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/** |
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* @license AngularJS v1.5.0 |
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* (c) 2010-2016 Google, Inc. http://angularjs.org |
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* License: MIT |
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*/ |
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(function(window, angular, undefined) {'use strict'; |
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/* jshint ignore:start */ |
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var noop = angular.noop; |
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var copy = angular.copy; |
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var extend = angular.extend; |
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var jqLite = angular.element; |
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var forEach = angular.forEach; |
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var isArray = angular.isArray; |
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var isString = angular.isString; |
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var isObject = angular.isObject; |
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var isUndefined = angular.isUndefined; |
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var isDefined = angular.isDefined; |
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var isFunction = angular.isFunction; |
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var isElement = angular.isElement; |
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var ELEMENT_NODE = 1; |
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var COMMENT_NODE = 8; |
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var ADD_CLASS_SUFFIX = '-add'; |
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var REMOVE_CLASS_SUFFIX = '-remove'; |
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var EVENT_CLASS_PREFIX = 'ng-'; |
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var ACTIVE_CLASS_SUFFIX = '-active'; |
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var PREPARE_CLASS_SUFFIX = '-prepare'; |
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var NG_ANIMATE_CLASSNAME = 'ng-animate'; |
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var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren'; |
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// Detect proper transitionend/animationend event names. |
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var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT; |
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// If unprefixed events are not supported but webkit-prefixed are, use the latter. |
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// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them. |
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// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend` |
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// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`. |
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// Register both events in case `window.onanimationend` is not supported because of that, |
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// do the same for `transitionend` as Safari is likely to exhibit similar behavior. |
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// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit |
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// therefore there is no reason to test anymore for other vendor prefixes: |
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// http://caniuse.com/#search=transition |
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if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) { |
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CSS_PREFIX = '-webkit-'; |
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TRANSITION_PROP = 'WebkitTransition'; |
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TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend'; |
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} else { |
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TRANSITION_PROP = 'transition'; |
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TRANSITIONEND_EVENT = 'transitionend'; |
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} |
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if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) { |
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CSS_PREFIX = '-webkit-'; |
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ANIMATION_PROP = 'WebkitAnimation'; |
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ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend'; |
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} else { |
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ANIMATION_PROP = 'animation'; |
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ANIMATIONEND_EVENT = 'animationend'; |
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} |
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var DURATION_KEY = 'Duration'; |
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var PROPERTY_KEY = 'Property'; |
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var DELAY_KEY = 'Delay'; |
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var TIMING_KEY = 'TimingFunction'; |
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var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount'; |
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var ANIMATION_PLAYSTATE_KEY = 'PlayState'; |
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var SAFE_FAST_FORWARD_DURATION_VALUE = 9999; |
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var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY; |
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var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY; |
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var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY; |
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var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY; |
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var isPromiseLike = function(p) { |
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return p && p.then ? true : false; |
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}; |
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var ngMinErr = angular.$$minErr('ng'); |
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function assertArg(arg, name, reason) { |
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if (!arg) { |
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throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required")); |
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} |
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return arg; |
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} |
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function mergeClasses(a,b) { |
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if (!a && !b) return ''; |
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if (!a) return b; |
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if (!b) return a; |
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if (isArray(a)) a = a.join(' '); |
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if (isArray(b)) b = b.join(' '); |
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return a + ' ' + b; |
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} |
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function packageStyles(options) { |
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var styles = {}; |
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if (options && (options.to || options.from)) { |
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styles.to = options.to; |
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styles.from = options.from; |
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} |
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return styles; |
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} |
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function pendClasses(classes, fix, isPrefix) { |
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var className = ''; |
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classes = isArray(classes) |
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? classes |
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: classes && isString(classes) && classes.length |
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? classes.split(/\s+/) |
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: []; |
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forEach(classes, function(klass, i) { |
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if (klass && klass.length > 0) { |
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className += (i > 0) ? ' ' : ''; |
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className += isPrefix ? fix + klass |
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: klass + fix; |
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} |
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}); |
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return className; |
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} |
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function removeFromArray(arr, val) { |
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var index = arr.indexOf(val); |
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if (val >= 0) { |
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arr.splice(index, 1); |
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} |
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} |
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function stripCommentsFromElement(element) { |
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if (element instanceof jqLite) { |
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switch (element.length) { |
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case 0: |
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return []; |
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break; |
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case 1: |
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// there is no point of stripping anything if the element |
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// is the only element within the jqLite wrapper. |
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// (it's important that we retain the element instance.) |
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if (element[0].nodeType === ELEMENT_NODE) { |
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return element; |
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} |
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break; |
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default: |
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return jqLite(extractElementNode(element)); |
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break; |
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} |
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} |
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if (element.nodeType === ELEMENT_NODE) { |
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return jqLite(element); |
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} |
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} |
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function extractElementNode(element) { |
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if (!element[0]) return element; |
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for (var i = 0; i < element.length; i++) { |
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var elm = element[i]; |
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if (elm.nodeType == ELEMENT_NODE) { |
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return elm; |
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} |
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} |
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} |
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function $$addClass($$jqLite, element, className) { |
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forEach(element, function(elm) { |
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$$jqLite.addClass(elm, className); |
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}); |
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} |
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function $$removeClass($$jqLite, element, className) { |
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forEach(element, function(elm) { |
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$$jqLite.removeClass(elm, className); |
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}); |
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} |
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function applyAnimationClassesFactory($$jqLite) { |
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return function(element, options) { |
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if (options.addClass) { |
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$$addClass($$jqLite, element, options.addClass); |
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options.addClass = null; |
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} |
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if (options.removeClass) { |
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$$removeClass($$jqLite, element, options.removeClass); |
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options.removeClass = null; |
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} |
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} |
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} |
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function prepareAnimationOptions(options) { |
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options = options || {}; |
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if (!options.$$prepared) { |
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var domOperation = options.domOperation || noop; |
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options.domOperation = function() { |
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options.$$domOperationFired = true; |
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domOperation(); |
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domOperation = noop; |
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}; |
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options.$$prepared = true; |
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} |
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return options; |
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} |
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function applyAnimationStyles(element, options) { |
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applyAnimationFromStyles(element, options); |
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applyAnimationToStyles(element, options); |
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} |
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function applyAnimationFromStyles(element, options) { |
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if (options.from) { |
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element.css(options.from); |
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options.from = null; |
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} |
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} |
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function applyAnimationToStyles(element, options) { |
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if (options.to) { |
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element.css(options.to); |
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options.to = null; |
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} |
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} |
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function mergeAnimationDetails(element, oldAnimation, newAnimation) { |
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var target = oldAnimation.options || {}; |
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var newOptions = newAnimation.options || {}; |
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var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || ''); |
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var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || ''); |
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var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove); |
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if (newOptions.preparationClasses) { |
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target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses); |
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delete newOptions.preparationClasses; |
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} |
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// noop is basically when there is no callback; otherwise something has been set |
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var realDomOperation = target.domOperation !== noop ? target.domOperation : null; |
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extend(target, newOptions); |
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// TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this. |
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if (realDomOperation) { |
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target.domOperation = realDomOperation; |
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} |
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if (classes.addClass) { |
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target.addClass = classes.addClass; |
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} else { |
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target.addClass = null; |
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} |
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if (classes.removeClass) { |
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target.removeClass = classes.removeClass; |
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} else { |
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target.removeClass = null; |
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} |
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oldAnimation.addClass = target.addClass; |
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oldAnimation.removeClass = target.removeClass; |
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return target; |
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} |
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function resolveElementClasses(existing, toAdd, toRemove) { |
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var ADD_CLASS = 1; |
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var REMOVE_CLASS = -1; |
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var flags = {}; |
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existing = splitClassesToLookup(existing); |
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toAdd = splitClassesToLookup(toAdd); |
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forEach(toAdd, function(value, key) { |
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flags[key] = ADD_CLASS; |
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}); |
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toRemove = splitClassesToLookup(toRemove); |
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forEach(toRemove, function(value, key) { |
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flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS; |
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}); |
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var classes = { |
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addClass: '', |
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removeClass: '' |
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}; |
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forEach(flags, function(val, klass) { |
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var prop, allow; |
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if (val === ADD_CLASS) { |
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prop = 'addClass'; |
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allow = !existing[klass]; |
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} else if (val === REMOVE_CLASS) { |
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prop = 'removeClass'; |
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allow = existing[klass]; |
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} |
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if (allow) { |
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if (classes[prop].length) { |
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classes[prop] += ' '; |
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} |
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classes[prop] += klass; |
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} |
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}); |
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306
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function splitClassesToLookup(classes) { |
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if (isString(classes)) { |
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classes = classes.split(' '); |
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} |
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311
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var obj = {}; |
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forEach(classes, function(klass) { |
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// sometimes the split leaves empty string values |
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// incase extra spaces were applied to the options |
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if (klass.length) { |
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obj[klass] = true; |
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} |
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}); |
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return obj; |
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} |
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return classes; |
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} |
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function getDomNode(element) { |
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return (element instanceof angular.element) ? element[0] : element; |
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} |
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329
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function applyGeneratedPreparationClasses(element, event, options) { |
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var classes = ''; |
331
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if (event) { |
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classes = pendClasses(event, EVENT_CLASS_PREFIX, true); |
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} |
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if (options.addClass) { |
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classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX)); |
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} |
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if (options.removeClass) { |
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classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX)); |
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} |
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if (classes.length) { |
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options.preparationClasses = classes; |
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element.addClass(classes); |
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} |
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} |
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346
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function clearGeneratedClasses(element, options) { |
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if (options.preparationClasses) { |
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element.removeClass(options.preparationClasses); |
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options.preparationClasses = null; |
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} |
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if (options.activeClasses) { |
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element.removeClass(options.activeClasses); |
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options.activeClasses = null; |
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} |
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} |
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357
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function blockTransitions(node, duration) { |
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// we use a negative delay value since it performs blocking |
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// yet it doesn't kill any existing transitions running on the |
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// same element which makes this safe for class-based animations |
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var value = duration ? '-' + duration + 's' : ''; |
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applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]); |
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return [TRANSITION_DELAY_PROP, value]; |
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} |
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|
|
366
|
|
|
function blockKeyframeAnimations(node, applyBlock) { |
367
|
|
|
var value = applyBlock ? 'paused' : ''; |
368
|
|
|
var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY; |
369
|
|
|
applyInlineStyle(node, [key, value]); |
370
|
|
|
return [key, value]; |
371
|
|
|
} |
372
|
|
|
|
373
|
|
|
function applyInlineStyle(node, styleTuple) { |
374
|
|
|
var prop = styleTuple[0]; |
375
|
|
|
var value = styleTuple[1]; |
376
|
|
|
node.style[prop] = value; |
377
|
|
|
} |
378
|
|
|
|
379
|
|
|
function concatWithSpace(a,b) { |
380
|
|
|
if (!a) return b; |
381
|
|
|
if (!b) return a; |
382
|
|
|
return a + ' ' + b; |
383
|
|
|
} |
384
|
|
|
|
385
|
|
|
var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) { |
386
|
|
|
var queue, cancelFn; |
387
|
|
|
|
388
|
|
|
function scheduler(tasks) { |
389
|
|
|
// we make a copy since RAFScheduler mutates the state |
390
|
|
|
// of the passed in array variable and this would be difficult |
391
|
|
|
// to track down on the outside code |
392
|
|
|
queue = queue.concat(tasks); |
393
|
|
|
nextTick(); |
394
|
|
|
} |
395
|
|
|
|
396
|
|
|
queue = scheduler.queue = []; |
397
|
|
|
|
398
|
|
|
/* waitUntilQuiet does two things: |
399
|
|
|
* 1. It will run the FINAL `fn` value only when an uncanceled RAF has passed through |
400
|
|
|
* 2. It will delay the next wave of tasks from running until the quiet `fn` has run. |
401
|
|
|
* |
402
|
|
|
* The motivation here is that animation code can request more time from the scheduler |
403
|
|
|
* before the next wave runs. This allows for certain DOM properties such as classes to |
404
|
|
|
* be resolved in time for the next animation to run. |
405
|
|
|
*/ |
406
|
|
|
scheduler.waitUntilQuiet = function(fn) { |
407
|
|
|
if (cancelFn) cancelFn(); |
408
|
|
|
|
409
|
|
|
cancelFn = $$rAF(function() { |
410
|
|
|
cancelFn = null; |
411
|
|
|
fn(); |
412
|
|
|
nextTick(); |
413
|
|
|
}); |
414
|
|
|
}; |
415
|
|
|
|
416
|
|
|
return scheduler; |
417
|
|
|
|
418
|
|
|
function nextTick() { |
419
|
|
|
if (!queue.length) return; |
420
|
|
|
|
421
|
|
|
var items = queue.shift(); |
422
|
|
|
for (var i = 0; i < items.length; i++) { |
423
|
|
|
items[i](); |
424
|
|
|
} |
425
|
|
|
|
426
|
|
|
if (!cancelFn) { |
427
|
|
|
$$rAF(function() { |
428
|
|
|
if (!cancelFn) nextTick(); |
429
|
|
|
}); |
430
|
|
|
} |
431
|
|
|
} |
432
|
|
|
}]; |
433
|
|
|
|
434
|
|
|
/** |
435
|
|
|
* @ngdoc directive |
436
|
|
|
* @name ngAnimateChildren |
437
|
|
|
* @restrict AE |
438
|
|
|
* @element ANY |
439
|
|
|
* |
440
|
|
|
* @description |
441
|
|
|
* |
442
|
|
|
* ngAnimateChildren allows you to specify that children of this element should animate even if any |
443
|
|
|
* of the children's parents are currently animating. By default, when an element has an active `enter`, `leave`, or `move` |
444
|
|
|
* (structural) animation, child elements that also have an active structural animation are not animated. |
445
|
|
|
* |
446
|
|
|
* Note that even if `ngAnimteChildren` is set, no child animations will run when the parent element is removed from the DOM (`leave` animation). |
447
|
|
|
* |
448
|
|
|
* |
449
|
|
|
* @param {string} ngAnimateChildren If the value is empty, `true` or `on`, |
450
|
|
|
* then child animations are allowed. If the value is `false`, child animations are not allowed. |
451
|
|
|
* |
452
|
|
|
* @example |
453
|
|
|
* <example module="ngAnimateChildren" name="ngAnimateChildren" deps="angular-animate.js" animations="true"> |
454
|
|
|
<file name="index.html"> |
455
|
|
|
<div ng-controller="mainController as main"> |
456
|
|
|
<label>Show container? <input type="checkbox" ng-model="main.enterElement" /></label> |
457
|
|
|
<label>Animate children? <input type="checkbox" ng-model="main.animateChildren" /></label> |
458
|
|
|
<hr> |
459
|
|
|
<div ng-animate-children="{{main.animateChildren}}"> |
460
|
|
|
<div ng-if="main.enterElement" class="container"> |
461
|
|
|
List of items: |
462
|
|
|
<div ng-repeat="item in [0, 1, 2, 3]" class="item">Item {{item}}</div> |
463
|
|
|
</div> |
464
|
|
|
</div> |
465
|
|
|
</div> |
466
|
|
|
</file> |
467
|
|
|
<file name="animations.css"> |
468
|
|
|
|
469
|
|
|
.container.ng-enter, |
470
|
|
|
.container.ng-leave { |
471
|
|
|
transition: all ease 1.5s; |
472
|
|
|
} |
473
|
|
|
|
474
|
|
|
.container.ng-enter, |
475
|
|
|
.container.ng-leave-active { |
476
|
|
|
opacity: 0; |
477
|
|
|
} |
478
|
|
|
|
479
|
|
|
.container.ng-leave, |
480
|
|
|
.container.ng-enter-active { |
481
|
|
|
opacity: 1; |
482
|
|
|
} |
483
|
|
|
|
484
|
|
|
.item { |
485
|
|
|
background: firebrick; |
486
|
|
|
color: #FFF; |
487
|
|
|
margin-bottom: 10px; |
488
|
|
|
} |
489
|
|
|
|
490
|
|
|
.item.ng-enter, |
491
|
|
|
.item.ng-leave { |
492
|
|
|
transition: transform 1.5s ease; |
493
|
|
|
} |
494
|
|
|
|
495
|
|
|
.item.ng-enter { |
496
|
|
|
transform: translateX(50px); |
497
|
|
|
} |
498
|
|
|
|
499
|
|
|
.item.ng-enter-active { |
500
|
|
|
transform: translateX(0); |
501
|
|
|
} |
502
|
|
|
</file> |
503
|
|
|
<file name="script.js"> |
504
|
|
|
angular.module('ngAnimateChildren', ['ngAnimate']) |
505
|
|
|
.controller('mainController', function() { |
506
|
|
|
this.animateChildren = false; |
507
|
|
|
this.enterElement = false; |
508
|
|
|
}); |
509
|
|
|
</file> |
510
|
|
|
</example> |
511
|
|
|
*/ |
512
|
|
|
var $$AnimateChildrenDirective = ['$interpolate', function($interpolate) { |
513
|
|
|
return { |
514
|
|
|
link: function(scope, element, attrs) { |
515
|
|
|
var val = attrs.ngAnimateChildren; |
516
|
|
|
if (angular.isString(val) && val.length === 0) { //empty attribute |
517
|
|
|
element.data(NG_ANIMATE_CHILDREN_DATA, true); |
518
|
|
|
} else { |
519
|
|
|
// Interpolate and set the value, so that it is available to |
520
|
|
|
// animations that run right after compilation |
521
|
|
|
setData($interpolate(val)(scope)); |
522
|
|
|
attrs.$observe('ngAnimateChildren', setData); |
523
|
|
|
} |
524
|
|
|
|
525
|
|
|
function setData(value) { |
526
|
|
|
value = value === 'on' || value === 'true'; |
527
|
|
|
element.data(NG_ANIMATE_CHILDREN_DATA, value); |
528
|
|
|
} |
529
|
|
|
} |
530
|
|
|
}; |
531
|
|
|
}]; |
532
|
|
|
|
533
|
|
|
var ANIMATE_TIMER_KEY = '$$animateCss'; |
534
|
|
|
|
535
|
|
|
/** |
536
|
|
|
* @ngdoc service |
537
|
|
|
* @name $animateCss |
538
|
|
|
* @kind object |
539
|
|
|
* |
540
|
|
|
* @description |
541
|
|
|
* The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes |
542
|
|
|
* from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT |
543
|
|
|
* to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or |
544
|
|
|
* directives to create more complex animations that can be purely driven using CSS code. |
545
|
|
|
* |
546
|
|
|
* Note that only browsers that support CSS transitions and/or keyframe animations are capable of |
547
|
|
|
* rendering animations triggered via `$animateCss` (bad news for IE9 and lower). |
548
|
|
|
* |
549
|
|
|
* ## Usage |
550
|
|
|
* Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that |
551
|
|
|
* is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however, |
552
|
|
|
* any automatic control over cancelling animations and/or preventing animations from being run on |
553
|
|
|
* child elements will not be handled by Angular. For this to work as expected, please use `$animate` to |
554
|
|
|
* trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger |
555
|
|
|
* the CSS animation. |
556
|
|
|
* |
557
|
|
|
* The example below shows how we can create a folding animation on an element using `ng-if`: |
558
|
|
|
* |
559
|
|
|
* ```html |
560
|
|
|
* <!-- notice the `fold-animation` CSS class --> |
561
|
|
|
* <div ng-if="onOff" class="fold-animation"> |
562
|
|
|
* This element will go BOOM |
563
|
|
|
* </div> |
564
|
|
|
* <button ng-click="onOff=true">Fold In</button> |
565
|
|
|
* ``` |
566
|
|
|
* |
567
|
|
|
* Now we create the **JavaScript animation** that will trigger the CSS transition: |
568
|
|
|
* |
569
|
|
|
* ```js |
570
|
|
|
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { |
571
|
|
|
* return { |
572
|
|
|
* enter: function(element, doneFn) { |
573
|
|
|
* var height = element[0].offsetHeight; |
574
|
|
|
* return $animateCss(element, { |
575
|
|
|
* from: { height:'0px' }, |
576
|
|
|
* to: { height:height + 'px' }, |
577
|
|
|
* duration: 1 // one second |
578
|
|
|
* }); |
579
|
|
|
* } |
580
|
|
|
* } |
581
|
|
|
* }]); |
582
|
|
|
* ``` |
583
|
|
|
* |
584
|
|
|
* ## More Advanced Uses |
585
|
|
|
* |
586
|
|
|
* `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks |
587
|
|
|
* like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code. |
588
|
|
|
* |
589
|
|
|
* This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation, |
590
|
|
|
* applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with |
591
|
|
|
* `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order |
592
|
|
|
* to provide a working animation that will run in CSS. |
593
|
|
|
* |
594
|
|
|
* The example below showcases a more advanced version of the `.fold-animation` from the example above: |
595
|
|
|
* |
596
|
|
|
* ```js |
597
|
|
|
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { |
598
|
|
|
* return { |
599
|
|
|
* enter: function(element, doneFn) { |
600
|
|
|
* var height = element[0].offsetHeight; |
601
|
|
|
* return $animateCss(element, { |
602
|
|
|
* addClass: 'red large-text pulse-twice', |
603
|
|
|
* easing: 'ease-out', |
604
|
|
|
* from: { height:'0px' }, |
605
|
|
|
* to: { height:height + 'px' }, |
606
|
|
|
* duration: 1 // one second |
607
|
|
|
* }); |
608
|
|
|
* } |
609
|
|
|
* } |
610
|
|
|
* }]); |
611
|
|
|
* ``` |
612
|
|
|
* |
613
|
|
|
* Since we're adding/removing CSS classes then the CSS transition will also pick those up: |
614
|
|
|
* |
615
|
|
|
* ```css |
616
|
|
|
* /* since a hardcoded duration value of 1 was provided in the JavaScript animation code, |
617
|
|
|
* the CSS classes below will be transitioned despite them being defined as regular CSS classes */ |
618
|
|
|
* .red { background:red; } |
619
|
|
|
* .large-text { font-size:20px; } |
620
|
|
|
* |
621
|
|
|
* /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */ |
622
|
|
|
* .pulse-twice { |
623
|
|
|
* animation: 0.5s pulse linear 2; |
624
|
|
|
* -webkit-animation: 0.5s pulse linear 2; |
625
|
|
|
* } |
626
|
|
|
* |
627
|
|
|
* @keyframes pulse { |
628
|
|
|
* from { transform: scale(0.5); } |
629
|
|
|
* to { transform: scale(1.5); } |
630
|
|
|
* } |
631
|
|
|
* |
632
|
|
|
* @-webkit-keyframes pulse { |
633
|
|
|
* from { -webkit-transform: scale(0.5); } |
634
|
|
|
* to { -webkit-transform: scale(1.5); } |
635
|
|
|
* } |
636
|
|
|
* ``` |
637
|
|
|
* |
638
|
|
|
* Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen. |
639
|
|
|
* |
640
|
|
|
* ## How the Options are handled |
641
|
|
|
* |
642
|
|
|
* `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation |
643
|
|
|
* works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline |
644
|
|
|
* styles using the `from` and `to` properties. |
645
|
|
|
* |
646
|
|
|
* ```js |
647
|
|
|
* var animator = $animateCss(element, { |
648
|
|
|
* from: { background:'red' }, |
649
|
|
|
* to: { background:'blue' } |
650
|
|
|
* }); |
651
|
|
|
* animator.start(); |
652
|
|
|
* ``` |
653
|
|
|
* |
654
|
|
|
* ```css |
655
|
|
|
* .rotating-animation { |
656
|
|
|
* animation:0.5s rotate linear; |
657
|
|
|
* -webkit-animation:0.5s rotate linear; |
658
|
|
|
* } |
659
|
|
|
* |
660
|
|
|
* @keyframes rotate { |
661
|
|
|
* from { transform: rotate(0deg); } |
662
|
|
|
* to { transform: rotate(360deg); } |
663
|
|
|
* } |
664
|
|
|
* |
665
|
|
|
* @-webkit-keyframes rotate { |
666
|
|
|
* from { -webkit-transform: rotate(0deg); } |
667
|
|
|
* to { -webkit-transform: rotate(360deg); } |
668
|
|
|
* } |
669
|
|
|
* ``` |
670
|
|
|
* |
671
|
|
|
* The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is |
672
|
|
|
* going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition |
673
|
|
|
* style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition |
674
|
|
|
* and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied |
675
|
|
|
* and spread across the transition and keyframe animation. |
676
|
|
|
* |
677
|
|
|
* ## What is returned |
678
|
|
|
* |
679
|
|
|
* `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually |
680
|
|
|
* start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are |
681
|
|
|
* added and removed on the element). Once `$animateCss` is called it will return an object with the following properties: |
682
|
|
|
* |
683
|
|
|
* ```js |
684
|
|
|
* var animator = $animateCss(element, { ... }); |
685
|
|
|
* ``` |
686
|
|
|
* |
687
|
|
|
* Now what do the contents of our `animator` variable look like: |
688
|
|
|
* |
689
|
|
|
* ```js |
690
|
|
|
* { |
691
|
|
|
* // starts the animation |
692
|
|
|
* start: Function, |
693
|
|
|
* |
694
|
|
|
* // ends (aborts) the animation |
695
|
|
|
* end: Function |
696
|
|
|
* } |
697
|
|
|
* ``` |
698
|
|
|
* |
699
|
|
|
* To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends. |
700
|
|
|
* If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and styles may have been |
701
|
|
|
* applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties |
702
|
|
|
* and that changing them will not reconfigure the parameters of the animation. |
703
|
|
|
* |
704
|
|
|
* ### runner.done() vs runner.then() |
705
|
|
|
* It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the |
706
|
|
|
* runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**. |
707
|
|
|
* Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()` |
708
|
|
|
* unless you really need a digest to kick off afterwards. |
709
|
|
|
* |
710
|
|
|
* Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss |
711
|
|
|
* (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code). |
712
|
|
|
* Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works. |
713
|
|
|
* |
714
|
|
|
* @param {DOMElement} element the element that will be animated |
715
|
|
|
* @param {object} options the animation-related options that will be applied during the animation |
716
|
|
|
* |
717
|
|
|
* * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied |
718
|
|
|
* to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.) |
719
|
|
|
* * `structural` - Indicates that the `ng-` prefix will be added to the event class. Setting to `false` or omitting will turn `ng-EVENT` and |
720
|
|
|
* `ng-EVENT-active` in `EVENT` and `EVENT-active`. Unused if `event` is omitted. |
721
|
|
|
* * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both). |
722
|
|
|
* * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`). |
723
|
|
|
* * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`). |
724
|
|
|
* * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation. |
725
|
|
|
* * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition. |
726
|
|
|
* * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation. |
727
|
|
|
* * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation. |
728
|
|
|
* * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0` |
729
|
|
|
* is provided then the animation will be skipped entirely. |
730
|
|
|
* * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is |
731
|
|
|
* used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value |
732
|
|
|
* of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same |
733
|
|
|
* CSS delay value. |
734
|
|
|
* * `stagger` - A numeric time value representing the delay between successively animated elements |
735
|
|
|
* ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.}) |
736
|
|
|
* * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a |
737
|
|
|
* `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`) |
738
|
|
|
* * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occurring on the classes being added and removed.) |
739
|
|
|
* * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once |
740
|
|
|
* the animation is closed. This is useful for when the styles are used purely for the sake of |
741
|
|
|
* the animation and do not have a lasting visual effect on the element (e.g. a collapse and open animation). |
742
|
|
|
* By default this value is set to `false`. |
743
|
|
|
* |
744
|
|
|
* @return {object} an object with start and end methods and details about the animation. |
745
|
|
|
* |
746
|
|
|
* * `start` - The method to start the animation. This will return a `Promise` when called. |
747
|
|
|
* * `end` - This method will cancel the animation and remove all applied CSS classes and styles. |
748
|
|
|
*/ |
749
|
|
|
var ONE_SECOND = 1000; |
750
|
|
|
var BASE_TEN = 10; |
|
|
|
|
751
|
|
|
|
752
|
|
|
var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3; |
753
|
|
|
var CLOSING_TIME_BUFFER = 1.5; |
754
|
|
|
|
755
|
|
|
var DETECT_CSS_PROPERTIES = { |
756
|
|
|
transitionDuration: TRANSITION_DURATION_PROP, |
757
|
|
|
transitionDelay: TRANSITION_DELAY_PROP, |
758
|
|
|
transitionProperty: TRANSITION_PROP + PROPERTY_KEY, |
759
|
|
|
animationDuration: ANIMATION_DURATION_PROP, |
760
|
|
|
animationDelay: ANIMATION_DELAY_PROP, |
761
|
|
|
animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY |
762
|
|
|
}; |
763
|
|
|
|
764
|
|
|
var DETECT_STAGGER_CSS_PROPERTIES = { |
765
|
|
|
transitionDuration: TRANSITION_DURATION_PROP, |
766
|
|
|
transitionDelay: TRANSITION_DELAY_PROP, |
767
|
|
|
animationDuration: ANIMATION_DURATION_PROP, |
768
|
|
|
animationDelay: ANIMATION_DELAY_PROP |
769
|
|
|
}; |
770
|
|
|
|
771
|
|
|
function getCssKeyframeDurationStyle(duration) { |
772
|
|
|
return [ANIMATION_DURATION_PROP, duration + 's']; |
773
|
|
|
} |
774
|
|
|
|
775
|
|
|
function getCssDelayStyle(delay, isKeyframeAnimation) { |
776
|
|
|
var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP; |
777
|
|
|
return [prop, delay + 's']; |
778
|
|
|
} |
779
|
|
|
|
780
|
|
|
function computeCssStyles($window, element, properties) { |
781
|
|
|
var styles = Object.create(null); |
782
|
|
|
var detectedStyles = $window.getComputedStyle(element) || {}; |
783
|
|
|
forEach(properties, function(formalStyleName, actualStyleName) { |
784
|
|
|
var val = detectedStyles[formalStyleName]; |
785
|
|
|
if (val) { |
786
|
|
|
var c = val.charAt(0); |
787
|
|
|
|
788
|
|
|
// only numerical-based values have a negative sign or digit as the first value |
789
|
|
|
if (c === '-' || c === '+' || c >= 0) { |
790
|
|
|
val = parseMaxTime(val); |
791
|
|
|
} |
792
|
|
|
|
793
|
|
|
// by setting this to null in the event that the delay is not set or is set directly as 0 |
794
|
|
|
// then we can still allow for negative values to be used later on and not mistake this |
795
|
|
|
// value for being greater than any other negative value. |
796
|
|
|
if (val === 0) { |
797
|
|
|
val = null; |
798
|
|
|
} |
799
|
|
|
styles[actualStyleName] = val; |
800
|
|
|
} |
801
|
|
|
}); |
802
|
|
|
|
803
|
|
|
return styles; |
804
|
|
|
} |
805
|
|
|
|
806
|
|
|
function parseMaxTime(str) { |
807
|
|
|
var maxValue = 0; |
808
|
|
|
var values = str.split(/\s*,\s*/); |
809
|
|
|
forEach(values, function(value) { |
810
|
|
|
// it's always safe to consider only second values and omit `ms` values since |
811
|
|
|
// getComputedStyle will always handle the conversion for us |
812
|
|
|
if (value.charAt(value.length - 1) == 's') { |
813
|
|
|
value = value.substring(0, value.length - 1); |
814
|
|
|
} |
815
|
|
|
value = parseFloat(value) || 0; |
816
|
|
|
maxValue = maxValue ? Math.max(value, maxValue) : value; |
817
|
|
|
}); |
818
|
|
|
return maxValue; |
819
|
|
|
} |
820
|
|
|
|
821
|
|
|
function truthyTimingValue(val) { |
822
|
|
|
return val === 0 || val != null; |
823
|
|
|
} |
824
|
|
|
|
825
|
|
|
function getCssTransitionDurationStyle(duration, applyOnlyDuration) { |
826
|
|
|
var style = TRANSITION_PROP; |
827
|
|
|
var value = duration + 's'; |
828
|
|
|
if (applyOnlyDuration) { |
829
|
|
|
style += DURATION_KEY; |
830
|
|
|
} else { |
831
|
|
|
value += ' linear all'; |
832
|
|
|
} |
833
|
|
|
return [style, value]; |
834
|
|
|
} |
835
|
|
|
|
836
|
|
|
function createLocalCacheLookup() { |
837
|
|
|
var cache = Object.create(null); |
838
|
|
|
return { |
839
|
|
|
flush: function() { |
840
|
|
|
cache = Object.create(null); |
841
|
|
|
}, |
842
|
|
|
|
843
|
|
|
count: function(key) { |
844
|
|
|
var entry = cache[key]; |
845
|
|
|
return entry ? entry.total : 0; |
846
|
|
|
}, |
847
|
|
|
|
848
|
|
|
get: function(key) { |
849
|
|
|
var entry = cache[key]; |
850
|
|
|
return entry && entry.value; |
851
|
|
|
}, |
852
|
|
|
|
853
|
|
|
put: function(key, value) { |
854
|
|
|
if (!cache[key]) { |
855
|
|
|
cache[key] = { total: 1, value: value }; |
856
|
|
|
} else { |
857
|
|
|
cache[key].total++; |
858
|
|
|
} |
859
|
|
|
} |
860
|
|
|
}; |
861
|
|
|
} |
862
|
|
|
|
863
|
|
|
// we do not reassign an already present style value since |
864
|
|
|
// if we detect the style property value again we may be |
865
|
|
|
// detecting styles that were added via the `from` styles. |
866
|
|
|
// We make use of `isDefined` here since an empty string |
867
|
|
|
// or null value (which is what getPropertyValue will return |
868
|
|
|
// for a non-existing style) will still be marked as a valid |
869
|
|
|
// value for the style (a falsy value implies that the style |
870
|
|
|
// is to be removed at the end of the animation). If we had a simple |
871
|
|
|
// "OR" statement then it would not be enough to catch that. |
872
|
|
|
function registerRestorableStyles(backup, node, properties) { |
873
|
|
|
forEach(properties, function(prop) { |
874
|
|
|
backup[prop] = isDefined(backup[prop]) |
875
|
|
|
? backup[prop] |
876
|
|
|
: node.style.getPropertyValue(prop); |
877
|
|
|
}); |
878
|
|
|
} |
879
|
|
|
|
880
|
|
|
var $AnimateCssProvider = ['$animateProvider', function($animateProvider) { |
881
|
|
|
var gcsLookup = createLocalCacheLookup(); |
882
|
|
|
var gcsStaggerLookup = createLocalCacheLookup(); |
883
|
|
|
|
884
|
|
|
this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout', |
885
|
|
|
'$$forceReflow', '$sniffer', '$$rAFScheduler', '$$animateQueue', |
886
|
|
|
function($window, $$jqLite, $$AnimateRunner, $timeout, |
887
|
|
|
$$forceReflow, $sniffer, $$rAFScheduler, $$animateQueue) { |
888
|
|
|
|
889
|
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
890
|
|
|
|
891
|
|
|
var parentCounter = 0; |
892
|
|
|
function gcsHashFn(node, extraClasses) { |
893
|
|
|
var KEY = "$$ngAnimateParentKey"; |
894
|
|
|
var parentNode = node.parentNode; |
895
|
|
|
var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter); |
896
|
|
|
return parentID + '-' + node.getAttribute('class') + '-' + extraClasses; |
897
|
|
|
} |
898
|
|
|
|
899
|
|
|
function computeCachedCssStyles(node, className, cacheKey, properties) { |
900
|
|
|
var timings = gcsLookup.get(cacheKey); |
901
|
|
|
|
902
|
|
|
if (!timings) { |
903
|
|
|
timings = computeCssStyles($window, node, properties); |
904
|
|
|
if (timings.animationIterationCount === 'infinite') { |
905
|
|
|
timings.animationIterationCount = 1; |
906
|
|
|
} |
907
|
|
|
} |
908
|
|
|
|
909
|
|
|
// we keep putting this in multiple times even though the value and the cacheKey are the same |
910
|
|
|
// because we're keeping an internal tally of how many duplicate animations are detected. |
911
|
|
|
gcsLookup.put(cacheKey, timings); |
912
|
|
|
return timings; |
913
|
|
|
} |
914
|
|
|
|
915
|
|
|
function computeCachedCssStaggerStyles(node, className, cacheKey, properties) { |
916
|
|
|
var stagger; |
917
|
|
|
|
918
|
|
|
// if we have one or more existing matches of matching elements |
919
|
|
|
// containing the same parent + CSS styles (which is how cacheKey works) |
920
|
|
|
// then staggering is possible |
921
|
|
|
if (gcsLookup.count(cacheKey) > 0) { |
922
|
|
|
stagger = gcsStaggerLookup.get(cacheKey); |
923
|
|
|
|
924
|
|
|
if (!stagger) { |
925
|
|
|
var staggerClassName = pendClasses(className, '-stagger'); |
926
|
|
|
|
927
|
|
|
$$jqLite.addClass(node, staggerClassName); |
928
|
|
|
|
929
|
|
|
stagger = computeCssStyles($window, node, properties); |
930
|
|
|
|
931
|
|
|
// force the conversion of a null value to zero incase not set |
932
|
|
|
stagger.animationDuration = Math.max(stagger.animationDuration, 0); |
933
|
|
|
stagger.transitionDuration = Math.max(stagger.transitionDuration, 0); |
934
|
|
|
|
935
|
|
|
$$jqLite.removeClass(node, staggerClassName); |
936
|
|
|
|
937
|
|
|
gcsStaggerLookup.put(cacheKey, stagger); |
938
|
|
|
} |
939
|
|
|
} |
940
|
|
|
|
941
|
|
|
return stagger || {}; |
942
|
|
|
} |
943
|
|
|
|
944
|
|
|
var cancelLastRAFRequest; |
|
|
|
|
945
|
|
|
var rafWaitQueue = []; |
946
|
|
|
function waitUntilQuiet(callback) { |
947
|
|
|
rafWaitQueue.push(callback); |
948
|
|
|
$$rAFScheduler.waitUntilQuiet(function() { |
949
|
|
|
gcsLookup.flush(); |
950
|
|
|
gcsStaggerLookup.flush(); |
951
|
|
|
|
952
|
|
|
// DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable. |
953
|
|
|
// PLEASE EXAMINE THE `$$forceReflow` service to understand why. |
954
|
|
|
var pageWidth = $$forceReflow(); |
955
|
|
|
|
956
|
|
|
// we use a for loop to ensure that if the queue is changed |
957
|
|
|
// during this looping then it will consider new requests |
958
|
|
|
for (var i = 0; i < rafWaitQueue.length; i++) { |
959
|
|
|
rafWaitQueue[i](pageWidth); |
960
|
|
|
} |
961
|
|
|
rafWaitQueue.length = 0; |
962
|
|
|
}); |
963
|
|
|
} |
964
|
|
|
|
965
|
|
|
function computeTimings(node, className, cacheKey) { |
966
|
|
|
var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES); |
967
|
|
|
var aD = timings.animationDelay; |
968
|
|
|
var tD = timings.transitionDelay; |
969
|
|
|
timings.maxDelay = aD && tD |
970
|
|
|
? Math.max(aD, tD) |
971
|
|
|
: (aD || tD); |
972
|
|
|
timings.maxDuration = Math.max( |
973
|
|
|
timings.animationDuration * timings.animationIterationCount, |
974
|
|
|
timings.transitionDuration); |
975
|
|
|
|
976
|
|
|
return timings; |
977
|
|
|
} |
978
|
|
|
|
979
|
|
|
return function init(element, initialOptions) { |
980
|
|
|
// all of the animation functions should create |
981
|
|
|
// a copy of the options data, however, if a |
982
|
|
|
// parent service has already created a copy then |
983
|
|
|
// we should stick to using that |
984
|
|
|
var options = initialOptions || {}; |
985
|
|
|
if (!options.$$prepared) { |
986
|
|
|
options = prepareAnimationOptions(copy(options)); |
987
|
|
|
} |
988
|
|
|
|
989
|
|
|
var restoreStyles = {}; |
990
|
|
|
var node = getDomNode(element); |
991
|
|
|
if (!node |
992
|
|
|
|| !node.parentNode |
993
|
|
|
|| !$$animateQueue.enabled()) { |
994
|
|
|
return closeAndReturnNoopAnimator(); |
995
|
|
|
} |
996
|
|
|
|
997
|
|
|
var temporaryStyles = []; |
998
|
|
|
var classes = element.attr('class'); |
999
|
|
|
var styles = packageStyles(options); |
1000
|
|
|
var animationClosed; |
1001
|
|
|
var animationPaused; |
1002
|
|
|
var animationCompleted; |
1003
|
|
|
var runner; |
1004
|
|
|
var runnerHost; |
1005
|
|
|
var maxDelay; |
1006
|
|
|
var maxDelayTime; |
1007
|
|
|
var maxDuration; |
1008
|
|
|
var maxDurationTime; |
1009
|
|
|
var startTime; |
1010
|
|
|
var events = []; |
1011
|
|
|
|
1012
|
|
|
if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) { |
1013
|
|
|
return closeAndReturnNoopAnimator(); |
1014
|
|
|
} |
1015
|
|
|
|
1016
|
|
|
var method = options.event && isArray(options.event) |
1017
|
|
|
? options.event.join(' ') |
1018
|
|
|
: options.event; |
1019
|
|
|
|
1020
|
|
|
var isStructural = method && options.structural; |
1021
|
|
|
var structuralClassName = ''; |
1022
|
|
|
var addRemoveClassName = ''; |
1023
|
|
|
|
1024
|
|
|
if (isStructural) { |
1025
|
|
|
structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true); |
1026
|
|
|
} else if (method) { |
1027
|
|
|
structuralClassName = method; |
1028
|
|
|
} |
1029
|
|
|
|
1030
|
|
|
if (options.addClass) { |
1031
|
|
|
addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX); |
1032
|
|
|
} |
1033
|
|
|
|
1034
|
|
|
if (options.removeClass) { |
1035
|
|
|
if (addRemoveClassName.length) { |
1036
|
|
|
addRemoveClassName += ' '; |
1037
|
|
|
} |
1038
|
|
|
addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX); |
1039
|
|
|
} |
1040
|
|
|
|
1041
|
|
|
// there may be a situation where a structural animation is combined together |
1042
|
|
|
// with CSS classes that need to resolve before the animation is computed. |
1043
|
|
|
// However this means that there is no explicit CSS code to block the animation |
1044
|
|
|
// from happening (by setting 0s none in the class name). If this is the case |
1045
|
|
|
// we need to apply the classes before the first rAF so we know to continue if |
1046
|
|
|
// there actually is a detected transition or keyframe animation |
1047
|
|
|
if (options.applyClassesEarly && addRemoveClassName.length) { |
1048
|
|
|
applyAnimationClasses(element, options); |
1049
|
|
|
} |
1050
|
|
|
|
1051
|
|
|
var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim(); |
1052
|
|
|
var fullClassName = classes + ' ' + preparationClasses; |
1053
|
|
|
var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX); |
1054
|
|
|
var hasToStyles = styles.to && Object.keys(styles.to).length > 0; |
1055
|
|
|
var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0; |
1056
|
|
|
|
1057
|
|
|
// there is no way we can trigger an animation if no styles and |
1058
|
|
|
// no classes are being applied which would then trigger a transition, |
1059
|
|
|
// unless there a is raw keyframe value that is applied to the element. |
1060
|
|
|
if (!containsKeyframeAnimation |
1061
|
|
|
&& !hasToStyles |
1062
|
|
|
&& !preparationClasses) { |
1063
|
|
|
return closeAndReturnNoopAnimator(); |
1064
|
|
|
} |
1065
|
|
|
|
1066
|
|
|
var cacheKey, stagger; |
1067
|
|
|
if (options.stagger > 0) { |
1068
|
|
|
var staggerVal = parseFloat(options.stagger); |
1069
|
|
|
stagger = { |
1070
|
|
|
transitionDelay: staggerVal, |
1071
|
|
|
animationDelay: staggerVal, |
1072
|
|
|
transitionDuration: 0, |
1073
|
|
|
animationDuration: 0 |
1074
|
|
|
}; |
1075
|
|
|
} else { |
1076
|
|
|
cacheKey = gcsHashFn(node, fullClassName); |
1077
|
|
|
stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES); |
1078
|
|
|
} |
1079
|
|
|
|
1080
|
|
|
if (!options.$$skipPreparationClasses) { |
1081
|
|
|
$$jqLite.addClass(element, preparationClasses); |
1082
|
|
|
} |
1083
|
|
|
|
1084
|
|
|
var applyOnlyDuration; |
1085
|
|
|
|
1086
|
|
|
if (options.transitionStyle) { |
1087
|
|
|
var transitionStyle = [TRANSITION_PROP, options.transitionStyle]; |
1088
|
|
|
applyInlineStyle(node, transitionStyle); |
1089
|
|
|
temporaryStyles.push(transitionStyle); |
1090
|
|
|
} |
1091
|
|
|
|
1092
|
|
|
if (options.duration >= 0) { |
1093
|
|
|
applyOnlyDuration = node.style[TRANSITION_PROP].length > 0; |
1094
|
|
|
var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration); |
1095
|
|
|
|
1096
|
|
|
// we set the duration so that it will be picked up by getComputedStyle later |
1097
|
|
|
applyInlineStyle(node, durationStyle); |
1098
|
|
|
temporaryStyles.push(durationStyle); |
1099
|
|
|
} |
1100
|
|
|
|
1101
|
|
|
if (options.keyframeStyle) { |
1102
|
|
|
var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle]; |
1103
|
|
|
applyInlineStyle(node, keyframeStyle); |
1104
|
|
|
temporaryStyles.push(keyframeStyle); |
1105
|
|
|
} |
1106
|
|
|
|
1107
|
|
|
var itemIndex = stagger |
1108
|
|
|
? options.staggerIndex >= 0 |
1109
|
|
|
? options.staggerIndex |
1110
|
|
|
: gcsLookup.count(cacheKey) |
|
|
|
|
1111
|
|
|
: 0; |
1112
|
|
|
|
1113
|
|
|
var isFirst = itemIndex === 0; |
1114
|
|
|
|
1115
|
|
|
// this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY |
1116
|
|
|
// without causing any combination of transitions to kick in. By adding a negative delay value |
1117
|
|
|
// it forces the setup class' transition to end immediately. We later then remove the negative |
1118
|
|
|
// transition delay to allow for the transition to naturally do it's thing. The beauty here is |
1119
|
|
|
// that if there is no transition defined then nothing will happen and this will also allow |
1120
|
|
|
// other transitions to be stacked on top of each other without any chopping them out. |
1121
|
|
|
if (isFirst && !options.skipBlocking) { |
1122
|
|
|
blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE); |
1123
|
|
|
} |
1124
|
|
|
|
1125
|
|
|
var timings = computeTimings(node, fullClassName, cacheKey); |
1126
|
|
|
var relativeDelay = timings.maxDelay; |
1127
|
|
|
maxDelay = Math.max(relativeDelay, 0); |
1128
|
|
|
maxDuration = timings.maxDuration; |
1129
|
|
|
|
1130
|
|
|
var flags = {}; |
1131
|
|
|
flags.hasTransitions = timings.transitionDuration > 0; |
1132
|
|
|
flags.hasAnimations = timings.animationDuration > 0; |
1133
|
|
|
flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all'; |
1134
|
|
|
flags.applyTransitionDuration = hasToStyles && ( |
1135
|
|
|
(flags.hasTransitions && !flags.hasTransitionAll) |
1136
|
|
|
|| (flags.hasAnimations && !flags.hasTransitions)); |
1137
|
|
|
flags.applyAnimationDuration = options.duration && flags.hasAnimations; |
1138
|
|
|
flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions); |
1139
|
|
|
flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations; |
1140
|
|
|
flags.recalculateTimingStyles = addRemoveClassName.length > 0; |
1141
|
|
|
|
1142
|
|
|
if (flags.applyTransitionDuration || flags.applyAnimationDuration) { |
1143
|
|
|
maxDuration = options.duration ? parseFloat(options.duration) : maxDuration; |
1144
|
|
|
|
1145
|
|
|
if (flags.applyTransitionDuration) { |
1146
|
|
|
flags.hasTransitions = true; |
1147
|
|
|
timings.transitionDuration = maxDuration; |
1148
|
|
|
applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0; |
1149
|
|
|
temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration)); |
1150
|
|
|
} |
1151
|
|
|
|
1152
|
|
|
if (flags.applyAnimationDuration) { |
1153
|
|
|
flags.hasAnimations = true; |
1154
|
|
|
timings.animationDuration = maxDuration; |
1155
|
|
|
temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration)); |
1156
|
|
|
} |
1157
|
|
|
} |
1158
|
|
|
|
1159
|
|
|
if (maxDuration === 0 && !flags.recalculateTimingStyles) { |
1160
|
|
|
return closeAndReturnNoopAnimator(); |
1161
|
|
|
} |
1162
|
|
|
|
1163
|
|
|
if (options.delay != null) { |
1164
|
|
|
var delayStyle; |
1165
|
|
|
if (typeof options.delay !== "boolean") { |
1166
|
|
|
delayStyle = parseFloat(options.delay); |
1167
|
|
|
// number in options.delay means we have to recalculate the delay for the closing timeout |
1168
|
|
|
maxDelay = Math.max(delayStyle, 0); |
1169
|
|
|
} |
1170
|
|
|
|
1171
|
|
|
if (flags.applyTransitionDelay) { |
1172
|
|
|
temporaryStyles.push(getCssDelayStyle(delayStyle)); |
|
|
|
|
1173
|
|
|
} |
1174
|
|
|
|
1175
|
|
|
if (flags.applyAnimationDelay) { |
1176
|
|
|
temporaryStyles.push(getCssDelayStyle(delayStyle, true)); |
1177
|
|
|
} |
1178
|
|
|
} |
1179
|
|
|
|
1180
|
|
|
// we need to recalculate the delay value since we used a pre-emptive negative |
1181
|
|
|
// delay value and the delay value is required for the final event checking. This |
1182
|
|
|
// property will ensure that this will happen after the RAF phase has passed. |
1183
|
|
|
if (options.duration == null && timings.transitionDuration > 0) { |
1184
|
|
|
flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst; |
1185
|
|
|
} |
1186
|
|
|
|
1187
|
|
|
maxDelayTime = maxDelay * ONE_SECOND; |
1188
|
|
|
maxDurationTime = maxDuration * ONE_SECOND; |
1189
|
|
|
if (!options.skipBlocking) { |
1190
|
|
|
flags.blockTransition = timings.transitionDuration > 0; |
1191
|
|
|
flags.blockKeyframeAnimation = timings.animationDuration > 0 && |
1192
|
|
|
stagger.animationDelay > 0 && |
1193
|
|
|
stagger.animationDuration === 0; |
1194
|
|
|
} |
1195
|
|
|
|
1196
|
|
|
if (options.from) { |
1197
|
|
|
if (options.cleanupStyles) { |
1198
|
|
|
registerRestorableStyles(restoreStyles, node, Object.keys(options.from)); |
1199
|
|
|
} |
1200
|
|
|
applyAnimationFromStyles(element, options); |
1201
|
|
|
} |
1202
|
|
|
|
1203
|
|
|
if (flags.blockTransition || flags.blockKeyframeAnimation) { |
1204
|
|
|
applyBlocking(maxDuration); |
1205
|
|
|
} else if (!options.skipBlocking) { |
1206
|
|
|
blockTransitions(node, false); |
1207
|
|
|
} |
1208
|
|
|
|
1209
|
|
|
// TODO(matsko): for 1.5 change this code to have an animator object for better debugging |
1210
|
|
|
return { |
1211
|
|
|
$$willAnimate: true, |
1212
|
|
|
end: endFn, |
1213
|
|
|
start: function() { |
1214
|
|
|
if (animationClosed) return; |
1215
|
|
|
|
1216
|
|
|
runnerHost = { |
1217
|
|
|
end: endFn, |
1218
|
|
|
cancel: cancelFn, |
1219
|
|
|
resume: null, //this will be set during the start() phase |
1220
|
|
|
pause: null |
1221
|
|
|
}; |
1222
|
|
|
|
1223
|
|
|
runner = new $$AnimateRunner(runnerHost); |
1224
|
|
|
|
1225
|
|
|
waitUntilQuiet(start); |
1226
|
|
|
|
1227
|
|
|
// we don't have access to pause/resume the animation |
1228
|
|
|
// since it hasn't run yet. AnimateRunner will therefore |
1229
|
|
|
// set noop functions for resume and pause and they will |
1230
|
|
|
// later be overridden once the animation is triggered |
1231
|
|
|
return runner; |
1232
|
|
|
} |
1233
|
|
|
}; |
1234
|
|
|
|
1235
|
|
|
function endFn() { |
1236
|
|
|
close(); |
1237
|
|
|
} |
1238
|
|
|
|
1239
|
|
|
function cancelFn() { |
1240
|
|
|
close(true); |
1241
|
|
|
} |
1242
|
|
|
|
1243
|
|
|
function close(rejected) { // jshint ignore:line |
1244
|
|
|
// if the promise has been called already then we shouldn't close |
1245
|
|
|
// the animation again |
1246
|
|
|
if (animationClosed || (animationCompleted && animationPaused)) return; |
1247
|
|
|
animationClosed = true; |
1248
|
|
|
animationPaused = false; |
1249
|
|
|
|
1250
|
|
|
if (!options.$$skipPreparationClasses) { |
1251
|
|
|
$$jqLite.removeClass(element, preparationClasses); |
|
|
|
|
1252
|
|
|
} |
1253
|
|
|
$$jqLite.removeClass(element, activeClasses); |
|
|
|
|
1254
|
|
|
|
1255
|
|
|
blockKeyframeAnimations(node, false); |
1256
|
|
|
blockTransitions(node, false); |
1257
|
|
|
|
1258
|
|
|
forEach(temporaryStyles, function(entry) { |
|
|
|
|
1259
|
|
|
// There is only one way to remove inline style properties entirely from elements. |
1260
|
|
|
// By using `removeProperty` this works, but we need to convert camel-cased CSS |
1261
|
|
|
// styles down to hyphenated values. |
1262
|
|
|
node.style[entry[0]] = ''; |
1263
|
|
|
}); |
1264
|
|
|
|
1265
|
|
|
applyAnimationClasses(element, options); |
1266
|
|
|
applyAnimationStyles(element, options); |
1267
|
|
|
|
1268
|
|
|
if (Object.keys(restoreStyles).length) { |
1269
|
|
|
forEach(restoreStyles, function(value, prop) { |
1270
|
|
|
value ? node.style.setProperty(prop, value) |
1271
|
|
|
: node.style.removeProperty(prop); |
1272
|
|
|
}); |
1273
|
|
|
} |
1274
|
|
|
|
1275
|
|
|
// the reason why we have this option is to allow a synchronous closing callback |
1276
|
|
|
// that is fired as SOON as the animation ends (when the CSS is removed) or if |
1277
|
|
|
// the animation never takes off at all. A good example is a leave animation since |
1278
|
|
|
// the element must be removed just after the animation is over or else the element |
1279
|
|
|
// will appear on screen for one animation frame causing an overbearing flicker. |
1280
|
|
|
if (options.onDone) { |
1281
|
|
|
options.onDone(); |
1282
|
|
|
} |
1283
|
|
|
|
1284
|
|
|
if (events && events.length) { |
1285
|
|
|
// Remove the transitionend / animationend listener(s) |
1286
|
|
|
element.off(events.join(' '), onAnimationProgress); |
1287
|
|
|
} |
1288
|
|
|
|
1289
|
|
|
//Cancel the fallback closing timeout and remove the timer data |
1290
|
|
|
var animationTimerData = element.data(ANIMATE_TIMER_KEY); |
1291
|
|
|
if (animationTimerData) { |
1292
|
|
|
$timeout.cancel(animationTimerData[0].timer); |
1293
|
|
|
element.removeData(ANIMATE_TIMER_KEY); |
1294
|
|
|
} |
1295
|
|
|
|
1296
|
|
|
// if the preparation function fails then the promise is not setup |
1297
|
|
|
if (runner) { |
1298
|
|
|
runner.complete(!rejected); |
1299
|
|
|
} |
1300
|
|
|
} |
1301
|
|
|
|
1302
|
|
|
function applyBlocking(duration) { |
1303
|
|
|
if (flags.blockTransition) { |
1304
|
|
|
blockTransitions(node, duration); |
1305
|
|
|
} |
1306
|
|
|
|
1307
|
|
|
if (flags.blockKeyframeAnimation) { |
1308
|
|
|
blockKeyframeAnimations(node, !!duration); |
1309
|
|
|
} |
1310
|
|
|
} |
1311
|
|
|
|
1312
|
|
|
function closeAndReturnNoopAnimator() { |
1313
|
|
|
runner = new $$AnimateRunner({ |
1314
|
|
|
end: endFn, |
1315
|
|
|
cancel: cancelFn |
1316
|
|
|
}); |
1317
|
|
|
|
1318
|
|
|
// should flush the cache animation |
1319
|
|
|
waitUntilQuiet(noop); |
1320
|
|
|
close(); |
1321
|
|
|
|
1322
|
|
|
return { |
1323
|
|
|
$$willAnimate: false, |
1324
|
|
|
start: function() { |
1325
|
|
|
return runner; |
1326
|
|
|
}, |
1327
|
|
|
end: endFn |
1328
|
|
|
}; |
1329
|
|
|
} |
1330
|
|
|
|
1331
|
|
|
function onAnimationProgress(event) { |
1332
|
|
|
event.stopPropagation(); |
1333
|
|
|
var ev = event.originalEvent || event; |
1334
|
|
|
|
1335
|
|
|
// we now always use `Date.now()` due to the recent changes with |
1336
|
|
|
// event.timeStamp in Firefox, Webkit and Chrome (see #13494 for more info) |
1337
|
|
|
var timeStamp = ev.$manualTimeStamp || Date.now(); |
1338
|
|
|
|
1339
|
|
|
/* Firefox (or possibly just Gecko) likes to not round values up |
1340
|
|
|
* when a ms measurement is used for the animation */ |
1341
|
|
|
var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES)); |
1342
|
|
|
|
1343
|
|
|
/* $manualTimeStamp is a mocked timeStamp value which is set |
1344
|
|
|
* within browserTrigger(). This is only here so that tests can |
1345
|
|
|
* mock animations properly. Real events fallback to event.timeStamp, |
1346
|
|
|
* or, if they don't, then a timeStamp is automatically created for them. |
1347
|
|
|
* We're checking to see if the timeStamp surpasses the expected delay, |
1348
|
|
|
* but we're using elapsedTime instead of the timeStamp on the 2nd |
1349
|
|
|
* pre-condition since animationPauseds sometimes close off early */ |
1350
|
|
|
if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) { |
1351
|
|
|
// we set this flag to ensure that if the transition is paused then, when resumed, |
1352
|
|
|
// the animation will automatically close itself since transitions cannot be paused. |
1353
|
|
|
animationCompleted = true; |
1354
|
|
|
close(); |
1355
|
|
|
} |
1356
|
|
|
} |
1357
|
|
|
|
1358
|
|
|
function start() { |
1359
|
|
|
if (animationClosed) return; |
1360
|
|
|
if (!node.parentNode) { |
1361
|
|
|
close(); |
1362
|
|
|
return; |
1363
|
|
|
} |
1364
|
|
|
|
1365
|
|
|
// even though we only pause keyframe animations here the pause flag |
1366
|
|
|
// will still happen when transitions are used. Only the transition will |
1367
|
|
|
// not be paused since that is not possible. If the animation ends when |
1368
|
|
|
// paused then it will not complete until unpaused or cancelled. |
1369
|
|
|
var playPause = function(playAnimation) { |
1370
|
|
|
if (!animationCompleted) { |
1371
|
|
|
animationPaused = !playAnimation; |
1372
|
|
|
if (timings.animationDuration) { |
1373
|
|
|
var value = blockKeyframeAnimations(node, animationPaused); |
1374
|
|
|
animationPaused |
1375
|
|
|
? temporaryStyles.push(value) |
1376
|
|
|
: removeFromArray(temporaryStyles, value); |
1377
|
|
|
} |
1378
|
|
|
} else if (animationPaused && playAnimation) { |
1379
|
|
|
animationPaused = false; |
1380
|
|
|
close(); |
1381
|
|
|
} |
1382
|
|
|
}; |
1383
|
|
|
|
1384
|
|
|
// checking the stagger duration prevents an accidentally cascade of the CSS delay style |
1385
|
|
|
// being inherited from the parent. If the transition duration is zero then we can safely |
1386
|
|
|
// rely that the delay value is an intentional stagger delay style. |
1387
|
|
|
var maxStagger = itemIndex > 0 |
1388
|
|
|
&& ((timings.transitionDuration && stagger.transitionDuration === 0) || |
1389
|
|
|
(timings.animationDuration && stagger.animationDuration === 0)) |
1390
|
|
|
&& Math.max(stagger.animationDelay, stagger.transitionDelay); |
1391
|
|
|
if (maxStagger) { |
1392
|
|
|
$timeout(triggerAnimationStart, |
1393
|
|
|
Math.floor(maxStagger * itemIndex * ONE_SECOND), |
1394
|
|
|
false); |
1395
|
|
|
} else { |
1396
|
|
|
triggerAnimationStart(); |
1397
|
|
|
} |
1398
|
|
|
|
1399
|
|
|
// this will decorate the existing promise runner with pause/resume methods |
1400
|
|
|
runnerHost.resume = function() { |
1401
|
|
|
playPause(true); |
1402
|
|
|
}; |
1403
|
|
|
|
1404
|
|
|
runnerHost.pause = function() { |
1405
|
|
|
playPause(false); |
1406
|
|
|
}; |
1407
|
|
|
|
1408
|
|
|
function triggerAnimationStart() { |
1409
|
|
|
// just incase a stagger animation kicks in when the animation |
1410
|
|
|
// itself was cancelled entirely |
1411
|
|
|
if (animationClosed) return; |
1412
|
|
|
|
1413
|
|
|
applyBlocking(false); |
1414
|
|
|
|
1415
|
|
|
forEach(temporaryStyles, function(entry) { |
|
|
|
|
1416
|
|
|
var key = entry[0]; |
1417
|
|
|
var value = entry[1]; |
1418
|
|
|
node.style[key] = value; |
1419
|
|
|
}); |
1420
|
|
|
|
1421
|
|
|
applyAnimationClasses(element, options); |
1422
|
|
|
$$jqLite.addClass(element, activeClasses); |
|
|
|
|
1423
|
|
|
|
1424
|
|
|
if (flags.recalculateTimingStyles) { |
1425
|
|
|
fullClassName = node.className + ' ' + preparationClasses; |
1426
|
|
|
cacheKey = gcsHashFn(node, fullClassName); |
1427
|
|
|
|
1428
|
|
|
timings = computeTimings(node, fullClassName, cacheKey); |
1429
|
|
|
relativeDelay = timings.maxDelay; |
1430
|
|
|
maxDelay = Math.max(relativeDelay, 0); |
1431
|
|
|
maxDuration = timings.maxDuration; |
1432
|
|
|
|
1433
|
|
|
if (maxDuration === 0) { |
1434
|
|
|
close(); |
1435
|
|
|
return; |
1436
|
|
|
} |
1437
|
|
|
|
1438
|
|
|
flags.hasTransitions = timings.transitionDuration > 0; |
1439
|
|
|
flags.hasAnimations = timings.animationDuration > 0; |
1440
|
|
|
} |
1441
|
|
|
|
1442
|
|
|
if (flags.applyAnimationDelay) { |
1443
|
|
|
relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay) |
1444
|
|
|
? parseFloat(options.delay) |
1445
|
|
|
: relativeDelay; |
1446
|
|
|
|
1447
|
|
|
maxDelay = Math.max(relativeDelay, 0); |
1448
|
|
|
timings.animationDelay = relativeDelay; |
1449
|
|
|
delayStyle = getCssDelayStyle(relativeDelay, true); |
1450
|
|
|
temporaryStyles.push(delayStyle); |
1451
|
|
|
node.style[delayStyle[0]] = delayStyle[1]; |
1452
|
|
|
} |
1453
|
|
|
|
1454
|
|
|
maxDelayTime = maxDelay * ONE_SECOND; |
1455
|
|
|
maxDurationTime = maxDuration * ONE_SECOND; |
1456
|
|
|
|
1457
|
|
|
if (options.easing) { |
1458
|
|
|
var easeProp, easeVal = options.easing; |
1459
|
|
|
if (flags.hasTransitions) { |
1460
|
|
|
easeProp = TRANSITION_PROP + TIMING_KEY; |
1461
|
|
|
temporaryStyles.push([easeProp, easeVal]); |
1462
|
|
|
node.style[easeProp] = easeVal; |
1463
|
|
|
} |
1464
|
|
|
if (flags.hasAnimations) { |
1465
|
|
|
easeProp = ANIMATION_PROP + TIMING_KEY; |
1466
|
|
|
temporaryStyles.push([easeProp, easeVal]); |
1467
|
|
|
node.style[easeProp] = easeVal; |
1468
|
|
|
} |
1469
|
|
|
} |
1470
|
|
|
|
1471
|
|
|
if (timings.transitionDuration) { |
1472
|
|
|
events.push(TRANSITIONEND_EVENT); |
1473
|
|
|
} |
1474
|
|
|
|
1475
|
|
|
if (timings.animationDuration) { |
1476
|
|
|
events.push(ANIMATIONEND_EVENT); |
1477
|
|
|
} |
1478
|
|
|
|
1479
|
|
|
startTime = Date.now(); |
1480
|
|
|
var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime; |
1481
|
|
|
var endTime = startTime + timerTime; |
1482
|
|
|
|
1483
|
|
|
var animationsData = element.data(ANIMATE_TIMER_KEY) || []; |
1484
|
|
|
var setupFallbackTimer = true; |
1485
|
|
|
if (animationsData.length) { |
1486
|
|
|
var currentTimerData = animationsData[0]; |
1487
|
|
|
setupFallbackTimer = endTime > currentTimerData.expectedEndTime; |
1488
|
|
|
if (setupFallbackTimer) { |
1489
|
|
|
$timeout.cancel(currentTimerData.timer); |
1490
|
|
|
} else { |
1491
|
|
|
animationsData.push(close); |
1492
|
|
|
} |
1493
|
|
|
} |
1494
|
|
|
|
1495
|
|
|
if (setupFallbackTimer) { |
1496
|
|
|
var timer = $timeout(onAnimationExpired, timerTime, false); |
1497
|
|
|
animationsData[0] = { |
1498
|
|
|
timer: timer, |
1499
|
|
|
expectedEndTime: endTime |
1500
|
|
|
}; |
1501
|
|
|
animationsData.push(close); |
1502
|
|
|
element.data(ANIMATE_TIMER_KEY, animationsData); |
1503
|
|
|
} |
1504
|
|
|
|
1505
|
|
|
if (events.length) { |
1506
|
|
|
element.on(events.join(' '), onAnimationProgress); |
1507
|
|
|
} |
1508
|
|
|
|
1509
|
|
|
if (options.to) { |
1510
|
|
|
if (options.cleanupStyles) { |
1511
|
|
|
registerRestorableStyles(restoreStyles, node, Object.keys(options.to)); |
1512
|
|
|
} |
1513
|
|
|
applyAnimationToStyles(element, options); |
1514
|
|
|
} |
1515
|
|
|
} |
1516
|
|
|
|
1517
|
|
|
function onAnimationExpired() { |
1518
|
|
|
var animationsData = element.data(ANIMATE_TIMER_KEY); |
1519
|
|
|
|
1520
|
|
|
// this will be false in the event that the element was |
1521
|
|
|
// removed from the DOM (via a leave animation or something |
1522
|
|
|
// similar) |
1523
|
|
|
if (animationsData) { |
1524
|
|
|
for (var i = 1; i < animationsData.length; i++) { |
1525
|
|
|
animationsData[i](); |
1526
|
|
|
} |
1527
|
|
|
element.removeData(ANIMATE_TIMER_KEY); |
1528
|
|
|
} |
1529
|
|
|
} |
1530
|
|
|
} |
1531
|
|
|
}; |
1532
|
|
|
}]; |
1533
|
|
|
}]; |
1534
|
|
|
|
1535
|
|
|
var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) { |
1536
|
|
|
$$animationProvider.drivers.push('$$animateCssDriver'); |
1537
|
|
|
|
1538
|
|
|
var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim'; |
1539
|
|
|
var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor'; |
1540
|
|
|
|
1541
|
|
|
var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out'; |
1542
|
|
|
var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in'; |
1543
|
|
|
|
1544
|
|
|
function isDocumentFragment(node) { |
1545
|
|
|
return node.parentNode && node.parentNode.nodeType === 11; |
1546
|
|
|
} |
1547
|
|
|
|
1548
|
|
|
this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document', |
1549
|
|
|
function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) { |
1550
|
|
|
|
1551
|
|
|
// only browsers that support these properties can render animations |
1552
|
|
|
if (!$sniffer.animations && !$sniffer.transitions) return noop; |
1553
|
|
|
|
1554
|
|
|
var bodyNode = $document[0].body; |
1555
|
|
|
var rootNode = getDomNode($rootElement); |
1556
|
|
|
|
1557
|
|
|
var rootBodyElement = jqLite( |
1558
|
|
|
// this is to avoid using something that exists outside of the body |
1559
|
|
|
// we also special case the doc fragment case because our unit test code |
1560
|
|
|
// appends the $rootElement to the body after the app has been bootstrapped |
1561
|
|
|
isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode |
1562
|
|
|
); |
1563
|
|
|
|
1564
|
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
|
|
|
|
1565
|
|
|
|
1566
|
|
|
return function initDriverFn(animationDetails) { |
1567
|
|
|
return animationDetails.from && animationDetails.to |
1568
|
|
|
? prepareFromToAnchorAnimation(animationDetails.from, |
1569
|
|
|
animationDetails.to, |
1570
|
|
|
animationDetails.classes, |
1571
|
|
|
animationDetails.anchors) |
1572
|
|
|
: prepareRegularAnimation(animationDetails); |
1573
|
|
|
}; |
1574
|
|
|
|
1575
|
|
|
function filterCssClasses(classes) { |
1576
|
|
|
//remove all the `ng-` stuff |
1577
|
|
|
return classes.replace(/\bng-\S+\b/g, ''); |
1578
|
|
|
} |
1579
|
|
|
|
1580
|
|
|
function getUniqueValues(a, b) { |
1581
|
|
|
if (isString(a)) a = a.split(' '); |
1582
|
|
|
if (isString(b)) b = b.split(' '); |
1583
|
|
|
return a.filter(function(val) { |
1584
|
|
|
return b.indexOf(val) === -1; |
1585
|
|
|
}).join(' '); |
1586
|
|
|
} |
1587
|
|
|
|
1588
|
|
|
function prepareAnchoredAnimation(classes, outAnchor, inAnchor) { |
1589
|
|
|
var clone = jqLite(getDomNode(outAnchor).cloneNode(true)); |
1590
|
|
|
var startingClasses = filterCssClasses(getClassVal(clone)); |
1591
|
|
|
|
1592
|
|
|
outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); |
1593
|
|
|
inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); |
1594
|
|
|
|
1595
|
|
|
clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME); |
1596
|
|
|
|
1597
|
|
|
rootBodyElement.append(clone); |
1598
|
|
|
|
1599
|
|
|
var animatorIn, animatorOut = prepareOutAnimation(); |
1600
|
|
|
|
1601
|
|
|
// the user may not end up using the `out` animation and |
1602
|
|
|
// only making use of the `in` animation or vice-versa. |
1603
|
|
|
// In either case we should allow this and not assume the |
1604
|
|
|
// animation is over unless both animations are not used. |
1605
|
|
|
if (!animatorOut) { |
1606
|
|
|
animatorIn = prepareInAnimation(); |
1607
|
|
|
if (!animatorIn) { |
1608
|
|
|
return end(); |
1609
|
|
|
} |
1610
|
|
|
} |
1611
|
|
|
|
1612
|
|
|
var startingAnimator = animatorOut || animatorIn; |
1613
|
|
|
|
1614
|
|
|
return { |
1615
|
|
|
start: function() { |
1616
|
|
|
var runner; |
1617
|
|
|
|
1618
|
|
|
var currentAnimation = startingAnimator.start(); |
1619
|
|
|
currentAnimation.done(function() { |
1620
|
|
|
currentAnimation = null; |
1621
|
|
|
if (!animatorIn) { |
1622
|
|
|
animatorIn = prepareInAnimation(); |
1623
|
|
|
if (animatorIn) { |
1624
|
|
|
currentAnimation = animatorIn.start(); |
1625
|
|
|
currentAnimation.done(function() { |
1626
|
|
|
currentAnimation = null; |
1627
|
|
|
end(); |
1628
|
|
|
runner.complete(); |
1629
|
|
|
}); |
1630
|
|
|
return currentAnimation; |
1631
|
|
|
} |
1632
|
|
|
} |
1633
|
|
|
// in the event that there is no `in` animation |
1634
|
|
|
end(); |
1635
|
|
|
runner.complete(); |
1636
|
|
|
}); |
1637
|
|
|
|
1638
|
|
|
runner = new $$AnimateRunner({ |
1639
|
|
|
end: endFn, |
1640
|
|
|
cancel: endFn |
1641
|
|
|
}); |
1642
|
|
|
|
1643
|
|
|
return runner; |
1644
|
|
|
|
1645
|
|
|
function endFn() { |
1646
|
|
|
if (currentAnimation) { |
1647
|
|
|
currentAnimation.end(); |
1648
|
|
|
} |
1649
|
|
|
} |
1650
|
|
|
} |
1651
|
|
|
}; |
1652
|
|
|
|
1653
|
|
|
function calculateAnchorStyles(anchor) { |
1654
|
|
|
var styles = {}; |
1655
|
|
|
|
1656
|
|
|
var coords = getDomNode(anchor).getBoundingClientRect(); |
1657
|
|
|
|
1658
|
|
|
// we iterate directly since safari messes up and doesn't return |
1659
|
|
|
// all the keys for the coords object when iterated |
1660
|
|
|
forEach(['width','height','top','left'], function(key) { |
1661
|
|
|
var value = coords[key]; |
1662
|
|
|
switch (key) { |
1663
|
|
|
case 'top': |
1664
|
|
|
value += bodyNode.scrollTop; |
1665
|
|
|
break; |
1666
|
|
|
case 'left': |
1667
|
|
|
value += bodyNode.scrollLeft; |
1668
|
|
|
break; |
1669
|
|
|
} |
1670
|
|
|
styles[key] = Math.floor(value) + 'px'; |
1671
|
|
|
}); |
1672
|
|
|
return styles; |
1673
|
|
|
} |
1674
|
|
|
|
1675
|
|
|
function prepareOutAnimation() { |
1676
|
|
|
var animator = $animateCss(clone, { |
1677
|
|
|
addClass: NG_OUT_ANCHOR_CLASS_NAME, |
1678
|
|
|
delay: true, |
1679
|
|
|
from: calculateAnchorStyles(outAnchor) |
1680
|
|
|
}); |
1681
|
|
|
|
1682
|
|
|
// read the comment within `prepareRegularAnimation` to understand |
1683
|
|
|
// why this check is necessary |
1684
|
|
|
return animator.$$willAnimate ? animator : null; |
1685
|
|
|
} |
1686
|
|
|
|
1687
|
|
|
function getClassVal(element) { |
1688
|
|
|
return element.attr('class') || ''; |
1689
|
|
|
} |
1690
|
|
|
|
1691
|
|
|
function prepareInAnimation() { |
1692
|
|
|
var endingClasses = filterCssClasses(getClassVal(inAnchor)); |
1693
|
|
|
var toAdd = getUniqueValues(endingClasses, startingClasses); |
1694
|
|
|
var toRemove = getUniqueValues(startingClasses, endingClasses); |
1695
|
|
|
|
1696
|
|
|
var animator = $animateCss(clone, { |
1697
|
|
|
to: calculateAnchorStyles(inAnchor), |
1698
|
|
|
addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd, |
1699
|
|
|
removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove, |
1700
|
|
|
delay: true |
1701
|
|
|
}); |
1702
|
|
|
|
1703
|
|
|
// read the comment within `prepareRegularAnimation` to understand |
1704
|
|
|
// why this check is necessary |
1705
|
|
|
return animator.$$willAnimate ? animator : null; |
1706
|
|
|
} |
1707
|
|
|
|
1708
|
|
|
function end() { |
1709
|
|
|
clone.remove(); |
1710
|
|
|
outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); |
1711
|
|
|
inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); |
1712
|
|
|
} |
1713
|
|
|
} |
1714
|
|
|
|
1715
|
|
|
function prepareFromToAnchorAnimation(from, to, classes, anchors) { |
1716
|
|
|
var fromAnimation = prepareRegularAnimation(from, noop); |
|
|
|
|
1717
|
|
|
var toAnimation = prepareRegularAnimation(to, noop); |
1718
|
|
|
|
1719
|
|
|
var anchorAnimations = []; |
1720
|
|
|
forEach(anchors, function(anchor) { |
1721
|
|
|
var outElement = anchor['out']; |
1722
|
|
|
var inElement = anchor['in']; |
1723
|
|
|
var animator = prepareAnchoredAnimation(classes, outElement, inElement); |
1724
|
|
|
if (animator) { |
1725
|
|
|
anchorAnimations.push(animator); |
1726
|
|
|
} |
1727
|
|
|
}); |
1728
|
|
|
|
1729
|
|
|
// no point in doing anything when there are no elements to animate |
1730
|
|
|
if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return; |
1731
|
|
|
|
1732
|
|
|
return { |
1733
|
|
|
start: function() { |
1734
|
|
|
var animationRunners = []; |
1735
|
|
|
|
1736
|
|
|
if (fromAnimation) { |
1737
|
|
|
animationRunners.push(fromAnimation.start()); |
1738
|
|
|
} |
1739
|
|
|
|
1740
|
|
|
if (toAnimation) { |
1741
|
|
|
animationRunners.push(toAnimation.start()); |
1742
|
|
|
} |
1743
|
|
|
|
1744
|
|
|
forEach(anchorAnimations, function(animation) { |
1745
|
|
|
animationRunners.push(animation.start()); |
1746
|
|
|
}); |
1747
|
|
|
|
1748
|
|
|
var runner = new $$AnimateRunner({ |
1749
|
|
|
end: endFn, |
1750
|
|
|
cancel: endFn // CSS-driven animations cannot be cancelled, only ended |
1751
|
|
|
}); |
1752
|
|
|
|
1753
|
|
|
$$AnimateRunner.all(animationRunners, function(status) { |
1754
|
|
|
runner.complete(status); |
1755
|
|
|
}); |
1756
|
|
|
|
1757
|
|
|
return runner; |
1758
|
|
|
|
1759
|
|
|
function endFn() { |
1760
|
|
|
forEach(animationRunners, function(runner) { |
1761
|
|
|
runner.end(); |
1762
|
|
|
}); |
1763
|
|
|
} |
1764
|
|
|
} |
1765
|
|
|
}; |
1766
|
|
|
} |
1767
|
|
|
|
1768
|
|
|
function prepareRegularAnimation(animationDetails) { |
1769
|
|
|
var element = animationDetails.element; |
1770
|
|
|
var options = animationDetails.options || {}; |
1771
|
|
|
|
1772
|
|
|
if (animationDetails.structural) { |
1773
|
|
|
options.event = animationDetails.event; |
1774
|
|
|
options.structural = true; |
1775
|
|
|
options.applyClassesEarly = true; |
1776
|
|
|
|
1777
|
|
|
// we special case the leave animation since we want to ensure that |
1778
|
|
|
// the element is removed as soon as the animation is over. Otherwise |
1779
|
|
|
// a flicker might appear or the element may not be removed at all |
1780
|
|
|
if (animationDetails.event === 'leave') { |
1781
|
|
|
options.onDone = options.domOperation; |
1782
|
|
|
} |
1783
|
|
|
} |
1784
|
|
|
|
1785
|
|
|
// We assign the preparationClasses as the actual animation event since |
1786
|
|
|
// the internals of $animateCss will just suffix the event token values |
1787
|
|
|
// with `-active` to trigger the animation. |
1788
|
|
|
if (options.preparationClasses) { |
1789
|
|
|
options.event = concatWithSpace(options.event, options.preparationClasses); |
1790
|
|
|
} |
1791
|
|
|
|
1792
|
|
|
var animator = $animateCss(element, options); |
1793
|
|
|
|
1794
|
|
|
// the driver lookup code inside of $$animation attempts to spawn a |
1795
|
|
|
// driver one by one until a driver returns a.$$willAnimate animator object. |
1796
|
|
|
// $animateCss will always return an object, however, it will pass in |
1797
|
|
|
// a flag as a hint as to whether an animation was detected or not |
1798
|
|
|
return animator.$$willAnimate ? animator : null; |
1799
|
|
|
} |
1800
|
|
|
}]; |
1801
|
|
|
}]; |
1802
|
|
|
|
1803
|
|
|
// TODO(matsko): use caching here to speed things up for detection |
1804
|
|
|
// TODO(matsko): add documentation |
1805
|
|
|
// by the time... |
1806
|
|
|
|
1807
|
|
|
var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) { |
1808
|
|
|
this.$get = ['$injector', '$$AnimateRunner', '$$jqLite', |
1809
|
|
|
function($injector, $$AnimateRunner, $$jqLite) { |
1810
|
|
|
|
1811
|
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
1812
|
|
|
// $animateJs(element, 'enter'); |
1813
|
|
|
return function(element, event, classes, options) { |
1814
|
|
|
var animationClosed = false; |
1815
|
|
|
|
1816
|
|
|
// the `classes` argument is optional and if it is not used |
1817
|
|
|
// then the classes will be resolved from the element's className |
1818
|
|
|
// property as well as options.addClass/options.removeClass. |
1819
|
|
|
if (arguments.length === 3 && isObject(classes)) { |
1820
|
|
|
options = classes; |
1821
|
|
|
classes = null; |
1822
|
|
|
} |
1823
|
|
|
|
1824
|
|
|
options = prepareAnimationOptions(options); |
1825
|
|
|
if (!classes) { |
1826
|
|
|
classes = element.attr('class') || ''; |
1827
|
|
|
if (options.addClass) { |
1828
|
|
|
classes += ' ' + options.addClass; |
1829
|
|
|
} |
1830
|
|
|
if (options.removeClass) { |
1831
|
|
|
classes += ' ' + options.removeClass; |
1832
|
|
|
} |
1833
|
|
|
} |
1834
|
|
|
|
1835
|
|
|
var classesToAdd = options.addClass; |
1836
|
|
|
var classesToRemove = options.removeClass; |
1837
|
|
|
|
1838
|
|
|
// the lookupAnimations function returns a series of animation objects that are |
1839
|
|
|
// matched up with one or more of the CSS classes. These animation objects are |
1840
|
|
|
// defined via the module.animation factory function. If nothing is detected then |
1841
|
|
|
// we don't return anything which then makes $animation query the next driver. |
1842
|
|
|
var animations = lookupAnimations(classes); |
1843
|
|
|
var before, after; |
1844
|
|
|
if (animations.length) { |
1845
|
|
|
var afterFn, beforeFn; |
1846
|
|
|
if (event == 'leave') { |
1847
|
|
|
beforeFn = 'leave'; |
1848
|
|
|
afterFn = 'afterLeave'; // TODO(matsko): get rid of this |
1849
|
|
|
} else { |
1850
|
|
|
beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1); |
1851
|
|
|
afterFn = event; |
1852
|
|
|
} |
1853
|
|
|
|
1854
|
|
|
if (event !== 'enter' && event !== 'move') { |
1855
|
|
|
before = packageAnimations(element, event, options, animations, beforeFn); |
1856
|
|
|
} |
1857
|
|
|
after = packageAnimations(element, event, options, animations, afterFn); |
1858
|
|
|
} |
1859
|
|
|
|
1860
|
|
|
// no matching animations |
1861
|
|
|
if (!before && !after) return; |
1862
|
|
|
|
1863
|
|
|
function applyOptions() { |
1864
|
|
|
options.domOperation(); |
1865
|
|
|
applyAnimationClasses(element, options); |
1866
|
|
|
} |
1867
|
|
|
|
1868
|
|
|
function close() { |
1869
|
|
|
animationClosed = true; |
1870
|
|
|
applyOptions(); |
1871
|
|
|
applyAnimationStyles(element, options); |
1872
|
|
|
} |
1873
|
|
|
|
1874
|
|
|
var runner; |
1875
|
|
|
|
1876
|
|
|
return { |
1877
|
|
|
$$willAnimate: true, |
1878
|
|
|
end: function() { |
1879
|
|
|
if (runner) { |
1880
|
|
|
runner.end(); |
1881
|
|
|
} else { |
1882
|
|
|
close(); |
1883
|
|
|
runner = new $$AnimateRunner(); |
1884
|
|
|
runner.complete(true); |
1885
|
|
|
} |
1886
|
|
|
return runner; |
1887
|
|
|
}, |
1888
|
|
|
start: function() { |
1889
|
|
|
if (runner) { |
1890
|
|
|
return runner; |
1891
|
|
|
} |
1892
|
|
|
|
1893
|
|
|
runner = new $$AnimateRunner(); |
1894
|
|
|
var closeActiveAnimations; |
1895
|
|
|
var chain = []; |
1896
|
|
|
|
1897
|
|
|
if (before) { |
1898
|
|
|
chain.push(function(fn) { |
1899
|
|
|
closeActiveAnimations = before(fn); |
1900
|
|
|
}); |
1901
|
|
|
} |
1902
|
|
|
|
1903
|
|
|
if (chain.length) { |
1904
|
|
|
chain.push(function(fn) { |
1905
|
|
|
applyOptions(); |
1906
|
|
|
fn(true); |
1907
|
|
|
}); |
1908
|
|
|
} else { |
1909
|
|
|
applyOptions(); |
1910
|
|
|
} |
1911
|
|
|
|
1912
|
|
|
if (after) { |
1913
|
|
|
chain.push(function(fn) { |
1914
|
|
|
closeActiveAnimations = after(fn); |
1915
|
|
|
}); |
1916
|
|
|
} |
1917
|
|
|
|
1918
|
|
|
runner.setHost({ |
1919
|
|
|
end: function() { |
1920
|
|
|
endAnimations(); |
1921
|
|
|
}, |
1922
|
|
|
cancel: function() { |
1923
|
|
|
endAnimations(true); |
1924
|
|
|
} |
1925
|
|
|
}); |
1926
|
|
|
|
1927
|
|
|
$$AnimateRunner.chain(chain, onComplete); |
1928
|
|
|
return runner; |
1929
|
|
|
|
1930
|
|
|
function onComplete(success) { |
1931
|
|
|
close(success); |
|
|
|
|
1932
|
|
|
runner.complete(success); |
1933
|
|
|
} |
1934
|
|
|
|
1935
|
|
|
function endAnimations(cancelled) { |
1936
|
|
|
if (!animationClosed) { |
1937
|
|
|
(closeActiveAnimations || noop)(cancelled); |
1938
|
|
|
onComplete(cancelled); |
1939
|
|
|
} |
1940
|
|
|
} |
1941
|
|
|
} |
1942
|
|
|
}; |
1943
|
|
|
|
1944
|
|
|
function executeAnimationFn(fn, element, event, options, onDone) { |
1945
|
|
|
var args; |
1946
|
|
|
switch (event) { |
1947
|
|
|
case 'animate': |
1948
|
|
|
args = [element, options.from, options.to, onDone]; |
1949
|
|
|
break; |
1950
|
|
|
|
1951
|
|
|
case 'setClass': |
1952
|
|
|
args = [element, classesToAdd, classesToRemove, onDone]; |
1953
|
|
|
break; |
1954
|
|
|
|
1955
|
|
|
case 'addClass': |
1956
|
|
|
args = [element, classesToAdd, onDone]; |
1957
|
|
|
break; |
1958
|
|
|
|
1959
|
|
|
case 'removeClass': |
1960
|
|
|
args = [element, classesToRemove, onDone]; |
1961
|
|
|
break; |
1962
|
|
|
|
1963
|
|
|
default: |
1964
|
|
|
args = [element, onDone]; |
1965
|
|
|
break; |
1966
|
|
|
} |
1967
|
|
|
|
1968
|
|
|
args.push(options); |
1969
|
|
|
|
1970
|
|
|
var value = fn.apply(fn, args); |
1971
|
|
|
if (value) { |
1972
|
|
|
if (isFunction(value.start)) { |
1973
|
|
|
value = value.start(); |
1974
|
|
|
} |
1975
|
|
|
|
1976
|
|
|
if (value instanceof $$AnimateRunner) { |
1977
|
|
|
value.done(onDone); |
1978
|
|
|
} else if (isFunction(value)) { |
1979
|
|
|
// optional onEnd / onCancel callback |
1980
|
|
|
return value; |
1981
|
|
|
} |
1982
|
|
|
} |
1983
|
|
|
|
1984
|
|
|
return noop; |
1985
|
|
|
} |
1986
|
|
|
|
1987
|
|
|
function groupEventedAnimations(element, event, options, animations, fnName) { |
1988
|
|
|
var operations = []; |
1989
|
|
|
forEach(animations, function(ani) { |
1990
|
|
|
var animation = ani[fnName]; |
1991
|
|
|
if (!animation) return; |
1992
|
|
|
|
1993
|
|
|
// note that all of these animations will run in parallel |
1994
|
|
|
operations.push(function() { |
1995
|
|
|
var runner; |
1996
|
|
|
var endProgressCb; |
1997
|
|
|
|
1998
|
|
|
var resolved = false; |
1999
|
|
|
var onAnimationComplete = function(rejected) { |
2000
|
|
|
if (!resolved) { |
2001
|
|
|
resolved = true; |
2002
|
|
|
(endProgressCb || noop)(rejected); |
2003
|
|
|
runner.complete(!rejected); |
2004
|
|
|
} |
2005
|
|
|
}; |
2006
|
|
|
|
2007
|
|
|
runner = new $$AnimateRunner({ |
2008
|
|
|
end: function() { |
2009
|
|
|
onAnimationComplete(); |
2010
|
|
|
}, |
2011
|
|
|
cancel: function() { |
2012
|
|
|
onAnimationComplete(true); |
2013
|
|
|
} |
2014
|
|
|
}); |
2015
|
|
|
|
2016
|
|
|
endProgressCb = executeAnimationFn(animation, element, event, options, function(result) { |
2017
|
|
|
var cancelled = result === false; |
2018
|
|
|
onAnimationComplete(cancelled); |
2019
|
|
|
}); |
2020
|
|
|
|
2021
|
|
|
return runner; |
2022
|
|
|
}); |
2023
|
|
|
}); |
2024
|
|
|
|
2025
|
|
|
return operations; |
2026
|
|
|
} |
2027
|
|
|
|
2028
|
|
|
function packageAnimations(element, event, options, animations, fnName) { |
2029
|
|
|
var operations = groupEventedAnimations(element, event, options, animations, fnName); |
2030
|
|
|
if (operations.length === 0) { |
2031
|
|
|
var a,b; |
2032
|
|
|
if (fnName === 'beforeSetClass') { |
2033
|
|
|
a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass'); |
2034
|
|
|
b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass'); |
2035
|
|
|
} else if (fnName === 'setClass') { |
2036
|
|
|
a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass'); |
2037
|
|
|
b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass'); |
2038
|
|
|
} |
2039
|
|
|
|
2040
|
|
|
if (a) { |
2041
|
|
|
operations = operations.concat(a); |
2042
|
|
|
} |
2043
|
|
|
if (b) { |
2044
|
|
|
operations = operations.concat(b); |
2045
|
|
|
} |
2046
|
|
|
} |
2047
|
|
|
|
2048
|
|
|
if (operations.length === 0) return; |
2049
|
|
|
|
2050
|
|
|
// TODO(matsko): add documentation |
2051
|
|
|
return function startAnimation(callback) { |
2052
|
|
|
var runners = []; |
2053
|
|
|
if (operations.length) { |
2054
|
|
|
forEach(operations, function(animateFn) { |
2055
|
|
|
runners.push(animateFn()); |
2056
|
|
|
}); |
2057
|
|
|
} |
2058
|
|
|
|
2059
|
|
|
runners.length ? $$AnimateRunner.all(runners, callback) : callback(); |
2060
|
|
|
|
2061
|
|
|
return function endFn(reject) { |
2062
|
|
|
forEach(runners, function(runner) { |
2063
|
|
|
reject ? runner.cancel() : runner.end(); |
2064
|
|
|
}); |
2065
|
|
|
}; |
2066
|
|
|
}; |
2067
|
|
|
} |
2068
|
|
|
}; |
2069
|
|
|
|
2070
|
|
|
function lookupAnimations(classes) { |
2071
|
|
|
classes = isArray(classes) ? classes : classes.split(' '); |
2072
|
|
|
var matches = [], flagMap = {}; |
2073
|
|
|
for (var i=0; i < classes.length; i++) { |
2074
|
|
|
var klass = classes[i], |
2075
|
|
|
animationFactory = $animateProvider.$$registeredAnimations[klass]; |
2076
|
|
|
if (animationFactory && !flagMap[klass]) { |
2077
|
|
|
matches.push($injector.get(animationFactory)); |
2078
|
|
|
flagMap[klass] = true; |
2079
|
|
|
} |
2080
|
|
|
} |
2081
|
|
|
return matches; |
2082
|
|
|
} |
2083
|
|
|
}]; |
2084
|
|
|
}]; |
2085
|
|
|
|
2086
|
|
|
var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) { |
2087
|
|
|
$$animationProvider.drivers.push('$$animateJsDriver'); |
2088
|
|
|
this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) { |
2089
|
|
|
return function initDriverFn(animationDetails) { |
2090
|
|
|
if (animationDetails.from && animationDetails.to) { |
2091
|
|
|
var fromAnimation = prepareAnimation(animationDetails.from); |
2092
|
|
|
var toAnimation = prepareAnimation(animationDetails.to); |
2093
|
|
|
if (!fromAnimation && !toAnimation) return; |
2094
|
|
|
|
2095
|
|
|
return { |
2096
|
|
|
start: function() { |
2097
|
|
|
var animationRunners = []; |
2098
|
|
|
|
2099
|
|
|
if (fromAnimation) { |
2100
|
|
|
animationRunners.push(fromAnimation.start()); |
2101
|
|
|
} |
2102
|
|
|
|
2103
|
|
|
if (toAnimation) { |
2104
|
|
|
animationRunners.push(toAnimation.start()); |
2105
|
|
|
} |
2106
|
|
|
|
2107
|
|
|
$$AnimateRunner.all(animationRunners, done); |
2108
|
|
|
|
2109
|
|
|
var runner = new $$AnimateRunner({ |
2110
|
|
|
end: endFnFactory(), |
2111
|
|
|
cancel: endFnFactory() |
2112
|
|
|
}); |
2113
|
|
|
|
2114
|
|
|
return runner; |
2115
|
|
|
|
2116
|
|
|
function endFnFactory() { |
2117
|
|
|
return function() { |
2118
|
|
|
forEach(animationRunners, function(runner) { |
2119
|
|
|
// at this point we cannot cancel animations for groups just yet. 1.5+ |
2120
|
|
|
runner.end(); |
2121
|
|
|
}); |
2122
|
|
|
}; |
2123
|
|
|
} |
2124
|
|
|
|
2125
|
|
|
function done(status) { |
2126
|
|
|
runner.complete(status); |
2127
|
|
|
} |
2128
|
|
|
} |
2129
|
|
|
}; |
2130
|
|
|
} else { |
|
|
|
|
2131
|
|
|
return prepareAnimation(animationDetails); |
2132
|
|
|
} |
2133
|
|
|
}; |
2134
|
|
|
|
2135
|
|
|
function prepareAnimation(animationDetails) { |
2136
|
|
|
// TODO(matsko): make sure to check for grouped animations and delegate down to normal animations |
2137
|
|
|
var element = animationDetails.element; |
2138
|
|
|
var event = animationDetails.event; |
2139
|
|
|
var options = animationDetails.options; |
2140
|
|
|
var classes = animationDetails.classes; |
2141
|
|
|
return $$animateJs(element, event, classes, options); |
2142
|
|
|
} |
2143
|
|
|
}]; |
2144
|
|
|
}]; |
2145
|
|
|
|
2146
|
|
|
var NG_ANIMATE_ATTR_NAME = 'data-ng-animate'; |
2147
|
|
|
var NG_ANIMATE_PIN_DATA = '$ngAnimatePin'; |
2148
|
|
|
var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) { |
2149
|
|
|
var PRE_DIGEST_STATE = 1; |
2150
|
|
|
var RUNNING_STATE = 2; |
2151
|
|
|
var ONE_SPACE = ' '; |
2152
|
|
|
|
2153
|
|
|
var rules = this.rules = { |
2154
|
|
|
skip: [], |
2155
|
|
|
cancel: [], |
2156
|
|
|
join: [] |
2157
|
|
|
}; |
2158
|
|
|
|
2159
|
|
|
function makeTruthyCssClassMap(classString) { |
2160
|
|
|
if (!classString) { |
2161
|
|
|
return null; |
2162
|
|
|
} |
2163
|
|
|
|
2164
|
|
|
var keys = classString.split(ONE_SPACE); |
2165
|
|
|
var map = Object.create(null); |
2166
|
|
|
|
2167
|
|
|
forEach(keys, function(key) { |
2168
|
|
|
map[key] = true; |
2169
|
|
|
}); |
2170
|
|
|
return map; |
2171
|
|
|
} |
2172
|
|
|
|
2173
|
|
|
function hasMatchingClasses(newClassString, currentClassString) { |
2174
|
|
|
if (newClassString && currentClassString) { |
2175
|
|
|
var currentClassMap = makeTruthyCssClassMap(currentClassString); |
2176
|
|
|
return newClassString.split(ONE_SPACE).some(function(className) { |
2177
|
|
|
return currentClassMap[className]; |
2178
|
|
|
}); |
2179
|
|
|
} |
2180
|
|
|
} |
2181
|
|
|
|
2182
|
|
|
function isAllowed(ruleType, element, currentAnimation, previousAnimation) { |
2183
|
|
|
return rules[ruleType].some(function(fn) { |
2184
|
|
|
return fn(element, currentAnimation, previousAnimation); |
2185
|
|
|
}); |
2186
|
|
|
} |
2187
|
|
|
|
2188
|
|
|
function hasAnimationClasses(animation, and) { |
2189
|
|
|
var a = (animation.addClass || '').length > 0; |
2190
|
|
|
var b = (animation.removeClass || '').length > 0; |
2191
|
|
|
return and ? a && b : a || b; |
2192
|
|
|
} |
2193
|
|
|
|
2194
|
|
|
rules.join.push(function(element, newAnimation, currentAnimation) { |
2195
|
|
|
// if the new animation is class-based then we can just tack that on |
2196
|
|
|
return !newAnimation.structural && hasAnimationClasses(newAnimation); |
2197
|
|
|
}); |
2198
|
|
|
|
2199
|
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) { |
2200
|
|
|
// there is no need to animate anything if no classes are being added and |
2201
|
|
|
// there is no structural animation that will be triggered |
2202
|
|
|
return !newAnimation.structural && !hasAnimationClasses(newAnimation); |
2203
|
|
|
}); |
2204
|
|
|
|
2205
|
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) { |
2206
|
|
|
// why should we trigger a new structural animation if the element will |
2207
|
|
|
// be removed from the DOM anyway? |
2208
|
|
|
return currentAnimation.event == 'leave' && newAnimation.structural; |
2209
|
|
|
}); |
2210
|
|
|
|
2211
|
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) { |
2212
|
|
|
// if there is an ongoing current animation then don't even bother running the class-based animation |
2213
|
|
|
return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural; |
2214
|
|
|
}); |
2215
|
|
|
|
2216
|
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) { |
2217
|
|
|
// there can never be two structural animations running at the same time |
2218
|
|
|
return currentAnimation.structural && newAnimation.structural; |
2219
|
|
|
}); |
2220
|
|
|
|
2221
|
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) { |
2222
|
|
|
// if the previous animation is already running, but the new animation will |
2223
|
|
|
// be triggered, but the new animation is structural |
2224
|
|
|
return currentAnimation.state === RUNNING_STATE && newAnimation.structural; |
2225
|
|
|
}); |
2226
|
|
|
|
2227
|
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) { |
2228
|
|
|
var nA = newAnimation.addClass; |
2229
|
|
|
var nR = newAnimation.removeClass; |
2230
|
|
|
var cA = currentAnimation.addClass; |
2231
|
|
|
var cR = currentAnimation.removeClass; |
2232
|
|
|
|
2233
|
|
|
// early detection to save the global CPU shortage :) |
2234
|
|
|
if ((isUndefined(nA) && isUndefined(nR)) || (isUndefined(cA) && isUndefined(cR))) { |
2235
|
|
|
return false; |
2236
|
|
|
} |
2237
|
|
|
|
2238
|
|
|
return hasMatchingClasses(nA, cR) || hasMatchingClasses(nR, cA); |
2239
|
|
|
}); |
2240
|
|
|
|
2241
|
|
|
this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap', |
2242
|
|
|
'$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow', |
2243
|
|
|
function($$rAF, $rootScope, $rootElement, $document, $$HashMap, |
2244
|
|
|
$$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow) { |
2245
|
|
|
|
2246
|
|
|
var activeAnimationsLookup = new $$HashMap(); |
2247
|
|
|
var disabledElementsLookup = new $$HashMap(); |
2248
|
|
|
var animationsEnabled = null; |
2249
|
|
|
|
2250
|
|
|
function postDigestTaskFactory() { |
2251
|
|
|
var postDigestCalled = false; |
2252
|
|
|
return function(fn) { |
2253
|
|
|
// we only issue a call to postDigest before |
2254
|
|
|
// it has first passed. This prevents any callbacks |
2255
|
|
|
// from not firing once the animation has completed |
2256
|
|
|
// since it will be out of the digest cycle. |
2257
|
|
|
if (postDigestCalled) { |
2258
|
|
|
fn(); |
2259
|
|
|
} else { |
2260
|
|
|
$rootScope.$$postDigest(function() { |
2261
|
|
|
postDigestCalled = true; |
2262
|
|
|
fn(); |
2263
|
|
|
}); |
2264
|
|
|
} |
2265
|
|
|
}; |
2266
|
|
|
} |
2267
|
|
|
|
2268
|
|
|
// Wait until all directive and route-related templates are downloaded and |
2269
|
|
|
// compiled. The $templateRequest.totalPendingRequests variable keeps track of |
2270
|
|
|
// all of the remote templates being currently downloaded. If there are no |
2271
|
|
|
// templates currently downloading then the watcher will still fire anyway. |
2272
|
|
|
var deregisterWatch = $rootScope.$watch( |
2273
|
|
|
function() { return $templateRequest.totalPendingRequests === 0; }, |
2274
|
|
|
function(isEmpty) { |
2275
|
|
|
if (!isEmpty) return; |
2276
|
|
|
deregisterWatch(); |
2277
|
|
|
|
2278
|
|
|
// Now that all templates have been downloaded, $animate will wait until |
2279
|
|
|
// the post digest queue is empty before enabling animations. By having two |
2280
|
|
|
// calls to $postDigest calls we can ensure that the flag is enabled at the |
2281
|
|
|
// very end of the post digest queue. Since all of the animations in $animate |
2282
|
|
|
// use $postDigest, it's important that the code below executes at the end. |
2283
|
|
|
// This basically means that the page is fully downloaded and compiled before |
2284
|
|
|
// any animations are triggered. |
2285
|
|
|
$rootScope.$$postDigest(function() { |
2286
|
|
|
$rootScope.$$postDigest(function() { |
2287
|
|
|
// we check for null directly in the event that the application already called |
2288
|
|
|
// .enabled() with whatever arguments that it provided it with |
2289
|
|
|
if (animationsEnabled === null) { |
2290
|
|
|
animationsEnabled = true; |
2291
|
|
|
} |
2292
|
|
|
}); |
2293
|
|
|
}); |
2294
|
|
|
} |
2295
|
|
|
); |
2296
|
|
|
|
2297
|
|
|
var callbackRegistry = {}; |
2298
|
|
|
|
2299
|
|
|
// remember that the classNameFilter is set during the provider/config |
2300
|
|
|
// stage therefore we can optimize here and setup a helper function |
2301
|
|
|
var classNameFilter = $animateProvider.classNameFilter(); |
2302
|
|
|
var isAnimatableClassName = !classNameFilter |
2303
|
|
|
? function() { return true; } |
2304
|
|
|
: function(className) { |
2305
|
|
|
return classNameFilter.test(className); |
2306
|
|
|
}; |
2307
|
|
|
|
2308
|
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
2309
|
|
|
|
2310
|
|
|
function normalizeAnimationDetails(element, animation) { |
2311
|
|
|
return mergeAnimationDetails(element, animation, {}); |
2312
|
|
|
} |
2313
|
|
|
|
2314
|
|
|
// IE9-11 has no method "contains" in SVG element and in Node.prototype. Bug #10259. |
2315
|
|
|
var contains = Node.prototype.contains || function(arg) { |
2316
|
|
|
// jshint bitwise: false |
2317
|
|
|
return this === arg || !!(this.compareDocumentPosition(arg) & 16); |
2318
|
|
|
// jshint bitwise: true |
2319
|
|
|
}; |
2320
|
|
|
|
2321
|
|
|
function findCallbacks(parent, element, event) { |
2322
|
|
|
var targetNode = getDomNode(element); |
2323
|
|
|
var targetParentNode = getDomNode(parent); |
2324
|
|
|
|
2325
|
|
|
var matches = []; |
2326
|
|
|
var entries = callbackRegistry[event]; |
2327
|
|
|
if (entries) { |
2328
|
|
|
forEach(entries, function(entry) { |
2329
|
|
|
if (contains.call(entry.node, targetNode)) { |
2330
|
|
|
matches.push(entry.callback); |
2331
|
|
|
} else if (event === 'leave' && contains.call(entry.node, targetParentNode)) { |
2332
|
|
|
matches.push(entry.callback); |
2333
|
|
|
} |
2334
|
|
|
}); |
2335
|
|
|
} |
2336
|
|
|
|
2337
|
|
|
return matches; |
2338
|
|
|
} |
2339
|
|
|
|
2340
|
|
|
return { |
2341
|
|
|
on: function(event, container, callback) { |
2342
|
|
|
var node = extractElementNode(container); |
2343
|
|
|
callbackRegistry[event] = callbackRegistry[event] || []; |
2344
|
|
|
callbackRegistry[event].push({ |
2345
|
|
|
node: node, |
2346
|
|
|
callback: callback |
2347
|
|
|
}); |
2348
|
|
|
}, |
2349
|
|
|
|
2350
|
|
|
off: function(event, container, callback) { |
2351
|
|
|
var entries = callbackRegistry[event]; |
2352
|
|
|
if (!entries) return; |
2353
|
|
|
|
2354
|
|
|
callbackRegistry[event] = arguments.length === 1 |
2355
|
|
|
? null |
2356
|
|
|
: filterFromRegistry(entries, container, callback); |
2357
|
|
|
|
2358
|
|
|
function filterFromRegistry(list, matchContainer, matchCallback) { |
2359
|
|
|
var containerNode = extractElementNode(matchContainer); |
2360
|
|
|
return list.filter(function(entry) { |
2361
|
|
|
var isMatch = entry.node === containerNode && |
2362
|
|
|
(!matchCallback || entry.callback === matchCallback); |
2363
|
|
|
return !isMatch; |
2364
|
|
|
}); |
2365
|
|
|
} |
2366
|
|
|
}, |
2367
|
|
|
|
2368
|
|
|
pin: function(element, parentElement) { |
2369
|
|
|
assertArg(isElement(element), 'element', 'not an element'); |
2370
|
|
|
assertArg(isElement(parentElement), 'parentElement', 'not an element'); |
2371
|
|
|
element.data(NG_ANIMATE_PIN_DATA, parentElement); |
2372
|
|
|
}, |
2373
|
|
|
|
2374
|
|
|
push: function(element, event, options, domOperation) { |
2375
|
|
|
options = options || {}; |
2376
|
|
|
options.domOperation = domOperation; |
2377
|
|
|
return queueAnimation(element, event, options); |
2378
|
|
|
}, |
2379
|
|
|
|
2380
|
|
|
// this method has four signatures: |
2381
|
|
|
// () - global getter |
2382
|
|
|
// (bool) - global setter |
2383
|
|
|
// (element) - element getter |
2384
|
|
|
// (element, bool) - element setter<F37> |
2385
|
|
|
enabled: function(element, bool) { |
2386
|
|
|
var argCount = arguments.length; |
2387
|
|
|
|
2388
|
|
|
if (argCount === 0) { |
2389
|
|
|
// () - Global getter |
2390
|
|
|
bool = !!animationsEnabled; |
2391
|
|
|
} else { |
2392
|
|
|
var hasElement = isElement(element); |
2393
|
|
|
|
2394
|
|
|
if (!hasElement) { |
2395
|
|
|
// (bool) - Global setter |
2396
|
|
|
bool = animationsEnabled = !!element; |
2397
|
|
|
} else { |
2398
|
|
|
var node = getDomNode(element); |
2399
|
|
|
var recordExists = disabledElementsLookup.get(node); |
2400
|
|
|
|
2401
|
|
|
if (argCount === 1) { |
2402
|
|
|
// (element) - Element getter |
2403
|
|
|
bool = !recordExists; |
2404
|
|
|
} else { |
2405
|
|
|
// (element, bool) - Element setter |
2406
|
|
|
disabledElementsLookup.put(node, !bool); |
2407
|
|
|
} |
2408
|
|
|
} |
2409
|
|
|
} |
2410
|
|
|
|
2411
|
|
|
return bool; |
2412
|
|
|
} |
2413
|
|
|
}; |
2414
|
|
|
|
2415
|
|
|
function queueAnimation(element, event, initialOptions) { |
2416
|
|
|
// we always make a copy of the options since |
2417
|
|
|
// there should never be any side effects on |
2418
|
|
|
// the input data when running `$animateCss`. |
2419
|
|
|
var options = copy(initialOptions); |
2420
|
|
|
|
2421
|
|
|
var node, parent; |
2422
|
|
|
element = stripCommentsFromElement(element); |
2423
|
|
|
if (element) { |
2424
|
|
|
node = getDomNode(element); |
2425
|
|
|
parent = element.parent(); |
2426
|
|
|
} |
2427
|
|
|
|
2428
|
|
|
options = prepareAnimationOptions(options); |
2429
|
|
|
|
2430
|
|
|
// we create a fake runner with a working promise. |
2431
|
|
|
// These methods will become available after the digest has passed |
2432
|
|
|
var runner = new $$AnimateRunner(); |
2433
|
|
|
|
2434
|
|
|
// this is used to trigger callbacks in postDigest mode |
2435
|
|
|
var runInNextPostDigestOrNow = postDigestTaskFactory(); |
2436
|
|
|
|
2437
|
|
|
if (isArray(options.addClass)) { |
2438
|
|
|
options.addClass = options.addClass.join(' '); |
2439
|
|
|
} |
2440
|
|
|
|
2441
|
|
|
if (options.addClass && !isString(options.addClass)) { |
2442
|
|
|
options.addClass = null; |
2443
|
|
|
} |
2444
|
|
|
|
2445
|
|
|
if (isArray(options.removeClass)) { |
2446
|
|
|
options.removeClass = options.removeClass.join(' '); |
2447
|
|
|
} |
2448
|
|
|
|
2449
|
|
|
if (options.removeClass && !isString(options.removeClass)) { |
2450
|
|
|
options.removeClass = null; |
2451
|
|
|
} |
2452
|
|
|
|
2453
|
|
|
if (options.from && !isObject(options.from)) { |
2454
|
|
|
options.from = null; |
2455
|
|
|
} |
2456
|
|
|
|
2457
|
|
|
if (options.to && !isObject(options.to)) { |
2458
|
|
|
options.to = null; |
2459
|
|
|
} |
2460
|
|
|
|
2461
|
|
|
// there are situations where a directive issues an animation for |
2462
|
|
|
// a jqLite wrapper that contains only comment nodes... If this |
2463
|
|
|
// happens then there is no way we can perform an animation |
2464
|
|
|
if (!node) { |
2465
|
|
|
close(); |
2466
|
|
|
return runner; |
2467
|
|
|
} |
2468
|
|
|
|
2469
|
|
|
var className = [node.className, options.addClass, options.removeClass].join(' '); |
2470
|
|
|
if (!isAnimatableClassName(className)) { |
2471
|
|
|
close(); |
2472
|
|
|
return runner; |
2473
|
|
|
} |
2474
|
|
|
|
2475
|
|
|
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0; |
2476
|
|
|
|
2477
|
|
|
// this is a hard disable of all animations for the application or on |
2478
|
|
|
// the element itself, therefore there is no need to continue further |
2479
|
|
|
// past this point if not enabled |
2480
|
|
|
// Animations are also disabled if the document is currently hidden (page is not visible |
2481
|
|
|
// to the user), because browsers slow down or do not flush calls to requestAnimationFrame |
2482
|
|
|
var skipAnimations = !animationsEnabled || $document[0].hidden || disabledElementsLookup.get(node); |
2483
|
|
|
var existingAnimation = (!skipAnimations && activeAnimationsLookup.get(node)) || {}; |
2484
|
|
|
var hasExistingAnimation = !!existingAnimation.state; |
2485
|
|
|
|
2486
|
|
|
// there is no point in traversing the same collection of parent ancestors if a followup |
2487
|
|
|
// animation will be run on the same element that already did all that checking work |
2488
|
|
|
if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state != PRE_DIGEST_STATE)) { |
2489
|
|
|
skipAnimations = !areAnimationsAllowed(element, parent, event); |
|
|
|
|
2490
|
|
|
} |
2491
|
|
|
|
2492
|
|
|
if (skipAnimations) { |
2493
|
|
|
close(); |
2494
|
|
|
return runner; |
2495
|
|
|
} |
2496
|
|
|
|
2497
|
|
|
if (isStructural) { |
2498
|
|
|
closeChildAnimations(element); |
2499
|
|
|
} |
2500
|
|
|
|
2501
|
|
|
var newAnimation = { |
2502
|
|
|
structural: isStructural, |
2503
|
|
|
element: element, |
2504
|
|
|
event: event, |
2505
|
|
|
addClass: options.addClass, |
2506
|
|
|
removeClass: options.removeClass, |
2507
|
|
|
close: close, |
2508
|
|
|
options: options, |
2509
|
|
|
runner: runner |
2510
|
|
|
}; |
2511
|
|
|
|
2512
|
|
|
if (hasExistingAnimation) { |
2513
|
|
|
var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation); |
2514
|
|
|
if (skipAnimationFlag) { |
2515
|
|
|
if (existingAnimation.state === RUNNING_STATE) { |
2516
|
|
|
close(); |
2517
|
|
|
return runner; |
2518
|
|
|
} else { |
|
|
|
|
2519
|
|
|
mergeAnimationDetails(element, existingAnimation, newAnimation); |
2520
|
|
|
return existingAnimation.runner; |
2521
|
|
|
} |
2522
|
|
|
} |
2523
|
|
|
var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation); |
2524
|
|
|
if (cancelAnimationFlag) { |
2525
|
|
|
if (existingAnimation.state === RUNNING_STATE) { |
2526
|
|
|
// this will end the animation right away and it is safe |
2527
|
|
|
// to do so since the animation is already running and the |
2528
|
|
|
// runner callback code will run in async |
2529
|
|
|
existingAnimation.runner.end(); |
2530
|
|
|
} else if (existingAnimation.structural) { |
2531
|
|
|
// this means that the animation is queued into a digest, but |
2532
|
|
|
// hasn't started yet. Therefore it is safe to run the close |
2533
|
|
|
// method which will call the runner methods in async. |
2534
|
|
|
existingAnimation.close(); |
2535
|
|
|
} else { |
2536
|
|
|
// this will merge the new animation options into existing animation options |
2537
|
|
|
mergeAnimationDetails(element, existingAnimation, newAnimation); |
2538
|
|
|
|
2539
|
|
|
return existingAnimation.runner; |
2540
|
|
|
} |
2541
|
|
|
} else { |
2542
|
|
|
// a joined animation means that this animation will take over the existing one |
2543
|
|
|
// so an example would involve a leave animation taking over an enter. Then when |
2544
|
|
|
// the postDigest kicks in the enter will be ignored. |
2545
|
|
|
var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation); |
2546
|
|
|
if (joinAnimationFlag) { |
2547
|
|
|
if (existingAnimation.state === RUNNING_STATE) { |
2548
|
|
|
normalizeAnimationDetails(element, newAnimation); |
2549
|
|
|
} else { |
2550
|
|
|
applyGeneratedPreparationClasses(element, isStructural ? event : null, options); |
2551
|
|
|
|
2552
|
|
|
event = newAnimation.event = existingAnimation.event; |
2553
|
|
|
options = mergeAnimationDetails(element, existingAnimation, newAnimation); |
2554
|
|
|
|
2555
|
|
|
//we return the same runner since only the option values of this animation will |
2556
|
|
|
//be fed into the `existingAnimation`. |
2557
|
|
|
return existingAnimation.runner; |
2558
|
|
|
} |
2559
|
|
|
} |
2560
|
|
|
} |
2561
|
|
|
} else { |
2562
|
|
|
// normalization in this case means that it removes redundant CSS classes that |
2563
|
|
|
// already exist (addClass) or do not exist (removeClass) on the element |
2564
|
|
|
normalizeAnimationDetails(element, newAnimation); |
2565
|
|
|
} |
2566
|
|
|
|
2567
|
|
|
// when the options are merged and cleaned up we may end up not having to do |
2568
|
|
|
// an animation at all, therefore we should check this before issuing a post |
2569
|
|
|
// digest callback. Structural animations will always run no matter what. |
2570
|
|
|
var isValidAnimation = newAnimation.structural; |
2571
|
|
|
if (!isValidAnimation) { |
2572
|
|
|
// animate (from/to) can be quickly checked first, otherwise we check if any classes are present |
2573
|
|
|
isValidAnimation = (newAnimation.event === 'animate' && Object.keys(newAnimation.options.to || {}).length > 0) |
2574
|
|
|
|| hasAnimationClasses(newAnimation); |
2575
|
|
|
} |
2576
|
|
|
|
2577
|
|
|
if (!isValidAnimation) { |
2578
|
|
|
close(); |
2579
|
|
|
clearElementAnimationState(element); |
2580
|
|
|
return runner; |
2581
|
|
|
} |
2582
|
|
|
|
2583
|
|
|
// the counter keeps track of cancelled animations |
2584
|
|
|
var counter = (existingAnimation.counter || 0) + 1; |
2585
|
|
|
newAnimation.counter = counter; |
2586
|
|
|
|
2587
|
|
|
markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation); |
2588
|
|
|
|
2589
|
|
|
$rootScope.$$postDigest(function() { |
2590
|
|
|
var animationDetails = activeAnimationsLookup.get(node); |
2591
|
|
|
var animationCancelled = !animationDetails; |
2592
|
|
|
animationDetails = animationDetails || {}; |
2593
|
|
|
|
2594
|
|
|
// if addClass/removeClass is called before something like enter then the |
2595
|
|
|
// registered parent element may not be present. The code below will ensure |
2596
|
|
|
// that a final value for parent element is obtained |
2597
|
|
|
var parentElement = element.parent() || []; |
2598
|
|
|
|
2599
|
|
|
// animate/structural/class-based animations all have requirements. Otherwise there |
2600
|
|
|
// is no point in performing an animation. The parent node must also be set. |
2601
|
|
|
var isValidAnimation = parentElement.length > 0 |
2602
|
|
|
&& (animationDetails.event === 'animate' |
2603
|
|
|
|| animationDetails.structural |
2604
|
|
|
|| hasAnimationClasses(animationDetails)); |
2605
|
|
|
|
2606
|
|
|
// this means that the previous animation was cancelled |
2607
|
|
|
// even if the follow-up animation is the same event |
2608
|
|
|
if (animationCancelled || animationDetails.counter !== counter || !isValidAnimation) { |
2609
|
|
|
// if another animation did not take over then we need |
2610
|
|
|
// to make sure that the domOperation and options are |
2611
|
|
|
// handled accordingly |
2612
|
|
|
if (animationCancelled) { |
2613
|
|
|
applyAnimationClasses(element, options); |
2614
|
|
|
applyAnimationStyles(element, options); |
2615
|
|
|
} |
2616
|
|
|
|
2617
|
|
|
// if the event changed from something like enter to leave then we do |
2618
|
|
|
// it, otherwise if it's the same then the end result will be the same too |
2619
|
|
|
if (animationCancelled || (isStructural && animationDetails.event !== event)) { |
2620
|
|
|
options.domOperation(); |
2621
|
|
|
runner.end(); |
2622
|
|
|
} |
2623
|
|
|
|
2624
|
|
|
// in the event that the element animation was not cancelled or a follow-up animation |
2625
|
|
|
// isn't allowed to animate from here then we need to clear the state of the element |
2626
|
|
|
// so that any future animations won't read the expired animation data. |
2627
|
|
|
if (!isValidAnimation) { |
2628
|
|
|
clearElementAnimationState(element); |
2629
|
|
|
} |
2630
|
|
|
|
2631
|
|
|
return; |
2632
|
|
|
} |
2633
|
|
|
|
2634
|
|
|
// this combined multiple class to addClass / removeClass into a setClass event |
2635
|
|
|
// so long as a structural event did not take over the animation |
2636
|
|
|
event = !animationDetails.structural && hasAnimationClasses(animationDetails, true) |
2637
|
|
|
? 'setClass' |
2638
|
|
|
: animationDetails.event; |
2639
|
|
|
|
2640
|
|
|
markElementAnimationState(element, RUNNING_STATE); |
2641
|
|
|
var realRunner = $$animation(element, event, animationDetails.options); |
2642
|
|
|
|
2643
|
|
|
realRunner.done(function(status) { |
2644
|
|
|
close(!status); |
2645
|
|
|
var animationDetails = activeAnimationsLookup.get(node); |
2646
|
|
|
if (animationDetails && animationDetails.counter === counter) { |
2647
|
|
|
clearElementAnimationState(getDomNode(element)); |
2648
|
|
|
} |
2649
|
|
|
notifyProgress(runner, event, 'close', {}); |
2650
|
|
|
}); |
2651
|
|
|
|
2652
|
|
|
// this will update the runner's flow-control events based on |
2653
|
|
|
// the `realRunner` object. |
2654
|
|
|
runner.setHost(realRunner); |
2655
|
|
|
notifyProgress(runner, event, 'start', {}); |
2656
|
|
|
}); |
2657
|
|
|
|
2658
|
|
|
return runner; |
2659
|
|
|
|
2660
|
|
|
function notifyProgress(runner, event, phase, data) { |
2661
|
|
|
runInNextPostDigestOrNow(function() { |
2662
|
|
|
var callbacks = findCallbacks(parent, element, event); |
|
|
|
|
2663
|
|
|
if (callbacks.length) { |
2664
|
|
|
// do not optimize this call here to RAF because |
2665
|
|
|
// we don't know how heavy the callback code here will |
2666
|
|
|
// be and if this code is buffered then this can |
2667
|
|
|
// lead to a performance regression. |
2668
|
|
|
$$rAF(function() { |
2669
|
|
|
forEach(callbacks, function(callback) { |
2670
|
|
|
callback(element, phase, data); |
2671
|
|
|
}); |
2672
|
|
|
}); |
2673
|
|
|
} |
2674
|
|
|
}); |
2675
|
|
|
runner.progress(event, phase, data); |
2676
|
|
|
} |
2677
|
|
|
|
2678
|
|
|
function close(reject) { // jshint ignore:line |
2679
|
|
|
clearGeneratedClasses(element, options); |
2680
|
|
|
applyAnimationClasses(element, options); |
2681
|
|
|
applyAnimationStyles(element, options); |
2682
|
|
|
options.domOperation(); |
2683
|
|
|
runner.complete(!reject); |
2684
|
|
|
} |
2685
|
|
|
} |
2686
|
|
|
|
2687
|
|
|
function closeChildAnimations(element) { |
2688
|
|
|
var node = getDomNode(element); |
2689
|
|
|
var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']'); |
2690
|
|
|
forEach(children, function(child) { |
2691
|
|
|
var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME)); |
2692
|
|
|
var animationDetails = activeAnimationsLookup.get(child); |
2693
|
|
|
if (animationDetails) { |
2694
|
|
|
switch (state) { |
2695
|
|
|
case RUNNING_STATE: |
2696
|
|
|
animationDetails.runner.end(); |
|
|
|
|
2697
|
|
|
/* falls through */ |
2698
|
|
|
case PRE_DIGEST_STATE: |
2699
|
|
|
activeAnimationsLookup.remove(child); |
2700
|
|
|
break; |
2701
|
|
|
} |
2702
|
|
|
} |
2703
|
|
|
}); |
2704
|
|
|
} |
2705
|
|
|
|
2706
|
|
|
function clearElementAnimationState(element) { |
2707
|
|
|
var node = getDomNode(element); |
2708
|
|
|
node.removeAttribute(NG_ANIMATE_ATTR_NAME); |
2709
|
|
|
activeAnimationsLookup.remove(node); |
2710
|
|
|
} |
2711
|
|
|
|
2712
|
|
|
function isMatchingElement(nodeOrElmA, nodeOrElmB) { |
2713
|
|
|
return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB); |
2714
|
|
|
} |
2715
|
|
|
|
2716
|
|
|
/** |
2717
|
|
|
* This fn returns false if any of the following is true: |
2718
|
|
|
* a) animations on any parent element are disabled, and animations on the element aren't explicitly allowed |
2719
|
|
|
* b) a parent element has an ongoing structural animation, and animateChildren is false |
2720
|
|
|
* c) the element is not a child of the body |
2721
|
|
|
* d) the element is not a child of the $rootElement |
2722
|
|
|
*/ |
2723
|
|
|
function areAnimationsAllowed(element, parentElement, event) { |
2724
|
|
|
var bodyElement = jqLite($document[0].body); |
2725
|
|
|
var bodyElementDetected = isMatchingElement(element, bodyElement) || element[0].nodeName === 'HTML'; |
2726
|
|
|
var rootElementDetected = isMatchingElement(element, $rootElement); |
2727
|
|
|
var parentAnimationDetected = false; |
2728
|
|
|
var animateChildren; |
2729
|
|
|
var elementDisabled = disabledElementsLookup.get(getDomNode(element)); |
2730
|
|
|
|
2731
|
|
|
var parentHost = element.data(NG_ANIMATE_PIN_DATA); |
2732
|
|
|
if (parentHost) { |
2733
|
|
|
parentElement = parentHost; |
2734
|
|
|
} |
2735
|
|
|
|
2736
|
|
|
while (parentElement && parentElement.length) { |
2737
|
|
|
if (!rootElementDetected) { |
2738
|
|
|
// angular doesn't want to attempt to animate elements outside of the application |
2739
|
|
|
// therefore we need to ensure that the rootElement is an ancestor of the current element |
2740
|
|
|
rootElementDetected = isMatchingElement(parentElement, $rootElement); |
2741
|
|
|
} |
2742
|
|
|
|
2743
|
|
|
var parentNode = parentElement[0]; |
2744
|
|
|
if (parentNode.nodeType !== ELEMENT_NODE) { |
2745
|
|
|
// no point in inspecting the #document element |
2746
|
|
|
break; |
2747
|
|
|
} |
2748
|
|
|
|
2749
|
|
|
var details = activeAnimationsLookup.get(parentNode) || {}; |
2750
|
|
|
// either an enter, leave or move animation will commence |
2751
|
|
|
// therefore we can't allow any animations to take place |
2752
|
|
|
// but if a parent animation is class-based then that's ok |
2753
|
|
|
if (!parentAnimationDetected) { |
2754
|
|
|
var parentElementDisabled = disabledElementsLookup.get(parentNode); |
2755
|
|
|
|
2756
|
|
|
if (parentElementDisabled === true && elementDisabled !== false) { |
2757
|
|
|
// disable animations if the user hasn't explicitly enabled animations on the |
2758
|
|
|
// current element |
2759
|
|
|
elementDisabled = true; |
2760
|
|
|
// element is disabled via parent element, no need to check anything else |
2761
|
|
|
break; |
2762
|
|
|
} else if (parentElementDisabled === false) { |
2763
|
|
|
elementDisabled = false; |
2764
|
|
|
} |
2765
|
|
|
parentAnimationDetected = details.structural; |
2766
|
|
|
} |
2767
|
|
|
|
2768
|
|
|
if (isUndefined(animateChildren) || animateChildren === true) { |
|
|
|
|
2769
|
|
|
var value = parentElement.data(NG_ANIMATE_CHILDREN_DATA); |
2770
|
|
|
if (isDefined(value)) { |
2771
|
|
|
animateChildren = value; |
2772
|
|
|
} |
2773
|
|
|
} |
2774
|
|
|
|
2775
|
|
|
// there is no need to continue traversing at this point |
2776
|
|
|
if (parentAnimationDetected && animateChildren === false) break; |
2777
|
|
|
|
2778
|
|
|
if (!bodyElementDetected) { |
2779
|
|
|
// we also need to ensure that the element is or will be a part of the body element |
2780
|
|
|
// otherwise it is pointless to even issue an animation to be rendered |
2781
|
|
|
bodyElementDetected = isMatchingElement(parentElement, bodyElement); |
2782
|
|
|
} |
2783
|
|
|
|
2784
|
|
|
if (bodyElementDetected && rootElementDetected) { |
2785
|
|
|
// If both body and root have been found, any other checks are pointless, |
2786
|
|
|
// as no animation data should live outside the application |
2787
|
|
|
break; |
2788
|
|
|
} |
2789
|
|
|
|
2790
|
|
|
if (!rootElementDetected) { |
2791
|
|
|
// If no rootElement is detected, check if the parentElement is pinned to another element |
2792
|
|
|
parentHost = parentElement.data(NG_ANIMATE_PIN_DATA); |
2793
|
|
|
if (parentHost) { |
2794
|
|
|
// The pin target element becomes the next parent element |
2795
|
|
|
parentElement = parentHost; |
2796
|
|
|
continue; |
2797
|
|
|
} |
2798
|
|
|
} |
2799
|
|
|
|
2800
|
|
|
parentElement = parentElement.parent(); |
2801
|
|
|
} |
2802
|
|
|
|
2803
|
|
|
var allowAnimation = (!parentAnimationDetected || animateChildren) && elementDisabled !== true; |
2804
|
|
|
return allowAnimation && rootElementDetected && bodyElementDetected; |
2805
|
|
|
} |
2806
|
|
|
|
2807
|
|
|
function markElementAnimationState(element, state, details) { |
2808
|
|
|
details = details || {}; |
2809
|
|
|
details.state = state; |
2810
|
|
|
|
2811
|
|
|
var node = getDomNode(element); |
2812
|
|
|
node.setAttribute(NG_ANIMATE_ATTR_NAME, state); |
2813
|
|
|
|
2814
|
|
|
var oldValue = activeAnimationsLookup.get(node); |
2815
|
|
|
var newValue = oldValue |
2816
|
|
|
? extend(oldValue, details) |
2817
|
|
|
: details; |
2818
|
|
|
activeAnimationsLookup.put(node, newValue); |
2819
|
|
|
} |
2820
|
|
|
}]; |
2821
|
|
|
}]; |
2822
|
|
|
|
2823
|
|
|
var $$AnimationProvider = ['$animateProvider', function($animateProvider) { |
2824
|
|
|
var NG_ANIMATE_REF_ATTR = 'ng-animate-ref'; |
2825
|
|
|
|
2826
|
|
|
var drivers = this.drivers = []; |
2827
|
|
|
|
2828
|
|
|
var RUNNER_STORAGE_KEY = '$$animationRunner'; |
2829
|
|
|
|
2830
|
|
|
function setRunner(element, runner) { |
2831
|
|
|
element.data(RUNNER_STORAGE_KEY, runner); |
2832
|
|
|
} |
2833
|
|
|
|
2834
|
|
|
function removeRunner(element) { |
2835
|
|
|
element.removeData(RUNNER_STORAGE_KEY); |
2836
|
|
|
} |
2837
|
|
|
|
2838
|
|
|
function getRunner(element) { |
2839
|
|
|
return element.data(RUNNER_STORAGE_KEY); |
2840
|
|
|
} |
2841
|
|
|
|
2842
|
|
|
this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$HashMap', '$$rAFScheduler', |
2843
|
|
|
function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$HashMap, $$rAFScheduler) { |
2844
|
|
|
|
2845
|
|
|
var animationQueue = []; |
2846
|
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); |
2847
|
|
|
|
2848
|
|
|
function sortAnimations(animations) { |
2849
|
|
|
var tree = { children: [] }; |
2850
|
|
|
var i, lookup = new $$HashMap(); |
2851
|
|
|
|
2852
|
|
|
// this is done first beforehand so that the hashmap |
2853
|
|
|
// is filled with a list of the elements that will be animated |
2854
|
|
|
for (i = 0; i < animations.length; i++) { |
2855
|
|
|
var animation = animations[i]; |
2856
|
|
|
lookup.put(animation.domNode, animations[i] = { |
2857
|
|
|
domNode: animation.domNode, |
2858
|
|
|
fn: animation.fn, |
2859
|
|
|
children: [] |
2860
|
|
|
}); |
2861
|
|
|
} |
2862
|
|
|
|
2863
|
|
|
for (i = 0; i < animations.length; i++) { |
2864
|
|
|
processNode(animations[i]); |
2865
|
|
|
} |
2866
|
|
|
|
2867
|
|
|
return flatten(tree); |
2868
|
|
|
|
2869
|
|
|
function processNode(entry) { |
2870
|
|
|
if (entry.processed) return entry; |
2871
|
|
|
entry.processed = true; |
2872
|
|
|
|
2873
|
|
|
var elementNode = entry.domNode; |
2874
|
|
|
var parentNode = elementNode.parentNode; |
2875
|
|
|
lookup.put(elementNode, entry); |
2876
|
|
|
|
2877
|
|
|
var parentEntry; |
2878
|
|
|
while (parentNode) { |
2879
|
|
|
parentEntry = lookup.get(parentNode); |
2880
|
|
|
if (parentEntry) { |
2881
|
|
|
if (!parentEntry.processed) { |
2882
|
|
|
parentEntry = processNode(parentEntry); |
2883
|
|
|
} |
2884
|
|
|
break; |
2885
|
|
|
} |
2886
|
|
|
parentNode = parentNode.parentNode; |
2887
|
|
|
} |
2888
|
|
|
|
2889
|
|
|
(parentEntry || tree).children.push(entry); |
2890
|
|
|
return entry; |
2891
|
|
|
} |
2892
|
|
|
|
2893
|
|
|
function flatten(tree) { |
2894
|
|
|
var result = []; |
2895
|
|
|
var queue = []; |
2896
|
|
|
var i; |
2897
|
|
|
|
2898
|
|
|
for (i = 0; i < tree.children.length; i++) { |
2899
|
|
|
queue.push(tree.children[i]); |
2900
|
|
|
} |
2901
|
|
|
|
2902
|
|
|
var remainingLevelEntries = queue.length; |
2903
|
|
|
var nextLevelEntries = 0; |
2904
|
|
|
var row = []; |
2905
|
|
|
|
2906
|
|
|
for (i = 0; i < queue.length; i++) { |
2907
|
|
|
var entry = queue[i]; |
2908
|
|
|
if (remainingLevelEntries <= 0) { |
2909
|
|
|
remainingLevelEntries = nextLevelEntries; |
2910
|
|
|
nextLevelEntries = 0; |
2911
|
|
|
result.push(row); |
2912
|
|
|
row = []; |
2913
|
|
|
} |
2914
|
|
|
row.push(entry.fn); |
2915
|
|
|
entry.children.forEach(function(childEntry) { |
2916
|
|
|
nextLevelEntries++; |
|
|
|
|
2917
|
|
|
queue.push(childEntry); |
2918
|
|
|
}); |
2919
|
|
|
remainingLevelEntries--; |
2920
|
|
|
} |
2921
|
|
|
|
2922
|
|
|
if (row.length) { |
2923
|
|
|
result.push(row); |
2924
|
|
|
} |
2925
|
|
|
|
2926
|
|
|
return result; |
2927
|
|
|
} |
2928
|
|
|
} |
2929
|
|
|
|
2930
|
|
|
// TODO(matsko): document the signature in a better way |
2931
|
|
|
return function(element, event, options) { |
2932
|
|
|
options = prepareAnimationOptions(options); |
2933
|
|
|
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0; |
2934
|
|
|
|
2935
|
|
|
// there is no animation at the current moment, however |
2936
|
|
|
// these runner methods will get later updated with the |
2937
|
|
|
// methods leading into the driver's end/cancel methods |
2938
|
|
|
// for now they just stop the animation from starting |
2939
|
|
|
var runner = new $$AnimateRunner({ |
2940
|
|
|
end: function() { close(); }, |
2941
|
|
|
cancel: function() { close(true); } |
2942
|
|
|
}); |
2943
|
|
|
|
2944
|
|
|
if (!drivers.length) { |
2945
|
|
|
close(); |
2946
|
|
|
return runner; |
2947
|
|
|
} |
2948
|
|
|
|
2949
|
|
|
setRunner(element, runner); |
2950
|
|
|
|
2951
|
|
|
var classes = mergeClasses(element.attr('class'), mergeClasses(options.addClass, options.removeClass)); |
2952
|
|
|
var tempClasses = options.tempClasses; |
2953
|
|
|
if (tempClasses) { |
2954
|
|
|
classes += ' ' + tempClasses; |
2955
|
|
|
options.tempClasses = null; |
2956
|
|
|
} |
2957
|
|
|
|
2958
|
|
|
var prepareClassName; |
2959
|
|
|
if (isStructural) { |
2960
|
|
|
prepareClassName = 'ng-' + event + PREPARE_CLASS_SUFFIX; |
2961
|
|
|
$$jqLite.addClass(element, prepareClassName); |
2962
|
|
|
} |
2963
|
|
|
|
2964
|
|
|
animationQueue.push({ |
2965
|
|
|
// this data is used by the postDigest code and passed into |
2966
|
|
|
// the driver step function |
2967
|
|
|
element: element, |
2968
|
|
|
classes: classes, |
2969
|
|
|
event: event, |
2970
|
|
|
structural: isStructural, |
2971
|
|
|
options: options, |
2972
|
|
|
beforeStart: beforeStart, |
2973
|
|
|
close: close |
2974
|
|
|
}); |
2975
|
|
|
|
2976
|
|
|
element.on('$destroy', handleDestroyedElement); |
2977
|
|
|
|
2978
|
|
|
// we only want there to be one function called within the post digest |
2979
|
|
|
// block. This way we can group animations for all the animations that |
2980
|
|
|
// were apart of the same postDigest flush call. |
2981
|
|
|
if (animationQueue.length > 1) return runner; |
2982
|
|
|
|
2983
|
|
|
$rootScope.$$postDigest(function() { |
2984
|
|
|
var animations = []; |
2985
|
|
|
forEach(animationQueue, function(entry) { |
2986
|
|
|
// the element was destroyed early on which removed the runner |
2987
|
|
|
// form its storage. This means we can't animate this element |
2988
|
|
|
// at all and it already has been closed due to destruction. |
2989
|
|
|
if (getRunner(entry.element)) { |
2990
|
|
|
animations.push(entry); |
2991
|
|
|
} else { |
2992
|
|
|
entry.close(); |
2993
|
|
|
} |
2994
|
|
|
}); |
2995
|
|
|
|
2996
|
|
|
// now any future animations will be in another postDigest |
2997
|
|
|
animationQueue.length = 0; |
2998
|
|
|
|
2999
|
|
|
var groupedAnimations = groupAnimations(animations); |
3000
|
|
|
var toBeSortedAnimations = []; |
3001
|
|
|
|
3002
|
|
|
forEach(groupedAnimations, function(animationEntry) { |
3003
|
|
|
toBeSortedAnimations.push({ |
3004
|
|
|
domNode: getDomNode(animationEntry.from ? animationEntry.from.element : animationEntry.element), |
3005
|
|
|
fn: function triggerAnimationStart() { |
3006
|
|
|
// it's important that we apply the `ng-animate` CSS class and the |
3007
|
|
|
// temporary classes before we do any driver invoking since these |
3008
|
|
|
// CSS classes may be required for proper CSS detection. |
3009
|
|
|
animationEntry.beforeStart(); |
3010
|
|
|
|
3011
|
|
|
var startAnimationFn, closeFn = animationEntry.close; |
3012
|
|
|
|
3013
|
|
|
// in the event that the element was removed before the digest runs or |
3014
|
|
|
// during the RAF sequencing then we should not trigger the animation. |
3015
|
|
|
var targetElement = animationEntry.anchors |
3016
|
|
|
? (animationEntry.from.element || animationEntry.to.element) |
3017
|
|
|
: animationEntry.element; |
3018
|
|
|
|
3019
|
|
|
if (getRunner(targetElement)) { |
3020
|
|
|
var operation = invokeFirstDriver(animationEntry); |
3021
|
|
|
if (operation) { |
3022
|
|
|
startAnimationFn = operation.start; |
3023
|
|
|
} |
3024
|
|
|
} |
3025
|
|
|
|
3026
|
|
|
if (!startAnimationFn) { |
3027
|
|
|
closeFn(); |
3028
|
|
|
} else { |
3029
|
|
|
var animationRunner = startAnimationFn(); |
3030
|
|
|
animationRunner.done(function(status) { |
3031
|
|
|
closeFn(!status); |
3032
|
|
|
}); |
3033
|
|
|
updateAnimationRunners(animationEntry, animationRunner); |
3034
|
|
|
} |
3035
|
|
|
} |
3036
|
|
|
}); |
3037
|
|
|
}); |
3038
|
|
|
|
3039
|
|
|
// we need to sort each of the animations in order of parent to child |
3040
|
|
|
// relationships. This ensures that the child classes are applied at the |
3041
|
|
|
// right time. |
3042
|
|
|
$$rAFScheduler(sortAnimations(toBeSortedAnimations)); |
3043
|
|
|
}); |
3044
|
|
|
|
3045
|
|
|
return runner; |
3046
|
|
|
|
3047
|
|
|
// TODO(matsko): change to reference nodes |
3048
|
|
|
function getAnchorNodes(node) { |
3049
|
|
|
var SELECTOR = '[' + NG_ANIMATE_REF_ATTR + ']'; |
3050
|
|
|
var items = node.hasAttribute(NG_ANIMATE_REF_ATTR) |
3051
|
|
|
? [node] |
3052
|
|
|
: node.querySelectorAll(SELECTOR); |
3053
|
|
|
var anchors = []; |
3054
|
|
|
forEach(items, function(node) { |
3055
|
|
|
var attr = node.getAttribute(NG_ANIMATE_REF_ATTR); |
3056
|
|
|
if (attr && attr.length) { |
3057
|
|
|
anchors.push(node); |
3058
|
|
|
} |
3059
|
|
|
}); |
3060
|
|
|
return anchors; |
3061
|
|
|
} |
3062
|
|
|
|
3063
|
|
|
function groupAnimations(animations) { |
3064
|
|
|
var preparedAnimations = []; |
3065
|
|
|
var refLookup = {}; |
3066
|
|
|
forEach(animations, function(animation, index) { |
3067
|
|
|
var element = animation.element; |
3068
|
|
|
var node = getDomNode(element); |
3069
|
|
|
var event = animation.event; |
3070
|
|
|
var enterOrMove = ['enter', 'move'].indexOf(event) >= 0; |
3071
|
|
|
var anchorNodes = animation.structural ? getAnchorNodes(node) : []; |
3072
|
|
|
|
3073
|
|
|
if (anchorNodes.length) { |
3074
|
|
|
var direction = enterOrMove ? 'to' : 'from'; |
3075
|
|
|
|
3076
|
|
|
forEach(anchorNodes, function(anchor) { |
3077
|
|
|
var key = anchor.getAttribute(NG_ANIMATE_REF_ATTR); |
3078
|
|
|
refLookup[key] = refLookup[key] || {}; |
3079
|
|
|
refLookup[key][direction] = { |
3080
|
|
|
animationID: index, |
3081
|
|
|
element: jqLite(anchor) |
3082
|
|
|
}; |
3083
|
|
|
}); |
3084
|
|
|
} else { |
3085
|
|
|
preparedAnimations.push(animation); |
3086
|
|
|
} |
3087
|
|
|
}); |
3088
|
|
|
|
3089
|
|
|
var usedIndicesLookup = {}; |
3090
|
|
|
var anchorGroups = {}; |
3091
|
|
|
forEach(refLookup, function(operations, key) { |
3092
|
|
|
var from = operations.from; |
3093
|
|
|
var to = operations.to; |
3094
|
|
|
|
3095
|
|
|
if (!from || !to) { |
3096
|
|
|
// only one of these is set therefore we can't have an |
3097
|
|
|
// anchor animation since all three pieces are required |
3098
|
|
|
var index = from ? from.animationID : to.animationID; |
3099
|
|
|
var indexKey = index.toString(); |
3100
|
|
|
if (!usedIndicesLookup[indexKey]) { |
3101
|
|
|
usedIndicesLookup[indexKey] = true; |
3102
|
|
|
preparedAnimations.push(animations[index]); |
3103
|
|
|
} |
3104
|
|
|
return; |
3105
|
|
|
} |
3106
|
|
|
|
3107
|
|
|
var fromAnimation = animations[from.animationID]; |
3108
|
|
|
var toAnimation = animations[to.animationID]; |
3109
|
|
|
var lookupKey = from.animationID.toString(); |
3110
|
|
|
if (!anchorGroups[lookupKey]) { |
3111
|
|
|
var group = anchorGroups[lookupKey] = { |
3112
|
|
|
structural: true, |
3113
|
|
|
beforeStart: function() { |
3114
|
|
|
fromAnimation.beforeStart(); |
3115
|
|
|
toAnimation.beforeStart(); |
3116
|
|
|
}, |
3117
|
|
|
close: function() { |
3118
|
|
|
fromAnimation.close(); |
3119
|
|
|
toAnimation.close(); |
3120
|
|
|
}, |
3121
|
|
|
classes: cssClassesIntersection(fromAnimation.classes, toAnimation.classes), |
3122
|
|
|
from: fromAnimation, |
3123
|
|
|
to: toAnimation, |
3124
|
|
|
anchors: [] // TODO(matsko): change to reference nodes |
3125
|
|
|
}; |
3126
|
|
|
|
3127
|
|
|
// the anchor animations require that the from and to elements both have at least |
3128
|
|
|
// one shared CSS class which effectively marries the two elements together to use |
3129
|
|
|
// the same animation driver and to properly sequence the anchor animation. |
3130
|
|
|
if (group.classes.length) { |
3131
|
|
|
preparedAnimations.push(group); |
3132
|
|
|
} else { |
3133
|
|
|
preparedAnimations.push(fromAnimation); |
3134
|
|
|
preparedAnimations.push(toAnimation); |
3135
|
|
|
} |
3136
|
|
|
} |
3137
|
|
|
|
3138
|
|
|
anchorGroups[lookupKey].anchors.push({ |
3139
|
|
|
'out': from.element, 'in': to.element |
3140
|
|
|
}); |
3141
|
|
|
}); |
3142
|
|
|
|
3143
|
|
|
return preparedAnimations; |
3144
|
|
|
} |
3145
|
|
|
|
3146
|
|
|
function cssClassesIntersection(a,b) { |
3147
|
|
|
a = a.split(' '); |
3148
|
|
|
b = b.split(' '); |
3149
|
|
|
var matches = []; |
3150
|
|
|
|
3151
|
|
|
for (var i = 0; i < a.length; i++) { |
3152
|
|
|
var aa = a[i]; |
3153
|
|
|
if (aa.substring(0,3) === 'ng-') continue; |
3154
|
|
|
|
3155
|
|
|
for (var j = 0; j < b.length; j++) { |
3156
|
|
|
if (aa === b[j]) { |
3157
|
|
|
matches.push(aa); |
3158
|
|
|
break; |
3159
|
|
|
} |
3160
|
|
|
} |
3161
|
|
|
} |
3162
|
|
|
|
3163
|
|
|
return matches.join(' '); |
3164
|
|
|
} |
3165
|
|
|
|
3166
|
|
|
function invokeFirstDriver(animationDetails) { |
3167
|
|
|
// we loop in reverse order since the more general drivers (like CSS and JS) |
3168
|
|
|
// may attempt more elements, but custom drivers are more particular |
3169
|
|
|
for (var i = drivers.length - 1; i >= 0; i--) { |
3170
|
|
|
var driverName = drivers[i]; |
3171
|
|
|
if (!$injector.has(driverName)) continue; // TODO(matsko): remove this check |
3172
|
|
|
|
3173
|
|
|
var factory = $injector.get(driverName); |
3174
|
|
|
var driver = factory(animationDetails); |
3175
|
|
|
if (driver) { |
3176
|
|
|
return driver; |
3177
|
|
|
} |
3178
|
|
|
} |
3179
|
|
|
} |
3180
|
|
|
|
3181
|
|
|
function beforeStart() { |
3182
|
|
|
element.addClass(NG_ANIMATE_CLASSNAME); |
3183
|
|
|
if (tempClasses) { |
3184
|
|
|
$$jqLite.addClass(element, tempClasses); |
3185
|
|
|
} |
3186
|
|
|
if (prepareClassName) { |
3187
|
|
|
$$jqLite.removeClass(element, prepareClassName); |
3188
|
|
|
prepareClassName = null; |
3189
|
|
|
} |
3190
|
|
|
} |
3191
|
|
|
|
3192
|
|
|
function updateAnimationRunners(animation, newRunner) { |
3193
|
|
|
if (animation.from && animation.to) { |
3194
|
|
|
update(animation.from.element); |
3195
|
|
|
update(animation.to.element); |
3196
|
|
|
} else { |
3197
|
|
|
update(animation.element); |
3198
|
|
|
} |
3199
|
|
|
|
3200
|
|
|
function update(element) { |
3201
|
|
|
getRunner(element).setHost(newRunner); |
3202
|
|
|
} |
3203
|
|
|
} |
3204
|
|
|
|
3205
|
|
|
function handleDestroyedElement() { |
3206
|
|
|
var runner = getRunner(element); |
3207
|
|
|
if (runner && (event !== 'leave' || !options.$$domOperationFired)) { |
3208
|
|
|
runner.end(); |
3209
|
|
|
} |
3210
|
|
|
} |
3211
|
|
|
|
3212
|
|
|
function close(rejected) { // jshint ignore:line |
3213
|
|
|
element.off('$destroy', handleDestroyedElement); |
3214
|
|
|
removeRunner(element); |
3215
|
|
|
|
3216
|
|
|
applyAnimationClasses(element, options); |
3217
|
|
|
applyAnimationStyles(element, options); |
3218
|
|
|
options.domOperation(); |
3219
|
|
|
|
3220
|
|
|
if (tempClasses) { |
3221
|
|
|
$$jqLite.removeClass(element, tempClasses); |
3222
|
|
|
} |
3223
|
|
|
|
3224
|
|
|
element.removeClass(NG_ANIMATE_CLASSNAME); |
3225
|
|
|
runner.complete(!rejected); |
3226
|
|
|
} |
3227
|
|
|
}; |
3228
|
|
|
}]; |
3229
|
|
|
}]; |
3230
|
|
|
|
3231
|
|
|
/** |
3232
|
|
|
* @ngdoc directive |
3233
|
|
|
* @name ngAnimateSwap |
3234
|
|
|
* @restrict A |
3235
|
|
|
* @scope |
3236
|
|
|
* |
3237
|
|
|
* @description |
3238
|
|
|
* |
3239
|
|
|
* ngAnimateSwap is a animation-oriented directive that allows for the container to |
3240
|
|
|
* be removed and entered in whenever the associated expression changes. A |
3241
|
|
|
* common usecase for this directive is a rotating banner component which |
3242
|
|
|
* contains one image being present at a time. When the active image changes |
3243
|
|
|
* then the old image will perform a `leave` animation and the new element |
3244
|
|
|
* will be inserted via an `enter` animation. |
3245
|
|
|
* |
3246
|
|
|
* @example |
3247
|
|
|
* <example name="ngAnimateSwap-directive" module="ngAnimateSwapExample" |
3248
|
|
|
* deps="angular-animate.js" |
3249
|
|
|
* animations="true" fixBase="true"> |
3250
|
|
|
* <file name="index.html"> |
3251
|
|
|
* <div class="container" ng-controller="AppCtrl"> |
3252
|
|
|
* <div ng-animate-swap="number" class="cell swap-animation" ng-class="colorClass(number)"> |
3253
|
|
|
* {{ number }} |
3254
|
|
|
* </div> |
3255
|
|
|
* </div> |
3256
|
|
|
* </file> |
3257
|
|
|
* <file name="script.js"> |
3258
|
|
|
* angular.module('ngAnimateSwapExample', ['ngAnimate']) |
3259
|
|
|
* .controller('AppCtrl', ['$scope', '$interval', function($scope, $interval) { |
3260
|
|
|
* $scope.number = 0; |
3261
|
|
|
* $interval(function() { |
3262
|
|
|
* $scope.number++; |
3263
|
|
|
* }, 1000); |
3264
|
|
|
* |
3265
|
|
|
* var colors = ['red','blue','green','yellow','orange']; |
3266
|
|
|
* $scope.colorClass = function(number) { |
3267
|
|
|
* return colors[number % colors.length]; |
3268
|
|
|
* }; |
3269
|
|
|
* }]); |
3270
|
|
|
* </file> |
3271
|
|
|
* <file name="animations.css"> |
3272
|
|
|
* .container { |
3273
|
|
|
* height:250px; |
3274
|
|
|
* width:250px; |
3275
|
|
|
* position:relative; |
3276
|
|
|
* overflow:hidden; |
3277
|
|
|
* border:2px solid black; |
3278
|
|
|
* } |
3279
|
|
|
* .container .cell { |
3280
|
|
|
* font-size:150px; |
3281
|
|
|
* text-align:center; |
3282
|
|
|
* line-height:250px; |
3283
|
|
|
* position:absolute; |
3284
|
|
|
* top:0; |
3285
|
|
|
* left:0; |
3286
|
|
|
* right:0; |
3287
|
|
|
* border-bottom:2px solid black; |
3288
|
|
|
* } |
3289
|
|
|
* .swap-animation.ng-enter, .swap-animation.ng-leave { |
3290
|
|
|
* transition:0.5s linear all; |
3291
|
|
|
* } |
3292
|
|
|
* .swap-animation.ng-enter { |
3293
|
|
|
* top:-250px; |
3294
|
|
|
* } |
3295
|
|
|
* .swap-animation.ng-enter-active { |
3296
|
|
|
* top:0px; |
3297
|
|
|
* } |
3298
|
|
|
* .swap-animation.ng-leave { |
3299
|
|
|
* top:0px; |
3300
|
|
|
* } |
3301
|
|
|
* .swap-animation.ng-leave-active { |
3302
|
|
|
* top:250px; |
3303
|
|
|
* } |
3304
|
|
|
* .red { background:red; } |
3305
|
|
|
* .green { background:green; } |
3306
|
|
|
* .blue { background:blue; } |
3307
|
|
|
* .yellow { background:yellow; } |
3308
|
|
|
* .orange { background:orange; } |
3309
|
|
|
* </file> |
3310
|
|
|
* </example> |
3311
|
|
|
*/ |
3312
|
|
|
var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $rootScope) { |
3313
|
|
|
return { |
3314
|
|
|
restrict: 'A', |
3315
|
|
|
transclude: 'element', |
3316
|
|
|
terminal: true, |
3317
|
|
|
priority: 600, // we use 600 here to ensure that the directive is caught before others |
3318
|
|
|
link: function(scope, $element, attrs, ctrl, $transclude) { |
3319
|
|
|
var previousElement, previousScope; |
3320
|
|
|
scope.$watchCollection(attrs.ngAnimateSwap || attrs['for'], function(value) { |
3321
|
|
|
if (previousElement) { |
3322
|
|
|
$animate.leave(previousElement); |
3323
|
|
|
} |
3324
|
|
|
if (previousScope) { |
3325
|
|
|
previousScope.$destroy(); |
3326
|
|
|
previousScope = null; |
3327
|
|
|
} |
3328
|
|
|
if (value || value === 0) { |
3329
|
|
|
previousScope = scope.$new(); |
3330
|
|
|
$transclude(previousScope, function(element) { |
3331
|
|
|
previousElement = element; |
3332
|
|
|
$animate.enter(element, null, $element); |
3333
|
|
|
}); |
3334
|
|
|
} |
3335
|
|
|
}); |
3336
|
|
|
} |
3337
|
|
|
}; |
3338
|
|
|
}]; |
3339
|
|
|
|
3340
|
|
|
/* global angularAnimateModule: true, |
3341
|
|
|
|
3342
|
|
|
ngAnimateSwapDirective, |
3343
|
|
|
$$AnimateAsyncRunFactory, |
3344
|
|
|
$$rAFSchedulerFactory, |
3345
|
|
|
$$AnimateChildrenDirective, |
3346
|
|
|
$$AnimateQueueProvider, |
3347
|
|
|
$$AnimationProvider, |
3348
|
|
|
$AnimateCssProvider, |
3349
|
|
|
$$AnimateCssDriverProvider, |
3350
|
|
|
$$AnimateJsProvider, |
3351
|
|
|
$$AnimateJsDriverProvider, |
3352
|
|
|
*/ |
3353
|
|
|
|
3354
|
|
|
/** |
3355
|
|
|
* @ngdoc module |
3356
|
|
|
* @name ngAnimate |
3357
|
|
|
* @description |
3358
|
|
|
* |
3359
|
|
|
* The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via |
3360
|
|
|
* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app. |
3361
|
|
|
* |
3362
|
|
|
* <div doc-module-components="ngAnimate"></div> |
3363
|
|
|
* |
3364
|
|
|
* # Usage |
3365
|
|
|
* Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based |
3366
|
|
|
* using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For |
3367
|
|
|
* both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within |
3368
|
|
|
* the HTML element that the animation will be triggered on. |
3369
|
|
|
* |
3370
|
|
|
* ## Directive Support |
3371
|
|
|
* The following directives are "animation aware": |
3372
|
|
|
* |
3373
|
|
|
* | Directive | Supported Animations | |
3374
|
|
|
* |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------| |
3375
|
|
|
* | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move | |
3376
|
|
|
* | {@link ngRoute.directive:ngView#animations ngView} | enter and leave | |
3377
|
|
|
* | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave | |
3378
|
|
|
* | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave | |
3379
|
|
|
* | {@link ng.directive:ngIf#animations ngIf} | enter and leave | |
3380
|
|
|
* | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) | |
3381
|
|
|
* | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) | |
3382
|
|
|
* | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) | |
3383
|
|
|
* | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) | |
3384
|
|
|
* | {@link module:ngMessages#animations ngMessage} | enter and leave | |
3385
|
|
|
* |
3386
|
|
|
* (More information can be found by visiting each the documentation associated with each directive.) |
3387
|
|
|
* |
3388
|
|
|
* ## CSS-based Animations |
3389
|
|
|
* |
3390
|
|
|
* CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML |
3391
|
|
|
* and CSS code we can create an animation that will be picked up by Angular when an the underlying directive performs an operation. |
3392
|
|
|
* |
3393
|
|
|
* The example below shows how an `enter` animation can be made possible on an element using `ng-if`: |
3394
|
|
|
* |
3395
|
|
|
* ```html |
3396
|
|
|
* <div ng-if="bool" class="fade"> |
3397
|
|
|
* Fade me in out |
3398
|
|
|
* </div> |
3399
|
|
|
* <button ng-click="bool=true">Fade In!</button> |
3400
|
|
|
* <button ng-click="bool=false">Fade Out!</button> |
3401
|
|
|
* ``` |
3402
|
|
|
* |
3403
|
|
|
* Notice the CSS class **fade**? We can now create the CSS transition code that references this class: |
3404
|
|
|
* |
3405
|
|
|
* ```css |
3406
|
|
|
* /* The starting CSS styles for the enter animation */ |
3407
|
|
|
* .fade.ng-enter { |
3408
|
|
|
* transition:0.5s linear all; |
3409
|
|
|
* opacity:0; |
3410
|
|
|
* } |
3411
|
|
|
* |
3412
|
|
|
* /* The finishing CSS styles for the enter animation */ |
3413
|
|
|
* .fade.ng-enter.ng-enter-active { |
3414
|
|
|
* opacity:1; |
3415
|
|
|
* } |
3416
|
|
|
* ``` |
3417
|
|
|
* |
3418
|
|
|
* The key thing to remember here is that, depending on the animation event (which each of the directives above trigger depending on what's going on) two |
3419
|
|
|
* generated CSS classes will be applied to the element; in the example above we have `.ng-enter` and `.ng-enter-active`. For CSS transitions, the transition |
3420
|
|
|
* code **must** be defined within the starting CSS class (in this case `.ng-enter`). The destination class is what the transition will animate towards. |
3421
|
|
|
* |
3422
|
|
|
* If for example we wanted to create animations for `leave` and `move` (ngRepeat triggers move) then we can do so using the same CSS naming conventions: |
3423
|
|
|
* |
3424
|
|
|
* ```css |
3425
|
|
|
* /* now the element will fade out before it is removed from the DOM */ |
3426
|
|
|
* .fade.ng-leave { |
3427
|
|
|
* transition:0.5s linear all; |
3428
|
|
|
* opacity:1; |
3429
|
|
|
* } |
3430
|
|
|
* .fade.ng-leave.ng-leave-active { |
3431
|
|
|
* opacity:0; |
3432
|
|
|
* } |
3433
|
|
|
* ``` |
3434
|
|
|
* |
3435
|
|
|
* We can also make use of **CSS Keyframes** by referencing the keyframe animation within the starting CSS class: |
3436
|
|
|
* |
3437
|
|
|
* ```css |
3438
|
|
|
* /* there is no need to define anything inside of the destination |
3439
|
|
|
* CSS class since the keyframe will take charge of the animation */ |
3440
|
|
|
* .fade.ng-leave { |
3441
|
|
|
* animation: my_fade_animation 0.5s linear; |
3442
|
|
|
* -webkit-animation: my_fade_animation 0.5s linear; |
3443
|
|
|
* } |
3444
|
|
|
* |
3445
|
|
|
* @keyframes my_fade_animation { |
3446
|
|
|
* from { opacity:1; } |
3447
|
|
|
* to { opacity:0; } |
3448
|
|
|
* } |
3449
|
|
|
* |
3450
|
|
|
* @-webkit-keyframes my_fade_animation { |
3451
|
|
|
* from { opacity:1; } |
3452
|
|
|
* to { opacity:0; } |
3453
|
|
|
* } |
3454
|
|
|
* ``` |
3455
|
|
|
* |
3456
|
|
|
* Feel free also mix transitions and keyframes together as well as any other CSS classes on the same element. |
3457
|
|
|
* |
3458
|
|
|
* ### CSS Class-based Animations |
3459
|
|
|
* |
3460
|
|
|
* Class-based animations (animations that are triggered via `ngClass`, `ngShow`, `ngHide` and some other directives) have a slightly different |
3461
|
|
|
* naming convention. Class-based animations are basic enough that a standard transition or keyframe can be referenced on the class being added |
3462
|
|
|
* and removed. |
3463
|
|
|
* |
3464
|
|
|
* For example if we wanted to do a CSS animation for `ngHide` then we place an animation on the `.ng-hide` CSS class: |
3465
|
|
|
* |
3466
|
|
|
* ```html |
3467
|
|
|
* <div ng-show="bool" class="fade"> |
3468
|
|
|
* Show and hide me |
3469
|
|
|
* </div> |
3470
|
|
|
* <button ng-click="bool=true">Toggle</button> |
3471
|
|
|
* |
3472
|
|
|
* <style> |
3473
|
|
|
* .fade.ng-hide { |
3474
|
|
|
* transition:0.5s linear all; |
3475
|
|
|
* opacity:0; |
3476
|
|
|
* } |
3477
|
|
|
* </style> |
3478
|
|
|
* ``` |
3479
|
|
|
* |
3480
|
|
|
* All that is going on here with ngShow/ngHide behind the scenes is the `.ng-hide` class is added/removed (when the hidden state is valid). Since |
3481
|
|
|
* ngShow and ngHide are animation aware then we can match up a transition and ngAnimate handles the rest. |
3482
|
|
|
* |
3483
|
|
|
* In addition the addition and removal of the CSS class, ngAnimate also provides two helper methods that we can use to further decorate the animation |
3484
|
|
|
* with CSS styles. |
3485
|
|
|
* |
3486
|
|
|
* ```html |
3487
|
|
|
* <div ng-class="{on:onOff}" class="highlight"> |
3488
|
|
|
* Highlight this box |
3489
|
|
|
* </div> |
3490
|
|
|
* <button ng-click="onOff=!onOff">Toggle</button> |
3491
|
|
|
* |
3492
|
|
|
* <style> |
3493
|
|
|
* .highlight { |
3494
|
|
|
* transition:0.5s linear all; |
3495
|
|
|
* } |
3496
|
|
|
* .highlight.on-add { |
3497
|
|
|
* background:white; |
3498
|
|
|
* } |
3499
|
|
|
* .highlight.on { |
3500
|
|
|
* background:yellow; |
3501
|
|
|
* } |
3502
|
|
|
* .highlight.on-remove { |
3503
|
|
|
* background:black; |
3504
|
|
|
* } |
3505
|
|
|
* </style> |
3506
|
|
|
* ``` |
3507
|
|
|
* |
3508
|
|
|
* We can also make use of CSS keyframes by placing them within the CSS classes. |
3509
|
|
|
* |
3510
|
|
|
* |
3511
|
|
|
* ### CSS Staggering Animations |
3512
|
|
|
* A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a |
3513
|
|
|
* curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be |
3514
|
|
|
* performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for |
3515
|
|
|
* the animation. The style property expected within the stagger class can either be a **transition-delay** or an |
3516
|
|
|
* **animation-delay** property (or both if your animation contains both transitions and keyframe animations). |
3517
|
|
|
* |
3518
|
|
|
* ```css |
3519
|
|
|
* .my-animation.ng-enter { |
3520
|
|
|
* /* standard transition code */ |
3521
|
|
|
* transition: 1s linear all; |
3522
|
|
|
* opacity:0; |
3523
|
|
|
* } |
3524
|
|
|
* .my-animation.ng-enter-stagger { |
3525
|
|
|
* /* this will have a 100ms delay between each successive leave animation */ |
3526
|
|
|
* transition-delay: 0.1s; |
3527
|
|
|
* |
3528
|
|
|
* /* As of 1.4.4, this must always be set: it signals ngAnimate |
3529
|
|
|
* to not accidentally inherit a delay property from another CSS class */ |
3530
|
|
|
* transition-duration: 0s; |
3531
|
|
|
* } |
3532
|
|
|
* .my-animation.ng-enter.ng-enter-active { |
3533
|
|
|
* /* standard transition styles */ |
3534
|
|
|
* opacity:1; |
3535
|
|
|
* } |
3536
|
|
|
* ``` |
3537
|
|
|
* |
3538
|
|
|
* Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations |
3539
|
|
|
* on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this |
3540
|
|
|
* are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation |
3541
|
|
|
* will also be reset if one or more animation frames have passed since the multiple calls to `$animate` were fired. |
3542
|
|
|
* |
3543
|
|
|
* The following code will issue the **ng-leave-stagger** event on the element provided: |
3544
|
|
|
* |
3545
|
|
|
* ```js |
3546
|
|
|
* var kids = parent.children(); |
3547
|
|
|
* |
3548
|
|
|
* $animate.leave(kids[0]); //stagger index=0 |
3549
|
|
|
* $animate.leave(kids[1]); //stagger index=1 |
3550
|
|
|
* $animate.leave(kids[2]); //stagger index=2 |
3551
|
|
|
* $animate.leave(kids[3]); //stagger index=3 |
3552
|
|
|
* $animate.leave(kids[4]); //stagger index=4 |
3553
|
|
|
* |
3554
|
|
|
* window.requestAnimationFrame(function() { |
3555
|
|
|
* //stagger has reset itself |
3556
|
|
|
* $animate.leave(kids[5]); //stagger index=0 |
3557
|
|
|
* $animate.leave(kids[6]); //stagger index=1 |
3558
|
|
|
* |
3559
|
|
|
* $scope.$digest(); |
3560
|
|
|
* }); |
3561
|
|
|
* ``` |
3562
|
|
|
* |
3563
|
|
|
* Stagger animations are currently only supported within CSS-defined animations. |
3564
|
|
|
* |
3565
|
|
|
* ### The `ng-animate` CSS class |
3566
|
|
|
* |
3567
|
|
|
* When ngAnimate is animating an element it will apply the `ng-animate` CSS class to the element for the duration of the animation. |
3568
|
|
|
* This is a temporary CSS class and it will be removed once the animation is over (for both JavaScript and CSS-based animations). |
3569
|
|
|
* |
3570
|
|
|
* Therefore, animations can be applied to an element using this temporary class directly via CSS. |
3571
|
|
|
* |
3572
|
|
|
* ```css |
3573
|
|
|
* .zipper.ng-animate { |
3574
|
|
|
* transition:0.5s linear all; |
3575
|
|
|
* } |
3576
|
|
|
* .zipper.ng-enter { |
3577
|
|
|
* opacity:0; |
3578
|
|
|
* } |
3579
|
|
|
* .zipper.ng-enter.ng-enter-active { |
3580
|
|
|
* opacity:1; |
3581
|
|
|
* } |
3582
|
|
|
* .zipper.ng-leave { |
3583
|
|
|
* opacity:1; |
3584
|
|
|
* } |
3585
|
|
|
* .zipper.ng-leave.ng-leave-active { |
3586
|
|
|
* opacity:0; |
3587
|
|
|
* } |
3588
|
|
|
* ``` |
3589
|
|
|
* |
3590
|
|
|
* (Note that the `ng-animate` CSS class is reserved and it cannot be applied on an element directly since ngAnimate will always remove |
3591
|
|
|
* the CSS class once an animation has completed.) |
3592
|
|
|
* |
3593
|
|
|
* |
3594
|
|
|
* ### The `ng-[event]-prepare` class |
3595
|
|
|
* |
3596
|
|
|
* This is a special class that can be used to prevent unwanted flickering / flash of content before |
3597
|
|
|
* the actual animation starts. The class is added as soon as an animation is initialized, but removed |
3598
|
|
|
* before the actual animation starts (after waiting for a $digest). |
3599
|
|
|
* It is also only added for *structural* animations (`enter`, `move`, and `leave`). |
3600
|
|
|
* |
3601
|
|
|
* In practice, flickering can appear when nesting elements with structural animations such as `ngIf` |
3602
|
|
|
* into elements that have class-based animations such as `ngClass`. |
3603
|
|
|
* |
3604
|
|
|
* ```html |
3605
|
|
|
* <div ng-class="{red: myProp}"> |
3606
|
|
|
* <div ng-class="{blue: myProp}"> |
3607
|
|
|
* <div class="message" ng-if="myProp"></div> |
3608
|
|
|
* </div> |
3609
|
|
|
* </div> |
3610
|
|
|
* ``` |
3611
|
|
|
* |
3612
|
|
|
* It is possible that during the `enter` animation, the `.message` div will be briefly visible before it starts animating. |
3613
|
|
|
* In that case, you can add styles to the CSS that make sure the element stays hidden before the animation starts: |
3614
|
|
|
* |
3615
|
|
|
* ```css |
3616
|
|
|
* .message.ng-enter-prepare { |
3617
|
|
|
* opacity: 0; |
3618
|
|
|
* } |
3619
|
|
|
* |
3620
|
|
|
* ``` |
3621
|
|
|
* |
3622
|
|
|
* ## JavaScript-based Animations |
3623
|
|
|
* |
3624
|
|
|
* ngAnimate also allows for animations to be consumed by JavaScript code. The approach is similar to CSS-based animations (where there is a shared |
3625
|
|
|
* CSS class that is referenced in our HTML code) but in addition we need to register the JavaScript animation on the module. By making use of the |
3626
|
|
|
* `module.animation()` module function we can register the animation. |
3627
|
|
|
* |
3628
|
|
|
* Let's see an example of a enter/leave animation using `ngRepeat`: |
3629
|
|
|
* |
3630
|
|
|
* ```html |
3631
|
|
|
* <div ng-repeat="item in items" class="slide"> |
3632
|
|
|
* {{ item }} |
3633
|
|
|
* </div> |
3634
|
|
|
* ``` |
3635
|
|
|
* |
3636
|
|
|
* See the **slide** CSS class? Let's use that class to define an animation that we'll structure in our module code by using `module.animation`: |
3637
|
|
|
* |
3638
|
|
|
* ```js |
3639
|
|
|
* myModule.animation('.slide', [function() { |
3640
|
|
|
* return { |
3641
|
|
|
* // make note that other events (like addClass/removeClass) |
3642
|
|
|
* // have different function input parameters |
3643
|
|
|
* enter: function(element, doneFn) { |
3644
|
|
|
* jQuery(element).fadeIn(1000, doneFn); |
3645
|
|
|
* |
3646
|
|
|
* // remember to call doneFn so that angular |
3647
|
|
|
* // knows that the animation has concluded |
3648
|
|
|
* }, |
3649
|
|
|
* |
3650
|
|
|
* move: function(element, doneFn) { |
3651
|
|
|
* jQuery(element).fadeIn(1000, doneFn); |
3652
|
|
|
* }, |
3653
|
|
|
* |
3654
|
|
|
* leave: function(element, doneFn) { |
3655
|
|
|
* jQuery(element).fadeOut(1000, doneFn); |
3656
|
|
|
* } |
3657
|
|
|
* } |
3658
|
|
|
* }]); |
3659
|
|
|
* ``` |
3660
|
|
|
* |
3661
|
|
|
* The nice thing about JS-based animations is that we can inject other services and make use of advanced animation libraries such as |
3662
|
|
|
* greensock.js and velocity.js. |
3663
|
|
|
* |
3664
|
|
|
* If our animation code class-based (meaning that something like `ngClass`, `ngHide` and `ngShow` triggers it) then we can still define |
3665
|
|
|
* our animations inside of the same registered animation, however, the function input arguments are a bit different: |
3666
|
|
|
* |
3667
|
|
|
* ```html |
3668
|
|
|
* <div ng-class="color" class="colorful"> |
3669
|
|
|
* this box is moody |
3670
|
|
|
* </div> |
3671
|
|
|
* <button ng-click="color='red'">Change to red</button> |
3672
|
|
|
* <button ng-click="color='blue'">Change to blue</button> |
3673
|
|
|
* <button ng-click="color='green'">Change to green</button> |
3674
|
|
|
* ``` |
3675
|
|
|
* |
3676
|
|
|
* ```js |
3677
|
|
|
* myModule.animation('.colorful', [function() { |
3678
|
|
|
* return { |
3679
|
|
|
* addClass: function(element, className, doneFn) { |
3680
|
|
|
* // do some cool animation and call the doneFn |
3681
|
|
|
* }, |
3682
|
|
|
* removeClass: function(element, className, doneFn) { |
3683
|
|
|
* // do some cool animation and call the doneFn |
3684
|
|
|
* }, |
3685
|
|
|
* setClass: function(element, addedClass, removedClass, doneFn) { |
3686
|
|
|
* // do some cool animation and call the doneFn |
3687
|
|
|
* } |
3688
|
|
|
* } |
3689
|
|
|
* }]); |
3690
|
|
|
* ``` |
3691
|
|
|
* |
3692
|
|
|
* ## CSS + JS Animations Together |
3693
|
|
|
* |
3694
|
|
|
* AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular, |
3695
|
|
|
* defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking |
3696
|
|
|
* charge of the animation**: |
3697
|
|
|
* |
3698
|
|
|
* ```html |
3699
|
|
|
* <div ng-if="bool" class="slide"> |
3700
|
|
|
* Slide in and out |
3701
|
|
|
* </div> |
3702
|
|
|
* ``` |
3703
|
|
|
* |
3704
|
|
|
* ```js |
3705
|
|
|
* myModule.animation('.slide', [function() { |
3706
|
|
|
* return { |
3707
|
|
|
* enter: function(element, doneFn) { |
3708
|
|
|
* jQuery(element).slideIn(1000, doneFn); |
3709
|
|
|
* } |
3710
|
|
|
* } |
3711
|
|
|
* }]); |
3712
|
|
|
* ``` |
3713
|
|
|
* |
3714
|
|
|
* ```css |
3715
|
|
|
* .slide.ng-enter { |
3716
|
|
|
* transition:0.5s linear all; |
3717
|
|
|
* transform:translateY(-100px); |
3718
|
|
|
* } |
3719
|
|
|
* .slide.ng-enter.ng-enter-active { |
3720
|
|
|
* transform:translateY(0); |
3721
|
|
|
* } |
3722
|
|
|
* ``` |
3723
|
|
|
* |
3724
|
|
|
* Does this mean that CSS and JS animations cannot be used together? Do JS-based animations always have higher priority? We can make up for the |
3725
|
|
|
* lack of CSS animations by using the `$animateCss` service to trigger our own tweaked-out, CSS-based animations directly from |
3726
|
|
|
* our own JS-based animation code: |
3727
|
|
|
* |
3728
|
|
|
* ```js |
3729
|
|
|
* myModule.animation('.slide', ['$animateCss', function($animateCss) { |
3730
|
|
|
* return { |
3731
|
|
|
* enter: function(element) { |
3732
|
|
|
* // this will trigger `.slide.ng-enter` and `.slide.ng-enter-active`. |
3733
|
|
|
* return $animateCss(element, { |
3734
|
|
|
* event: 'enter', |
3735
|
|
|
* structural: true |
3736
|
|
|
* }); |
3737
|
|
|
* } |
3738
|
|
|
* } |
3739
|
|
|
* }]); |
3740
|
|
|
* ``` |
3741
|
|
|
* |
3742
|
|
|
* The nice thing here is that we can save bandwidth by sticking to our CSS-based animation code and we don't need to rely on a 3rd-party animation framework. |
3743
|
|
|
* |
3744
|
|
|
* The `$animateCss` service is very powerful since we can feed in all kinds of extra properties that will be evaluated and fed into a CSS transition or |
3745
|
|
|
* keyframe animation. For example if we wanted to animate the height of an element while adding and removing classes then we can do so by providing that |
3746
|
|
|
* data into `$animateCss` directly: |
3747
|
|
|
* |
3748
|
|
|
* ```js |
3749
|
|
|
* myModule.animation('.slide', ['$animateCss', function($animateCss) { |
3750
|
|
|
* return { |
3751
|
|
|
* enter: function(element) { |
3752
|
|
|
* return $animateCss(element, { |
3753
|
|
|
* event: 'enter', |
3754
|
|
|
* structural: true, |
3755
|
|
|
* addClass: 'maroon-setting', |
3756
|
|
|
* from: { height:0 }, |
3757
|
|
|
* to: { height: 200 } |
3758
|
|
|
* }); |
3759
|
|
|
* } |
3760
|
|
|
* } |
3761
|
|
|
* }]); |
3762
|
|
|
* ``` |
3763
|
|
|
* |
3764
|
|
|
* Now we can fill in the rest via our transition CSS code: |
3765
|
|
|
* |
3766
|
|
|
* ```css |
3767
|
|
|
* /* the transition tells ngAnimate to make the animation happen */ |
3768
|
|
|
* .slide.ng-enter { transition:0.5s linear all; } |
3769
|
|
|
* |
3770
|
|
|
* /* this extra CSS class will be absorbed into the transition |
3771
|
|
|
* since the $animateCss code is adding the class */ |
3772
|
|
|
* .maroon-setting { background:red; } |
3773
|
|
|
* ``` |
3774
|
|
|
* |
3775
|
|
|
* And `$animateCss` will figure out the rest. Just make sure to have the `done()` callback fire the `doneFn` function to signal when the animation is over. |
3776
|
|
|
* |
3777
|
|
|
* To learn more about what's possible be sure to visit the {@link ngAnimate.$animateCss $animateCss service}. |
3778
|
|
|
* |
3779
|
|
|
* ## Animation Anchoring (via `ng-animate-ref`) |
3780
|
|
|
* |
3781
|
|
|
* ngAnimate in AngularJS 1.4 comes packed with the ability to cross-animate elements between |
3782
|
|
|
* structural areas of an application (like views) by pairing up elements using an attribute |
3783
|
|
|
* called `ng-animate-ref`. |
3784
|
|
|
* |
3785
|
|
|
* Let's say for example we have two views that are managed by `ng-view` and we want to show |
3786
|
|
|
* that there is a relationship between two components situated in within these views. By using the |
3787
|
|
|
* `ng-animate-ref` attribute we can identify that the two components are paired together and we |
3788
|
|
|
* can then attach an animation, which is triggered when the view changes. |
3789
|
|
|
* |
3790
|
|
|
* Say for example we have the following template code: |
3791
|
|
|
* |
3792
|
|
|
* ```html |
3793
|
|
|
* <!-- index.html --> |
3794
|
|
|
* <div ng-view class="view-animation"> |
3795
|
|
|
* </div> |
3796
|
|
|
* |
3797
|
|
|
* <!-- home.html --> |
3798
|
|
|
* <a href="#/banner-page"> |
3799
|
|
|
* <img src="./banner.jpg" class="banner" ng-animate-ref="banner"> |
3800
|
|
|
* </a> |
3801
|
|
|
* |
3802
|
|
|
* <!-- banner-page.html --> |
3803
|
|
|
* <img src="./banner.jpg" class="banner" ng-animate-ref="banner"> |
3804
|
|
|
* ``` |
3805
|
|
|
* |
3806
|
|
|
* Now, when the view changes (once the link is clicked), ngAnimate will examine the |
3807
|
|
|
* HTML contents to see if there is a match reference between any components in the view |
3808
|
|
|
* that is leaving and the view that is entering. It will scan both the view which is being |
3809
|
|
|
* removed (leave) and inserted (enter) to see if there are any paired DOM elements that |
3810
|
|
|
* contain a matching ref value. |
3811
|
|
|
* |
3812
|
|
|
* The two images match since they share the same ref value. ngAnimate will now create a |
3813
|
|
|
* transport element (which is a clone of the first image element) and it will then attempt |
3814
|
|
|
* to animate to the position of the second image element in the next view. For the animation to |
3815
|
|
|
* work a special CSS class called `ng-anchor` will be added to the transported element. |
3816
|
|
|
* |
3817
|
|
|
* We can now attach a transition onto the `.banner.ng-anchor` CSS class and then |
3818
|
|
|
* ngAnimate will handle the entire transition for us as well as the addition and removal of |
3819
|
|
|
* any changes of CSS classes between the elements: |
3820
|
|
|
* |
3821
|
|
|
* ```css |
3822
|
|
|
* .banner.ng-anchor { |
3823
|
|
|
* /* this animation will last for 1 second since there are |
3824
|
|
|
* two phases to the animation (an `in` and an `out` phase) */ |
3825
|
|
|
* transition:0.5s linear all; |
3826
|
|
|
* } |
3827
|
|
|
* ``` |
3828
|
|
|
* |
3829
|
|
|
* We also **must** include animations for the views that are being entered and removed |
3830
|
|
|
* (otherwise anchoring wouldn't be possible since the new view would be inserted right away). |
3831
|
|
|
* |
3832
|
|
|
* ```css |
3833
|
|
|
* .view-animation.ng-enter, .view-animation.ng-leave { |
3834
|
|
|
* transition:0.5s linear all; |
3835
|
|
|
* position:fixed; |
3836
|
|
|
* left:0; |
3837
|
|
|
* top:0; |
3838
|
|
|
* width:100%; |
3839
|
|
|
* } |
3840
|
|
|
* .view-animation.ng-enter { |
3841
|
|
|
* transform:translateX(100%); |
3842
|
|
|
* } |
3843
|
|
|
* .view-animation.ng-leave, |
3844
|
|
|
* .view-animation.ng-enter.ng-enter-active { |
3845
|
|
|
* transform:translateX(0%); |
3846
|
|
|
* } |
3847
|
|
|
* .view-animation.ng-leave.ng-leave-active { |
3848
|
|
|
* transform:translateX(-100%); |
3849
|
|
|
* } |
3850
|
|
|
* ``` |
3851
|
|
|
* |
3852
|
|
|
* Now we can jump back to the anchor animation. When the animation happens, there are two stages that occur: |
3853
|
|
|
* an `out` and an `in` stage. The `out` stage happens first and that is when the element is animated away |
3854
|
|
|
* from its origin. Once that animation is over then the `in` stage occurs which animates the |
3855
|
|
|
* element to its destination. The reason why there are two animations is to give enough time |
3856
|
|
|
* for the enter animation on the new element to be ready. |
3857
|
|
|
* |
3858
|
|
|
* The example above sets up a transition for both the in and out phases, but we can also target the out or |
3859
|
|
|
* in phases directly via `ng-anchor-out` and `ng-anchor-in`. |
3860
|
|
|
* |
3861
|
|
|
* ```css |
3862
|
|
|
* .banner.ng-anchor-out { |
3863
|
|
|
* transition: 0.5s linear all; |
3864
|
|
|
* |
3865
|
|
|
* /* the scale will be applied during the out animation, |
3866
|
|
|
* but will be animated away when the in animation runs */ |
3867
|
|
|
* transform: scale(1.2); |
3868
|
|
|
* } |
3869
|
|
|
* |
3870
|
|
|
* .banner.ng-anchor-in { |
3871
|
|
|
* transition: 1s linear all; |
3872
|
|
|
* } |
3873
|
|
|
* ``` |
3874
|
|
|
* |
3875
|
|
|
* |
3876
|
|
|
* |
3877
|
|
|
* |
3878
|
|
|
* ### Anchoring Demo |
3879
|
|
|
* |
3880
|
|
|
<example module="anchoringExample" |
3881
|
|
|
name="anchoringExample" |
3882
|
|
|
id="anchoringExample" |
3883
|
|
|
deps="angular-animate.js;angular-route.js" |
3884
|
|
|
animations="true"> |
3885
|
|
|
<file name="index.html"> |
3886
|
|
|
<a href="#/">Home</a> |
3887
|
|
|
<hr /> |
3888
|
|
|
<div class="view-container"> |
3889
|
|
|
<div ng-view class="view"></div> |
3890
|
|
|
</div> |
3891
|
|
|
</file> |
3892
|
|
|
<file name="script.js"> |
3893
|
|
|
angular.module('anchoringExample', ['ngAnimate', 'ngRoute']) |
3894
|
|
|
.config(['$routeProvider', function($routeProvider) { |
3895
|
|
|
$routeProvider.when('/', { |
3896
|
|
|
templateUrl: 'home.html', |
3897
|
|
|
controller: 'HomeController as home' |
3898
|
|
|
}); |
3899
|
|
|
$routeProvider.when('/profile/:id', { |
3900
|
|
|
templateUrl: 'profile.html', |
3901
|
|
|
controller: 'ProfileController as profile' |
3902
|
|
|
}); |
3903
|
|
|
}]) |
3904
|
|
|
.run(['$rootScope', function($rootScope) { |
3905
|
|
|
$rootScope.records = [ |
3906
|
|
|
{ id:1, title: "Miss Beulah Roob" }, |
3907
|
|
|
{ id:2, title: "Trent Morissette" }, |
3908
|
|
|
{ id:3, title: "Miss Ava Pouros" }, |
3909
|
|
|
{ id:4, title: "Rod Pouros" }, |
3910
|
|
|
{ id:5, title: "Abdul Rice" }, |
3911
|
|
|
{ id:6, title: "Laurie Rutherford Sr." }, |
3912
|
|
|
{ id:7, title: "Nakia McLaughlin" }, |
3913
|
|
|
{ id:8, title: "Jordon Blanda DVM" }, |
3914
|
|
|
{ id:9, title: "Rhoda Hand" }, |
3915
|
|
|
{ id:10, title: "Alexandrea Sauer" } |
3916
|
|
|
]; |
3917
|
|
|
}]) |
3918
|
|
|
.controller('HomeController', [function() { |
3919
|
|
|
//empty |
3920
|
|
|
}]) |
3921
|
|
|
.controller('ProfileController', ['$rootScope', '$routeParams', function($rootScope, $routeParams) { |
3922
|
|
|
var index = parseInt($routeParams.id, 10); |
3923
|
|
|
var record = $rootScope.records[index - 1]; |
3924
|
|
|
|
3925
|
|
|
this.title = record.title; |
3926
|
|
|
this.id = record.id; |
3927
|
|
|
}]); |
3928
|
|
|
</file> |
3929
|
|
|
<file name="home.html"> |
3930
|
|
|
<h2>Welcome to the home page</h1> |
3931
|
|
|
<p>Please click on an element</p> |
3932
|
|
|
<a class="record" |
3933
|
|
|
ng-href="#/profile/{{ record.id }}" |
3934
|
|
|
ng-animate-ref="{{ record.id }}" |
3935
|
|
|
ng-repeat="record in records"> |
3936
|
|
|
{{ record.title }} |
3937
|
|
|
</a> |
3938
|
|
|
</file> |
3939
|
|
|
<file name="profile.html"> |
3940
|
|
|
<div class="profile record" ng-animate-ref="{{ profile.id }}"> |
3941
|
|
|
{{ profile.title }} |
3942
|
|
|
</div> |
3943
|
|
|
</file> |
3944
|
|
|
<file name="animations.css"> |
3945
|
|
|
.record { |
3946
|
|
|
display:block; |
3947
|
|
|
font-size:20px; |
3948
|
|
|
} |
3949
|
|
|
.profile { |
3950
|
|
|
background:black; |
3951
|
|
|
color:white; |
3952
|
|
|
font-size:100px; |
3953
|
|
|
} |
3954
|
|
|
.view-container { |
3955
|
|
|
position:relative; |
3956
|
|
|
} |
3957
|
|
|
.view-container > .view.ng-animate { |
3958
|
|
|
position:absolute; |
3959
|
|
|
top:0; |
3960
|
|
|
left:0; |
3961
|
|
|
width:100%; |
3962
|
|
|
min-height:500px; |
3963
|
|
|
} |
3964
|
|
|
.view.ng-enter, .view.ng-leave, |
3965
|
|
|
.record.ng-anchor { |
3966
|
|
|
transition:0.5s linear all; |
3967
|
|
|
} |
3968
|
|
|
.view.ng-enter { |
3969
|
|
|
transform:translateX(100%); |
3970
|
|
|
} |
3971
|
|
|
.view.ng-enter.ng-enter-active, .view.ng-leave { |
3972
|
|
|
transform:translateX(0%); |
3973
|
|
|
} |
3974
|
|
|
.view.ng-leave.ng-leave-active { |
3975
|
|
|
transform:translateX(-100%); |
3976
|
|
|
} |
3977
|
|
|
.record.ng-anchor-out { |
3978
|
|
|
background:red; |
3979
|
|
|
} |
3980
|
|
|
</file> |
3981
|
|
|
</example> |
3982
|
|
|
* |
3983
|
|
|
* ### How is the element transported? |
3984
|
|
|
* |
3985
|
|
|
* When an anchor animation occurs, ngAnimate will clone the starting element and position it exactly where the starting |
3986
|
|
|
* element is located on screen via absolute positioning. The cloned element will be placed inside of the root element |
3987
|
|
|
* of the application (where ng-app was defined) and all of the CSS classes of the starting element will be applied. The |
3988
|
|
|
* element will then animate into the `out` and `in` animations and will eventually reach the coordinates and match |
3989
|
|
|
* the dimensions of the destination element. During the entire animation a CSS class of `.ng-animate-shim` will be applied |
3990
|
|
|
* to both the starting and destination elements in order to hide them from being visible (the CSS styling for the class |
3991
|
|
|
* is: `visibility:hidden`). Once the anchor reaches its destination then it will be removed and the destination element |
3992
|
|
|
* will become visible since the shim class will be removed. |
3993
|
|
|
* |
3994
|
|
|
* ### How is the morphing handled? |
3995
|
|
|
* |
3996
|
|
|
* CSS Anchoring relies on transitions and keyframes and the internal code is intelligent enough to figure out |
3997
|
|
|
* what CSS classes differ between the starting element and the destination element. These different CSS classes |
3998
|
|
|
* will be added/removed on the anchor element and a transition will be applied (the transition that is provided |
3999
|
|
|
* in the anchor class). Long story short, ngAnimate will figure out what classes to add and remove which will |
4000
|
|
|
* make the transition of the element as smooth and automatic as possible. Be sure to use simple CSS classes that |
4001
|
|
|
* do not rely on DOM nesting structure so that the anchor element appears the same as the starting element (since |
4002
|
|
|
* the cloned element is placed inside of root element which is likely close to the body element). |
4003
|
|
|
* |
4004
|
|
|
* Note that if the root element is on the `<html>` element then the cloned node will be placed inside of body. |
4005
|
|
|
* |
4006
|
|
|
* |
4007
|
|
|
* ## Using $animate in your directive code |
4008
|
|
|
* |
4009
|
|
|
* So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application? |
4010
|
|
|
* By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's |
4011
|
|
|
* imagine we have a greeting box that shows and hides itself when the data changes |
4012
|
|
|
* |
4013
|
|
|
* ```html |
4014
|
|
|
* <greeting-box active="onOrOff">Hi there</greeting-box> |
4015
|
|
|
* ``` |
4016
|
|
|
* |
4017
|
|
|
* ```js |
4018
|
|
|
* ngModule.directive('greetingBox', ['$animate', function($animate) { |
4019
|
|
|
* return function(scope, element, attrs) { |
4020
|
|
|
* attrs.$observe('active', function(value) { |
4021
|
|
|
* value ? $animate.addClass(element, 'on') : $animate.removeClass(element, 'on'); |
4022
|
|
|
* }); |
4023
|
|
|
* }); |
4024
|
|
|
* }]); |
4025
|
|
|
* ``` |
4026
|
|
|
* |
4027
|
|
|
* Now the `on` CSS class is added and removed on the greeting box component. Now if we add a CSS class on top of the greeting box element |
4028
|
|
|
* in our HTML code then we can trigger a CSS or JS animation to happen. |
4029
|
|
|
* |
4030
|
|
|
* ```css |
4031
|
|
|
* /* normally we would create a CSS class to reference on the element */ |
4032
|
|
|
* greeting-box.on { transition:0.5s linear all; background:green; color:white; } |
4033
|
|
|
* ``` |
4034
|
|
|
* |
4035
|
|
|
* The `$animate` service contains a variety of other methods like `enter`, `leave`, `animate` and `setClass`. To learn more about what's |
4036
|
|
|
* possible be sure to visit the {@link ng.$animate $animate service API page}. |
4037
|
|
|
* |
4038
|
|
|
* |
4039
|
|
|
* ### Preventing Collisions With Third Party Libraries |
4040
|
|
|
* |
4041
|
|
|
* Some third-party frameworks place animation duration defaults across many element or className |
4042
|
|
|
* selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which |
4043
|
|
|
* is expecting actual animations on these elements and has to wait for their completion. |
4044
|
|
|
* |
4045
|
|
|
* You can prevent this unwanted behavior by using a prefix on all your animation classes: |
4046
|
|
|
* |
4047
|
|
|
* ```css |
4048
|
|
|
* /* prefixed with animate- */ |
4049
|
|
|
* .animate-fade-add.animate-fade-add-active { |
4050
|
|
|
* transition:1s linear all; |
4051
|
|
|
* opacity:0; |
4052
|
|
|
* } |
4053
|
|
|
* ``` |
4054
|
|
|
* |
4055
|
|
|
* You then configure `$animate` to enforce this prefix: |
4056
|
|
|
* |
4057
|
|
|
* ```js |
4058
|
|
|
* $animateProvider.classNameFilter(/animate-/); |
4059
|
|
|
* ``` |
4060
|
|
|
* |
4061
|
|
|
* This also may provide your application with a speed boost since only specific elements containing CSS class prefix |
4062
|
|
|
* will be evaluated for animation when any DOM changes occur in the application. |
4063
|
|
|
* |
4064
|
|
|
* ## Callbacks and Promises |
4065
|
|
|
* |
4066
|
|
|
* When `$animate` is called it returns a promise that can be used to capture when the animation has ended. Therefore if we were to trigger |
4067
|
|
|
* an animation (within our directive code) then we can continue performing directive and scope related activities after the animation has |
4068
|
|
|
* ended by chaining onto the returned promise that animation method returns. |
4069
|
|
|
* |
4070
|
|
|
* ```js |
4071
|
|
|
* // somewhere within the depths of the directive |
4072
|
|
|
* $animate.enter(element, parent).then(function() { |
4073
|
|
|
* //the animation has completed |
4074
|
|
|
* }); |
4075
|
|
|
* ``` |
4076
|
|
|
* |
4077
|
|
|
* (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case |
4078
|
|
|
* anymore.) |
4079
|
|
|
* |
4080
|
|
|
* In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering |
4081
|
|
|
* an event listener using the `$animate` service. Let's say for example that an animation was triggered on our view |
4082
|
|
|
* routing controller to hook into that: |
4083
|
|
|
* |
4084
|
|
|
* ```js |
4085
|
|
|
* ngModule.controller('HomePageController', ['$animate', function($animate) { |
4086
|
|
|
* $animate.on('enter', ngViewElement, function(element) { |
4087
|
|
|
* // the animation for this route has completed |
4088
|
|
|
* }]); |
4089
|
|
|
* }]) |
4090
|
|
|
* ``` |
4091
|
|
|
* |
4092
|
|
|
* (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.) |
4093
|
|
|
*/ |
4094
|
|
|
|
4095
|
|
|
/** |
4096
|
|
|
* @ngdoc service |
4097
|
|
|
* @name $animate |
4098
|
|
|
* @kind object |
4099
|
|
|
* |
4100
|
|
|
* @description |
4101
|
|
|
* The ngAnimate `$animate` service documentation is the same for the core `$animate` service. |
4102
|
|
|
* |
4103
|
|
|
* Click here {@link ng.$animate to learn more about animations with `$animate`}. |
4104
|
|
|
*/ |
4105
|
|
|
angular.module('ngAnimate', []) |
4106
|
|
|
.directive('ngAnimateSwap', ngAnimateSwapDirective) |
4107
|
|
|
|
4108
|
|
|
.directive('ngAnimateChildren', $$AnimateChildrenDirective) |
4109
|
|
|
.factory('$$rAFScheduler', $$rAFSchedulerFactory) |
4110
|
|
|
|
4111
|
|
|
.provider('$$animateQueue', $$AnimateQueueProvider) |
4112
|
|
|
.provider('$$animation', $$AnimationProvider) |
4113
|
|
|
|
4114
|
|
|
.provider('$animateCss', $AnimateCssProvider) |
4115
|
|
|
.provider('$$animateCssDriver', $$AnimateCssDriverProvider) |
4116
|
|
|
|
4117
|
|
|
.provider('$$animateJs', $$AnimateJsProvider) |
4118
|
|
|
.provider('$$animateJsDriver', $$AnimateJsDriverProvider); |
4119
|
|
|
|
4120
|
|
|
|
4121
|
|
|
})(window, window.angular); |
4122
|
|
|
|