| 
                    1
                 | 
                                    
                                                     | 
                
                 | 
                """  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    2
                 | 
                                    
                                                     | 
                
                 | 
                 *  PyDMXControl: A Python 3 module to control DMX using uDMX.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    3
                 | 
                                    
                                                     | 
                
                 | 
                 *                Featuring fixture profiles, built-in effects and a web control panel.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    4
                 | 
                                    
                                                     | 
                
                 | 
                 *  <https://github.com/MattIPv4/PyDMXControl/>  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    5
                 | 
                                    
                                                     | 
                
                 | 
                 *  Copyright (C) 2018 Matt Cowley (MattIPv4) ([email protected])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    6
                 | 
                                    
                                                     | 
                
                 | 
                """  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    7
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    8
                 | 
                                    
                                                     | 
                
                 | 
                import os.path  # User files  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    9
                 | 
                                    
                                                     | 
                
                 | 
                from datetime import datetime  # Dates  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    10
                 | 
                                    
                                                     | 
                
                 | 
                from math import ceil, floor  # Rounding  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    11
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    12
                 | 
                                    
                                                     | 
                
                 | 
                import pygame  # PyGame  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    13
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    14
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    15
                 | 
                                    
                                                     | 
                
                 | 
                class Screen:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    16
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    17
                 | 
                                    
                                                     | 
                
                 | 
                    def __init__(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    18
                 | 
                                    
                                                     | 
                
                 | 
                        self.__thread = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    19
                 | 
                                    
                                                     | 
                
                 | 
                        self.__running = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    20
                 | 
                                    
                                                     | 
                
                 | 
                        self.__grid = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    21
                 | 
                                    
                                                     | 
                
                 | 
                        self.__parts = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    22
                 | 
                                    
                                                     | 
                
                 | 
                        self.__bg = (245, 245, 245)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    23
                 | 
                                    
                                                     | 
                
                 | 
                        self.block_size = 19  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    24
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    25
                 | 
                                    
                                                     | 
                
                 | 
                        # Init pygame  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    26
                 | 
                                    
                                                     | 
                
                 | 
                        pygame.init()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    27
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    28
                 | 
                                    
                                                     | 
                
                 | 
                        # Get font  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    29
                 | 
                                    
                                                     | 
                
                 | 
                        self.__font = pygame.font.SysFont("monospace", 15) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    30
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    31
                 | 
                                    
                                                     | 
                
                 | 
                        # Create pygame screen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    32
                 | 
                                    
                                                     | 
                
                 | 
                        display_info = pygame.display.Info()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    33
                 | 
                                    
                                                     | 
                
                 | 
                        self.parts_render = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    34
                 | 
                                    
                                                     | 
                
                 | 
                        self.last_render = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    35
                 | 
                                    
                                                     | 
                
                 | 
                        self.screen = pygame.display.set_mode((display_info.current_w - 20, display_info.current_h - 70))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    36
                 | 
                                    
                                                     | 
                
                 | 
                        pygame.display.set_caption("PyDMXControl Design") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    37
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    38
                 | 
                                    
                                                     | 
                
                 | 
                    def add_part(self, part: 'Part'):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    39
                 | 
                                    
                                                     | 
                
                 | 
                        self.__parts.append(part)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    40
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    41
                 | 
                                    
                                                     | 
                
                 | 
                    def __events(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    42
                 | 
                                    
                                                     | 
                
                 | 
                        for e in pygame.event.get():  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    43
                 | 
                                    
                                                     | 
                
                 | 
                            if e.type == pygame.KEYDOWN:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    44
                 | 
                                    
                                                     | 
                
                 | 
                                if e.key == pygame.K_g:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    45
                 | 
                                    
                                                     | 
                
                 | 
                                    self.__grid = not self.__grid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    46
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    47
                 | 
                                    
                                                     | 
                
                 | 
                    def __draw_parts(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    48
                 | 
                                    
                                                     | 
                
                 | 
                        # Get render of each  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    49
                 | 
                                    
                                                     | 
                
                 | 
                        parts = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    50
                 | 
                                    
                                                     | 
                
                 | 
                        for part in self.__parts:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    51
                 | 
                                    
                                                     | 
                
                 | 
                            try:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    52
                 | 
                                    
                                                     | 
                
                 | 
                                parts.append(part.design_render(self))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    53
                 | 
                                    
                                                     | 
                
                 | 
                            except:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    54
                 | 
                                    
                                                     | 
                
                 | 
                                pass  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    55
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    56
                 | 
                                    
                                                     | 
                
                 | 
                        # Generate size  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    57
                 | 
                                    
                                                     | 
                
                 | 
                        maxx = max([f[0] + f[2].get_width() for f in parts])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    58
                 | 
                                    
                                                     | 
                
                 | 
                        maxy = max([f[1] + f[2].get_height() for f in parts])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    59
                 | 
                                    
                                                     | 
                
                 | 
                        surface = pygame.Surface((maxx, maxy), pygame.SRCALPHA, 32)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    60
                 | 
                                    
                                                     | 
                
                 | 
                        surface.convert_alpha()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    61
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    62
                 | 
                                    
                                                     | 
                
                 | 
                        # Render  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    63
                 | 
                                    
                                                     | 
                
                 | 
                        for part in parts:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    64
                 | 
                                    
                                                     | 
                
                 | 
                            surface.blit(part[2], (part[0], part[1]))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    65
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    66
                 | 
                                    
                                                     | 
                
                 | 
                        # Save full res  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    67
                 | 
                                    
                                                     | 
                
                 | 
                        self.parts_render = surface  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    68
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    69
                 | 
                                    
                                                     | 
                
                 | 
                    def __draw_bg(self):  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    70
                 | 
                                    
                                                     | 
                
                 | 
                        # New surface  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    71
                 | 
                                    
                                                     | 
                
                 | 
                        sx, sy = self.parts_render.get_size()  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    72
                 | 
                                    
                                                     | 
                
                 | 
                        surface = pygame.Surface((sx, sy), pygame.SRCALPHA, 32)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    73
                 | 
                                    
                                                     | 
                
                 | 
                        surface.convert_alpha()  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    74
                 | 
                                    
                                                     | 
                
                 | 
                        surface.fill(self.__bg)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    75
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    76
                 | 
                                    
                                                     | 
                
                 | 
                        # Draw grid  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    77
                 | 
                                    
                                                     | 
                
                 | 
                        if self.__grid:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    78
                 | 
                                    
                                                     | 
                
                 | 
                            w, h = pygame.display.get_surface().get_size()  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    79
                 | 
                                    
                                                     | 
                
                 | 
                            w = ceil(w / self.block_size)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    80
                 | 
                                    
                                                     | 
                
                 | 
                            h = ceil(h / self.block_size)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    81
                 | 
                                    
                                                     | 
                
                 | 
                            for y in range(h):  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    82
                 | 
                                    
                                                     | 
                
                 | 
                                for x in range(w):  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    83
                 | 
                                    
                                                     | 
                
                 | 
                                    invert = ((x + (y % 2)) % 2 == 0)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    84
                 | 
                                    
                                                     | 
                
                 | 
                                    color = [200] * 3 if invert else [250] * 3  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    85
                 | 
                                    
                                                     | 
                
                 | 
                                    rect = pygame.Rect(x * self.block_size, y * self.block_size, self.block_size, self.block_size)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    86
                 | 
                                    
                                                     | 
                
                 | 
                                    pygame.draw.rect(surface, color, rect)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    87
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    88
                 | 
                                    
                                                     | 
                
                 | 
                        # Add parts  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    89
                 | 
                                    
                                                     | 
                
                 | 
                        surface.blit(self.parts_render, (0, 0))  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    90
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    91
                 | 
                                    
                                                     | 
                
                 | 
                        # Save full res  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    92
                 | 
                                    
                                                     | 
                
                 | 
                        self.last_render = surface  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    93
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    94
                 | 
                                    
                                                     | 
                
                 | 
                    def __draw_mouse(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    95
                 | 
                                    
                                                     | 
                
                 | 
                        # Generate text  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    96
                 | 
                                    
                                                     | 
                
                 | 
                        mx, my = pygame.mouse.get_pos()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    97
                 | 
                                    
                                                     | 
                
                 | 
                        text = self.__font.render("x: {:,} y: {:,}".format( | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    98
                 | 
                                    
                                                     | 
                
                 | 
                            floor(mx / self.block_size),  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    99
                 | 
                                    
                                                     | 
                
                 | 
                            floor(my / self.block_size),  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    100
                 | 
                                    
                                                     | 
                
                 | 
                        ), True, (0, 0, 0))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    101
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    102
                 | 
                                    
                                                     | 
                
                 | 
                        # Generate background  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    103
                 | 
                                    
                                                     | 
                
                 | 
                        padding = 5  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    104
                 | 
                                    
                                                     | 
                
                 | 
                        x, y = text.get_size()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    105
                 | 
                                    
                                                     | 
                
                 | 
                        surface = pygame.Surface((x + padding * 2, y + padding * 2), pygame.SRCALPHA, 32)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    106
                 | 
                                    
                                                     | 
                
                 | 
                        surface = surface.convert_alpha()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    107
                 | 
                                    
                                                     | 
                
                 | 
                        surface.fill((225, 225, 225, 128))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    108
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    109
                 | 
                                    
                                                     | 
                
                 | 
                        # Add text  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    110
                 | 
                                    
                                                     | 
                
                 | 
                        surface.blit(text, (padding, padding))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    111
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    112
                 | 
                                    
                                                     | 
                
                 | 
                        # Add border  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    113
                 | 
                                    
                                                     | 
                
                 | 
                        x, y = surface.get_size()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    114
                 | 
                                    
                                                     | 
                
                 | 
                        rectv = pygame.Rect(0, y / 4 * 3, int(floor(padding / 2)), y / 4)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    115
                 | 
                                    
                                                     | 
                
                 | 
                        pygame.draw.rect(surface, (0, 0, 0), rectv)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    116
                 | 
                                    
                                                     | 
                
                 | 
                        recth = pygame.Rect(0, y - int(floor(padding / 2)), y / 4, int(floor(padding / 2)))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    117
                 | 
                                    
                                                     | 
                
                 | 
                        pygame.draw.rect(surface, (0, 0, 0), recth)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    118
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    119
                 | 
                                    
                                                     | 
                
                 | 
                        # Render  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    120
                 | 
                                    
                                                     | 
                
                 | 
                        self.screen.blit(surface, (mx, my - y))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    121
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    122
                 | 
                                    
                                                     | 
                
                 | 
                    def __draw(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    123
                 | 
                                    
                                                     | 
                
                 | 
                        # Draw parts  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    124
                 | 
                                    
                                                     | 
                
                 | 
                        self.__draw_parts()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    125
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    126
                 | 
                                    
                                                     | 
                
                 | 
                        # Draw base  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    127
                 | 
                                    
                                                     | 
                
                 | 
                        self.__draw_bg()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    128
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    129
                 | 
                                    
                                                     | 
                
                 | 
                        # Draw mouse  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    130
                 | 
                                    
                                                     | 
                
                 | 
                        # self.__draw_mouse()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    131
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    132
                 | 
                                    
                                                     | 
                
                 | 
                        # Resize if bigger than screen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    133
                 | 
                                    
                                                     | 
                
                 | 
                        mx, my = self.last_render.get_size()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    134
                 | 
                                    
                                                     | 
                
                 | 
                        sx, sy = self.screen.get_size()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    135
                 | 
                                    
                                                     | 
                
                 | 
                        if mx > sx:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    136
                 | 
                                    
                                                     | 
                
                 | 
                            my = my * (sx / mx)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    137
                 | 
                                    
                                                     | 
                
                 | 
                            mx = sx  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    138
                 | 
                                    
                                                     | 
                
                 | 
                        if my > sy:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    139
                 | 
                                    
                                                     | 
                
                 | 
                            mx = mx * (sy / my)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    140
                 | 
                                    
                                                     | 
                
                 | 
                            my = sy  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    141
                 | 
                                    
                                                     | 
                
                 | 
                        surface = pygame.transform.scale(self.last_render, (floor(mx), floor(my)))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    142
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    143
                 | 
                                    
                                                     | 
                
                 | 
                        # Render  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    144
                 | 
                                    
                                                     | 
                
                 | 
                        self.screen.fill(self.__bg)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    145
                 | 
                                    
                                                     | 
                
                 | 
                        self.screen.blit(surface, (0, 0))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    146
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    147
                 | 
                                    
                                                     | 
                
                 | 
                    def __start(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    148
                 | 
                                    
                                                     | 
                
                 | 
                        self.clock = pygame.time.Clock()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    149
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    150
                 | 
                                    
                                                     | 
                
                 | 
                        # Draw to screen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    151
                 | 
                                    
                                                     | 
                
                 | 
                        self.__draw()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    152
                 | 
                                    
                                                     | 
                
                 | 
                        redraw = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    153
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    154
                 | 
                                    
                                                     | 
                
                 | 
                        while self.__running:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    155
                 | 
                                    
                                                     | 
                
                 | 
                            # Handle events  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    156
                 | 
                                    
                                                     | 
                
                 | 
                            self.__events()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    157
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    158
                 | 
                                    
                                                     | 
                
                 | 
                            # Draw to screen (every 10 cycles)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    159
                 | 
                                    
                                                     | 
                
                 | 
                            if redraw == 10:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    160
                 | 
                                    
                                                     | 
                
                 | 
                                redraw = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    161
                 | 
                                    
                                                     | 
                
                 | 
                                self.__draw()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    162
                 | 
                                    
                                                     | 
                
                 | 
                            redraw += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    163
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    164
                 | 
                                    
                                                     | 
                
                 | 
                            # Update display  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    165
                 | 
                                    
                                                     | 
                
                 | 
                            self.clock.tick(60)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    166
                 | 
                                    
                                                     | 
                
                 | 
                            pygame.display.flip()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    167
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    168
                 | 
                                    
                                                     | 
                
                 | 
                        pygame.quit()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    169
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    170
                 | 
                                    
                                                     | 
                
                 | 
                    def render(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    171
                 | 
                                    
                                                     | 
                
                 | 
                        self.__running = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    172
                 | 
                                    
                                                     | 
                
                 | 
                        self.__start()  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    173
                 | 
                                    
                                                     | 
                
                 | 
                        quit()  | 
            
            
                                                        
            
                                    
            
            
                | 
                    174
                 | 
                                    
                                                     | 
                
                 | 
                 |