1
|
|
|
<?php |
2
|
|
|
|
3
|
|
|
namespace Kubinashi\BattlenetApi\WorldOfWarcraft\CharacterProfileApi\Model\Stat; |
4
|
|
|
|
5
|
|
|
/** |
6
|
|
|
* @author Willy Reiche |
7
|
|
|
* @since 2017-08-26 |
8
|
|
|
* @version 1.0 |
9
|
|
|
*/ |
10
|
|
|
class OffensiveStatValueObject |
11
|
|
|
{ |
12
|
|
|
/** |
13
|
|
|
* @var int |
14
|
|
|
*/ |
15
|
|
|
private $mainHandDmgMin; |
16
|
|
|
/** |
17
|
|
|
* @var int |
18
|
|
|
*/ |
19
|
|
|
private $mainHandDmgMax; |
20
|
|
|
/** |
21
|
|
|
* @var float |
22
|
|
|
*/ |
23
|
|
|
private $mainHandSpeed; |
24
|
|
|
/** |
25
|
|
|
* @var float |
26
|
|
|
*/ |
27
|
|
|
private $mainHandDps; |
28
|
|
|
/** |
29
|
|
|
* @var int |
30
|
|
|
*/ |
31
|
|
|
private $offHandDmgMin; |
32
|
|
|
/** |
33
|
|
|
* @var int |
34
|
|
|
*/ |
35
|
|
|
private $offHandDmgMax; |
36
|
|
|
/** |
37
|
|
|
* @var float |
38
|
|
|
*/ |
39
|
|
|
private $offHandSpeed; |
40
|
|
|
/** |
41
|
|
|
* @var float |
42
|
|
|
*/ |
43
|
|
|
private $offHandDps; |
44
|
|
|
/** |
45
|
|
|
* @var int |
46
|
|
|
*/ |
47
|
|
|
private $rangedDmgMin; |
48
|
|
|
/** |
49
|
|
|
* @var int |
50
|
|
|
*/ |
51
|
|
|
private $rangedDmgMax; |
52
|
|
|
/** |
53
|
|
|
* @var int |
54
|
|
|
*/ |
55
|
|
|
private $rangedSpeed; |
56
|
|
|
/** |
57
|
|
|
* @var float |
58
|
|
|
*/ |
59
|
|
|
private $rangedDps; |
60
|
|
|
|
61
|
|
|
/** |
62
|
|
|
* OffensiveStatValueObject constructor. |
63
|
|
|
* @param int $mainHandDmgMin |
64
|
|
|
* @param int $mainHandDmgMax |
65
|
|
|
* @param float $mainHandSpeed |
66
|
|
|
* @param float $mainHandDps |
67
|
|
|
* @param int $offHandDmgMin |
68
|
|
|
* @param int $offHandDmgMax |
69
|
|
|
* @param float $offHandSpeed |
70
|
|
|
* @param float $offHandDps |
71
|
|
|
* @param int $rangedDmgMin |
72
|
|
|
* @param int $rangedDmgMax |
73
|
|
|
* @param int $rangedSpeed |
74
|
|
|
* @param float $rangedDps |
75
|
|
|
*/ |
76
|
|
|
public function __construct( |
77
|
|
|
$mainHandDmgMin, |
78
|
|
|
$mainHandDmgMax, |
79
|
|
|
$mainHandSpeed, |
80
|
|
|
$mainHandDps, |
81
|
|
|
$offHandDmgMin, |
82
|
|
|
$offHandDmgMax, |
83
|
|
|
$offHandSpeed, |
84
|
|
|
$offHandDps, |
85
|
|
|
$rangedDmgMin, |
86
|
|
|
$rangedDmgMax, |
87
|
|
|
$rangedSpeed, |
88
|
|
|
$rangedDps |
89
|
|
|
) { |
90
|
|
|
$this->mainHandDmgMin = $mainHandDmgMin; |
91
|
|
|
$this->mainHandDmgMax = $mainHandDmgMax; |
92
|
|
|
$this->mainHandSpeed = $mainHandSpeed; |
93
|
|
|
$this->mainHandDps = $mainHandDps; |
94
|
|
|
$this->offHandDmgMin = $offHandDmgMin; |
95
|
|
|
$this->offHandDmgMax = $offHandDmgMax; |
96
|
|
|
$this->offHandSpeed = $offHandSpeed; |
97
|
|
|
$this->offHandDps = $offHandDps; |
98
|
|
|
$this->rangedDmgMin = $rangedDmgMin; |
99
|
|
|
$this->rangedDmgMax = $rangedDmgMax; |
100
|
|
|
$this->rangedSpeed = $rangedSpeed; |
101
|
|
|
$this->rangedDps = $rangedDps; |
102
|
|
|
} |
103
|
|
|
|
104
|
|
|
/** |
105
|
|
|
* @return int |
106
|
|
|
*/ |
107
|
|
|
public function getMainHandDmgMin() |
108
|
|
|
{ |
109
|
|
|
return $this->mainHandDmgMin; |
110
|
|
|
} |
111
|
|
|
|
112
|
|
|
/** |
113
|
|
|
* @return int |
114
|
|
|
*/ |
115
|
|
|
public function getMainHandDmgMax() |
116
|
|
|
{ |
117
|
|
|
return $this->mainHandDmgMax; |
118
|
|
|
} |
119
|
|
|
|
120
|
|
|
/** |
121
|
|
|
* @return float |
122
|
|
|
*/ |
123
|
|
|
public function getMainHandSpeed() |
124
|
|
|
{ |
125
|
|
|
return $this->mainHandSpeed; |
126
|
|
|
} |
127
|
|
|
|
128
|
|
|
/** |
129
|
|
|
* @return float |
130
|
|
|
*/ |
131
|
|
|
public function getMainHandDps() |
132
|
|
|
{ |
133
|
|
|
return $this->mainHandDps; |
134
|
|
|
} |
135
|
|
|
|
136
|
|
|
/** |
137
|
|
|
* @return int |
138
|
|
|
*/ |
139
|
|
|
public function getOffHandDmgMin() |
140
|
|
|
{ |
141
|
|
|
return $this->offHandDmgMin; |
142
|
|
|
} |
143
|
|
|
|
144
|
|
|
/** |
145
|
|
|
* @return int |
146
|
|
|
*/ |
147
|
|
|
public function getOffHandDmgMax() |
148
|
|
|
{ |
149
|
|
|
return $this->offHandDmgMax; |
150
|
|
|
} |
151
|
|
|
|
152
|
|
|
/** |
153
|
|
|
* @return float |
154
|
|
|
*/ |
155
|
|
|
public function getOffHandSpeed() |
156
|
|
|
{ |
157
|
|
|
return $this->offHandSpeed; |
158
|
|
|
} |
159
|
|
|
|
160
|
|
|
/** |
161
|
|
|
* @return float |
162
|
|
|
*/ |
163
|
|
|
public function getOffHandDps() |
164
|
|
|
{ |
165
|
|
|
return $this->offHandDps; |
166
|
|
|
} |
167
|
|
|
|
168
|
|
|
/** |
169
|
|
|
* @return int |
170
|
|
|
*/ |
171
|
|
|
public function getRangedDmgMin() |
172
|
|
|
{ |
173
|
|
|
return $this->rangedDmgMin; |
174
|
|
|
} |
175
|
|
|
|
176
|
|
|
/** |
177
|
|
|
* @return int |
178
|
|
|
*/ |
179
|
|
|
public function getRangedDmgMax() |
180
|
|
|
{ |
181
|
|
|
return $this->rangedDmgMax; |
182
|
|
|
} |
183
|
|
|
|
184
|
|
|
/** |
185
|
|
|
* @return int |
186
|
|
|
*/ |
187
|
|
|
public function getRangedSpeed() |
188
|
|
|
{ |
189
|
|
|
return $this->rangedSpeed; |
190
|
|
|
} |
191
|
|
|
|
192
|
|
|
/** |
193
|
|
|
* @return float |
194
|
|
|
*/ |
195
|
|
|
public function getRangedDps() |
196
|
|
|
{ |
197
|
|
|
return $this->rangedDps; |
198
|
|
|
} |
199
|
|
|
} |
200
|
|
|
|