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<?php |
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namespace Ps2alerts\Api\Transformer\Profiles; |
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use League\Fractal\TransformerAbstract; |
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use Ps2alerts\Api\Contract\HttpClientAwareInterface; |
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use Ps2alerts\Api\Contract\HttpClientAwareTrait; |
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use Ps2alerts\Api\Repository\Metrics\OutfitTotalRepository; |
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use Ps2alerts\Api\Repository\Metrics\PlayerRepository; |
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use Ps2alerts\Api\Repository\Metrics\VehicleRepository; |
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use Ps2alerts\Api\Repository\Metrics\WeaponRepository; |
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use Ps2alerts\Api\Transformer\Profiles\PlayerCensusTransformer; |
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use Ps2alerts\Api\Transformer\Profiles\PlayerInvolvementTransformer; |
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use Ps2alerts\Api\Transformer\Profiles\PlayerMetricsTransformer; |
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use Ps2alerts\Api\Transformer\Profiles\PlayerOutfitTransformer; |
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class PlayerProfileTransformer extends TransformerAbstract implements HttpClientAwareInterface |
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{ |
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use HttpClientAwareTrait; |
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/** |
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* List of available includes to this resource |
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* |
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* @var array |
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*/ |
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protected $availableIncludes = [ |
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'census', |
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'involvement', |
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'metrics', |
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'outfit', |
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//'vehicles', |
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'weapons' |
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]; |
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protected $outfitTotalRepo; |
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protected $playerRepo; |
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protected $vehicleRepo; |
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protected $weaponRepo; |
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public function __construct( |
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OutfitTotalRepository $outfitTotalRepo, |
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PlayerRepository $playerRepo, |
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VehicleRepository $vehicleRepo, |
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WeaponRepository $weaponRepo |
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) { |
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$this->outfitTotalRepo = $outfitTotalRepo; |
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$this->playerRepo = $playerRepo; |
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$this->vehicleRepo = $vehicleRepo; |
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$this->weaponRepo = $weaponRepo; |
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} |
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/** |
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* The transform method required by Fractal to parse the data and return proper typing and fields. |
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* |
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* @param array $data Data to transform |
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* |
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* @return array |
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*/ |
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public function transform($data) |
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{ |
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return [ |
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'id' => (string) $data['playerID'], // Bigint |
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'name' => (string) $data['playerName'], |
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'outfit' => (string) $data['playerOutfit'], // Bigint |
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'faction' => (int) $data['playerFaction'], |
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'server' => (int) $data['playerServer'] |
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]; |
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} |
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/** |
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* Grab Census only info |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeCensus($data) |
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{ |
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$client = $this->getHttpClientDriver(); |
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$namespace = 'ps2:v2'; |
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if ($data['playerServer'] >= 2000) { |
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$namespace = 'ps2ps4eu'; |
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} elseif ($data['playerServer'] >= 1000) { |
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$namespace = 'ps2ps4us'; |
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} |
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$response = $client->get( |
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"https://census.daybreakgames.com/s:planetside2alertstats/get/{$namespace}/character/{$data['playerID']}?c:resolve=stat,stat_by_faction" |
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); |
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$json = json_decode($response->getBody()->getContents(), true); |
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$character = $json['character_list'][0]; |
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$statCount = count($character['stats']['stat']); |
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$statFactionCount = count($character['stats']['stat_by_faction']); |
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$character['kills'] = 0; |
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$character['deaths'] = 0; |
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$character['headshots'] = 0; |
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for ($i = 0; $i < $statFactionCount; $i++) { |
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$row = $character['stats']['stat_by_faction'][$i]; |
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if ($row['stat_name'] === 'weapon_kills') { |
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$character['kills'] = ($row['value_forever_nc'] + $row['value_forever_tr']); |
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} |
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if ($row['stat_name'] === 'weapon_headshots') { |
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$character['headshots'] = ($row['value_forever_nc'] + $row['value_forever_tr']); |
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} |
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} |
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for ($i = 0; $i < $statCount; $i++) { |
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$row = $character['stats']['stat'][$i]; |
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if ($row['stat_name'] === 'weapon_deaths') { |
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$character['deaths'] = $row['value_forever']; |
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} |
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} |
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// Removes daft ".0" from the end of the login string... |
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$character['times']['last_login_date'] = str_replace('.0', '', $character['times']['last_login_date']); |
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return $this->item($character, new PlayerCensusTransformer); |
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} |
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/** |
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* Get Alert involvement & metrics |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeInvolvement($data) |
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{ |
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$data = $this->playerRepo->readAllByIdWithArchive($data['playerID'], 'playerID'); |
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return $this->collection($data, new PlayerInvolvementTransformer); |
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} |
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/** |
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* Gets Metrics for a player |
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* |
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* @param array $player |
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* |
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* @return array |
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*/ |
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public function includeMetrics($data) |
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{ |
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$metrics = [ |
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'kills' => 0, |
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'deaths' => 0, |
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'teamkills' => 0, |
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'suicides' => 0, |
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'headshots' => 0 |
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]; |
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$alerts = $this->playerRepo->readAllByIdWithArchive($data['playerID'], 'playerID'); |
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$count = count($alerts); |
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$metrics['involvement'] = $count; |
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// Calculate metrics |
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for ($i = 0; $i < $count; $i++) { |
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$metrics['kills'] = $metrics['kills'] + $alerts[$i]['playerKills']; |
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$metrics['deaths'] = $metrics['deaths'] + $alerts[$i]['playerDeaths']; |
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$metrics['teamkills'] = $metrics['teamkills'] + $alerts[$i]['playerTeamKills']; |
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$metrics['suicides'] = $metrics['suicides'] + $alerts[$i]['playerSuicides']; |
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$metrics['headshots'] = $metrics['headshots'] + $alerts[$i]['headshots']; |
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} |
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return $this->item($metrics, new PlayerMetricsTransformer); |
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} |
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/** |
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* Get Outfit info and metrics |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeOutfit($data) |
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{ |
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$data = $this->outfitTotalRepo->readSingleById($data['playerOutfit'], 'primary'); |
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return $this->item($data, new PlayerOutfitTransformer); |
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} |
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/** |
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* Get Vehicle info and metrics |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeVehicles($data) |
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{ |
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$metrics = []; |
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$data = $this->vehicleRepo->readAllByIdWithArchive($data['playerID'], 'playerID'); |
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$count = count($data); |
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// Calculate metrics |
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for ($i = 0; $i < $count; $i++) { |
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$vehicleID = $data[$i]['vehicleID']; |
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if (empty($metrics[$vehicleID])) { |
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$metrics[$vehicleID] = [ |
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'id' => $vehicleID, |
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'kills' => 0, |
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'killsInf' => 0, |
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'killsVeh' => 0, |
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'deaths' => 0, |
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'deathsInf' => 0, |
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'deathsVeh' => 0, |
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'bails' => 0 |
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]; |
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} |
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$metrics[$vehicleID]['kills'] = $metrics[$vehicleID]['kills'] + $data[$i]['killCount']; |
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$metrics[$vehicleID]['killsInf'] = $metrics[$vehicleID]['killsInf'] + $data[$i]['killICount']; |
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$metrics[$vehicleID]['killsVeh'] = $metrics[$vehicleID]['killsVeh'] + $data[$i]['killVCount']; |
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$metrics[$vehicleID]['deaths'] = $metrics[$vehicleID]['deaths'] + $data[$i]['deathCount']; |
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$metrics[$vehicleID]['deathsInf'] = $metrics[$vehicleID]['deathsInf'] + $data[$i]['deathICount']; |
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$metrics[$vehicleID]['deathsVeh'] = $metrics[$vehicleID]['deathsVeh'] + $data[$i]['deathVCount']; |
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$metrics[$vehicleID]['bails'] = $metrics[$vehicleID]['bails'] + $data[$i]['bails']; |
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} |
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return $this->collection($metrics, new PlayerVehicleTransformer); |
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} |
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/** |
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* Get Weapon info and metrics |
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* |
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* @param array $data |
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* |
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* @return \League\Fractal\Resource\Collection |
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*/ |
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public function includeWeapons($data) |
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{ |
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$metrics = []; |
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$data = $this->weaponRepo->readAllByIdWithArchive($data['playerID'], 'playerID'); |
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$count = count($data); |
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// Calculate metrics |
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for ($i = 0; $i < $count; $i++) { |
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$weaponID = $data[$i]['weaponID']; |
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if (empty($metrics[$weaponID])) { |
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$metrics[$weaponID] = [ |
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'id' => $weaponID, |
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'kills' => 0, |
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'headshots' => 0, |
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'teamkills' => 0 |
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]; |
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} |
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$metrics[$weaponID]['kills'] = $metrics[$weaponID]['kills'] + $data[$i]['killCount']; |
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$metrics[$weaponID]['headshots'] = $metrics[$weaponID]['headshots'] + $data[$i]['headshots']; |
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$metrics[$weaponID]['teamkills'] = $metrics[$weaponID]['teamkills'] + $data[$i]['teamkills']; |
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} |
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return $this->collection($metrics, new PlayerWeaponTransformer); |
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} |
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} |
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It seems like the type of the argument is not accepted by the function/method which you are calling.
In some cases, in particular if PHP’s automatic type-juggling kicks in this might be fine. In other cases, however this might be a bug.
We suggest to add an explicit type cast like in the following example: