(); |
||
2535 | } else { |
||
2536 | // this will merge the new animation options into existing animation options |
||
2537 | mergeAnimationDetails(element, existingAnimation, newAnimation); |
||
2538 | |||
2539 | return existingAnimation.runner; |
||
2540 | } |
||
2541 | } else { |
||
2542 | // a joined animation means that this animation will take over the existing one |
||
2543 | // so an example would involve a leave animation taking over an enter. Then when |
||
2544 | // the postDigest kicks in the enter will be ignored. |
||
2545 | var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation); |
||
2546 | if (joinAnimationFlag) { |
||
2547 | if (existingAnimation.state === RUNNING_STATE) { |
||
2548 | normalizeAnimationDetails(element, newAnimation); |
||
2549 | } else { |
||
2550 | applyGeneratedPreparationClasses(element, isStructural ? event : null, options); |
||
2551 | |||
2552 | event = newAnimation.event = existingAnimation.event; |
||
2553 | options = mergeAnimationDetails(element, existingAnimation, newAnimation); |
||
2554 | |||
2555 | //we return the same runner since only the option values of this animation will |
||
2556 | //be fed into the `existingAnimation`. |
||
2557 | return existingAnimation.runner; |
||
2558 | } |
||
2559 | } |
||
2560 | } |
||
2561 | } else { |
||
2562 | // normalization in this case means that it removes redundant CSS classes that |
||
2563 | // already exist (addClass) or do not exist (removeClass) on the element |
||
2564 | normalizeAnimationDetails(element, newAnimation); |
||
2565 | } |
||
2566 | |||
2567 | // when the options are merged and cleaned up we may end up not having to do |
||
2568 | // an animation at all, therefore we should check this before issuing a post |
||
2569 | // digest callback. Structural animations will always run no matter what. |
||
2570 | var isValidAnimation = newAnimation.structural; |
||
2571 | if (!isValidAnimation) { |
||
2572 | // animate (from/to) can be quickly checked first, otherwise we check if any classes are present |
||
2573 | isValidAnimation = (newAnimation.event === 'animate' && Object.keys(newAnimation.options.to || {}).length > 0) |
||
2574 | || hasAnimationClasses(newAnimation); |
||
2575 | } |
||
2576 | |||
2577 | if (!isValidAnimation) { |
||
2578 | close(); |
||
2579 | clearElementAnimationState(element); |
||
2580 | return runner; |
||
2581 | } |
||
2582 | |||
2583 | // the counter keeps track of cancelled animations |
||
2584 | var counter = (existingAnimation.counter || 0) + 1; |
||
2585 | newAnimation.counter = counter; |
||
2586 | |||
2587 | markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation); |
||
2588 | |||
2589 | $rootScope.$$postDigest(function() { |
||
2590 | var animationDetails = activeAnimationsLookup.get(node); |
||
2591 | var animationCancelled = !animationDetails; |
||
2592 | animationDetails = animationDetails || {}; |
||
2593 | |||
2594 | // if addClass/removeClass is called before something like enter then the |
||
2595 | // registered parent element may not be present. The code below will ensure |
||
2596 | // that a final value for parent element is obtained |
||
2597 | var parentElement = element.parent() || []; |
||
2598 | |||
2599 | // animate/structural/class-based animations all have requirements. Otherwise there |
||
2600 | // is no point in performing an animation. The parent node must also be set. |
||
2601 | var isValidAnimation = parentElement.length > 0 |
||
2602 | && (animationDetails.event === 'animate' |
||
2603 | || animationDetails.structural |
||
2604 | || hasAnimationClasses(animationDetails)); |
||
2605 | |||
2606 | // this means that the previous animation was cancelled |
||
2607 | // even if the follow-up animation is the same event |
||
2608 | if (animationCancelled || animationDetails.counter !== counter || !isValidAnimation) { |
||
2609 | // if another animation did not take over then we need |
||
2610 | // to make sure that the domOperation and options are |
||
2611 | // handled accordingly |
||
2612 | if (animationCancelled) { |
||
2613 | applyAnimationClasses(element, options); |
||
2614 | applyAnimationStyles(element, options); |
||
2615 | } |
||
2616 | |||
2617 | // if the event changed from something like enter to leave then we do |
||
2618 | // it, otherwise if it's the same then the end result will be the same too |
||
2619 | if (animationCancelled || (isStructural && animationDetails.event !== event)) { |
||
2620 | options.domOperation(); |
||
2621 | runner.end(); |
||
2622 | } |
||
2623 | |||
2624 | // in the event that the element animation was not cancelled or a follow-up animation |
||
2625 | // isn't allowed to animate from here then we need to clear the state of the element |
||
2626 | // so that any future animations won't read the expired animation data. |
||
2627 | if (!isValidAnimation) { |
||
2628 | clearElementAnimationState(element); |
||
2629 | } |
||
2630 | |||
2631 | return; |
||
2632 | } |
||
2633 | |||
2634 | // this combined multiple class to addClass / removeClass into a setClass event |
||
2635 | // so long as a structural event did not take over the animation |
||
2636 | event = !animationDetails.structural && hasAnimationClasses(animationDetails, true) |
||
2637 | ? 'setClass' |
||
2638 | : animationDetails.event; |
||
2639 | |||
2640 | markElementAnimationState(element, RUNNING_STATE); |
||
2641 | var realRunner = $$animation(element, event, animationDetails.options); |
||
2642 | |||
2643 | realRunner.done(function(status) { |
||
2644 | close(!status); |
||
2645 | var animationDetails = activeAnimationsLookup.get(node); |
||
2646 | if (animationDetails && animationDetails.counter === counter) { |
||
2647 | clearElementAnimationState(getDomNode(element)); |
||
2648 | } |
||
2649 | notifyProgress(runner, event, 'close', {}); |
||
2650 | }); |
||
2651 | |||
2652 | // this will update the runner's flow-control events based on |
||
2653 | // the `realRunner` object. |
||
2654 | runner.setHost(realRunner); |
||
2655 | notifyProgress(runner, event, 'start', {}); |
||
2656 | }); |
||
2657 | |||
2658 | return runner; |
||
2659 | |||
2660 | function notifyProgress(runner, event, phase, data) { |
||
2661 | runInNextPostDigestOrNow(function() { |
||
2662 | var callbacks = findCallbacks(parent, element, event); |
||
0 ignored issues
–
show
|
|||
2663 | if (callbacks.length) { |
||
2664 | // do not optimize this call here to RAF because |
||
2665 | // we don't know how heavy the callback code here will |
||
2666 | // be and if this code is buffered then this can |
||
2667 | // lead to a performance regression. |
||
2668 | $$rAF(function() { |
||
2669 | forEach(callbacks, function(callback) { |
||
2670 | callback(element, phase, data); |
||
2671 | }); |
||
2672 | }); |
||
2673 | } |
||
2674 | }); |
||
2675 | runner.progress(event, phase, data); |
||
2676 | } |
||
2677 | |||
2678 | function close(reject) { // jshint ignore:line |
||
2679 | clearGeneratedClasses(element, options); |
||
2680 | applyAnimationClasses(element, options); |
||
2681 | applyAnimationStyles(element, options); |
||
2682 | options.domOperation(); |
||
2683 | runner.complete(!reject); |
||
2684 | } |
||
2685 | } |
||
2686 | |||
2687 | function closeChildAnimations(element) { |
||
2688 | var node = getDomNode(element); |
||
2689 | var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']'); |
||
2690 | forEach(children, function(child) { |
||
2691 | var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME)); |
||
2692 | var animationDetails = activeAnimationsLookup.get(child); |
||
2693 | if (animationDetails) { |
||
2694 | switch (state) { |
||
2695 | case RUNNING_STATE: |
||
2696 | animationDetails.runner.end(); |
||
0 ignored issues
–
show
|
|||
2697 | /* falls through */ |
||
2698 | case PRE_DIGEST_STATE: |
||
2699 | activeAnimationsLookup.remove(child); |
||
2700 | break; |
||
2701 | } |
||
2702 | } |
||
2703 | }); |
||
2704 | } |
||
2705 | |||
2706 | function clearElementAnimationState(element) { |
||
2707 | var node = getDomNode(element); |
||
2708 | node.removeAttribute(NG_ANIMATE_ATTR_NAME); |
||
2709 | activeAnimationsLookup.remove(node); |
||
2710 | } |
||
2711 | |||
2712 | function isMatchingElement(nodeOrElmA, nodeOrElmB) { |
||
2713 | return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB); |
||
2714 | } |
||
2715 | |||
2716 | /** |
||
2717 | * This fn returns false if any of the following is true: |
||
2718 | * a) animations on any parent element are disabled, and animations on the element aren't explicitly allowed |
||
2719 | * b) a parent element has an ongoing structural animation, and animateChildren is false |
||
2720 | * c) the element is not a child of the body |
||
2721 | * d) the element is not a child of the $rootElement |
||
2722 | */ |
||
2723 | function areAnimationsAllowed(element, parentElement, event) { |
||
2724 | var bodyElement = jqLite($document[0].body); |
||
2725 | var bodyElementDetected = isMatchingElement(element, bodyElement) || element[0].nodeName === 'HTML'; |
||
2726 | var rootElementDetected = isMatchingElement(element, $rootElement); |
||
2727 | var parentAnimationDetected = false; |
||
2728 | var animateChildren; |
||
2729 | var elementDisabled = disabledElementsLookup.get(getDomNode(element)); |
||
2730 | |||
2731 | var parentHost = element.data(NG_ANIMATE_PIN_DATA); |
||
2732 | if (parentHost) { |
||
2733 | parentElement = parentHost; |
||
2734 | } |
||
2735 | |||
2736 | while (parentElement && parentElement.length) { |
||
2737 | if (!rootElementDetected) { |
||
2738 | // angular doesn't want to attempt to animate elements outside of the application |
||
2739 | // therefore we need to ensure that the rootElement is an ancestor of the current element |
||
2740 | rootElementDetected = isMatchingElement(parentElement, $rootElement); |
||
2741 | } |
||
2742 | |||
2743 | var parentNode = parentElement[0]; |
||
2744 | if (parentNode.nodeType !== ELEMENT_NODE) { |
||
2745 | // no point in inspecting the #document element |
||
2746 | break; |
||
2747 | } |
||
2748 | |||
2749 | var details = activeAnimationsLookup.get(parentNode) || {}; |
||
2750 | // either an enter, leave or move animation will commence |
||
2751 | // therefore we can't allow any animations to take place |
||
2752 | // but if a parent animation is class-based then that's ok |
||
2753 | if (!parentAnimationDetected) { |
||
2754 | var parentElementDisabled = disabledElementsLookup.get(parentNode); |
||
2755 | |||
2756 | if (parentElementDisabled === true && elementDisabled !== false) { |
||
2757 | // disable animations if the user hasn't explicitly enabled animations on the |
||
2758 | // current element |
||
2759 | elementDisabled = true; |
||
2760 | // element is disabled via parent element, no need to check anything else |
||
2761 | break; |
||
2762 | } else if (parentElementDisabled === false) { |
||
2763 | elementDisabled = false; |
||
2764 | } |
||
2765 | parentAnimationDetected = details.structural; |
||
2766 | } |
||
2767 | |||
2768 | if (isUndefined(animateChildren) || animateChildren === true) { |
||
0 ignored issues
–
show
|
|||
2769 | var value = parentElement.data(NG_ANIMATE_CHILDREN_DATA); |
||
2770 | if (isDefined(value)) { |
||
2771 | animateChildren = value; |
||
2772 | } |
||
2773 | } |
||
2774 | |||
2775 | // there is no need to continue traversing at this point |
||
2776 | if (parentAnimationDetected && animateChildren === false) break; |
||
2777 | |||
2778 | if (!bodyElementDetected) { |
||
2779 | // we also need to ensure that the element is or will be a part of the body element |
||
2780 | // otherwise it is pointless to even issue an animation to be rendered |
||
2781 | bodyElementDetected = isMatchingElement(parentElement, bodyElement); |
||
2782 | } |
||
2783 | |||
2784 | if (bodyElementDetected && rootElementDetected) { |
||
2785 | // If both body and root have been found, any other checks are pointless, |
||
2786 | // as no animation data should live outside the application |
||
2787 | break; |
||
2788 | } |
||
2789 | |||
2790 | if (!rootElementDetected) { |
||
2791 | // If no rootElement is detected, check if the parentElement is pinned to another element |
||
2792 | parentHost = parentElement.data(NG_ANIMATE_PIN_DATA); |
||
2793 | if (parentHost) { |
||
2794 | // The pin target element becomes the next parent element |
||
2795 | parentElement = parentHost; |
||
2796 | continue; |
||
2797 | } |
||
2798 | } |
||
2799 | |||
2800 | parentElement = parentElement.parent(); |
||
2801 | } |
||
2802 | |||
2803 | var allowAnimation = (!parentAnimationDetected || animateChildren) && elementDisabled !== true; |
||
2804 | return allowAnimation && rootElementDetected && bodyElementDetected; |
||
2805 | } |
||
2806 | |||
2807 | function markElementAnimationState(element, state, details) { |
||
2808 | details = details || {}; |
||
2809 | details.state = state; |
||
2810 | |||
2811 | var node = getDomNode(element); |
||
2812 | node.setAttribute(NG_ANIMATE_ATTR_NAME, state); |
||
2813 | |||
2814 | var oldValue = activeAnimationsLookup.get(node); |
||
2815 | var newValue = oldValue |
||
2816 | ? extend(oldValue, details) |
||
2817 | : details; |
||
2818 | activeAnimationsLookup.put(node, newValue); |
||
2819 | } |
||
2820 | }]; |
||
2821 | }]; |
||
2822 | |||
2823 | var $$AnimationProvider = ['$animateProvider', function($animateProvider) { |
||
2824 | var NG_ANIMATE_REF_ATTR = 'ng-animate-ref'; |
||
2825 | |||
2826 | var drivers = this.drivers = []; |
||
2827 | |||
2828 | var RUNNER_STORAGE_KEY = '$$animationRunner'; |
||
2829 | |||
2830 | function setRunner(element, runner) { |
||
2831 | element.data(RUNNER_STORAGE_KEY, runner); |
||
2832 | } |
||
2833 | |||
2834 | function removeRunner(element) { |
||
2835 | element.removeData(RUNNER_STORAGE_KEY); |
||
2836 | } |
||
2837 | |||
2838 | function getRunner(element) { |
||
2839 | return element.data(RUNNER_STORAGE_KEY); |
||
2840 | } |
||
2841 | |||
2842 | this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$HashMap', '$$rAFScheduler', |
||
2843 | function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$HashMap, $$rAFScheduler) { |
||
2844 | |||
2845 | var animationQueue = []; |
||
2846 | var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
||
2847 | |||
2848 | function sortAnimations(animations) { |
||
2849 | var tree = { children: [] }; |
||
2850 | var i, lookup = new $$HashMap(); |
||
2851 | |||
2852 | // this is done first beforehand so that the hashmap |
||
2853 | // is filled with a list of the elements that will be animated |
||
2854 | for (i = 0; i < animations.length; i++) { |
||
2855 | var animation = animations[i]; |
||
2856 | lookup.put(animation.domNode, animations[i] = { |
||
2857 | domNode: animation.domNode, |
||
2858 | fn: animation.fn, |
||
2859 | children: [] |
||
2860 | }); |
||
2861 | } |
||
2862 | |||
2863 | for (i = 0; i < animations.length; i++) { |
||
2864 | processNode(animations[i]); |
||
2865 | } |
||
2866 | |||
2867 | return flatten(tree); |
||
2868 | |||
2869 | function processNode(entry) { |
||
2870 | if (entry.processed) return entry; |
||
2871 | entry.processed = true; |
||
2872 | |||
2873 | var elementNode = entry.domNode; |
||
2874 | var parentNode = elementNode.parentNode; |
||
2875 | lookup.put(elementNode, entry); |
||
2876 | |||
2877 | var parentEntry; |
||
2878 | while (parentNode) { |
||
2879 | parentEntry = lookup.get(parentNode); |
||
2880 | if (parentEntry) { |
||
2881 | if (!parentEntry.processed) { |
||
2882 | parentEntry = processNode(parentEntry); |
||
2883 | } |
||
2884 | break; |
||
2885 | } |
||
2886 | parentNode = parentNode.parentNode; |
||
2887 | } |
||
2888 | |||
2889 | (parentEntry || tree).children.push(entry); |
||
2890 | return entry; |
||
2891 | } |
||
2892 | |||
2893 | function flatten(tree) { |
||
2894 | var result = []; |
||
2895 | var queue = []; |
||
2896 | var i; |
||
2897 | |||
2898 | for (i = 0; i < tree.children.length; i++) { |
||
2899 | queue.push(tree.children[i]); |
||
2900 | } |
||
2901 | |||
2902 | var remainingLevelEntries = queue.length; |
||
2903 | var nextLevelEntries = 0; |
||
2904 | var row = []; |
||
2905 | |||
2906 | for (i = 0; i < queue.length; i++) { |
||
2907 | var entry = queue[i]; |
||
2908 | if (remainingLevelEntries <= 0) { |
||
2909 | remainingLevelEntries = nextLevelEntries; |
||
2910 | nextLevelEntries = 0; |
||
2911 | result.push(row); |
||
2912 | row = []; |
||
2913 | } |
||
2914 | row.push(entry.fn); |
||
2915 | entry.children.forEach(function(childEntry) { |
||
2916 | nextLevelEntries++; |
||
0 ignored issues
–
show
|
|||
2917 | queue.push(childEntry); |
||
2918 | }); |
||
2919 | remainingLevelEntries--; |
||
2920 | } |
||
2921 | |||
2922 | if (row.length) { |
||
2923 | result.push(row); |
||
2924 | } |
||
2925 | |||
2926 | return result; |
||
2927 | } |
||
2928 | } |
||
2929 | |||
2930 | // TODO(matsko): document the signature in a better way |
||
2931 | return function(element, event, options) { |
||
2932 | options = prepareAnimationOptions(options); |
||
2933 | var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0; |
||
2934 | |||
2935 | // there is no animation at the current moment, however |
||
2936 | // these runner methods will get later updated with the |
||
2937 | // methods leading into the driver's end/cancel methods |
||
2938 | // for now they just stop the animation from starting |
||
2939 | var runner = new $$AnimateRunner({ |
||
2940 | end: function() { close(); }, |
||
2941 | cancel: function() { close(true); } |
||
2942 | }); |
||
2943 | |||
2944 | if (!drivers.length) { |
||
2945 | close(); |
||
2946 | return runner; |
||
2947 | } |
||
2948 | |||
2949 | setRunner(element, runner); |
||
2950 | |||
2951 | var classes = mergeClasses(element.attr('class'), mergeClasses(options.addClass, options.removeClass)); |
||
2952 | var tempClasses = options.tempClasses; |
||
2953 | if (tempClasses) { |
||
2954 | classes += ' ' + tempClasses; |
||
2955 | options.tempClasses = null; |
||
2956 | } |
||
2957 | |||
2958 | var prepareClassName; |
||
2959 | if (isStructural) { |
||
2960 | prepareClassName = 'ng-' + event + PREPARE_CLASS_SUFFIX; |
||
2961 | $$jqLite.addClass(element, prepareClassName); |
||
2962 | } |
||
2963 | |||
2964 | animationQueue.push({ |
||
2965 | // this data is used by the postDigest code and passed into |
||
2966 | // the driver step function |
||
2967 | element: element, |
||
2968 | classes: classes, |
||
2969 | event: event, |
||
2970 | structural: isStructural, |
||
2971 | options: options, |
||
2972 | beforeStart: beforeStart, |
||
2973 | close: close |
||
2974 | }); |
||
2975 | |||
2976 | element.on('$destroy', handleDestroyedElement); |
||
2977 | |||
2978 | // we only want there to be one function called within the post digest |
||
2979 | // block. This way we can group animations for all the animations that |
||
2980 | // were apart of the same postDigest flush call. |
||
2981 | if (animationQueue.length > 1) return runner; |
||
2982 | |||
2983 | $rootScope.$$postDigest(function() { |
||
2984 | var animations = []; |
||
2985 | forEach(animationQueue, function(entry) { |
||
2986 | // the element was destroyed early on which removed the runner |
||
2987 | // form its storage. This means we can't animate this element |
||
2988 | // at all and it already has been closed due to destruction. |
||
2989 | if (getRunner(entry.element)) { |
||
2990 | animations.push(entry); |
||
2991 | } else { |
||
2992 | entry.close(); |
||
2993 | } |
||
2994 | }); |
||
2995 | |||
2996 | // now any future animations will be in another postDigest |
||
2997 | animationQueue.length = 0; |
||
2998 | |||
2999 | var groupedAnimations = groupAnimations(animations); |
||
3000 | var toBeSortedAnimations = []; |
||
3001 | |||
3002 | forEach(groupedAnimations, function(animationEntry) { |
||
3003 | toBeSortedAnimations.push({ |
||
3004 | domNode: getDomNode(animationEntry.from ? animationEntry.from.element : animationEntry.element), |
||
3005 | fn: function triggerAnimationStart() { |
||
3006 | // it's important that we apply the `ng-animate` CSS class and the |
||
3007 | // temporary classes before we do any driver invoking since these |
||
3008 | // CSS classes may be required for proper CSS detection. |
||
3009 | animationEntry.beforeStart(); |
||
3010 | |||
3011 | var startAnimationFn, closeFn = animationEntry.close; |
||
3012 | |||
3013 | // in the event that the element was removed before the digest runs or |
||
3014 | // during the RAF sequencing then we should not trigger the animation. |
||
3015 | var targetElement = animationEntry.anchors |
||
3016 | ? (animationEntry.from.element || animationEntry.to.element) |
||
3017 | : animationEntry.element; |
||
3018 | |||
3019 | if (getRunner(targetElement)) { |
||
3020 | var operation = invokeFirstDriver(animationEntry); |
||
3021 | if (operation) { |
||
3022 | startAnimationFn = operation.start; |
||
3023 | } |
||
3024 | } |
||
3025 | |||
3026 | if (!startAnimationFn) { |
||
3027 | closeFn(); |
||
3028 | } else { |
||
3029 | var animationRunner = startAnimationFn(); |
||
3030 | animationRunner.done(function(status) { |
||
3031 | closeFn(!status); |
||
3032 | }); |
||
3033 | updateAnimationRunners(animationEntry, animationRunner); |
||
3034 | } |
||
3035 | } |
||
3036 | }); |
||
3037 | }); |
||
3038 | |||
3039 | // we need to sort each of the animations in order of parent to child |
||
3040 | // relationships. This ensures that the child classes are applied at the |
||
3041 | // right time. |
||
3042 | $$rAFScheduler(sortAnimations(toBeSortedAnimations)); |
||
3043 | }); |
||
3044 | |||
3045 | return runner; |
||
3046 | |||
3047 | // TODO(matsko): change to reference nodes |
||
3048 | function getAnchorNodes(node) { |
||
3049 | var SELECTOR = '[' + NG_ANIMATE_REF_ATTR + ']'; |
||
3050 | var items = node.hasAttribute(NG_ANIMATE_REF_ATTR) |
||
3051 | ? [node] |
||
3052 | : node.querySelectorAll(SELECTOR); |
||
3053 | var anchors = []; |
||
3054 | forEach(items, function(node) { |
||
3055 | var attr = node.getAttribute(NG_ANIMATE_REF_ATTR); |
||
3056 | if (attr && attr.length) { |
||
3057 | anchors.push(node); |
||
3058 | } |
||
3059 | }); |
||
3060 | return anchors; |
||
3061 | } |
||
3062 | |||
3063 | function groupAnimations(animations) { |
||
3064 | var preparedAnimations = []; |
||
3065 | var refLookup = {}; |
||
3066 | forEach(animations, function(animation, index) { |
||
3067 | var element = animation.element; |
||
3068 | var node = getDomNode(element); |
||
3069 | var event = animation.event; |
||
3070 | var enterOrMove = ['enter', 'move'].indexOf(event) >= 0; |
||
3071 | var anchorNodes = animation.structural ? getAnchorNodes(node) : []; |
||
3072 | |||
3073 | if (anchorNodes.length) { |
||
3074 | var direction = enterOrMove ? 'to' : 'from'; |
||
3075 | |||
3076 | forEach(anchorNodes, function(anchor) { |
||
3077 | var key = anchor.getAttribute(NG_ANIMATE_REF_ATTR); |
||
3078 | refLookup[key] = refLookup[key] || {}; |
||
3079 | refLookup[key][direction] = { |
||
3080 | animationID: index, |
||
3081 | element: jqLite(anchor) |
||
3082 | }; |
||
3083 | }); |
||
3084 | } else { |
||
3085 | preparedAnimations.push(animation); |
||
3086 | } |
||
3087 | }); |
||
3088 | |||
3089 | var usedIndicesLookup = {}; |
||
3090 | var anchorGroups = {}; |
||
3091 | forEach(refLookup, function(operations, key) { |
||
3092 | var from = operations.from; |
||
3093 | var to = operations.to; |
||
3094 | |||
3095 | if (!from || !to) { |
||
3096 | // only one of these is set therefore we can't have an |
||
3097 | // anchor animation since all three pieces are required |
||
3098 | var index = from ? from.animationID : to.animationID; |
||
3099 | var indexKey = index.toString(); |
||
3100 | if (!usedIndicesLookup[indexKey]) { |
||
3101 | usedIndicesLookup[indexKey] = true; |
||
3102 | preparedAnimations.push(animations[index]); |
||
3103 | } |
||
3104 | return; |
||
3105 | } |
||
3106 | |||
3107 | var fromAnimation = animations[from.animationID]; |
||
3108 | var toAnimation = animations[to.animationID]; |
||
3109 | var lookupKey = from.animationID.toString(); |
||
3110 | if (!anchorGroups[lookupKey]) { |
||
3111 | var group = anchorGroups[lookupKey] = { |
||
3112 | structural: true, |
||
3113 | beforeStart: function() { |
||
3114 | fromAnimation.beforeStart(); |
||
3115 | toAnimation.beforeStart(); |
||
3116 | }, |
||
3117 | close: function() { |
||
3118 | fromAnimation.close(); |
||
3119 | toAnimation.close(); |
||
3120 | }, |
||
3121 | classes: cssClassesIntersection(fromAnimation.classes, toAnimation.classes), |
||
3122 | from: fromAnimation, |
||
3123 | to: toAnimation, |
||
3124 | anchors: [] // TODO(matsko): change to reference nodes |
||
3125 | }; |
||
3126 | |||
3127 | // the anchor animations require that the from and to elements both have at least |
||
3128 | // one shared CSS class which effectively marries the two elements together to use |
||
3129 | // the same animation driver and to properly sequence the anchor animation. |
||
3130 | if (group.classes.length) { |
||
3131 | preparedAnimations.push(group); |
||
3132 | } else { |
||
3133 | preparedAnimations.push(fromAnimation); |
||
3134 | preparedAnimations.push(toAnimation); |
||
3135 | } |
||
3136 | } |
||
3137 | |||
3138 | anchorGroups[lookupKey].anchors.push({ |
||
3139 | 'out': from.element, 'in': to.element |
||
3140 | }); |
||
3141 | }); |
||
3142 | |||
3143 | return preparedAnimations; |
||
3144 | } |
||
3145 | |||
3146 | function cssClassesIntersection(a,b) { |
||
3147 | a = a.split(' '); |
||
3148 | b = b.split(' '); |
||
3149 | var matches = []; |
||
3150 | |||
3151 | for (var i = 0; i < a.length; i++) { |
||
3152 | var aa = a[i]; |
||
3153 | if (aa.substring(0,3) === 'ng-') continue; |
||
3154 | |||
3155 | for (var j = 0; j < b.length; j++) { |
||
3156 | if (aa === b[j]) { |
||
3157 | matches.push(aa); |
||
3158 | break; |
||
3159 | } |
||
3160 | } |
||
3161 | } |
||
3162 | |||
3163 | return matches.join(' '); |
||
3164 | } |
||
3165 | |||
3166 | function invokeFirstDriver(animationDetails) { |
||
3167 | // we loop in reverse order since the more general drivers (like CSS and JS) |
||
3168 | // may attempt more elements, but custom drivers are more particular |
||
3169 | for (var i = drivers.length - 1; i >= 0; i--) { |
||
3170 | var driverName = drivers[i]; |
||
3171 | if (!$injector.has(driverName)) continue; // TODO(matsko): remove this check |
||
3172 | |||
3173 | var factory = $injector.get(driverName); |
||
3174 | var driver = factory(animationDetails); |
||
3175 | if (driver) { |
||
3176 | return driver; |
||
3177 | } |
||
3178 | } |
||
3179 | } |
||
3180 | |||
3181 | function beforeStart() { |
||
3182 | element.addClass(NG_ANIMATE_CLASSNAME); |
||
3183 | if (tempClasses) { |
||
3184 | $$jqLite.addClass(element, tempClasses); |
||
3185 | } |
||
3186 | if (prepareClassName) { |
||
3187 | $$jqLite.removeClass(element, prepareClassName); |
||
3188 | prepareClassName = null; |
||
3189 | } |
||
3190 | } |
||
3191 | |||
3192 | function updateAnimationRunners(animation, newRunner) { |
||
3193 | if (animation.from && animation.to) { |
||
3194 | update(animation.from.element); |
||
3195 | update(animation.to.element); |
||
3196 | } else { |
||
3197 | update(animation.element); |
||
3198 | } |
||
3199 | |||
3200 | function update(element) { |
||
3201 | getRunner(element).setHost(newRunner); |
||
3202 | } |
||
3203 | } |
||
3204 | |||
3205 | function handleDestroyedElement() { |
||
3206 | var runner = getRunner(element); |
||
3207 | if (runner && (event !== 'leave' || !options.$$domOperationFired)) { |
||
3208 | runner.end(); |
||
3209 | } |
||
3210 | } |
||
3211 | |||
3212 | function close(rejected) { // jshint ignore:line |
||
3213 | element.off('$destroy', handleDestroyedElement); |
||
3214 | removeRunner(element); |
||
3215 | |||
3216 | applyAnimationClasses(element, options); |
||
3217 | applyAnimationStyles(element, options); |
||
3218 | options.domOperation(); |
||
3219 | |||
3220 | if (tempClasses) { |
||
3221 | $$jqLite.removeClass(element, tempClasses); |
||
3222 | } |
||
3223 | |||
3224 | element.removeClass(NG_ANIMATE_CLASSNAME); |
||
3225 | runner.complete(!rejected); |
||
3226 | } |
||
3227 | }; |
||
3228 | }]; |
||
3229 | }]; |
||
3230 | |||
3231 | /** |
||
3232 | * @ngdoc directive |
||
3233 | * @name ngAnimateSwap |
||
3234 | * @restrict A |
||
3235 | * @scope |
||
3236 | * |
||
3237 | * @description |
||
3238 | * |
||
3239 | * ngAnimateSwap is a animation-oriented directive that allows for the container to |
||
3240 | * be removed and entered in whenever the associated expression changes. A |
||
3241 | * common usecase for this directive is a rotating banner component which |
||
3242 | * contains one image being present at a time. When the active image changes |
||
3243 | * then the old image will perform a `leave` animation and the new element |
||
3244 | * will be inserted via an `enter` animation. |
||
3245 | * |
||
3246 | * @example |
||
3247 | * <example name="ngAnimateSwap-directive" module="ngAnimateSwapExample" |
||
3248 | * deps="angular-animate.js" |
||
3249 | * animations="true" fixBase="true"> |
||
3250 | * <file name="index.html"> |
||
3251 | * <div class="container" ng-controller="AppCtrl"> |
||
3252 | * <div ng-animate-swap="number" class="cell swap-animation" ng-class="colorClass(number)"> |
||
3253 | * {{ number }} |
||
3254 | * </div> |
||
3255 | * </div> |
||
3256 | * </file> |
||
3257 | * <file name="script.js"> |
||
3258 | * angular.module('ngAnimateSwapExample', ['ngAnimate']) |
||
3259 | * .controller('AppCtrl', ['$scope', '$interval', function($scope, $interval) { |
||
3260 | * $scope.number = 0; |
||
3261 | * $interval(function() { |
||
3262 | * $scope.number++; |
||
3263 | * }, 1000); |
||
3264 | * |
||
3265 | * var colors = ['red','blue','green','yellow','orange']; |
||
3266 | * $scope.colorClass = function(number) { |
||
3267 | * return colors[number % colors.length]; |
||
3268 | * }; |
||
3269 | * }]); |
||
3270 | * </file> |
||
3271 | * <file name="animations.css"> |
||
3272 | * .container { |
||
3273 | * height:250px; |
||
3274 | * width:250px; |
||
3275 | * position:relative; |
||
3276 | * overflow:hidden; |
||
3277 | * border:2px solid black; |
||
3278 | * } |
||
3279 | * .container .cell { |
||
3280 | * font-size:150px; |
||
3281 | * text-align:center; |
||
3282 | * line-height:250px; |
||
3283 | * position:absolute; |
||
3284 | * top:0; |
||
3285 | * left:0; |
||
3286 | * right:0; |
||
3287 | * border-bottom:2px solid black; |
||
3288 | * } |
||
3289 | * .swap-animation.ng-enter, .swap-animation.ng-leave { |
||
3290 | * transition:0.5s linear all; |
||
3291 | * } |
||
3292 | * .swap-animation.ng-enter { |
||
3293 | * top:-250px; |
||
3294 | * } |
||
3295 | * .swap-animation.ng-enter-active { |
||
3296 | * top:0px; |
||
3297 | * } |
||
3298 | * .swap-animation.ng-leave { |
||
3299 | * top:0px; |
||
3300 | * } |
||
3301 | * .swap-animation.ng-leave-active { |
||
3302 | * top:250px; |
||
3303 | * } |
||
3304 | * .red { background:red; } |
||
3305 | * .green { background:green; } |
||
3306 | * .blue { background:blue; } |
||
3307 | * .yellow { background:yellow; } |
||
3308 | * .orange { background:orange; } |
||
3309 | * </file> |
||
3310 | * </example> |
||
3311 | */ |
||
3312 | var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $rootScope) { |
||
3313 | return { |
||
3314 | restrict: 'A', |
||
3315 | transclude: 'element', |
||
3316 | terminal: true, |
||
3317 | priority: 600, // we use 600 here to ensure that the directive is caught before others |
||
3318 | link: function(scope, $element, attrs, ctrl, $transclude) { |
||
3319 | var previousElement, previousScope; |
||
3320 | scope.$watchCollection(attrs.ngAnimateSwap || attrs['for'], function(value) { |
||
3321 | if (previousElement) { |
||
3322 | $animate.leave(previousElement); |
||
3323 | } |
||
3324 | if (previousScope) { |
||
3325 | previousScope.$destroy(); |
||
3326 | previousScope = null; |
||
3327 | } |
||
3328 | if (value || value === 0) { |
||
3329 | previousScope = scope.$new(); |
||
3330 | $transclude(previousScope, function(element) { |
||
3331 | previousElement = element; |
||
3332 | $animate.enter(element, null, $element); |
||
3333 | }); |
||
3334 | } |
||
3335 | }); |
||
3336 | } |
||
3337 | }; |
||
3338 | }]; |
||
3339 | |||
3340 | /* global angularAnimateModule: true, |
||
3341 | |||
3342 | ngAnimateSwapDirective, |
||
3343 | $$AnimateAsyncRunFactory, |
||
3344 | $$rAFSchedulerFactory, |
||
3345 | $$AnimateChildrenDirective, |
||
3346 | $$AnimateQueueProvider, |
||
3347 | $$AnimationProvider, |
||
3348 | $AnimateCssProvider, |
||
3349 | $$AnimateCssDriverProvider, |
||
3350 | $$AnimateJsProvider, |
||
3351 | $$AnimateJsDriverProvider, |
||
3352 | */ |
||
3353 | |||
3354 | /** |
||
3355 | * @ngdoc module |
||
3356 | * @name ngAnimate |
||
3357 | * @description |
||
3358 | * |
||
3359 | * The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via |
||
3360 | * callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app. |
||
3361 | * |
||
3362 | * <div doc-module-components="ngAnimate"></div> |
||
3363 | * |
||
3364 | * # Usage |
||
3365 | * Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based |
||
3366 | * using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For |
||
3367 | * both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within |
||
3368 | * the HTML element that the animation will be triggered on. |
||
3369 | * |
||
3370 | * ## Directive Support |
||
3371 | * The following directives are "animation aware": |
||
3372 | * |
||
3373 | * | Directive | Supported Animations | |
||
3374 | * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------| |
||
3375 | * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move | |
||
3376 | * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave | |
||
3377 | * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave | |
||
3378 | * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave | |
||
3379 | * | {@link ng.directive:ngIf#animations ngIf} | enter and leave | |
||
3380 | * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) | |
||
3381 | * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) | |
||
3382 | * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) | |
||
3383 | * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) | |
||
3384 | * | {@link module:ngMessages#animations ngMessage} | enter and leave | |
||
3385 | * |
||
3386 | * (More information can be found by visiting each the documentation associated with each directive.) |
||
3387 | * |
||
3388 | * ## CSS-based Animations |
||
3389 | * |
||
3390 | * CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML |
||
3391 | * and CSS code we can create an animation that will be picked up by Angular when an the underlying directive performs an operation. |
||
3392 | * |
||
3393 | * The example below shows how an `enter` animation can be made possible on an element using `ng-if`: |
||
3394 | * |
||
3395 | * ```html |
||
3396 | * <div ng-if="bool" class="fade"> |
||
3397 | * Fade me in out |
||
3398 | * </div> |
||
3399 | * <button ng-click="bool=true">Fade In!</button> |
||
3400 | * <button ng-click="bool=false">Fade Out!</button> |
||
3401 | * ``` |
||
3402 | * |
||
3403 | * Notice the CSS class **fade**? We can now create the CSS transition code that references this class: |
||
3404 | * |
||
3405 | * ```css |
||
3406 | * /* The starting CSS styles for the enter animation */ |
||
3407 | * .fade.ng-enter { |
||
3408 | * transition:0.5s linear all; |
||
3409 | * opacity:0; |
||
3410 | * } |
||
3411 | * |
||
3412 | * /* The finishing CSS styles for the enter animation */ |
||
3413 | * .fade.ng-enter.ng-enter-active { |
||
3414 | * opacity:1; |
||
3415 | * } |
||
3416 | * ``` |
||
3417 | * |
||
3418 | * The key thing to remember here is that, depending on the animation event (which each of the directives above trigger depending on what's going on) two |
||
3419 | * generated CSS classes will be applied to the element; in the example above we have `.ng-enter` and `.ng-enter-active`. For CSS transitions, the transition |
||
3420 | * code **must** be defined within the starting CSS class (in this case `.ng-enter`). The destination class is what the transition will animate towards. |
||
3421 | * |
||
3422 | * If for example we wanted to create animations for `leave` and `move` (ngRepeat triggers move) then we can do so using the same CSS naming conventions: |
||
3423 | * |
||
3424 | * ```css |
||
3425 | * /* now the element will fade out before it is removed from the DOM */ |
||
3426 | * .fade.ng-leave { |
||
3427 | * transition:0.5s linear all; |
||
3428 | * opacity:1; |
||
3429 | * } |
||
3430 | * .fade.ng-leave.ng-leave-active { |
||
3431 | * opacity:0; |
||
3432 | * } |
||
3433 | * ``` |
||
3434 | * |
||
3435 | * We can also make use of **CSS Keyframes** by referencing the keyframe animation within the starting CSS class: |
||
3436 | * |
||
3437 | * ```css |
||
3438 | * /* there is no need to define anything inside of the destination |
||
3439 | * CSS class since the keyframe will take charge of the animation */ |
||
3440 | * .fade.ng-leave { |
||
3441 | * animation: my_fade_animation 0.5s linear; |
||
3442 | * -webkit-animation: my_fade_animation 0.5s linear; |
||
3443 | * } |
||
3444 | * |
||
3445 | * @keyframes my_fade_animation { |
||
3446 | * from { opacity:1; } |
||
3447 | * to { opacity:0; } |
||
3448 | * } |
||
3449 | * |
||
3450 | * @-webkit-keyframes my_fade_animation { |
||
3451 | * from { opacity:1; } |
||
3452 | * to { opacity:0; } |
||
3453 | * } |
||
3454 | * ``` |
||
3455 | * |
||
3456 | * Feel free also mix transitions and keyframes together as well as any other CSS classes on the same element. |
||
3457 | * |
||
3458 | * ### CSS Class-based Animations |
||
3459 | * |
||
3460 | * Class-based animations (animations that are triggered via `ngClass`, `ngShow`, `ngHide` and some other directives) have a slightly different |
||
3461 | * naming convention. Class-based animations are basic enough that a standard transition or keyframe can be referenced on the class being added |
||
3462 | * and removed. |
||
3463 | * |
||
3464 | * For example if we wanted to do a CSS animation for `ngHide` then we place an animation on the `.ng-hide` CSS class: |
||
3465 | * |
||
3466 | * ```html |
||
3467 | * <div ng-show="bool" class="fade"> |
||
3468 | * Show and hide me |
||
3469 | * </div> |
||
3470 | * <button ng-click="bool=true">Toggle</button> |
||
3471 | * |
||
3472 | * <style> |
||
3473 | * .fade.ng-hide { |
||
3474 | * transition:0.5s linear all; |
||
3475 | * opacity:0; |
||
3476 | * } |
||
3477 | * </style> |
||
3478 | * ``` |
||
3479 | * |
||
3480 | * All that is going on here with ngShow/ngHide behind the scenes is the `.ng-hide` class is added/removed (when the hidden state is valid). Since |
||
3481 | * ngShow and ngHide are animation aware then we can match up a transition and ngAnimate handles the rest. |
||
3482 | * |
||
3483 | * In addition the addition and removal of the CSS class, ngAnimate also provides two helper methods that we can use to further decorate the animation |
||
3484 | * with CSS styles. |
||
3485 | * |
||
3486 | * ```html |
||
3487 | * <div ng-class="{on:onOff}" class="highlight"> |
||
3488 | * Highlight this box |
||
3489 | * </div> |
||
3490 | * <button ng-click="onOff=!onOff">Toggle</button> |
||
3491 | * |
||
3492 | * <style> |
||
3493 | * .highlight { |
||
3494 | * transition:0.5s linear all; |
||
3495 | * } |
||
3496 | * .highlight.on-add { |
||
3497 | * background:white; |
||
3498 | * } |
||
3499 | * .highlight.on { |
||
3500 | * background:yellow; |
||
3501 | * } |
||
3502 | * .highlight.on-remove { |
||
3503 | * background:black; |
||
3504 | * } |
||
3505 | * </style> |
||
3506 | * ``` |
||
3507 | * |
||
3508 | * We can also make use of CSS keyframes by placing them within the CSS classes. |
||
3509 | * |
||
3510 | * |
||
3511 | * ### CSS Staggering Animations |
||
3512 | * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a |
||
3513 | * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be |
||
3514 | * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for |
||
3515 | * the animation. The style property expected within the stagger class can either be a **transition-delay** or an |
||
3516 | * **animation-delay** property (or both if your animation contains both transitions and keyframe animations). |
||
3517 | * |
||
3518 | * ```css |
||
3519 | * .my-animation.ng-enter { |
||
3520 | * /* standard transition code */ |
||
3521 | * transition: 1s linear all; |
||
3522 | * opacity:0; |
||
3523 | * } |
||
3524 | * .my-animation.ng-enter-stagger { |
||
3525 | * /* this will have a 100ms delay between each successive leave animation */ |
||
3526 | * transition-delay: 0.1s; |
||
3527 | * |
||
3528 | * /* As of 1.4.4, this must always be set: it signals ngAnimate |
||
3529 | * to not accidentally inherit a delay property from another CSS class */ |
||
3530 | * transition-duration: 0s; |
||
3531 | * } |
||
3532 | * .my-animation.ng-enter.ng-enter-active { |
||
3533 | * /* standard transition styles */ |
||
3534 | * opacity:1; |
||
3535 | * } |
||
3536 | * ``` |
||
3537 | * |
||
3538 | * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations |
||
3539 | * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this |
||
3540 | * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation |
||
3541 | * will also be reset if one or more animation frames have passed since the multiple calls to `$animate` were fired. |
||
3542 | * |
||
3543 | * The following code will issue the **ng-leave-stagger** event on the element provided: |
||
3544 | * |
||
3545 | * ```js |
||
3546 | * var kids = parent.children(); |
||
3547 | * |
||
3548 | * $animate.leave(kids[0]); //stagger index=0 |
||
3549 | * $animate.leave(kids[1]); //stagger index=1 |
||
3550 | * $animate.leave(kids[2]); //stagger index=2 |
||
3551 | * $animate.leave(kids[3]); //stagger index=3 |
||
3552 | * $animate.leave(kids[4]); //stagger index=4 |
||
3553 | * |
||
3554 | * window.requestAnimationFrame(function() { |
||
3555 | * //stagger has reset itself |
||
3556 | * $animate.leave(kids[5]); //stagger index=0 |
||
3557 | * $animate.leave(kids[6]); //stagger index=1 |
||
3558 | * |
||
3559 | * $scope.$digest(); |
||
3560 | * }); |
||
3561 | * ``` |
||
3562 | * |
||
3563 | * Stagger animations are currently only supported within CSS-defined animations. |
||
3564 | * |
||
3565 | * ### The `ng-animate` CSS class |
||
3566 | * |
||
3567 | * When ngAnimate is animating an element it will apply the `ng-animate` CSS class to the element for the duration of the animation. |
||
3568 | * This is a temporary CSS class and it will be removed once the animation is over (for both JavaScript and CSS-based animations). |
||
3569 | * |
||
3570 | * Therefore, animations can be applied to an element using this temporary class directly via CSS. |
||
3571 | * |
||
3572 | * ```css |
||
3573 | * .zipper.ng-animate { |
||
3574 | * transition:0.5s linear all; |
||
3575 | * } |
||
3576 | * .zipper.ng-enter { |
||
3577 | * opacity:0; |
||
3578 | * } |
||
3579 | * .zipper.ng-enter.ng-enter-active { |
||
3580 | * opacity:1; |
||
3581 | * } |
||
3582 | * .zipper.ng-leave { |
||
3583 | * opacity:1; |
||
3584 | * } |
||
3585 | * .zipper.ng-leave.ng-leave-active { |
||
3586 | * opacity:0; |
||
3587 | * } |
||
3588 | * ``` |
||
3589 | * |
||
3590 | * (Note that the `ng-animate` CSS class is reserved and it cannot be applied on an element directly since ngAnimate will always remove |
||
3591 | * the CSS class once an animation has completed.) |
||
3592 | * |
||
3593 | * |
||
3594 | * ### The `ng-[event]-prepare` class |
||
3595 | * |
||
3596 | * This is a special class that can be used to prevent unwanted flickering / flash of content before |
||
3597 | * the actual animation starts. The class is added as soon as an animation is initialized, but removed |
||
3598 | * before the actual animation starts (after waiting for a $digest). |
||
3599 | * It is also only added for *structural* animations (`enter`, `move`, and `leave`). |
||
3600 | * |
||
3601 | * In practice, flickering can appear when nesting elements with structural animations such as `ngIf` |
||
3602 | * into elements that have class-based animations such as `ngClass`. |
||
3603 | * |
||
3604 | * ```html |
||
3605 | * <div ng-class="{red: myProp}"> |
||
3606 | * <div ng-class="{blue: myProp}"> |
||
3607 | * <div class="message" ng-if="myProp"></div> |
||
3608 | * </div> |
||
3609 | * </div> |
||
3610 | * ``` |
||
3611 | * |
||
3612 | * It is possible that during the `enter` animation, the `.message` div will be briefly visible before it starts animating. |
||
3613 | * In that case, you can add styles to the CSS that make sure the element stays hidden before the animation starts: |
||
3614 | * |
||
3615 | * ```css |
||
3616 | * .message.ng-enter-prepare { |
||
3617 | * opacity: 0; |
||
3618 | * } |
||
3619 | * |
||
3620 | * ``` |
||
3621 | * |
||
3622 | * ## JavaScript-based Animations |
||
3623 | * |
||
3624 | * ngAnimate also allows for animations to be consumed by JavaScript code. The approach is similar to CSS-based animations (where there is a shared |
||
3625 | * CSS class that is referenced in our HTML code) but in addition we need to register the JavaScript animation on the module. By making use of the |
||
3626 | * `module.animation()` module function we can register the animation. |
||
3627 | * |
||
3628 | * Let's see an example of a enter/leave animation using `ngRepeat`: |
||
3629 | * |
||
3630 | * ```html |
||
3631 | * <div ng-repeat="item in items" class="slide"> |
||
3632 | * {{ item }} |
||
3633 | * </div> |
||
3634 | * ``` |
||
3635 | * |
||
3636 | * See the **slide** CSS class? Let's use that class to define an animation that we'll structure in our module code by using `module.animation`: |
||
3637 | * |
||
3638 | * ```js |
||
3639 | * myModule.animation('.slide', [function() { |
||
3640 | * return { |
||
3641 | * // make note that other events (like addClass/removeClass) |
||
3642 | * // have different function input parameters |
||
3643 | * enter: function(element, doneFn) { |
||
3644 | * jQuery(element).fadeIn(1000, doneFn); |
||
3645 | * |
||
3646 | * // remember to call doneFn so that angular |
||
3647 | * // knows that the animation has concluded |
||
3648 | * }, |
||
3649 | * |
||
3650 | * move: function(element, doneFn) { |
||
3651 | * jQuery(element).fadeIn(1000, doneFn); |
||
3652 | * }, |
||
3653 | * |
||
3654 | * leave: function(element, doneFn) { |
||
3655 | * jQuery(element).fadeOut(1000, doneFn); |
||
3656 | * } |
||
3657 | * } |
||
3658 | * }]); |
||
3659 | * ``` |
||
3660 | * |
||
3661 | * The nice thing about JS-based animations is that we can inject other services and make use of advanced animation libraries such as |
||
3662 | * greensock.js and velocity.js. |
||
3663 | * |
||
3664 | * If our animation code class-based (meaning that something like `ngClass`, `ngHide` and `ngShow` triggers it) then we can still define |
||
3665 | * our animations inside of the same registered animation, however, the function input arguments are a bit different: |
||
3666 | * |
||
3667 | * ```html |
||
3668 | * <div ng-class="color" class="colorful"> |
||
3669 | * this box is moody |
||
3670 | * </div> |
||
3671 | * <button ng-click="color='red'">Change to red</button> |
||
3672 | * <button ng-click="color='blue'">Change to blue</button> |
||
3673 | * <button ng-click="color='green'">Change to green</button> |
||
3674 | * ``` |
||
3675 | * |
||
3676 | * ```js |
||
3677 | * myModule.animation('.colorful', [function() { |
||
3678 | * return { |
||
3679 | * addClass: function(element, className, doneFn) { |
||
3680 | * // do some cool animation and call the doneFn |
||
3681 | * }, |
||
3682 | * removeClass: function(element, className, doneFn) { |
||
3683 | * // do some cool animation and call the doneFn |
||
3684 | * }, |
||
3685 | * setClass: function(element, addedClass, removedClass, doneFn) { |
||
3686 | * // do some cool animation and call the doneFn |
||
3687 | * } |
||
3688 | * } |
||
3689 | * }]); |
||
3690 | * ``` |
||
3691 | * |
||
3692 | * ## CSS + JS Animations Together |
||
3693 | * |
||
3694 | * AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular, |
||
3695 | * defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking |
||
3696 | * charge of the animation**: |
||
3697 | * |
||
3698 | * ```html |
||
3699 | * <div ng-if="bool" class="slide"> |
||
3700 | * Slide in and out |
||
3701 | * </div> |
||
3702 | * ``` |
||
3703 | * |
||
3704 | * ```js |
||
3705 | * myModule.animation('.slide', [function() { |
||
3706 | * return { |
||
3707 | * enter: function(element, doneFn) { |
||
3708 | * jQuery(element).slideIn(1000, doneFn); |
||
3709 | * } |
||
3710 | * } |
||
3711 | * }]); |
||
3712 | * ``` |
||
3713 | * |
||
3714 | * ```css |
||
3715 | * .slide.ng-enter { |
||
3716 | * transition:0.5s linear all; |
||
3717 | * transform:translateY(-100px); |
||
3718 | * } |
||
3719 | * .slide.ng-enter.ng-enter-active { |
||
3720 | * transform:translateY(0); |
||
3721 | * } |
||
3722 | * ``` |
||
3723 | * |
||
3724 | * Does this mean that CSS and JS animations cannot be used together? Do JS-based animations always have higher priority? We can make up for the |
||
3725 | * lack of CSS animations by using the `$animateCss` service to trigger our own tweaked-out, CSS-based animations directly from |
||
3726 | * our own JS-based animation code: |
||
3727 | * |
||
3728 | * ```js |
||
3729 | * myModule.animation('.slide', ['$animateCss', function($animateCss) { |
||
3730 | * return { |
||
3731 | * enter: function(element) { |
||
3732 | * // this will trigger `.slide.ng-enter` and `.slide.ng-enter-active`. |
||
3733 | * return $animateCss(element, { |
||
3734 | * event: 'enter', |
||
3735 | * structural: true |
||
3736 | * }); |
||
3737 | * } |
||
3738 | * } |
||
3739 | * }]); |
||
3740 | * ``` |
||
3741 | * |
||
3742 | * The nice thing here is that we can save bandwidth by sticking to our CSS-based animation code and we don't need to rely on a 3rd-party animation framework. |
||
3743 | * |
||
3744 | * The `$animateCss` service is very powerful since we can feed in all kinds of extra properties that will be evaluated and fed into a CSS transition or |
||
3745 | * keyframe animation. For example if we wanted to animate the height of an element while adding and removing classes then we can do so by providing that |
||
3746 | * data into `$animateCss` directly: |
||
3747 | * |
||
3748 | * ```js |
||
3749 | * myModule.animation('.slide', ['$animateCss', function($animateCss) { |
||
3750 | * return { |
||
3751 | * enter: function(element) { |
||
3752 | * return $animateCss(element, { |
||
3753 | * event: 'enter', |
||
3754 | * structural: true, |
||
3755 | * addClass: 'maroon-setting', |
||
3756 | * from: { height:0 }, |
||
3757 | * to: { height: 200 } |
||
3758 | * }); |
||
3759 | * } |
||
3760 | * } |
||
3761 | * }]); |
||
3762 | * ``` |
||
3763 | * |
||
3764 | * Now we can fill in the rest via our transition CSS code: |
||
3765 | * |
||
3766 | * ```css |
||
3767 | * /* the transition tells ngAnimate to make the animation happen */ |
||
3768 | * .slide.ng-enter { transition:0.5s linear all; } |
||
3769 | * |
||
3770 | * /* this extra CSS class will be absorbed into the transition |
||
3771 | * since the $animateCss code is adding the class */ |
||
3772 | * .maroon-setting { background:red; } |
||
3773 | * ``` |
||
3774 | * |
||
3775 | * And `$animateCss` will figure out the rest. Just make sure to have the `done()` callback fire the `doneFn` function to signal when the animation is over. |
||
3776 | * |
||
3777 | * To learn more about what's possible be sure to visit the {@link ngAnimate.$animateCss $animateCss service}. |
||
3778 | * |
||
3779 | * ## Animation Anchoring (via `ng-animate-ref`) |
||
3780 | * |
||
3781 | * ngAnimate in AngularJS 1.4 comes packed with the ability to cross-animate elements between |
||
3782 | * structural areas of an application (like views) by pairing up elements using an attribute |
||
3783 | * called `ng-animate-ref`. |
||
3784 | * |
||
3785 | * Let's say for example we have two views that are managed by `ng-view` and we want to show |
||
3786 | * that there is a relationship between two components situated in within these views. By using the |
||
3787 | * `ng-animate-ref` attribute we can identify that the two components are paired together and we |
||
3788 | * can then attach an animation, which is triggered when the view changes. |
||
3789 | * |
||
3790 | * Say for example we have the following template code: |
||
3791 | * |
||
3792 | * ```html |
||
3793 | * <!-- index.html --> |
||
3794 | * <div ng-view class="view-animation"> |
||
3795 | * </div> |
||
3796 | * |
||
3797 | * <!-- home.html --> |
||
3798 | * <a href="#/banner-page"> |
||
3799 | * <img src="./banner.jpg" class="banner" ng-animate-ref="banner"> |
||
3800 | * </a> |
||
3801 | * |
||
3802 | * <!-- banner-page.html --> |
||
3803 | * <img src="./banner.jpg" class="banner" ng-animate-ref="banner"> |
||
3804 | * ``` |
||
3805 | * |
||
3806 | * Now, when the view changes (once the link is clicked), ngAnimate will examine the |
||
3807 | * HTML contents to see if there is a match reference between any components in the view |
||
3808 | * that is leaving and the view that is entering. It will scan both the view which is being |
||
3809 | * removed (leave) and inserted (enter) to see if there are any paired DOM elements that |
||
3810 | * contain a matching ref value. |
||
3811 | * |
||
3812 | * The two images match since they share the same ref value. ngAnimate will now create a |
||
3813 | * transport element (which is a clone of the first image element) and it will then attempt |
||
3814 | * to animate to the position of the second image element in the next view. For the animation to |
||
3815 | * work a special CSS class called `ng-anchor` will be added to the transported element. |
||
3816 | * |
||
3817 | * We can now attach a transition onto the `.banner.ng-anchor` CSS class and then |
||
3818 | * ngAnimate will handle the entire transition for us as well as the addition and removal of |
||
3819 | * any changes of CSS classes between the elements: |
||
3820 | * |
||
3821 | * ```css |
||
3822 | * .banner.ng-anchor { |
||
3823 | * /* this animation will last for 1 second since there are |
||
3824 | * two phases to the animation (an `in` and an `out` phase) */ |
||
3825 | * transition:0.5s linear all; |
||
3826 | * } |
||
3827 | * ``` |
||
3828 | * |
||
3829 | * We also **must** include animations for the views that are being entered and removed |
||
3830 | * (otherwise anchoring wouldn't be possible since the new view would be inserted right away). |
||
3831 | * |
||
3832 | * ```css |
||
3833 | * .view-animation.ng-enter, .view-animation.ng-leave { |
||
3834 | * transition:0.5s linear all; |
||
3835 | * position:fixed; |
||
3836 | * left:0; |
||
3837 | * top:0; |
||
3838 | * width:100%; |
||
3839 | * } |
||
3840 | * .view-animation.ng-enter { |
||
3841 | * transform:translateX(100%); |
||
3842 | * } |
||
3843 | * .view-animation.ng-leave, |
||
3844 | * .view-animation.ng-enter.ng-enter-active { |
||
3845 | * transform:translateX(0%); |
||
3846 | * } |
||
3847 | * .view-animation.ng-leave.ng-leave-active { |
||
3848 | * transform:translateX(-100%); |
||
3849 | * } |
||
3850 | * ``` |
||
3851 | * |
||
3852 | * Now we can jump back to the anchor animation. When the animation happens, there are two stages that occur: |
||
3853 | * an `out` and an `in` stage. The `out` stage happens first and that is when the element is animated away |
||
3854 | * from its origin. Once that animation is over then the `in` stage occurs which animates the |
||
3855 | * element to its destination. The reason why there are two animations is to give enough time |
||
3856 | * for the enter animation on the new element to be ready. |
||
3857 | * |
||
3858 | * The example above sets up a transition for both the in and out phases, but we can also target the out or |
||
3859 | * in phases directly via `ng-anchor-out` and `ng-anchor-in`. |
||
3860 | * |
||
3861 | * ```css |
||
3862 | * .banner.ng-anchor-out { |
||
3863 | * transition: 0.5s linear all; |
||
3864 | * |
||
3865 | * /* the scale will be applied during the out animation, |
||
3866 | * but will be animated away when the in animation runs */ |
||
3867 | * transform: scale(1.2); |
||
3868 | * } |
||
3869 | * |
||
3870 | * .banner.ng-anchor-in { |
||
3871 | * transition: 1s linear all; |
||
3872 | * } |
||
3873 | * ``` |
||
3874 | * |
||
3875 | * |
||
3876 | * |
||
3877 | * |
||
3878 | * ### Anchoring Demo |
||
3879 | * |
||
3880 | <example module="anchoringExample" |
||
3881 | name="anchoringExample" |
||
3882 | id="anchoringExample" |
||
3883 | deps="angular-animate.js;angular-route.js" |
||
3884 | animations="true"> |
||
3885 | <file name="index.html"> |
||
3886 | <a href="#/">Home</a> |
||
3887 | <hr /> |
||
3888 | <div class="view-container"> |
||
3889 | <div ng-view class="view"></div> |
||
3890 | </div> |
||
3891 | </file> |
||
3892 | <file name="script.js"> |
||
3893 | angular.module('anchoringExample', ['ngAnimate', 'ngRoute']) |
||
3894 | .config(['$routeProvider', function($routeProvider) { |
||
3895 | $routeProvider.when('/', { |
||
3896 | templateUrl: 'home.html', |
||
3897 | controller: 'HomeController as home' |
||
3898 | }); |
||
3899 | $routeProvider.when('/profile/:id', { |
||
3900 | templateUrl: 'profile.html', |
||
3901 | controller: 'ProfileController as profile' |
||
3902 | }); |
||
3903 | }]) |
||
3904 | .run(['$rootScope', function($rootScope) { |
||
3905 | $rootScope.records = [ |
||
3906 | { id:1, title: "Miss Beulah Roob" }, |
||
3907 | { id:2, title: "Trent Morissette" }, |
||
3908 | { id:3, title: "Miss Ava Pouros" }, |
||
3909 | { id:4, title: "Rod Pouros" }, |
||
3910 | { id:5, title: "Abdul Rice" }, |
||
3911 | { id:6, title: "Laurie Rutherford Sr." }, |
||
3912 | { id:7, title: "Nakia McLaughlin" }, |
||
3913 | { id:8, title: "Jordon Blanda DVM" }, |
||
3914 | { id:9, title: "Rhoda Hand" }, |
||
3915 | { id:10, title: "Alexandrea Sauer" } |
||
3916 | ]; |
||
3917 | }]) |
||
3918 | .controller('HomeController', [function() { |
||
3919 | //empty |
||
3920 | }]) |
||
3921 | .controller('ProfileController', ['$rootScope', '$routeParams', function($rootScope, $routeParams) { |
||
3922 | var index = parseInt($routeParams.id, 10); |
||
3923 | var record = $rootScope.records[index - 1]; |
||
3924 | |||
3925 | this.title = record.title; |
||
3926 | this.id = record.id; |
||
3927 | }]); |
||
3928 | </file> |
||
3929 | <file name="home.html"> |
||
3930 | <h2>Welcome to the home page</h1> |
||
3931 | <p>Please click on an element</p> |
||
3932 | <a class="record" |
||
3933 | ng-href="#/profile/{{ record.id }}" |
||
3934 | ng-animate-ref="{{ record.id }}" |
||
3935 | ng-repeat="record in records"> |
||
3936 | {{ record.title }} |
||
3937 | </a> |
||
3938 | </file> |
||
3939 | <file name="profile.html"> |
||
3940 | <div class="profile record" ng-animate-ref="{{ profile.id }}"> |
||
3941 | {{ profile.title }} |
||
3942 | </div> |
||
3943 | </file> |
||
3944 | <file name="animations.css"> |
||
3945 | .record { |
||
3946 | display:block; |
||
3947 | font-size:20px; |
||
3948 | } |
||
3949 | .profile { |
||
3950 | background:black; |
||
3951 | color:white; |
||
3952 | font-size:100px; |
||
3953 | } |
||
3954 | .view-container { |
||
3955 | position:relative; |
||
3956 | } |
||
3957 | .view-container > .view.ng-animate { |
||
3958 | position:absolute; |
||
3959 | top:0; |
||
3960 | left:0; |
||
3961 | width:100%; |
||
3962 | min-height:500px; |
||
3963 | } |
||
3964 | .view.ng-enter, .view.ng-leave, |
||
3965 | .record.ng-anchor { |
||
3966 | transition:0.5s linear all; |
||
3967 | } |
||
3968 | .view.ng-enter { |
||
3969 | transform:translateX(100%); |
||
3970 | } |
||
3971 | .view.ng-enter.ng-enter-active, .view.ng-leave { |
||
3972 | transform:translateX(0%); |
||
3973 | } |
||
3974 | .view.ng-leave.ng-leave-active { |
||
3975 | transform:translateX(-100%); |
||
3976 | } |
||
3977 | .record.ng-anchor-out { |
||
3978 | background:red; |
||
3979 | } |
||
3980 | </file> |
||
3981 | </example> |
||
3982 | * |
||
3983 | * ### How is the element transported? |
||
3984 | * |
||
3985 | * When an anchor animation occurs, ngAnimate will clone the starting element and position it exactly where the starting |
||
3986 | * element is located on screen via absolute positioning. The cloned element will be placed inside of the root element |
||
3987 | * of the application (where ng-app was defined) and all of the CSS classes of the starting element will be applied. The |
||
3988 | * element will then animate into the `out` and `in` animations and will eventually reach the coordinates and match |
||
3989 | * the dimensions of the destination element. During the entire animation a CSS class of `.ng-animate-shim` will be applied |
||
3990 | * to both the starting and destination elements in order to hide them from being visible (the CSS styling for the class |
||
3991 | * is: `visibility:hidden`). Once the anchor reaches its destination then it will be removed and the destination element |
||
3992 | * will become visible since the shim class will be removed. |
||
3993 | * |
||
3994 | * ### How is the morphing handled? |
||
3995 | * |
||
3996 | * CSS Anchoring relies on transitions and keyframes and the internal code is intelligent enough to figure out |
||
3997 | * what CSS classes differ between the starting element and the destination element. These different CSS classes |
||
3998 | * will be added/removed on the anchor element and a transition will be applied (the transition that is provided |
||
3999 | * in the anchor class). Long story short, ngAnimate will figure out what classes to add and remove which will |
||
4000 | * make the transition of the element as smooth and automatic as possible. Be sure to use simple CSS classes that |
||
4001 | * do not rely on DOM nesting structure so that the anchor element appears the same as the starting element (since |
||
4002 | * the cloned element is placed inside of root element which is likely close to the body element). |
||
4003 | * |
||
4004 | * Note that if the root element is on the `<html>` element then the cloned node will be placed inside of body. |
||
4005 | * |
||
4006 | * |
||
4007 | * ## Using $animate in your directive code |
||
4008 | * |
||
4009 | * So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application? |
||
4010 | * By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's |
||
4011 | * imagine we have a greeting box that shows and hides itself when the data changes |
||
4012 | * |
||
4013 | * ```html |
||
4014 | * <greeting-box active="onOrOff">Hi there</greeting-box> |
||
4015 | * ``` |
||
4016 | * |
||
4017 | * ```js |
||
4018 | * ngModule.directive('greetingBox', ['$animate', function($animate) { |
||
4019 | * return function(scope, element, attrs) { |
||
4020 | * attrs.$observe('active', function(value) { |
||
4021 | * value ? $animate.addClass(element, 'on') : $animate.removeClass(element, 'on'); |
||
4022 | * }); |
||
4023 | * }); |
||
4024 | * }]); |
||
4025 | * ``` |
||
4026 | * |
||
4027 | * Now the `on` CSS class is added and removed on the greeting box component. Now if we add a CSS class on top of the greeting box element |
||
4028 | * in our HTML code then we can trigger a CSS or JS animation to happen. |
||
4029 | * |
||
4030 | * ```css |
||
4031 | * /* normally we would create a CSS class to reference on the element */ |
||
4032 | * greeting-box.on { transition:0.5s linear all; background:green; color:white; } |
||
4033 | * ``` |
||
4034 | * |
||
4035 | * The `$animate` service contains a variety of other methods like `enter`, `leave`, `animate` and `setClass`. To learn more about what's |
||
4036 | * possible be sure to visit the {@link ng.$animate $animate service API page}. |
||
4037 | * |
||
4038 | * |
||
4039 | * ### Preventing Collisions With Third Party Libraries |
||
4040 | * |
||
4041 | * Some third-party frameworks place animation duration defaults across many element or className |
||
4042 | * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which |
||
4043 | * is expecting actual animations on these elements and has to wait for their completion. |
||
4044 | * |
||
4045 | * You can prevent this unwanted behavior by using a prefix on all your animation classes: |
||
4046 | * |
||
4047 | * ```css |
||
4048 | * /* prefixed with animate- */ |
||
4049 | * .animate-fade-add.animate-fade-add-active { |
||
4050 | * transition:1s linear all; |
||
4051 | * opacity:0; |
||
4052 | * } |
||
4053 | * ``` |
||
4054 | * |
||
4055 | * You then configure `$animate` to enforce this prefix: |
||
4056 | * |
||
4057 | * ```js |
||
4058 | * $animateProvider.classNameFilter(/animate-/); |
||
4059 | * ``` |
||
4060 | * |
||
4061 | * This also may provide your application with a speed boost since only specific elements containing CSS class prefix |
||
4062 | * will be evaluated for animation when any DOM changes occur in the application. |
||
4063 | * |
||
4064 | * ## Callbacks and Promises |
||
4065 | * |
||
4066 | * When `$animate` is called it returns a promise that can be used to capture when the animation has ended. Therefore if we were to trigger |
||
4067 | * an animation (within our directive code) then we can continue performing directive and scope related activities after the animation has |
||
4068 | * ended by chaining onto the returned promise that animation method returns. |
||
4069 | * |
||
4070 | * ```js |
||
4071 | * // somewhere within the depths of the directive |
||
4072 | * $animate.enter(element, parent).then(function() { |
||
4073 | * //the animation has completed |
||
4074 | * }); |
||
4075 | * ``` |
||
4076 | * |
||
4077 | * (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case |
||
4078 | * anymore.) |
||
4079 | * |
||
4080 | * In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering |
||
4081 | * an event listener using the `$animate` service. Let's say for example that an animation was triggered on our view |
||
4082 | * routing controller to hook into that: |
||
4083 | * |
||
4084 | * ```js |
||
4085 | * ngModule.controller('HomePageController', ['$animate', function($animate) { |
||
4086 | * $animate.on('enter', ngViewElement, function(element) { |
||
4087 | * // the animation for this route has completed |
||
4088 | * }]); |
||
4089 | * }]) |
||
4090 | * ``` |
||
4091 | * |
||
4092 | * (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.) |
||
4093 | */ |
||
4094 | |||
4095 | /** |
||
4096 | * @ngdoc service |
||
4097 | * @name $animate |
||
4098 | * @kind object |
||
4099 | * |
||
4100 | * @description |
||
4101 | * The ngAnimate `$animate` service documentation is the same for the core `$animate` service. |
||
4102 | * |
||
4103 | * Click here {@link ng.$animate to learn more about animations with `$animate`}. |
||
4104 | */ |
||
4105 | angular.module('ngAnimate', []) |
||
4106 | .directive('ngAnimateSwap', ngAnimateSwapDirective) |
||
4107 | |||
4108 | .directive('ngAnimateChildren', $$AnimateChildrenDirective) |
||
4109 | .factory('$$rAFScheduler', $$rAFSchedulerFactory) |
||
4110 | |||
4111 | .provider('$$animateQueue', $$AnimateQueueProvider) |
||
4112 | .provider('$$animation', $$AnimationProvider) |
||
4113 | |||
4114 | .provider('$animateCss', $AnimateCssProvider) |
||
4115 | .provider('$$animateCssDriver', $$AnimateCssDriverProvider) |
||
4116 | |||
4117 | .provider('$$animateJs', $$AnimateJsProvider) |
||
4118 | .provider('$$animateJsDriver', $$AnimateJsDriverProvider); |
||
4119 | |||
4120 | |||
4121 | })(window, window.angular); |
||
4122 |