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<?php |
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namespace Samsara\Fermat\Provider; |
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use Exception; |
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use JetBrains\PhpStorm\ExpectedValues; |
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use Samsara\Exceptions\UsageError\IntegrityConstraint; |
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use Samsara\Exceptions\SystemError\LogicalError\IncompatibleObjectState; |
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use Samsara\Exceptions\UsageError\OptionalExit; |
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use Samsara\Fermat\Enums\NumberBase; |
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use Samsara\Fermat\Enums\RandomMode; |
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use Samsara\Fermat\Numbers; |
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use Samsara\Fermat\Types\Base\Interfaces\Numbers\DecimalInterface; |
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use Samsara\Fermat\Values\ImmutableDecimal; |
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/** |
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* |
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*/ |
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class RandomProvider |
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{ |
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/** @noinspection PhpDocMissingThrowsInspection */ |
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/** |
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* @param int|string|DecimalInterface $min |
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* @param int|string|DecimalInterface $max |
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* @param RandomMode $mode |
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* @return ImmutableDecimal |
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* @throws IntegrityConstraint |
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* @throws OptionalExit |
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* @throws IncompatibleObjectState |
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*/ |
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public static function randomInt( |
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int|string|DecimalInterface $min, |
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int|string|DecimalInterface $max, |
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RandomMode $mode = RandomMode::Entropy |
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): ImmutableDecimal |
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{ |
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$minDecimal = Numbers::makeOrDont(Numbers::IMMUTABLE, $min); |
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$maxDecimal = Numbers::makeOrDont(Numbers::IMMUTABLE, $max); |
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/** |
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* We want to prevent providing non-integer values for min and max, even in cases where |
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* the supplied value is a string or a DecimalInterface. |
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*/ |
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if ($minDecimal->isFloat() || $maxDecimal->isFloat()) { |
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throw new IntegrityConstraint( |
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'Random integers cannot be generated with boundaries which are floats', |
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'Provide only whole number, integer values for min and max.', |
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'An attempt was made to generate a random integer with boundaries which are non-integers. Min Provided: '.$min->getValue(NumberBase::Ten).' -- Max Provided: '.$max->getValue(NumberBase::Ten) |
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); |
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} |
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/** |
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* Because of optimistic optimizing with the rand() and random_int() functions, we do |
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* need the arguments to be provided in the correct order. |
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*/ |
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if ($minDecimal->isGreaterThan($maxDecimal)) { |
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throw new IntegrityConstraint( |
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'Minimum is larger than maximum.', |
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'Please provide your arguments in the correct order.', |
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'The supplied minimum value for randomInt() was greater than the supplied maximum value.' |
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); |
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} |
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/** |
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* For some applications it might be better to throw an exception here, however it |
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* would probably be hard to recover in most applications from a situation which |
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* resulted in this situation. |
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* |
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* So instead we will trigger a language level warning and return the only valid |
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* value for the parameters given. |
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*/ |
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if ($minDecimal->isEqual($maxDecimal)) { |
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trigger_error( |
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'Attempted to get a random value for a range of no size, with minimum of '.$minDecimal->getValue(NumberBase::Ten).' and maximum of '.$maxDecimal->getValue(NumberBase::Ten), |
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E_USER_WARNING |
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); |
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return $minDecimal; |
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} |
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if ($minDecimal->isLessThanOrEqualTo(PHP_INT_MAX) && $minDecimal->isGreaterThanOrEqualTo(PHP_INT_MIN)) { |
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/** @noinspection PhpUnhandledExceptionInspection */ |
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$min = $minDecimal->asInt(); |
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} |
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if ($maxDecimal->isLessThanOrEqualTo(PHP_INT_MAX) && $maxDecimal->isGreaterThanOrEqualTo(PHP_INT_MIN)) { |
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/** @noinspection PhpUnhandledExceptionInspection */ |
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$max = $maxDecimal->asInt(); |
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} |
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if (is_int($min) && is_int($max)) { |
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if ($mode == RandomMode::Entropy || $max > getrandmax() || $max < 0 || $min < 0) { |
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/** |
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* The random_int() function is cryptographically secure, and takes somewhere on the order |
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* of 15 times as long to execute as rand(). However, rand() also has a smaller range than |
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* the entire PHP integer size, so there are some situations where we need to use this |
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* function even if MODE_SPEED is selected. |
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* |
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* In those cases, random_int() is still faster than calls to random_bytes() and manual |
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* masking. |
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*/ |
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try { |
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$num = random_int($min, $max); |
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return new ImmutableDecimal($num); |
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} catch (Exception $e) { |
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throw new OptionalExit( |
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'System error from random_bytes().', |
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'Ensure your system is configured correctly.', |
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'A call to random_bytes() threw a system level exception. Most often this is due to a problem with entropy sources in your configuration. Original exception message: ' . $e->getMessage() |
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); |
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} |
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} elseif ($mode == RandomMode::Speed) { |
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/** |
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* If it is possible to do so with the range given and the program has indicated that it |
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* would prefer speed to true randomness in the result, then we will use the deterministic |
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* pseudo-random function rand() as it is faster to reach completion. |
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*/ |
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$num = rand($min, $max); |
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return new ImmutableDecimal($num); |
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} else { |
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throw new IntegrityConstraint( |
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'Mode on random functions must be an implemented mode.', |
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'Choose modes using the class constants.', |
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'A mode was provided to randomInt() that does not correspond to any implementation. Please only use the class constants for selecting the mode.' |
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); |
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} |
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} else { |
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/** |
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* We only need to request enough bytes to find a number within the range, since we |
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* will be adding the minimum value to it at the end. |
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*/ |
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/** @noinspection PhpUnhandledExceptionInspection */ |
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1 |
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$range = $maxDecimal->subtract($minDecimal); |
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/** @noinspection PhpUnhandledExceptionInspection */ |
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$bitsNeeded = $range->ln(1)->divide(Numbers::makeNaturalLog2(1), 1)->floor()->add(1); |
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$bytesNeeded = $bitsNeeded->divide(8)->ceil(); |
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do { |
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try { |
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/** |
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* Returns random bytes based on sources of entropy within the system. |
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* |
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* For documentation on these sources please see: |
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* |
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* https://www.php.net/manual/en/function.random-bytes.php |
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*/ |
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1 |
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$entropyBytes = random_bytes($bytesNeeded->asInt()); |
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1 |
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$baseTwoBytes = ''; |
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1 |
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for($i = 0; $i < strlen($entropyBytes); $i++){ |
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$baseTwoBytes .= decbin( ord( $entropyBytes[$i] ) ); |
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} |
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} catch (Exception $e) { |
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throw new OptionalExit( |
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'System error from random_bytes().', |
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'Ensure your system is configured correctly.', |
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'A call to random_bytes() threw a system level exception. Most often this is due to a problem with entropy sources in your configuration. Original exception message: ' . $e->getMessage() |
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); |
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} |
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$randomValue = BaseConversionProvider::convertStringToBaseTen($baseTwoBytes, NumberBase::Two); |
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/** |
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* @var ImmutableDecimal $num |
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* |
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* Since the number of digits is equal to the bits needed, but random_bytes() only |
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* returns in chunks of 8 bits (duh, bytes), we can substr() from the right to |
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* select only the correct number of digits by multiplying the number of bits |
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* needed by -1 and using that as the starting point. |
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*/ |
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$num = Numbers::make( |
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type: Numbers::IMMUTABLE, |
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value: substr($randomValue, $bitsNeeded->multiply(-1)->asInt()) |
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); |
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1 |
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} while ($num->isGreaterThan($range)); |
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/** |
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* It is strictly speaking possible for this to loop infinitely. In the worst case |
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* scenario where 50% of possible values are invalid, it takes 7 loops for there to |
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* be a less than a 1% chance of still not having an answer. |
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* |
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* After only 10 loops the chance is less than 1/1000. |
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*/ |
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/** |
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* Add the minimum since we effectively subtracted it by finding a random number |
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* bounded between 0 and range. If our requested range included negative numbers, |
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* this operation will also return those values into our data by effectively |
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* shifting the result window. |
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*/ |
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/** @noinspection PhpUnhandledExceptionInspection */ |
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return $num->add($minDecimal); |
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} |
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} |
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/** |
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* @param int $scale |
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* @param RandomMode $mode |
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* @return ImmutableDecimal |
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* @throws IntegrityConstraint |
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* @throws OptionalExit |
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* @throws IncompatibleObjectState |
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*/ |
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public static function randomDecimal( |
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int $scale = 10, |
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RandomMode $mode = RandomMode::Entropy |
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): ImmutableDecimal |
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{ |
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/** |
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* Select the min and max as if we were looking for the decimal part as an integer. |
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*/ |
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2 |
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$min = new ImmutableDecimal(0); |
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$max = new ImmutableDecimal(str_pad('1', $scale+1, '0')); |
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/** |
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* This allows us to utilize the same randomInt() function. |
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*/ |
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$randomValue = self::randomInt($min, $max, $mode); |
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/** |
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* If the random value exactly equals our min or max, that means we need to return |
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* either 1 or 0. |
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*/ |
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2 |
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if ($randomValue->isEqual($min) || $randomValue->isEqual($max)) { |
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1 |
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return $randomValue->isPositive() ? new ImmutableDecimal(1) : $min; |
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} |
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/** |
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* In all other cases we need to reformat our integer as being the decimal portion |
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* of our number at the given scale. |
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*/ |
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return new ImmutableDecimal('0.'.str_pad($randomValue->getValue(NumberBase::Ten), $scale, '0', STR_PAD_LEFT)); |
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} |
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234
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/** @noinspection PhpDocMissingThrowsInspection */ |
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/** |
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* @param int|string|DecimalInterface $min |
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* @param int|string|DecimalInterface $max |
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* @param int $scale |
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239
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* @param RandomMode $mode |
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240
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* @return ImmutableDecimal |
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241
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* @throws IntegrityConstraint |
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242
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* @throws OptionalExit |
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243
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* @throws IncompatibleObjectState |
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244
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*/ |
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245
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3 |
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public static function randomReal( |
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246
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int|string|DecimalInterface $min, |
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int|string|DecimalInterface $max, |
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248
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int $scale, |
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249
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RandomMode $mode = RandomMode::Entropy |
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250
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): ImmutableDecimal |
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251
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{ |
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252
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3 |
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$min = new ImmutableDecimal($min); |
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253
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3 |
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$max = new ImmutableDecimal($max); |
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254
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255
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3 |
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if ($min->isEqual($max)) { |
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256
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trigger_error( |
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257
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'Attempted to get a random value for a range of no size, with minimum of '.$min->getValue(NumberBase::Ten).' and maximum of '.$max->getValue(NumberBase::Ten), |
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258
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E_USER_WARNING |
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259
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); |
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261
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return $min; |
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262
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} |
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263
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264
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/** |
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265
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* We do this because randomDecimal() can return 1, so if max is a natural number we need to |
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266
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* remove it from the result set. Otherwise, we would be grabbing extra values and be shifting |
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* them to somewhere else in the result set, which skews the relative probabilities. |
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268
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*/ |
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269
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3 |
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if ($max->isNatural()) { |
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270
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/** @noinspection PhpUnhandledExceptionInspection */ |
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271
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$maxIntRange = $max->subtract(1); |
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272
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} else { |
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273
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3 |
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$maxIntRange = $max->floor(); |
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274
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} |
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275
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276
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3 |
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if (!$min->floor()->isEqual($maxIntRange)) { |
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277
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2 |
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$intPart = self::randomInt($min->floor(), $maxIntRange, $mode); |
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2 |
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$repeatProbability = Numbers::makeZero(); |
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279
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280
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/** |
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281
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* If min and max aren't bounded by the same integers, then we need to adjust the likelihood |
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282
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* of an integer on the ends of the range being selected according to the percentage of |
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283
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* numbers within that range which are available. |
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284
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*/ |
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285
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2 |
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if ($min->ceil()->isEqual($max->floor())) { |
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286
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/** |
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287
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* This is a special case where min and max are less than 1 apart, but they straddle an |
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288
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* integer. In this case, we want to consider the relative likelihood, instead of the |
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289
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* portion of real numbers available. |
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290
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*/ |
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291
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1 |
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$minCeil = $min->ceil(); |
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292
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1 |
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$minRepeat = $minCeil->subtract($min); |
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293
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1 |
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$maxFloor = $max->floor(); |
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294
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/** @noinspection PhpUnhandledExceptionInspection */ |
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295
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1 |
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$maxRepeat = $max->subtract($maxFloor); |
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296
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1 |
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$one = Numbers::makeOne(10); |
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297
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298
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/** @noinspection PhpUnhandledExceptionInspection */ |
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299
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1 |
|
$repeatProbability = $one->subtract($maxRepeat->divide($minRepeat, 10)); |
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300
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1 |
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} elseif ($intPart->isEqual($min->floor())) { |
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301
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/** |
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302
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* In this case, the integer includes the min. Since it's possible that not all reals |
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303
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* in this range are actually available to choose from, the likelihood that this integer |
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304
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* was chosen relative to any other integer in the range can be adjusted by making a |
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305
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* recursive call with probability X, where X is min - floor(min). |
|
306
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*/ |
|
307
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1 |
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$minFloor = $min->floor(); |
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308
|
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/** @noinspection PhpUnhandledExceptionInspection */ |
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309
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1 |
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$repeatProbability = $min->subtract($minFloor); |
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310
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1 |
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} elseif ($intPart->isEqual($max->floor())) { |
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311
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/** |
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312
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* In this case, the integer includes the max. Since it's possible that not all reals |
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313
|
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* in this range are actually available to choose from, the likelihood that this integer |
|
314
|
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* was chosen relative to any other integer in the range can be adjusted by making a |
|
315
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* recursive call with probability X, where X is ceil(max) - max. |
|
316
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*/ |
|
317
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1 |
|
$maxCeil = $max->ceil(); |
|
318
|
1 |
|
$repeatProbability = $maxCeil->subtract($max); |
|
319
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} |
|
320
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|
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|
|
321
|
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/** |
|
322
|
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* This will never be true unless one of the special cases above occurred. We use short circuiting |
|
323
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|
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* to prevent a needless additional random generation in situations where there is zero probability |
|
324
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|
* adjustment. |
|
325
|
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*/ |
|
326
|
2 |
|
if ($repeatProbability->isGreaterThan(0) && $repeatProbability->isGreaterThan(self::randomDecimal(10, $mode))) { |
|
327
|
2 |
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return self::randomReal($min, $max, $scale, $mode); |
|
328
|
|
|
} |
|
329
|
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} else { |
|
330
|
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|
/** |
|
331
|
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|
* In the case where min and max are bounded by the same integers, we can just set the integer |
|
332
|
|
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* part to floor(min) without any further calculation. All of the randomness of the value will |
|
333
|
|
|
* come from the decimal part. |
|
334
|
|
|
*/ |
|
335
|
1 |
|
$intPart = $min->floor(); |
|
336
|
|
|
} |
|
337
|
|
|
|
|
338
|
3 |
|
if (!$intPart->isEqual($max->floor()) && !$intPart->isEqual($min->floor())) { |
|
339
|
|
|
/** |
|
340
|
|
|
* Because we know at this point that min and max are not equal prior to the conditions in |
|
341
|
|
|
* this statement, we can be certain that the entire decimal range is available for selection |
|
342
|
|
|
* if it passes these checks. |
|
343
|
|
|
* |
|
344
|
|
|
* The situations in which the entire decimal is a valid part of the result set are all covered |
|
345
|
|
|
* by checking that intPart isn't equal to the floor of either min or max, since those are the only |
|
346
|
|
|
* two integers which have bounded decimal ranges. |
|
347
|
|
|
*/ |
|
348
|
1 |
|
$decPart = self::randomDecimal($scale, $mode); |
|
349
|
|
|
} else { |
|
350
|
3 |
|
if ($min->isNatural() || $intPart->isGreaterThan($min->floor())) { |
|
351
|
|
|
/** |
|
352
|
|
|
* The greater than check is also true any time min is a natural number (integer), however the check |
|
353
|
|
|
* for min being an integer is much faster, so we're taking advantage of short circuiting. |
|
354
|
|
|
*/ |
|
355
|
2 |
|
$minDecimal = Numbers::makeZero(); |
|
356
|
|
|
} else { |
|
357
|
|
|
/** |
|
358
|
|
|
* The min is guaranteed to have a decimal portion here, since we already checked if it's natural. |
|
359
|
|
|
* |
|
360
|
|
|
* First we use string manipulation to extract the decimal portion as an integer value, the we right |
|
361
|
|
|
* pad with zeroes to make sure that the entire scale is part of the valid result set. |
|
362
|
|
|
*/ |
|
363
|
3 |
|
$minDecimal = $min->getDecimalPart(); |
|
364
|
3 |
|
$minDecimal = str_pad($minDecimal, $scale, '0'); |
|
365
|
|
|
} |
|
366
|
|
|
|
|
367
|
3 |
|
if ($intPart->isLessThan($max->floor())) { |
|
368
|
|
|
/** |
|
369
|
|
|
* We cannot take advantage of a more efficient check for the top end of the range, so the |
|
370
|
|
|
* less than check is all we need. |
|
371
|
|
|
*/ |
|
372
|
2 |
|
$maxDecimal = str_pad('1', $scale + 1, '0'); |
|
373
|
|
|
} else { |
|
374
|
|
|
/** |
|
375
|
|
|
* The max value is guaranteed to have a decimal portion here since we excluded max being |
|
376
|
|
|
* a natural number and part of the result set for intPart. |
|
377
|
|
|
* |
|
378
|
|
|
* First we use string manipulation to extract the decimal portion as an integer value, the we right |
|
379
|
|
|
* pad with zeroes to make sure that the entire scale is part of the valid result set. |
|
380
|
|
|
*/ |
|
381
|
3 |
|
$maxDecimal = $max->getDecimalPart(); |
|
382
|
3 |
|
$maxDecimal = str_pad($maxDecimal, $scale, '0'); |
|
383
|
|
|
} |
|
384
|
|
|
|
|
385
|
|
|
/** |
|
386
|
|
|
* Now that we have the correct bounds for the integers we're bounded by, figure out what the decimal |
|
387
|
|
|
* portion of the random number is by utilizing randomInt(). |
|
388
|
|
|
*/ |
|
389
|
3 |
|
$decPartAsInt = self::randomInt($minDecimal, $maxDecimal, $mode); |
|
390
|
|
|
|
|
391
|
3 |
|
if ($decPartAsInt->isEqual($maxDecimal) && strlen($maxDecimal) > $scale) { |
|
392
|
|
|
/** |
|
393
|
|
|
* In the case where maxDecimal was returned by randomInt, we want to specifically translate |
|
394
|
|
|
* that to 1 instead of treating it as a decimal value. But that's only the case if maxDecimal |
|
395
|
|
|
* was larger than our scale. |
|
396
|
|
|
* |
|
397
|
|
|
* This is another case of us using short circuiting on a more efficient call. |
|
398
|
|
|
*/ |
|
399
|
|
|
$decPart = Numbers::makeOne($scale); |
|
400
|
|
|
} else { |
|
401
|
|
|
/** |
|
402
|
|
|
* In this section we know with certainty that the result of randomInt represents a decimal value |
|
403
|
|
|
* that we can simply append as a string with padding to ensure correct scale. |
|
404
|
|
|
*/ |
|
405
|
3 |
|
$decPart = new ImmutableDecimal( |
|
406
|
3 |
|
value: '0.'.str_pad($decPartAsInt->getValue(NumberBase::Ten), $scale, '0', STR_PAD_LEFT), |
|
407
|
|
|
scale: $scale |
|
408
|
|
|
); |
|
409
|
|
|
} |
|
410
|
|
|
} |
|
411
|
|
|
|
|
412
|
|
|
/** |
|
413
|
|
|
* Combine the integer and decimal portions of the random value. |
|
414
|
|
|
*/ |
|
415
|
|
|
/** @noinspection PhpUnhandledExceptionInspection */ |
|
416
|
3 |
|
return $intPart->add($decPart); |
|
417
|
|
|
} |
|
418
|
|
|
|
|
419
|
|
|
} |