| Total Complexity | 3 |
| Total Lines | 38 |
| Duplicated Lines | 100 % |
| Coverage | 80% |
| Changes | 3 | ||
| Bugs | 0 | Features | 1 |
Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
| 1 | # coding: utf-8 |
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| 12 | 1 | View Code Duplication | @zope.interface.implementer(INISerializable) |
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| 13 | 1 | @zope.interface.implementer(DefaultProvider) |
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| 14 | 1 | class HUD(Model): |
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| 15 | 1 | no_mission_info = BooleanType( |
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| 16 | default=False, |
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| 17 | required=True, |
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| 18 | ) |
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| 19 | 1 | no_kill_info = BooleanType( |
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| 20 | default=False, |
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| 21 | required=True, |
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| 22 | ) |
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| 23 | 1 | display_at_bottom = BooleanType( |
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| 24 | default=False, |
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| 25 | required=True, |
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| 26 | ) |
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| 27 | |||
| 28 | 1 | @classmethod |
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| 29 | def from_ini(cls, ini): |
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| 30 | return cls({ |
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| 31 | 'no_mission_info': field_from_ini( |
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| 32 | cls.no_mission_info, ini, |
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| 33 | 'game', 'NoMissionInfoHud', |
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| 34 | ), |
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| 35 | 'no_kill_info': field_from_ini( |
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| 36 | cls.no_kill_info, ini, |
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| 37 | 'game', 'noKillInfoHud', |
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| 38 | ), |
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| 39 | 'display_at_bottom': field_from_ini( |
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| 40 | cls.display_at_bottom, ini, |
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| 41 | 'game', 'lowInfoHud', |
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| 42 | ), |
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| 43 | }) |
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| 44 | |||
| 45 | 1 | @classmethod |
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| 46 | def default(cls): |
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| 47 | return cls({ |
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| 48 | field_name: field.default |
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| 49 | for field_name, field in cls.fields.items() |
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| 50 | }) |
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| 51 |