| Conditions | 1 | 
| Total Lines | 10 | 
| Code Lines | 5 | 
| Lines | 0 | 
| Ratio | 0 % | 
| Changes | 0 | ||
| 1 | """  | 
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| 22 | def design_render(self, screen: Screen):  | 
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| 23 | # Create the surface  | 
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| 24 | surface = pygame.Surface((self.__length * screen.block_size, screen.block_size))  | 
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| 25 | surface.fill([80] * 3)  | 
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| 26 | |||
| 27 | # Rotate  | 
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| 28 | surface = pygame.transform.rotate(surface, self.__rotation)  | 
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| 29 | |||
| 30 | # Render  | 
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| 31 | screen.screen.blit(surface, (self._x * screen.block_size, self._y * screen.block_size))  | 
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| 32 |