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<?php |
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namespace Ps2alerts\Api\Transformer; |
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use League\Fractal\TransformerAbstract; |
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use Ps2alerts\Api\Repository\Metrics\ClassRepository; |
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use Ps2alerts\Api\Repository\Metrics\CombatHistoryRepository; |
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use Ps2alerts\Api\Repository\Metrics\CombatRepository; |
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use Ps2alerts\Api\Repository\Metrics\MapInitialRepository; |
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use Ps2alerts\Api\Repository\Metrics\MapRepository; |
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use Ps2alerts\Api\Repository\Metrics\OutfitRepository; |
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use Ps2alerts\Api\Repository\Metrics\PlayerRepository; |
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use Ps2alerts\Api\Repository\Metrics\PopulationRepository; |
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use Ps2alerts\Api\Repository\Metrics\VehicleRepository; |
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use Ps2alerts\Api\Repository\Metrics\WeaponRepository; |
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use Ps2alerts\Api\Repository\Metrics\XpRepository; |
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use Ps2alerts\Api\Transformer\AlertTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\ClassTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\CombatHistoryTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\CombatTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\MapInitialTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\MapTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\OutfitTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\PlayerTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\PopulationTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\VehicleTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\WeaponTransformer; |
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use Ps2alerts\Api\Transformer\Metrics\XpTransformer; |
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class AlertTransformer extends TransformerAbstract |
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{ |
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/** |
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* List of available includes to this resource |
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* |
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* @var array |
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*/ |
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protected $availableIncludes = [ |
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'classes', |
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'combatHistorys', |
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'combats', |
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'mapInitials', |
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'maps', |
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'outfits', |
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'players', |
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'populations', |
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'vehicles', |
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'weapons', |
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'xps' |
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]; |
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/** |
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* Repositories |
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*/ |
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protected $classRepo; |
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protected $combatHistoryRepo; |
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protected $combatRepo; |
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protected $mapInitialRepo; |
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protected $mapRepo; |
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protected $outfitRepo; |
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protected $playerRepo; |
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protected $populationRepo; |
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protected $vehicleRepo; |
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protected $weaponRepo; |
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protected $xpRepo; |
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/** |
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* Constructor |
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* |
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* @param ClassRepository $classRepo |
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* @param CombatHistoryRepository $combatHistoryRepo |
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* @param CombatRepository $combatRepo |
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* @param MapInitialRepository $mapInitialRepo |
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* @param MapRepository $mapRepo |
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* @param OutfitRepository $outfitRepo |
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* @param PlayerRepository $playerRepo |
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* @param PopulationRepository $populationRepo |
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* @param VehicleRepository $vehicleRepo |
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* @param WeaponRepository $weaponRepo |
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* @param XpRepository $xpRepo |
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*/ |
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public function __construct( |
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ClassRepository $classRepo, |
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CombatHistoryRepository $combatHistoryRepo, |
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CombatRepository $combatRepo, |
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MapInitialRepository $mapInitialRepo, |
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MapRepository $mapRepo, |
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OutfitRepository $outfitRepo, |
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PlayerRepository $playerRepo, |
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PopulationRepository $populationRepo, |
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VehicleRepository $vehicleRepo, |
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WeaponRepository $weaponRepo, |
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XpRepository $xpRepo |
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) { |
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$this->classRepo = $classRepo; |
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$this->combatHistoryRepo = $combatHistoryRepo; |
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$this->combatRepo = $combatRepo; |
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$this->mapInitialRepo = $mapInitialRepo; |
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$this->mapRepo = $mapRepo; |
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$this->outfitRepo = $outfitRepo; |
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$this->playerRepo = $playerRepo; |
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$this->populationRepo = $populationRepo; |
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$this->vehicleRepo = $vehicleRepo; |
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$this->weaponRepo = $weaponRepo; |
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$this->xpRepo = $xpRepo; |
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} |
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/** |
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* The tranform method required by Fractal to parse the data and return proper typing and fields. |
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* |
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* @param array $data Data to transform |
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* |
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* @return array |
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*/ |
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public function transform($data) |
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{ |
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return [ |
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'id' => (int) $data['ResultID'], |
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'started' => (int) $data['ResultStartTime'], |
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'ended' => (int) $data['ResultEndTime'], |
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'server' => (int) $data['ResultServer'], |
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'zone' => (int) $data['ResultAlertCont'], |
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'winner' => (string) $data['ResultWinner'], |
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'isDraw' => (boolean) $data['ResultDraw'], |
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'isDomination' => (boolean) $data['ResultDomination'], |
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'isValid' => (boolean) $data['Valid'], |
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'inProgress' => (boolean) $data['InProgress'] |
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]; |
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} |
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/** |
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* Gets the Class data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeClasses($data) |
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{ |
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$data = $this->classRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new ClassTransformer); |
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} |
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/** |
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* Gets the Combat History data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeCombatHistorys($data) |
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{ |
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$data = $this->combatHistoryRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new CombatHistoryTransformer); |
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} |
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/** |
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* Gets the Combat data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Item |
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*/ |
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public function includeCombats($data) |
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{ |
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$data = $this->combatRepo->readSingleById($data['ResultID'], 'result'); |
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return $this->item($data, new CombatTransformer); |
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} |
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/** |
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* Gets the Class data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeMapInitials($data) |
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{ |
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$data = $this->mapInitialRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new MapInitialTransformer); |
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} |
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/** |
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* Gets the Map data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeMaps($data) |
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{ |
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$data = $this->mapRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new MapTransformer); |
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} |
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/** |
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* Gets the Outfit data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeOutfits($data) |
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{ |
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$data = $this->outfitRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new OutfitTransformer); |
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} |
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/** |
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* Gets the Popualtion data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includePopulations($data) |
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{ |
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$data = $this->populationRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new PopulationTransformer); |
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} |
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/** |
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* Gets the Player data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includePlayers($data) |
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{ |
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$data = $this->playerRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new PlayerTransformer); |
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} |
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/** |
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* Gets the Vehicle data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeVehicles($data) |
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{ |
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$data = $this->vehicleRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($data, new VehicleTransformer); |
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} |
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/** |
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* Gets the Weapon data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeWeapons($data) |
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{ |
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$map = $this->weaponRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($map, new WeaponTransformer); |
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} |
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/** |
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* Gets the XP data and then adds it to the result |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeXps($data) |
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{ |
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// NOTE TO SELF: RATE LIMIT THIS BAD BOY |
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$map = $this->xpRepo->readAllById($data['ResultID'], 'result'); |
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return $this->collection($map, new XpTransformer); |
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} |
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} |
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It seems like the type of the argument is not accepted by the function/method which you are calling.
In some cases, in particular if PHP’s automatic type-juggling kicks in this might be fine. In other cases, however this might be a bug.
We suggest to add an explicit type cast like in the following example: