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<?php |
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/** |
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* JPGraph v4.0.3 |
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*/ |
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namespace Amenadiel\JpGraph\Image; |
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use Amenadiel\JpGraph\Util; |
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/** |
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* File: JPGRAPH_IMGTRANS.PHP |
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* // Description: Extension for JpGraph to do some simple img transformations |
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* // Created: 2003-09-06 |
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* // Ver: $Id: jpgraph_imgtrans.php 1106 2009-02-22 20:16:35Z ljp $ |
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* // |
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* // Copyright (c) Asial Corporation. All rights reserved. |
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*/ |
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/** |
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* @class ImgTrans |
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* // Perform some simple image transformations. |
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*/ |
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class ImgTrans |
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{ |
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private $gdImg; |
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public function __construct($aGdImg) |
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{ |
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// Constructor |
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$this->gdImg = $aGdImg; |
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} |
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// -------------------------------------------------------------------- |
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// _TransVert3D() and _TransHor3D() are helper methods to |
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// Skew3D(). |
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// -------------------------------------------------------------------- |
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public function _TransVert3D($aGdImg, $aHorizon = 100, $aSkewDist = 120, $aDir = SKEW3D_DOWN, $aMinSize = true, $aFillColor = '#FFFFFF', $aQuality = false, $aBorder = false, $aHorizonPos = 0.5) |
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{ |
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// Parameter check |
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if ($aHorizonPos < 0 || $aHorizonPos > 1.0) { |
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Util\JpGraphError::RaiseL(9001); |
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//("Value for image transformation out of bounds.\nVanishing point on horizon must be specified as a value between 0 and 1."); |
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} |
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$w = imagesx($aGdImg); |
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$h = imagesy($aGdImg); |
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// Create new image |
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$ww = $w; |
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if ($aMinSize) { |
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$hh = ceil($h * $aHorizon / ($aSkewDist + $h)); |
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} else { |
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$hh = $h; |
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} |
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$newgdh = imagecreatetruecolor($ww, $hh); |
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$crgb = new RGB($newgdh); |
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$fillColor = $crgb->Allocate($aFillColor); |
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imagefilledrectangle($newgdh, 0, 0, $ww - 1, $hh - 1, $fillColor); |
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if ($aBorder) { |
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$colidx = $crgb->Allocate($aBorder); |
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imagerectangle($newgdh, 0, 0, $ww - 1, $hh - 1, $colidx); |
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} |
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$mid = round($w * $aHorizonPos); |
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$last = $h; |
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for ($y = 0; $y < $h; ++$y) { |
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$yp = $h - $y - 1; |
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$yt = floor($yp * $aHorizon / ($aSkewDist + $yp)); |
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if (!$aQuality) { |
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if ($last <= $yt) { |
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continue; |
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} |
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$last = $yt; |
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} |
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for ($x = 0; $x < $w; ++$x) { |
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$xt = ($x - $mid) * $aSkewDist / ($aSkewDist + $yp); |
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if ($aDir == SKEW3D_UP) { |
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$rgb = imagecolorat($aGdImg, $x, $h - $y - 1); |
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} else { |
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$rgb = imagecolorat($aGdImg, $x, $y); |
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} |
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$r = ($rgb >> 16) & 0xFF; |
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$g = ($rgb >> 8) & 0xFF; |
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$b = $rgb & 0xFF; |
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$colidx = imagecolorallocate($newgdh, $r, $g, $b); |
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$xt = round($xt + $mid); |
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if ($aDir == SKEW3D_UP) { |
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$syt = $yt; |
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} else { |
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$syt = $hh - $yt - 1; |
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} |
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if (!empty($set[$yt])) { |
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$nrgb = imagecolorat($newgdh, $xt, $syt); |
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$nr = ($nrgb >> 16) & 0xFF; |
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$ng = ($nrgb >> 8) & 0xFF; |
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$nb = $nrgb & 0xFF; |
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$colidx = imagecolorallocate( |
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$newgdh, |
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floor(($r + $nr) / 2), |
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floor(($g + $ng) / 2), |
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floor(($b + $nb) / 2) |
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); |
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} |
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imagesetpixel($newgdh, $xt, $syt, $colidx); |
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} |
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$set[$yt] = true; |
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} |
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return $newgdh; |
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} |
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// -------------------------------------------------------------------- |
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// _TransVert3D() and _TransHor3D() are helper methods to |
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// Skew3D(). |
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// -------------------------------------------------------------------- |
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public function _TransHor3D($aGdImg, $aHorizon = 100, $aSkewDist = 120, $aDir = SKEW3D_LEFT, $aMinSize = true, $aFillColor = '#FFFFFF', $aQuality = false, $aBorder = false, $aHorizonPos = 0.5) |
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{ |
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$w = imagesx($aGdImg); |
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$h = imagesy($aGdImg); |
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// Create new image |
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$hh = $h; |
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if ($aMinSize) { |
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$ww = ceil($w * $aHorizon / ($aSkewDist + $w)); |
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} else { |
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$ww = $w; |
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} |
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$newgdh = imagecreatetruecolor($ww, $hh); |
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$crgb = new RGB($newgdh); |
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$fillColor = $crgb->Allocate($aFillColor); |
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imagefilledrectangle($newgdh, 0, 0, $ww - 1, $hh - 1, $fillColor); |
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if ($aBorder) { |
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$colidx = $crgb->Allocate($aBorder); |
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imagerectangle($newgdh, 0, 0, $ww - 1, $hh - 1, $colidx); |
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} |
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$mid = round($h * $aHorizonPos); |
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$last = -1; |
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for ($x = 0; $x < $w - 1; ++$x) { |
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$xt = floor($x * $aHorizon / ($aSkewDist + $x)); |
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if (!$aQuality) { |
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if ($last >= $xt) { |
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continue; |
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} |
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$last = $xt; |
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} |
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for ($y = 0; $y < $h; ++$y) { |
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$yp = $h - $y - 1; |
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$yt = ($yp - $mid) * $aSkewDist / ($aSkewDist + $x); |
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if ($aDir == SKEW3D_RIGHT) { |
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$rgb = imagecolorat($aGdImg, $w - $x - 1, $y); |
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} else { |
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$rgb = imagecolorat($aGdImg, $x, $y); |
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} |
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$r = ($rgb >> 16) & 0xFF; |
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$g = ($rgb >> 8) & 0xFF; |
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$b = $rgb & 0xFF; |
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$colidx = imagecolorallocate($newgdh, $r, $g, $b); |
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$yt = floor($hh - $yt - $mid - 1); |
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if ($aDir == SKEW3D_RIGHT) { |
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$sxt = $ww - $xt - 1; |
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} else { |
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$sxt = $xt; |
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} |
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if (!empty($set[$xt])) { |
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$nrgb = imagecolorat($newgdh, $sxt, $yt); |
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$nr = ($nrgb >> 16) & 0xFF; |
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$ng = ($nrgb >> 8) & 0xFF; |
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$nb = $nrgb & 0xFF; |
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$colidx = imagecolorallocate( |
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$newgdh, |
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floor(($r + $nr) / 2), |
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floor(($g + $ng) / 2), |
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floor(($b + $nb) / 2) |
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); |
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} |
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imagesetpixel($newgdh, $sxt, $yt, $colidx); |
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} |
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$set[$xt] = true; |
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} |
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return $newgdh; |
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} |
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// -------------------------------------------------------------------- |
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// Skew image for the apperance of a 3D effect |
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// This transforms an image into a 3D-skewed version |
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// of the image. The transformation is specified by giving the height |
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// of the artificial horizon and specifying a "skew" factor which |
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// is the distance on the horizon line between the point of |
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// convergence and perspective line. |
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// |
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// The function returns the GD handle of the transformed image |
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// leaving the original image untouched. |
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// |
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// Parameters: |
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// * $aGdImg, GD handle to the image to be transformed |
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// * $aHorizon, Distance to the horizon |
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// * $aSkewDist, Distance from the horizon point of convergence |
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// on the horizon line to the perspective points. A larger |
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// value will fore-shorten the image more |
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// * $aDir, parameter specifies type of convergence. This of this |
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// as the walls in a room you are looking at. This specifies if the |
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// image should be applied on the left,right,top or bottom walls. |
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// * $aMinSize, true=make the new image just as big as needed, |
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// false = keep the image the same size as the original image |
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// * $aFillColor, Background fill color in the image |
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// * $aHiQuality, true=performa some interpolation that improves |
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// the image quality but at the expense of performace. Enabling |
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// high quality will have a dramatic effect on the time it takes |
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// to transform an image. |
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// * $aBorder, if set to anything besides false this will draw a |
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// a border of the speciied color around the image |
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// -------------------------------------------------------------------- |
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public function Skew3D($aHorizon = 120, $aSkewDist = 150, $aDir = SKEW3D_DOWN, $aHiQuality = false, $aMinSize = true, $aFillColor = '#FFFFFF', $aBorder = false) |
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{ |
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return $this->_Skew3D( |
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$this->gdImg, |
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$aHorizon, |
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$aSkewDist, |
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$aDir, |
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$aHiQuality, |
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$aMinSize, |
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$aFillColor, |
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$aBorder |
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); |
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} |
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public function _Skew3D($aGdImg, $aHorizon = 120, $aSkewDist = 150, $aDir = SKEW3D_DOWN, $aHiQuality = false, $aMinSize = true, $aFillColor = '#FFFFFF', $aBorder = false) |
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{ |
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if ($aDir == SKEW3D_DOWN || $aDir == SKEW3D_UP) { |
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return $this->_TransVert3D($aGdImg, $aHorizon, $aSkewDist, $aDir, $aMinSize, $aFillColor, $aHiQuality, $aBorder); |
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} |
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return $this->_TransHor3D($aGdImg, $aHorizon, $aSkewDist, $aDir, $aMinSize, $aFillColor, $aHiQuality, $aBorder); |
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} |
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} |
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