Total Complexity | 50 |
Total Lines | 350 |
Duplicated Lines | 0 % |
Coverage | 85.12% |
Changes | 0 |
Complex classes like Numbers often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Numbers, and based on these observations, apply Extract Interface, too.
1 | <?php |
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20 | class Numbers |
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21 | { |
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22 | |||
23 | public const MUTABLE = MutableDecimal::class; |
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24 | public const IMMUTABLE = ImmutableDecimal::class; |
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25 | public const MUTABLE_FRACTION = MutableFraction::class; |
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26 | public const IMMUTABLE_FRACTION = ImmutableFraction::class; |
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27 | public const CARTESIAN_COORDINATE = CartesianCoordinate::class; |
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28 | /* 105 digits after decimal, which is going to be overkill in almost all places */ |
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29 | public const PI = '3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679'; |
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30 | /* Tau (2pi) to 100 digits */ |
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31 | public const TAU = '6.283185307179586476925286766559005768394338798750211641949889184615632812572417997256069650684234136'; |
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32 | /* Euler's Number to 100 digits */ |
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33 | public const E = '2.718281828459045235360287471352662497757247093699959574966967627724076630353547594571382178525166427'; |
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34 | /* Golden Ratio to 100 digits */ |
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35 | public const GOLDEN_RATIO = '1.618033988749894848204586834365638117720309179805762862135448622705260462818902449707207204189391137'; |
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36 | /* Natural log of 10 to 100 digits */ |
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37 | public const LN_10 = '2.302585092994045684017991454684364207601101488628772976033327900967572609677352480235997205089598298'; |
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38 | /* The value of i^i */ |
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39 | public const I_POW_I = '0.2078795763507619085469556198349787700338778416317696080751358830554198772854821397886002778654260353'; |
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40 | |||
41 | protected static $defaultCalcMode = Selectable::CALC_MODE_PRECISION; |
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42 | |||
43 | /** |
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44 | * @param $type |
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45 | * @param $value |
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46 | * @param int|null $precision |
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47 | * @param int $base |
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48 | * |
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49 | * @return ImmutableDecimal|MutableDecimal|ImmutableFraction|MutableFraction|CartesianCoordinate|NumberInterface|FractionInterface|CoordinateInterface |
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50 | * @throws IntegrityConstraint |
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51 | */ |
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52 | 135 | public static function make($type, $value, $precision = null, $base = 10) |
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87 | ); |
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88 | } |
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89 | |||
90 | /** |
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91 | * @param $type |
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92 | * @param $value |
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93 | * @param int|null $precision |
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94 | * @param int $base |
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95 | * |
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96 | * @return NumberInterface |
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97 | * @throws IntegrityConstraint |
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98 | */ |
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99 | 1 | public static function makeFromBase10($type, $value, $precision = null, $base = 10): NumberInterface |
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100 | { |
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101 | /** |
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102 | * @var ImmutableDecimal|MutableDecimal |
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103 | */ |
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104 | 1 | $number = self::make($type, $value, $precision, 10); |
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105 | |||
106 | 1 | return $number->convertToBase($base); |
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107 | } |
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108 | |||
109 | /** |
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110 | * @param string|object $type |
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111 | * @param int|float|string|array|NumberInterface|DecimalInterface|FractionInterface $value |
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112 | * @param int|null $precision |
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113 | * @param int $base |
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114 | * |
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115 | * @return ImmutableDecimal|MutableDecimal|NumberInterface|ImmutableDecimal[]|MutableDecimal[]|NumberInterface[] |
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116 | * @throws IntegrityConstraint |
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117 | */ |
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118 | 126 | public static function makeOrDont($type, $value, $precision = null, $base = 10) |
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119 | { |
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120 | |||
121 | 126 | if (is_object($value)) { |
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122 | 97 | if ($value instanceof $type) { |
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123 | 97 | return $value; |
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124 | } |
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125 | |||
126 | 4 | if ($value instanceof NumberInterface) { |
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127 | 4 | return static::make($type, $value->getValue(), $precision, $base); |
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128 | } |
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129 | 116 | } elseif (is_array($value)) { |
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130 | 14 | $newInput = []; |
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131 | |||
132 | 14 | foreach ($value as $key => $item) { |
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133 | 14 | $newInput[$key] = static::makeOrDont($type, $item, $precision, $base); |
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134 | } |
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135 | |||
136 | 14 | return $newInput; |
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137 | 116 | } elseif (is_string($value) || is_int($value) || is_float($value)) { |
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138 | 116 | $isImaginary = strpos($value, 'i') !== false; |
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139 | |||
140 | 116 | if (is_numeric($value) || $isImaginary) { |
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141 | 116 | return static::make($type, $value, $precision, $base); |
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142 | } |
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143 | } |
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144 | |||
145 | throw new IntegrityConstraint( |
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146 | '$input must be an int, float, numeric string, or an implementation of NumberInterface', |
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147 | 'Provide any of the MANY valid inputs', |
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148 | 'The $input argument was not numeric or an implementation of NumberInterface. Given value: '.$value |
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149 | ); |
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150 | |||
151 | } |
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152 | |||
153 | /** |
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154 | * @param string $type |
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155 | * @param string $value |
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156 | * @param int $base |
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157 | * |
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158 | * @return FractionInterface|ImmutableFraction|MutableFraction |
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159 | * @throws IntegrityConstraint |
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160 | */ |
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161 | 11 | public static function makeFractionFromString(string $type, string $value, int $base = 10): FractionInterface |
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190 | ); |
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191 | } |
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192 | |||
193 | /** |
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194 | * @param int|null $precision |
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195 | * |
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196 | * @return DecimalInterface |
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197 | * @throws IntegrityConstraint |
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198 | */ |
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199 | 34 | public static function makePi(int $precision = null) |
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200 | { |
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201 | |||
202 | 34 | if (!is_null($precision)) { |
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203 | 26 | if ($precision < 1) { |
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204 | 1 | throw new IntegrityConstraint( |
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205 | 1 | '$precision must be at least 1', |
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206 | 1 | 'Provide a precision within range', |
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207 | 1 | 'The pi constant cannot have a precision less than 1' |
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208 | ); |
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209 | } |
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210 | |||
211 | 26 | if ($precision > 100) { |
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212 | 1 | return self::make(self::IMMUTABLE, ConstantProvider::makePi($precision), $precision); |
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213 | } |
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214 | |||
215 | 26 | return self::make(self::IMMUTABLE, self::PI, $precision)->truncateToPrecision($precision); |
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216 | } |
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217 | |||
218 | 23 | return self::make(self::IMMUTABLE, self::PI, 100); |
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1 ignored issue
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show
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219 | |||
220 | } |
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221 | |||
222 | /** |
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223 | * @param int|null $precision |
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224 | * |
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225 | * @return DecimalInterface |
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226 | * @throws IntegrityConstraint |
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227 | */ |
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228 | 23 | public static function makeTau($precision = null) |
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229 | { |
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230 | 23 | if (!is_null($precision)) { |
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231 | 10 | if ($precision < 1) { |
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232 | 1 | throw new IntegrityConstraint( |
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233 | 1 | '$precision must be at least 1', |
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234 | 1 | 'Provide a precision within range', |
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235 | 1 | 'The E constant cannot have a precision less than 1' |
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236 | ); |
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237 | } |
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238 | |||
239 | 10 | if ($precision > 100) { |
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240 | 1 | $pi = self::make(self::IMMUTABLE, ConstantProvider::makePi($precision), $precision + 2); |
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241 | 1 | return $pi->multiply(2)->truncateToPrecision($precision); |
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242 | } |
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243 | |||
244 | 10 | return self::make(self::IMMUTABLE, self::TAU, $precision)->truncateToPrecision($precision); |
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245 | } |
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246 | |||
247 | 23 | return self::make(self::IMMUTABLE, self::TAU, 100); |
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1 ignored issue
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show
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248 | } |
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249 | |||
250 | /** |
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251 | * @param int|null $precision |
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252 | * |
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253 | * @return DecimalInterface |
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254 | * @throws IntegrityConstraint |
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255 | */ |
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256 | 23 | public static function make2Pi($precision = null) |
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257 | { |
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258 | 23 | return self::makeTau($precision); |
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259 | } |
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260 | |||
261 | /** |
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262 | * @param int|null $precision |
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263 | * |
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264 | * @return DecimalInterface |
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265 | * @throws IntegrityConstraint |
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266 | */ |
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267 | 9 | public static function makeE(int $precision = null) |
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268 | { |
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269 | |||
270 | 9 | if (!is_null($precision)) { |
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271 | 7 | if ($precision < 1) { |
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272 | 1 | throw new IntegrityConstraint( |
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273 | 1 | '$precision must be at least 1', |
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274 | 1 | 'Provide a precision within range', |
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275 | 1 | 'The E constant cannot have a precision less than 1' |
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276 | ); |
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277 | } |
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278 | |||
279 | 7 | if ($precision > 100) { |
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280 | 1 | return self::make(self::IMMUTABLE, ConstantProvider::makeE($precision), $precision); |
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281 | } |
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282 | |||
283 | 7 | return self::make(self::IMMUTABLE, self::E, $precision)->truncateToPrecision($precision); |
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284 | } |
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285 | |||
286 | 4 | return self::make(self::IMMUTABLE, self::E, 100); |
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287 | |||
288 | } |
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289 | |||
290 | /** |
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291 | * @param int|null $precision |
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292 | * |
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293 | * @return NumberInterface |
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294 | * @throws IntegrityConstraint |
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295 | */ |
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296 | 1 | public static function makeGoldenRatio($precision = null) |
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297 | { |
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298 | |||
299 | 1 | if (!is_null($precision)) { |
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300 | 1 | if ($precision > 100 || $precision < 1) { |
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301 | 1 | throw new IntegrityConstraint( |
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302 | 1 | '$precision must be between 1 and 100 inclusive', |
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303 | 1 | 'Provide a precision within range', |
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304 | 1 | 'The Golden Ratio constant cannot have a precision higher than the constant stored (100)' |
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305 | ); |
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306 | } |
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307 | |||
308 | 1 | return self::make(self::IMMUTABLE, self::GOLDEN_RATIO, $precision)->truncateToPrecision($precision); |
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309 | } |
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310 | |||
311 | 1 | return self::make(self::IMMUTABLE, self::GOLDEN_RATIO, 100); |
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312 | |||
313 | } |
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314 | |||
315 | /** |
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316 | * @param int|null $precision |
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317 | * |
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318 | * @return NumberInterface |
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319 | * @throws IntegrityConstraint |
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320 | */ |
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321 | 2 | public static function makeNaturalLog10($precision = null) |
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322 | { |
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323 | |||
324 | 2 | if (!is_null($precision)) { |
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325 | 1 | if ($precision > 100 || $precision < 1) { |
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326 | 1 | throw new IntegrityConstraint( |
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327 | 1 | '$precision must be between 1 and 100 inclusive', |
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328 | 1 | 'Provide a precision within range', |
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329 | 1 | 'The natural log of 10 constant cannot have a precision higher than the constant stored (100)' |
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330 | ); |
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331 | } |
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332 | |||
333 | 1 | return self::make(self::IMMUTABLE, self::LN_10, $precision)->truncateToPrecision($precision); |
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334 | } |
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335 | |||
336 | 2 | return self::make(self::IMMUTABLE, self::LN_10, 100); |
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337 | |||
338 | } |
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339 | |||
340 | /** |
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341 | * @param int|null $precision |
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342 | * |
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343 | * @return ImmutableDecimal |
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344 | * @throws IntegrityConstraint |
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345 | */ |
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346 | 68 | public static function makeOne($precision = null) |
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349 | } |
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350 | |||
351 | /** |
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352 | * @param int|null $precision |
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353 | * |
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354 | * @return ImmutableDecimal |
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355 | * @throws IntegrityConstraint |
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356 | */ |
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357 | 58 | public static function makeZero($precision = null) |
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360 | } |
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361 | |||
362 | 141 | public static function getDefaultCalcMode(): int |
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363 | { |
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364 | 141 | return self::$defaultCalcMode; |
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365 | } |
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366 | |||
367 | public static function setDefaultCalcMode(int $mode): void |
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370 | } |
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371 | |||
372 | } |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.