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                    1
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                """  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    2
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                 *  PyDMXControl: A Python 3 module to control DMX using uDMX.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    3
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                 *                Featuring fixture profiles, built-in effects and a web control panel.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    4
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                 *  <https://github.com/MattIPv4/PyDMXControl/>  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    5
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                 *  Copyright (C) 2018 Matt Cowley (MattIPv4) ([email protected])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    6
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                """  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    7
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                    8
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                from math import ceil  # Rounding  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    9
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                from threading import Thread  # Threading  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    10
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                    11
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                import pygame  # PyGame  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    12
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                    13
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                    14
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                class Screen:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    15
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                    16
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                    def __init__(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    17
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                        self.__thread = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    18
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                        self.__running = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    19
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                        self.__grid = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    20
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                        self.__parts = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    21
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                        self.block_size = 6  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    22
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                    23
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                        # Init pygame  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    24
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                        pygame.init()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    25
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                    26
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                        # Create pygame screen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    27
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                        display_info = pygame.display.Info()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    28
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                        self.screen = pygame.display.set_mode((display_info.current_w - 50, display_info.current_h - 100))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    29
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                    30
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                    def add_part(self, part: 'Part'):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    31
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                        self.__parts.append(part)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    32
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                    33
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                    def __events(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    34
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                        for e in pygame.event.get():  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    35
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                            if e.type == pygame.KEYDOWN:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    36
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                                if e.key == pygame.K_g:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    37
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                                    self.__grid = not self.__grid  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    38
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                    39
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                    def __draw_parts(self):  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    40
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                        for part in self.__parts:  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    41
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                            try:  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    42
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                                part.design_render(self)  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    43
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                            except Exception as e:  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    44
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                                print(e)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    45
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                | 
                    46
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                    def __start(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    47
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                        self.clock = pygame.time.Clock()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    48
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                | 
                    49
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                        while self.__running:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    50
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                            # Handle events  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    51
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                            self.__events()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    52
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                | 
                    53
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                            # Clear screen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    54
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                            self.screen.fill((255, 255, 255))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    55
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    56
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                            # Draw grid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    57
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                            if self.__grid:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    58
                 | 
                                    
                                                     | 
                
                 | 
                                w, h = pygame.display.get_surface().get_size()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    59
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                 | 
                                w = ceil(w / self.block_size)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    60
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                                h = ceil(h / self.block_size)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    61
                 | 
                                    
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                                for y in range(h):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    62
                 | 
                                    
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                                    for x in range(w):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    63
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                 | 
                                        invert = ((x + (y % 2)) % 2 == 0)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    64
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                 | 
                                        color = [180] * 3 if invert else [240] * 3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    65
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                 | 
                                        rect = pygame.Rect(x * self.block_size, y * self.block_size, self.block_size, self.block_size)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    66
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                                                     | 
                
                 | 
                                        pygame.draw.rect(self.screen, color, rect)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    67
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    68
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                 | 
                            # Draw parts  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    69
                 | 
                                    
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                 | 
                            self.__draw_parts()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    70
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    71
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                            # Update display  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    72
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                 | 
                            self.clock.tick(60)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    73
                 | 
                                    
                                                     | 
                
                 | 
                            pygame.display.flip()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    74
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    75
                 | 
                                    
                                                     | 
                
                 | 
                    def run(self):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    76
                 | 
                                    
                                                     | 
                
                 | 
                        self.__running = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    77
                 | 
                                    
                                                     | 
                
                 | 
                        self.__start()  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    78
                 | 
                                    
                                                     | 
                
                 | 
                        quit()  | 
            
            
                                                        
            
                                    
            
            
                | 
                    79
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                 |