Conditions | 8 |
Paths | 86 |
Total Lines | 86 |
Code Lines | 59 |
Lines | 0 |
Ratio | 0 % |
Changes | 2 | ||
Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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82 | public function replayEvents(OutputInterface $output, int $increments): void |
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83 | { |
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84 | $preparationProgress = new ProgressBar($output, 3); |
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85 | $preparationProgress->setFormat('event_replay'); |
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86 | |||
87 | $preparationProgress->setMessage('Starting Transaction'); |
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88 | $this->connectionHelper->beginTransaction(); |
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89 | $preparationProgress->clear(); |
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90 | $preparationProgress->advance(); |
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91 | |||
92 | try { |
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93 | $preparationProgress->setMessage('Removing data from Read Tables'); |
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94 | $preparationProgress->clear(); |
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95 | $this->wipeReadTables($output); |
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96 | |||
97 | $preparationProgress->setMessage('Done wiping'); |
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98 | $preparationProgress->clear(); |
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99 | $preparationProgress->advance(); |
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100 | |||
101 | $preparationProgress->setMessage('Determining amount of events to replay...'); |
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102 | $preparationProgress->clear(); |
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103 | $totalEvents = $this->eventHydrator->getCount(); |
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104 | |||
105 | $preparationProgress->advance(); |
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106 | |||
107 | if ($totalEvents == 0) { |
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108 | // Spaces are needed to overwrite the previous message. |
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109 | $preparationProgress->setMessage('There are no events to replay. Done. '); |
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110 | $preparationProgress->clear(); |
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111 | $preparationProgress->finish(); |
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112 | return; |
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113 | } else { |
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114 | $defaultMessage = sprintf( |
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115 | 'Found <comment>%s</comment> Events, replaying in increments of <comment>%d</comment>', |
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116 | $totalEvents, |
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117 | $increments, |
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118 | ); |
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119 | $preparationProgress->setMessage($defaultMessage); |
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120 | $preparationProgress->clear(); |
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121 | $preparationProgress->finish(); |
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122 | } |
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123 | |||
124 | $replayProgress = new ProgressBar($output, $totalEvents); |
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125 | $replayProgress->setFormat('event_replay'); |
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126 | $replayProgress->setMessage($defaultMessage); |
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127 | |||
128 | for ($count = 0; $count < $totalEvents; $count += $increments) { |
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129 | $eventStream = $this->eventHydrator->getFromTill($increments, $count); |
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130 | |||
131 | if ($output->getVerbosity() >= OutputInterface::VERBOSITY_DEBUG) { |
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132 | $messages = []; |
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133 | foreach ($eventStream->getIterator() as $event) { |
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134 | /** @var DomainMessage $event */ |
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135 | $messages[] = sprintf( |
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136 | ' > <info>Publishing Event <comment>%s</comment> "<comment>%s</comment>" for UUID <comment>"%s</comment>"</info>', |
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137 | $event->getRecordedOn()->toString(), |
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138 | $event->getType(), |
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139 | $event->getId(), |
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140 | ); |
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141 | } |
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142 | |||
143 | $output->writeln($messages); |
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144 | } |
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145 | |||
146 | $this->eventBus->publish($eventStream); |
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147 | $this->eventBus->flush(); |
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148 | |||
149 | unset($eventStream); |
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150 | $steps = (($count + $increments < $totalEvents) ? $increments : ($totalEvents - $count)); |
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151 | $replayProgress->advance($steps); |
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152 | } |
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153 | |||
154 | $this->connectionHelper->commit(); |
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155 | $replayProgress->finish(); |
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156 | |||
157 | $output->writeln(['', '<info>Done</info>', '']); |
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158 | } catch (Throwable $e) { |
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159 | echo $e->getMessage()."\n"; |
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160 | |||
161 | $this->connectionHelper->rollBack(); |
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162 | if (isset($replayProgress)) { |
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163 | $replayProgress->setMessage(sprintf('<error>ERROR OCCURRED: "%s"</error>', $e->getMessage())); |
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164 | $replayProgress->finish(); |
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165 | } |
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166 | |||
167 | throw $e; |
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168 | } |
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215 |