@@ -57,8 +57,8 @@ discard block |
||
57 | 57 | private function ocOnly81_get_matrixData() |
58 | 58 | : array |
59 | 59 | { |
60 | - for ($i = 0; $i <= 8; $i ++) { |
|
61 | - for ($j = 0; $j <= 8; $j ++) { |
|
60 | + for ($i = 0; $i <= 8; $i++) { |
|
61 | + for ($j = 0; $j <= 8; $j++) { |
|
62 | 62 | $matrix[$i][$j] = 0; |
63 | 63 | $dsum[$i] = 0; |
64 | 64 | $tsum[$i] = 0; |
@@ -75,10 +75,10 @@ discard block |
||
75 | 75 | $data = $qb->execute()->fetchAll(); |
76 | 76 | |
77 | 77 | foreach ($data as $item) { |
78 | - $matrix[$item['difficulty'] - 2][$item['terrain'] - 2] ++; |
|
78 | + $matrix[$item['difficulty'] - 2][$item['terrain'] - 2]++; |
|
79 | 79 | } |
80 | 80 | |
81 | - for ($i = 0; $i <= 8; $i ++) { |
|
81 | + for ($i = 0; $i <= 8; $i++) { |
|
82 | 82 | $dsum[$i] = $dsum[$i] + array_sum($matrix[$i]); |
83 | 83 | $tsum[$i] = $tsum[$i] + array_sum(array_column($matrix, $i)); |
84 | 84 | } |
@@ -118,7 +118,7 @@ discard block |
||
118 | 118 | 'count' => 1 |
119 | 119 | ]; |
120 | 120 | } else { |
121 | - $result[$item['user_id']]['count'] ++; |
|
121 | + $result[$item['user_id']]['count']++; |
|
122 | 122 | } |
123 | 123 | } |
124 | 124 |
@@ -144,7 +144,7 @@ discard block |
||
144 | 144 | $databaseArray |
145 | 145 | ); |
146 | 146 | |
147 | - $entity->id = (int) $this->connection->lastInsertId(); |
|
147 | + $entity->id = (int)$this->connection->lastInsertId(); |
|
148 | 148 | |
149 | 149 | return $entity; |
150 | 150 | } |
@@ -219,9 +219,9 @@ discard block |
||
219 | 219 | public function getEntityFromDatabaseArray(array $data) : UserRolesEntity |
220 | 220 | { |
221 | 221 | $entity = new UserRolesEntity(); |
222 | - $entity->id = (int) $data['id']; |
|
223 | - $entity->userId = (string) $data['user_id']; |
|
224 | - $entity->roleId = (string) $data['role_id']; |
|
222 | + $entity->id = (int)$data['id']; |
|
223 | + $entity->userId = (string)$data['user_id']; |
|
224 | + $entity->roleId = (string)$data['role_id']; |
|
225 | 225 | |
226 | 226 | return $entity; |
227 | 227 | } |