Total Complexity | 1 |
Total Lines | 29 |
Duplicated Lines | 100 % |
Coverage | 85.71% |
Changes | 2 | ||
Bugs | 0 | Features | 0 |
Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
1 | # coding: utf-8 |
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11 | 1 | View Code Duplication | @zope.interface.implementer(INISerializable) |
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12 | 1 | class HUD(Model): |
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13 | 1 | no_mission_info = BooleanType( |
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14 | default=False, |
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15 | required=True, |
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16 | ) |
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17 | 1 | no_kill_info = BooleanType( |
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18 | default=False, |
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19 | required=True, |
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20 | ) |
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21 | 1 | display_at_bottom = BooleanType( |
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22 | default=False, |
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23 | required=True, |
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24 | ) |
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25 | |||
26 | 1 | @classmethod |
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27 | def from_ini(cls, ini): |
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28 | return cls({ |
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29 | 'no_mission_info': ini.getboolean( |
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30 | 'game', 'NoMissionInfoHud', |
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31 | fallback=cls.no_mission_info.default, |
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32 | ), |
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33 | 'no_kill_info': ini.getboolean( |
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34 | 'game', 'noKillInfoHud', |
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35 | fallback=cls.no_kill_info.default, |
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36 | ), |
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37 | 'display_at_bottom': ini.getboolean( |
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38 | 'game', 'lowInfoHud', |
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39 | fallback=cls.display_at_bottom.default, |
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40 | ), |
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42 |