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<?php |
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namespace Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Service; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\ArtifactTraitValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\DamageValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\ItemAppearanceValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\ItemStatValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\ItemValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\RelicValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\StandardItemValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\TooltipParamsValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\WeaponInfoValueObject; |
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use Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Item\Model\WeaponItemValueObject; |
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/** |
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* @author Willy Reiche |
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* @since 2017-08-23 |
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* @version 1.0 |
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*/ |
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class ItemService |
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{ |
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public function prepareItemValueObject($items) |
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{ |
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return new ItemValueObject( |
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$items->averageItemLevel, |
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$items->averageItemLevelEquipped, |
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$this->getStandardItemValueObject($items->head), |
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$this->getStandardItemValueObject($items->neck), |
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$this->getStandardItemValueObject($items->shoulder), |
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$this->getStandardItemValueObject($items->back), |
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$this->getStandardItemValueObject($items->chest), |
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$this->getStandardItemValueObject($items->shirt), |
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$this->getStandardItemValueObject($items->wrist), |
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$this->getStandardItemValueObject($items->hands), |
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$this->getStandardItemValueObject($items->waist), |
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$this->getStandardItemValueObject($items->legs), |
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$this->getStandardItemValueObject($items->feet), |
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$this->getStandardItemValueObject($items->finger1), |
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$this->getStandardItemValueObject($items->finger2), |
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$this->getStandardItemValueObject($items->trinket1), |
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$this->getStandardItemValueObject($items->trinket2), |
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$this->getWeaponItemValueObject($items->mainHand), |
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$this->getWeaponItemValueObject($items->offHand) |
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); |
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} |
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/** |
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* @param \StdClass $item |
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* @return StandardItemValueObject |
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*/ |
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private function getStandardItemValueObject($item) |
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{ |
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$tooltipParams = $this->getTooltipParamsValueObject($item); |
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$stats = $this->getItemStatValueObjects($item); |
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$appearance = $this->getItemAppearanceValueObject($item); |
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$armorItemValueObject = new StandardItemValueObject( |
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$item->id, |
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$item->name, |
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$item->icon, |
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$item->quality, |
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$item->itemLevel, |
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$tooltipParams, |
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$stats, |
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$item->armor, |
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$item->context, |
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$item->bonusLists, |
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$item->displayInfoId, |
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$appearance |
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); |
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return $armorItemValueObject; |
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} |
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/** |
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* @param \StdClass $item |
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* @return WeaponItemValueObject |
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*/ |
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private function getWeaponItemValueObject($item) |
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{ |
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$weaponInfo = $this->getWeaponInfoValueObject($item->weaponInfo); |
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$artifactTraits = $this->getArtifactTraitValueObjects($item->artifactTraits); |
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$relics = $this->getRelicValueObjects($item->relics); |
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$armorItemValueObject = new WeaponItemValueObject( |
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$this->getStandardItemValueObject($item), |
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$weaponInfo, |
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$item->artifactId, |
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$item->artifactAppearanceId, |
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$artifactTraits, |
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$relics |
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); |
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return $armorItemValueObject; |
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} |
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/** |
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* @param \StdClass $item |
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* @return TooltipParamsValueObject |
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*/ |
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private function getTooltipParamsValueObject($item) |
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{ |
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$tooltipParams = new TooltipParamsValueObject( |
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$item->tooltipParams->timewalkerLevel, |
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$item->tooltipParams->transmogItem |
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); |
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return $tooltipParams; |
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} |
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/** |
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* @param \StdClass $item |
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* @return array |
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*/ |
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private function getItemStatValueObjects($item) |
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{ |
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$stats = []; |
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foreach ($item->stats as $stat) { |
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$stats[] = new ItemStatValueObject( |
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$stat->stat, |
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$stat->amount |
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); |
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} |
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return $stats; |
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} |
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/** |
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* @param \StdClass $item |
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* @return ItemAppearanceValueObject |
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*/ |
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private function getItemAppearanceValueObject($item) |
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{ |
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$appearance = new ItemAppearanceValueObject( |
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$item->appearance->itemId, |
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$item->appearance->itemAppearanceModId |
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); |
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return $appearance; |
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} |
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/** |
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* @param \StdClass $info |
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* @return WeaponInfoValueObject |
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*/ |
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private function getWeaponInfoValueObject($info) |
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{ |
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$damageValueObject = new DamageValueObject( |
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$info->damage->min, |
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$info->damage->max, |
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$info->damage->exactMin, |
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$info->damage->exactMax |
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); |
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$weaponInfo = new WeaponInfoValueObject( |
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$damageValueObject, |
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$info->weaponSpeed, |
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$info->dps |
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); |
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return $weaponInfo; |
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} |
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/** |
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* @param \StdClass $item |
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* @return ArtifactTraitValueObject[] |
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*/ |
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private function getArtifactTraitValueObjects($item) |
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{ |
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$itemArtifactTraits = []; |
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foreach ($item->artifactTraits as $artifactTrait) { |
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$itemArtifactTraits[] = new ArtifactTraitValueObject( |
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$artifactTrait->id, |
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$artifactTrait->rank |
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); |
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} |
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return $itemArtifactTraits; |
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} |
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/** |
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* @param \StdClass $item |
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* @return RelicValueObject[] |
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*/ |
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private function getRelicValueObjects($item) |
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{ |
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$itemRelics = []; |
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foreach ($item->relics as $relic) { |
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$itemRelics[] = new RelicValueObject( |
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$relic->socket, |
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$relic->itemId, |
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$relic->context, |
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$relic->bonusLists |
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); |
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} |
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return $itemRelics; |
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} |
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} |
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