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<?php |
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namespace App\Services\TvProcessing; |
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/** |
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* Result object returned by TV processing operations. |
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*/ |
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class TvProcessingResult |
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{ |
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public const STATUS_MATCHED = 'matched'; |
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public const STATUS_NOT_FOUND = 'not_found'; |
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public const STATUS_PARSE_FAILED = 'parse_failed'; |
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public const STATUS_SKIPPED = 'skipped'; |
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public const STATUS_PENDING = 'pending'; |
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public function __construct( |
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public readonly string $status, |
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public readonly ?int $videoId = null, |
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public readonly ?int $episodeId = null, |
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public readonly ?string $providerName = null, |
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public readonly array $debug = [], |
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) {} |
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/** |
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* Create a successful match result. |
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*/ |
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public static function matched(int $videoId, int $episodeId, string $providerName, array $debug = []): self |
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{ |
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return new self( |
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status: self::STATUS_MATCHED, |
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videoId: $videoId, |
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episodeId: $episodeId, |
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providerName: $providerName, |
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debug: $debug, |
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); |
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} |
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/** |
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* Create a not found result. |
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*/ |
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public static function notFound(?string $providerName = null, array $debug = []): self |
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{ |
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return new self( |
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status: self::STATUS_NOT_FOUND, |
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providerName: $providerName, |
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debug: $debug, |
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); |
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} |
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/** |
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* Create a parse failed result. |
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*/ |
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public static function parseFailed(array $debug = []): self |
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{ |
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return new self( |
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status: self::STATUS_PARSE_FAILED, |
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debug: $debug, |
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); |
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} |
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/** |
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* Create a skipped result. |
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*/ |
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public static function skipped(string $reason = '', ?string $providerName = null): self |
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{ |
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return new self( |
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status: self::STATUS_SKIPPED, |
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providerName: $providerName, |
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debug: ['reason' => $reason], |
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); |
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} |
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/** |
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* Create a pending result (release still needs processing). |
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*/ |
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public static function pending(): self |
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{ |
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return new self(status: self::STATUS_PENDING); |
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} |
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/** |
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* Check if the result is a successful match. |
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*/ |
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public function isMatched(): bool |
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{ |
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return $this->status === self::STATUS_MATCHED; |
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} |
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/** |
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* Check if processing should continue to the next provider. |
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*/ |
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public function shouldContinueProcessing(): bool |
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{ |
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return ! $this->isMatched(); |
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} |
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} |
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