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#!/usr/bin/env python |
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# |
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# libtcod python samples |
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# This code demonstrates various usages of libtcod modules |
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# It's in the public domain. |
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# |
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from __future__ import division |
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import math |
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import os |
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import tcod as libtcod |
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# Import Psyco if available |
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try: |
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import psyco |
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psyco.full() |
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except ImportError: |
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pass |
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SAMPLE_SCREEN_WIDTH = 46 |
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SAMPLE_SCREEN_HEIGHT = 20 |
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SAMPLE_SCREEN_X = 20 |
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SAMPLE_SCREEN_Y = 10 |
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font = os.path.join(b'data', b'fonts', b'consolas10x10_gs_tc.png') |
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libtcod.console_set_custom_font(font, libtcod.FONT_TYPE_GREYSCALE | libtcod.FONT_LAYOUT_TCOD) |
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libtcod.console_init_root(80, 50, b'libtcod python sample', False) |
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sample_console = libtcod.console_new(SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT) |
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############################################# |
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# parser unit test |
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############################################# |
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# parser declaration |
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if True: |
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print ('***** File Parser test *****') |
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parser=libtcod.parser_new() |
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struct=libtcod.parser_new_struct(parser, b'myStruct') |
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libtcod.struct_add_property(struct, b'bool_field', libtcod.TYPE_BOOL, True) |
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libtcod.struct_add_property(struct, b'char_field', libtcod.TYPE_CHAR, True) |
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libtcod.struct_add_property(struct, b'int_field', libtcod.TYPE_INT, True) |
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libtcod.struct_add_property(struct, b'float_field', libtcod.TYPE_FLOAT, True) |
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libtcod.struct_add_property(struct, b'color_field', libtcod.TYPE_COLOR, True) |
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libtcod.struct_add_property(struct, b'dice_field', libtcod.TYPE_DICE, True) |
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libtcod.struct_add_property(struct, b'string_field', libtcod.TYPE_STRING, |
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True) |
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libtcod.struct_add_list_property(struct, b'bool_list', libtcod.TYPE_BOOL, |
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True) |
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libtcod.struct_add_list_property(struct, b'char_list', libtcod.TYPE_CHAR, |
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True) |
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libtcod.struct_add_list_property(struct, b'integer_list', libtcod.TYPE_INT, |
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True) |
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libtcod.struct_add_list_property(struct, b'float_list', libtcod.TYPE_FLOAT, |
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True) |
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libtcod.struct_add_list_property(struct, b'string_list', libtcod.TYPE_STRING, |
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True) |
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libtcod.struct_add_list_property(struct, b'color_list', libtcod.TYPE_COLOR, |
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True) |
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## # dice lists doesn't work yet |
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## libtcod.struct_add_list_property(struct, b'dice_list', libtcod.TYPE_DICE, |
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## True) |
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# default listener |
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print ('***** Default listener *****') |
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libtcod.parser_run(parser, os.path.join(b'data', b'cfg', b'sample.cfg')) |
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print ('bool_field : ', \ |
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libtcod.parser_get_bool_property(parser, b'myStruct.bool_field')) |
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print ('char_field : ', \ |
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libtcod.parser_get_char_property(parser, b'myStruct.char_field')) |
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print ('int_field : ', \ |
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libtcod.parser_get_int_property(parser, b'myStruct.int_field')) |
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print ('float_field : ', \ |
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libtcod.parser_get_float_property(parser, b'myStruct.float_field')) |
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print ('color_field : ', \ |
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libtcod.parser_get_color_property(parser, b'myStruct.color_field')) |
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print ('dice_field : ', \ |
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libtcod.parser_get_dice_property(parser, b'myStruct.dice_field')) |
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print ('string_field : ', \ |
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libtcod.parser_get_string_property(parser, b'myStruct.string_field')) |
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print ('bool_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.bool_list', |
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libtcod.TYPE_BOOL)) |
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print ('char_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.char_list', |
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libtcod.TYPE_CHAR)) |
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print ('integer_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.integer_list', |
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libtcod.TYPE_INT)) |
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print ('float_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.float_list', |
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libtcod.TYPE_FLOAT)) |
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print ('string_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.string_list', |
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libtcod.TYPE_STRING)) |
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print ('color_list : ', \ |
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libtcod.parser_get_list_property(parser, b'myStruct.color_list', |
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libtcod.TYPE_COLOR)) |
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## print ('dice_list : ', \ |
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## libtcod.parser_get_list_property(parser, b'myStruct.dice_list', |
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## libtcod.TYPE_DICE)) |
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# custom listener |
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print ('***** Custom listener *****') |
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View Code Duplication |
class MyListener: |
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def new_struct(self, struct, name): |
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print ('new structure type', libtcod.struct_get_name(struct), \ |
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' named ', name ) |
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return True |
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def new_flag(self, name): |
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print ('new flag named ', name) |
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return True |
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def new_property(self,name, typ, value): |
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type_names = ['NONE', 'BOOL', 'CHAR', 'INT', 'FLOAT', 'STRING', \ |
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'COLOR', 'DICE'] |
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type_name = type_names[typ & 0xff] |
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if typ & libtcod.TYPE_LIST: |
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type_name = 'LIST<%s>' % type_name |
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print ('new property named ', name,' type ',type_name, \ |
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' value ', value) |
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return True |
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def end_struct(self, struct, name): |
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print ('end structure type', libtcod.struct_get_name(struct), \ |
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' named ', name) |
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return True |
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def error(self,msg): |
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print ('error : ', msg) |
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return True |
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libtcod.parser_run(parser, os.path.join(b'data',b'cfg',b'sample.cfg'), MyListener()) |
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############################################# |
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# end of parser unit test |
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############################################# |
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############################################# |
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# true color sample |
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############################################# |
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tc_cols = [libtcod.Color(50, 40, 150), |
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libtcod.Color(240, 85, 5), |
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libtcod.Color(50, 35, 240), |
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libtcod.Color(10, 200, 130), |
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] |
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tc_dirr = [1, -1, 1, 1] |
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tc_dirg = [1, -1, -1, 1] |
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tc_dirb = [1, 1, 1, -1] |
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def render_colors(first, key, mouse): |
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global tc_cols, tc_dirr, tc_dirg, tc_dirb, tc_fast |
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TOPLEFT = 0 |
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TOPRIGHT = 1 |
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BOTTOMLEFT = 2 |
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BOTTOMRIGHT = 3 |
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if first: |
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libtcod.sys_set_fps(0) |
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libtcod.console_clear(sample_console) |
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tc_fast = False |
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for c in range(4): |
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# move each corner color |
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component=libtcod.random_get_int(None, 0, 2) |
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if component == 0: |
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tc_cols[c].r += 5 * tc_dirr[c] |
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if tc_cols[c].r == 255: |
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tc_dirr[c] = -1 |
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elif tc_cols[c].r == 0: |
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tc_dirr[c] = 1 |
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elif component == 1: |
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tc_cols[c].g += 5 * tc_dirg[c] |
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if tc_cols[c].g == 255: |
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tc_dirg[c] = -1 |
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elif tc_cols[c].g == 0: |
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tc_dirg[c] = 1 |
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elif component == 2: |
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tc_cols[c].b += 5 * tc_dirb[c] |
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if tc_cols[c].b == 255: |
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tc_dirb[c] = -1 |
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elif tc_cols[c].b == 0: |
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tc_dirb[c] = 1 |
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if not tc_fast: |
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# interpolate corner colors |
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for x in range(SAMPLE_SCREEN_WIDTH): |
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xcoef = float(x) / (SAMPLE_SCREEN_WIDTH - 1) |
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top = libtcod.color_lerp(tc_cols[TOPLEFT], tc_cols[TOPRIGHT], xcoef) |
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bottom = libtcod.color_lerp(tc_cols[BOTTOMLEFT], tc_cols[BOTTOMRIGHT], |
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xcoef) |
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for y in range(SAMPLE_SCREEN_HEIGHT): |
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ycoef = float(y) / (SAMPLE_SCREEN_HEIGHT - 1) |
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curColor = libtcod.color_lerp(top, bottom, ycoef) |
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libtcod.console_set_char_background(sample_console, x, y, curColor, |
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libtcod.BKGND_SET) |
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textColor = libtcod.console_get_char_background(sample_console, |
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SAMPLE_SCREEN_WIDTH // 2, 5) |
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textColor.r = 255 - textColor.r |
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textColor.g = 255 - textColor.g |
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textColor.b = 255 - textColor.b |
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libtcod.console_set_default_foreground(sample_console, textColor) |
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for x in range(SAMPLE_SCREEN_WIDTH): |
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for y in range(SAMPLE_SCREEN_HEIGHT): |
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col = libtcod.console_get_char_background(sample_console, x, y) |
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col = libtcod.color_lerp(col, libtcod.black, 0.5) |
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c = libtcod.random_get_int(None, ord('a'), ord('z')) |
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libtcod.console_set_default_foreground(sample_console, col) |
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libtcod.console_put_char(sample_console, x, y, c, |
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libtcod.BKGND_NONE) |
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else: |
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# same, but using the ConsoleBuffer class to speed up rendering |
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buffer = libtcod.ConsoleBuffer(SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT) # initialize buffer |
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c = libtcod.random_get_int(None, ord('a'), ord('z')) |
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for x in range(SAMPLE_SCREEN_WIDTH): |
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xcoef = float(x) / (SAMPLE_SCREEN_WIDTH - 1) |
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top = libtcod.color_lerp(tc_cols[TOPLEFT], tc_cols[TOPRIGHT], xcoef) |
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bottom = libtcod.color_lerp(tc_cols[BOTTOMLEFT], tc_cols[BOTTOMRIGHT], xcoef) |
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for y in range(SAMPLE_SCREEN_HEIGHT): |
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# for maximum speed, we avoid using any libtcod function in |
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# this inner loop, except for the ConsoleBuffer's functions. |
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ycoef = float(y) / (SAMPLE_SCREEN_HEIGHT - 1) |
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r = int(top.r * ycoef + bottom.r * (1 - ycoef)) |
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g = int(top.g * ycoef + bottom.g * (1 - ycoef)) |
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b = int(top.b * ycoef + bottom.b * (1 - ycoef)) |
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c += 1 |
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if c > ord('z'): c = ord('a') |
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# set background, foreground and char with a single function |
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buffer.set(x, y, r, g, b, r // 2, g // 2, b // 2, chr(c)) |
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buffer.blit(sample_console) # update console with the buffer's contents |
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libtcod.console_set_default_foreground(sample_console, libtcod.Color(int(r), int(g), int(b))) |
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libtcod.console_set_default_background(sample_console, libtcod.grey) |
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libtcod.console_print_rect_ex(sample_console, SAMPLE_SCREEN_WIDTH // 2, |
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5, SAMPLE_SCREEN_WIDTH - 2, |
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SAMPLE_SCREEN_HEIGHT - 1, |
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libtcod.BKGND_MULTIPLY, libtcod.CENTER, |
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"The Doryen library uses 24 bits " |
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"colors, for both background and " |
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"foreground.") |
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if key.c == ord('f'): tc_fast = not tc_fast |
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libtcod.console_set_default_foreground(sample_console, libtcod.white) |
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libtcod.console_print(sample_console, 1, SAMPLE_SCREEN_HEIGHT - 2, |
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"F : turn fast rendering %s" % ("off" if tc_fast else "on")) |
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############################################# |
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# offscreen console sample |
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############################################# |
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oc_secondary = None |
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oc_screenshot = None |
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oc_counter = 0 |
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oc_x = 0 |
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oc_y = 0 |
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oc_init = False |
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oc_xdir = 1 |
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oc_ydir = 1 |
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def render_offscreen(first, key, mouse): |
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global oc_secondary, oc_screenshot |
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global oc_counter, oc_x, oc_y, oc_init, oc_xdir, oc_ydir |
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if not oc_init: |
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oc_init = True |
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oc_secondary = libtcod.console_new(SAMPLE_SCREEN_WIDTH // 2, |
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SAMPLE_SCREEN_HEIGHT // 2) |
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oc_screenshot = libtcod.console_new(SAMPLE_SCREEN_WIDTH, |
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SAMPLE_SCREEN_HEIGHT) |
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libtcod.console_print_frame(oc_secondary, 0, 0, SAMPLE_SCREEN_WIDTH // 2, |
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SAMPLE_SCREEN_HEIGHT // 2, False, libtcod.BKGND_NONE, |
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b'Offscreen console') |
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libtcod.console_print_rect_ex(oc_secondary, SAMPLE_SCREEN_WIDTH // 4, |
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2, SAMPLE_SCREEN_WIDTH // 2 - 2, |
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SAMPLE_SCREEN_HEIGHT // 2, |
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libtcod.BKGND_NONE, libtcod.CENTER, |
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b"You can render to an offscreen " |
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b"console and blit in on another " |
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b"one, simulating alpha " |
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269
|
|
|
b"transparency.") |
|
270
|
|
|
if first: |
|
271
|
|
|
libtcod.sys_set_fps(30) |
|
272
|
|
|
# get a "screenshot" of the current sample screen |
|
273
|
|
|
libtcod.console_blit(sample_console, 0, 0, SAMPLE_SCREEN_WIDTH, |
|
274
|
|
|
SAMPLE_SCREEN_HEIGHT, oc_screenshot, 0, 0) |
|
275
|
|
|
oc_counter += 1 |
|
276
|
|
|
if oc_counter % 20 == 0: |
|
277
|
|
|
oc_x += oc_xdir |
|
278
|
|
|
oc_y += oc_ydir |
|
279
|
|
|
if oc_x == SAMPLE_SCREEN_WIDTH / 2 + 5: |
|
280
|
|
|
oc_xdir = -1 |
|
281
|
|
|
elif oc_x == -5: |
|
282
|
|
|
oc_xdir = 1 |
|
283
|
|
|
if oc_y == SAMPLE_SCREEN_HEIGHT / 2 + 5: |
|
284
|
|
|
oc_ydir = -1 |
|
285
|
|
|
elif oc_y == -5: |
|
286
|
|
|
oc_ydir = 1 |
|
287
|
|
|
libtcod.console_blit(oc_screenshot, 0, 0, SAMPLE_SCREEN_WIDTH, |
|
288
|
|
|
SAMPLE_SCREEN_HEIGHT, sample_console, 0, 0) |
|
289
|
|
|
libtcod.console_blit(oc_secondary, 0, 0, SAMPLE_SCREEN_WIDTH // 2, |
|
290
|
|
|
SAMPLE_SCREEN_HEIGHT // 2, sample_console, oc_x, oc_y, |
|
291
|
|
|
1.0,0.75) |
|
292
|
|
|
|
|
293
|
|
|
############################################# |
|
294
|
|
|
# line drawing sample |
|
295
|
|
|
############################################# |
|
296
|
|
|
line_bk = libtcod.Color() |
|
297
|
|
|
line_init = False |
|
298
|
|
|
line_bk_flag = libtcod.BKGND_SET |
|
299
|
|
|
|
|
300
|
|
|
def render_lines(first, key, mouse): |
|
301
|
|
|
global line_bk, line_init, line_bk_flag |
|
302
|
|
|
|
|
303
|
|
|
flag_names=['BKGND_NONE', |
|
304
|
|
|
'BKGND_SET', |
|
305
|
|
|
'BKGND_MULTIPLY', |
|
306
|
|
|
'BKGND_LIGHTEN', |
|
307
|
|
|
'BKGND_DARKEN', |
|
308
|
|
|
'BKGND_SCREEN', |
|
309
|
|
|
'BKGND_COLOR_DODGE', |
|
310
|
|
|
'BKGND_COLOR_BURN', |
|
311
|
|
|
'BKGND_ADD', |
|
312
|
|
|
'BKGND_ADDALPHA', |
|
313
|
|
|
'BKGND_BURN', |
|
314
|
|
|
'BKGND_OVERLAY', |
|
315
|
|
|
'BKGND_ALPHA', |
|
316
|
|
|
] |
|
317
|
|
|
if key.vk in (libtcod.KEY_ENTER, libtcod.KEY_KPENTER): |
|
318
|
|
|
line_bk_flag += 1 |
|
319
|
|
|
if (line_bk_flag & 0xff) > libtcod.BKGND_ALPH: |
|
320
|
|
|
line_bk_flag=libtcod.BKGND_NONE |
|
321
|
|
|
alpha = 0.0 |
|
322
|
|
|
if (line_bk_flag & 0xff) == libtcod.BKGND_ALPH: |
|
323
|
|
|
# for the alpha mode, update alpha every frame |
|
324
|
|
|
alpha = (1.0 + math.cos(libtcod.sys_elapsed_seconds() * 2)) / 2.0 |
|
325
|
|
|
line_bk_flag = libtcod.BKGND_ALPHA(alpha) |
|
326
|
|
|
elif (line_bk_flag & 0xff) == libtcod.BKGND_ADDA: |
|
327
|
|
|
# for the add alpha mode, update alpha every frame |
|
328
|
|
|
alpha = (1.0 + math.cos(libtcod.sys_elapsed_seconds() * 2)) / 2.0 |
|
329
|
|
|
line_bk_flag = libtcod.BKGND_ADDALPHA(alpha) |
|
330
|
|
|
if not line_init: |
|
331
|
|
|
line_bk = libtcod.console_new(SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT) |
|
332
|
|
|
# initialize the colored background |
|
333
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
334
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
335
|
|
|
col = libtcod.Color(x * 255 // (SAMPLE_SCREEN_WIDTH - 1), |
|
336
|
|
|
(x + y) * 255 // (SAMPLE_SCREEN_WIDTH - 1 + |
|
337
|
|
|
SAMPLE_SCREEN_HEIGHT - 1), |
|
338
|
|
|
y * 255 // (SAMPLE_SCREEN_HEIGHT-1)) |
|
339
|
|
|
libtcod.console_set_char_background(line_bk, x, y, col, libtcod.BKGND_SET) |
|
340
|
|
|
line_init = True |
|
341
|
|
|
if first: |
|
342
|
|
|
libtcod.sys_set_fps(30) |
|
343
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
344
|
|
|
libtcod.console_blit(line_bk, 0, 0, SAMPLE_SCREEN_WIDTH, |
|
345
|
|
|
SAMPLE_SCREEN_HEIGHT, sample_console, 0, 0) |
|
346
|
|
|
recty = int((SAMPLE_SCREEN_HEIGHT - 2) * ((1.0 + |
|
347
|
|
|
math.cos(libtcod.sys_elapsed_seconds())) / 2.0)) |
|
348
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
349
|
|
|
col = libtcod.Color(x * 255 // SAMPLE_SCREEN_WIDTH, |
|
350
|
|
|
x * 255 // SAMPLE_SCREEN_WIDTH, |
|
351
|
|
|
x * 255 // SAMPLE_SCREEN_WIDTH) |
|
352
|
|
|
libtcod.console_set_char_background(sample_console, x, recty, col, line_bk_flag) |
|
353
|
|
|
libtcod.console_set_char_background(sample_console, x, recty + 1, col, |
|
354
|
|
|
line_bk_flag) |
|
355
|
|
|
libtcod.console_set_char_background(sample_console, x, recty + 2, col, |
|
356
|
|
|
line_bk_flag) |
|
357
|
|
|
angle = libtcod.sys_elapsed_seconds() * 2.0 |
|
358
|
|
|
cos_angle=math.cos(angle) |
|
359
|
|
|
sin_angle=math.sin(angle) |
|
360
|
|
|
xo = int(SAMPLE_SCREEN_WIDTH // 2 * (1 + cos_angle)) |
|
361
|
|
|
yo = int(SAMPLE_SCREEN_HEIGHT // 2 + sin_angle * SAMPLE_SCREEN_WIDTH // 2) |
|
362
|
|
|
xd = int(SAMPLE_SCREEN_WIDTH // 2 * (1 - cos_angle)) |
|
363
|
|
|
yd = int(SAMPLE_SCREEN_HEIGHT // 2 - sin_angle * SAMPLE_SCREEN_WIDTH // 2) |
|
364
|
|
|
# draw the line |
|
365
|
|
|
# in python the easiest way is to use the line iterator |
|
366
|
|
|
for x,y in libtcod.line_iter(xo, yo, xd, yd): |
|
367
|
|
|
if 0 <= x < SAMPLE_SCREEN_WIDTH and \ |
|
368
|
|
|
0 <= y < SAMPLE_SCREEN_HEIGHT: |
|
369
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
370
|
|
|
libtcod.light_blue, line_bk_flag) |
|
371
|
|
|
libtcod.console_print(sample_console, 2, 2, |
|
372
|
|
|
'%s (ENTER to change)' % |
|
373
|
|
|
flag_names[line_bk_flag & 0xff]) |
|
374
|
|
|
|
|
375
|
|
|
############################################# |
|
376
|
|
|
# noise sample |
|
377
|
|
|
############################################# |
|
378
|
|
|
noise_func = 0 |
|
379
|
|
|
noise_dx = 0.0 |
|
380
|
|
|
noise_dy = 0.0 |
|
381
|
|
|
noise_octaves = 4.0 |
|
382
|
|
|
noise_zoom = 3.0 |
|
383
|
|
|
noise_hurst = libtcod.NOISE_DEFAULT_HURST |
|
384
|
|
|
noise_lacunarity = libtcod.NOISE_DEFAULT_LACUNARITY |
|
385
|
|
|
noise = libtcod.noise_new(2) |
|
386
|
|
|
noise_img=libtcod.image_new(SAMPLE_SCREEN_WIDTH*2,SAMPLE_SCREEN_HEIGHT*2) |
|
387
|
|
|
def render_noise(first, key, mouse): |
|
388
|
|
|
global noise_func, noise_img |
|
389
|
|
|
global noise_dx, noise_dy |
|
390
|
|
|
global noise_octaves, noise_zoom, noise_hurst, noise_lacunarity, noise |
|
391
|
|
|
|
|
392
|
|
|
PERLIN = 0 |
|
393
|
|
|
SIMPLEX = 1 |
|
394
|
|
|
WAVELET = 2 |
|
395
|
|
|
FBM_PERLIN = 3 |
|
396
|
|
|
TURBULENCE_PERLIN = 4 |
|
397
|
|
|
FBM_SIMPLEX = 5 |
|
398
|
|
|
TURBULENCE_SIMPLEX = 6 |
|
399
|
|
|
FBM_WAVELET = 7 |
|
400
|
|
|
TURBULENCE_WAVELET = 8 |
|
401
|
|
|
funcName=[ |
|
402
|
|
|
'1 : perlin noise ', |
|
403
|
|
|
'2 : simplex noise ', |
|
404
|
|
|
'3 : wavelet noise ', |
|
405
|
|
|
'4 : perlin fbm ', |
|
406
|
|
|
'5 : perlin turbulence ', |
|
407
|
|
|
'6 : simplex fbm ', |
|
408
|
|
|
'7 : simplex turbulence ', |
|
409
|
|
|
'8 : wavelet fbm ', |
|
410
|
|
|
'9 : wavelet turbulence ', |
|
411
|
|
|
] |
|
412
|
|
|
if first: |
|
413
|
|
|
libtcod.sys_set_fps(30) |
|
414
|
|
|
libtcod.console_clear(sample_console) |
|
415
|
|
|
noise_dx += 0.01 |
|
416
|
|
|
noise_dy += 0.01 |
|
417
|
|
|
for y in range(2*SAMPLE_SCREEN_HEIGHT): |
|
418
|
|
|
for x in range(2*SAMPLE_SCREEN_WIDTH): |
|
419
|
|
|
f = [noise_zoom * x / (2*SAMPLE_SCREEN_WIDTH) + noise_dx, |
|
420
|
|
|
noise_zoom * y / (2*SAMPLE_SCREEN_HEIGHT) + noise_dy] |
|
421
|
|
|
value = 0.0 |
|
422
|
|
|
if noise_func == PERLIN: |
|
423
|
|
|
value = libtcod.noise_get(noise, f, libtcod.NOISE_PERLIN) |
|
424
|
|
|
elif noise_func == SIMPLEX: |
|
425
|
|
|
value = libtcod.noise_get(noise, f, libtcod.NOISE_SIMPLEX) |
|
426
|
|
|
elif noise_func == WAVELET: |
|
427
|
|
|
value = libtcod.noise_get(noise, f, libtcod.NOISE_WAVELET) |
|
428
|
|
|
elif noise_func == FBM_PERLIN: |
|
429
|
|
|
value = libtcod.noise_get_fbm(noise, f, noise_octaves, libtcod.NOISE_PERLIN) |
|
430
|
|
|
elif noise_func == TURBULENCE_PERLIN: |
|
431
|
|
|
value = libtcod.noise_get_turbulence(noise, f, noise_octaves, libtcod.NOISE_PERLIN) |
|
432
|
|
|
elif noise_func == FBM_SIMPLEX: |
|
433
|
|
|
value = libtcod.noise_get_fbm(noise, f, noise_octaves, libtcod.NOISE_SIMPLEX) |
|
434
|
|
|
elif noise_func == TURBULENCE_SIMPLEX: |
|
435
|
|
|
value = libtcod.noise_get_turbulence(noise, f, |
|
436
|
|
|
noise_octaves, libtcod.NOISE_SIMPLEX) |
|
437
|
|
|
elif noise_func == FBM_WAVELET: |
|
438
|
|
|
value = libtcod.noise_get_fbm(noise, f, noise_octaves, libtcod.NOISE_WAVELET) |
|
439
|
|
|
elif noise_func == TURBULENCE_WAVELET: |
|
440
|
|
|
value = libtcod.noise_get_turbulence(noise, f, |
|
441
|
|
|
noise_octaves, libtcod.NOISE_WAVELET) |
|
442
|
|
|
c = int((value + 1.0) / 2.0 * 255) |
|
443
|
|
|
if c < 0: |
|
444
|
|
|
c = 0 |
|
445
|
|
|
elif c > 255: |
|
446
|
|
|
c = 255 |
|
447
|
|
|
col = libtcod.Color(c // 2, c // 2, c) |
|
448
|
|
|
libtcod.image_put_pixel(noise_img,x,y,col) |
|
449
|
|
|
libtcod.console_set_default_background(sample_console, libtcod.grey) |
|
450
|
|
|
rectw = 24 |
|
451
|
|
|
recth = 13 |
|
452
|
|
|
if noise_func <= WAVELET: |
|
453
|
|
|
recth = 10 |
|
454
|
|
|
libtcod.image_blit_2x(noise_img,sample_console,0,0) |
|
455
|
|
|
libtcod.console_rect(sample_console, 2, 2, rectw, recth, False, |
|
456
|
|
|
libtcod.BKGND_MULTIPLY) |
|
457
|
|
|
for y in range(2,2+recth): |
|
458
|
|
|
for x in range(2,2+rectw): |
|
459
|
|
|
col=libtcod.console_get_char_foreground(sample_console,x,y) |
|
460
|
|
|
col = col * libtcod.grey |
|
461
|
|
|
libtcod.console_set_char_foreground(sample_console,x,y,col) |
|
462
|
|
|
|
|
463
|
|
|
for curfunc in range(TURBULENCE_WAVELET + 1): |
|
464
|
|
|
if curfunc == noise_func: |
|
465
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
466
|
|
|
libtcod.console_set_default_background(sample_console, |
|
467
|
|
|
libtcod.light_blue) |
|
468
|
|
|
libtcod.console_print_ex(sample_console, 2, 2 + curfunc, |
|
469
|
|
|
libtcod.BKGND_SET, libtcod.LEFT, funcName[curfunc]) |
|
470
|
|
|
else: |
|
471
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.grey) |
|
472
|
|
|
libtcod.console_print(sample_console, 2, 2 + curfunc, |
|
473
|
|
|
funcName[curfunc]) |
|
474
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
475
|
|
|
libtcod.console_print(sample_console, 2, 11, |
|
476
|
|
|
'Y/H : zoom (%2.1f)' % noise_zoom) |
|
477
|
|
|
if noise_func > WAVELET: |
|
478
|
|
|
libtcod.console_print(sample_console, 2, 12, |
|
479
|
|
|
'E/D : hurst (%2.1f)' % noise_hurst) |
|
480
|
|
|
libtcod.console_print(sample_console, 2, 13, |
|
481
|
|
|
'R/F : lacunarity (%2.1f)' % |
|
482
|
|
|
noise_lacunarity) |
|
483
|
|
|
libtcod.console_print(sample_console, 2, 14, |
|
484
|
|
|
'T/G : octaves (%2.1f)' % noise_octaves) |
|
485
|
|
|
if key.vk == libtcod.KEY_NONE: |
|
486
|
|
|
return |
|
487
|
|
|
if ord('9') >= key.c >= ord('1'): |
|
488
|
|
|
noise_func = key.c - ord('1') |
|
489
|
|
|
elif key.c in (ord('E'), ord('e')): |
|
490
|
|
|
noise_hurst += 0.1 |
|
491
|
|
|
libtcod.noise_delete(noise) |
|
492
|
|
|
noise = libtcod.noise_new(2,noise_hurst,noise_lacunarity) |
|
493
|
|
|
elif key.c in (ord('D'), ord('d')): |
|
494
|
|
|
noise_hurst -= 0.1 |
|
495
|
|
|
libtcod.noise_delete(noise) |
|
496
|
|
|
noise = libtcod.noise_new(2, noise_hurst, noise_lacunarity) |
|
497
|
|
|
elif key.c in (ord('R'), ord('r')): |
|
498
|
|
|
noise_lacunarity += 0.5 |
|
499
|
|
|
libtcod.noise_delete(noise) |
|
500
|
|
|
noise = libtcod.noise_new(2, noise_hurst, noise_lacunarity) |
|
501
|
|
|
elif key.c in (ord('F'), ord('f')): |
|
502
|
|
|
noise_lacunarity -= 0.5 |
|
503
|
|
|
libtcod.noise_delete(noise) |
|
504
|
|
|
noise = libtcod.noise_new(2, noise_hurst, noise_lacunarity) |
|
505
|
|
|
elif key.c in (ord('T'), ord('t')): |
|
506
|
|
|
noise_octaves += 0.5 |
|
507
|
|
|
elif key.c in (ord('G'), ord('g')): |
|
508
|
|
|
noise_octaves -= 0.5 |
|
509
|
|
|
elif key.c in (ord('Y'), ord('y')): |
|
510
|
|
|
noise_zoom += 0.2 |
|
511
|
|
|
elif key.c in (ord('H'), ord('h')): |
|
512
|
|
|
noise_zoom -= 0.2 |
|
513
|
|
|
|
|
514
|
|
|
############################################# |
|
515
|
|
|
# field of view sample |
|
516
|
|
|
############################################# |
|
517
|
|
|
fov_px = 20 |
|
518
|
|
|
fov_py = 10 |
|
519
|
|
|
fov_recompute = True |
|
520
|
|
|
fov_torch = False |
|
521
|
|
|
fov_map = None |
|
522
|
|
|
fov_dark_wall = libtcod.Color(0, 0, 100) |
|
523
|
|
|
fov_light_wall = libtcod.Color(130, 110, 50) |
|
524
|
|
|
fov_dark_ground = libtcod.Color(50, 50, 150) |
|
525
|
|
|
fov_light_ground = libtcod.Color(200, 180, 50) |
|
526
|
|
|
fov_noise = None |
|
527
|
|
|
fov_torchx = 0.0 |
|
528
|
|
|
fov_init = False |
|
529
|
|
|
fov_light_walls = True |
|
530
|
|
|
fov_algo_num = 0 |
|
531
|
|
|
fov_algo_names = ['BASIC ','DIAMOND ', 'SHADOW ', |
|
532
|
|
|
'PERMISSIVE0','PERMISSIVE1','PERMISSIVE2','PERMISSIVE3','PERMISSIVE4', |
|
533
|
|
|
'PERMISSIVE5','PERMISSIVE6','PERMISSIVE7','PERMISSIVE8','RESTRICTIVE'] |
|
534
|
|
|
def render_fov(first, key, mouse): |
|
535
|
|
|
global fov_px, fov_py, fov_map, fov_dark_wall, fov_light_wall |
|
536
|
|
|
global fov_dark_ground, fov_light_ground |
|
537
|
|
|
global fov_recompute, fov_torch, fov_noise, fov_torchx, fov_init |
|
538
|
|
|
global fov_light_walls, fov_algo_num, fov_algo_names |
|
539
|
|
|
|
|
540
|
|
|
smap = ['##############################################', |
|
541
|
|
|
'####################### #################', |
|
542
|
|
|
'##################### # ###############', |
|
543
|
|
|
'###################### ### ###########', |
|
544
|
|
|
'################## ##### ####', |
|
545
|
|
|
'################ ######## ###### ####', |
|
546
|
|
|
'############### #################### ####', |
|
547
|
|
|
'################ ###### ##', |
|
548
|
|
|
'######## ####### ###### # # # ##', |
|
549
|
|
|
'######## ###### ### ##', |
|
550
|
|
|
'######## ##', |
|
551
|
|
|
'#### ###### ### # # # ##', |
|
552
|
|
|
'#### ### ########## #### ##', |
|
553
|
|
|
'#### ### ########## ###########=##########', |
|
554
|
|
|
'#### ################## ##### #####', |
|
555
|
|
|
'#### ### #### ##### #####', |
|
556
|
|
|
'#### # #### #####', |
|
557
|
|
|
'######## # #### ##### #####', |
|
558
|
|
|
'######## ##### ####################', |
|
559
|
|
|
'##############################################', |
|
560
|
|
|
] |
|
561
|
|
|
TORCH_RADIUS = 10 |
|
562
|
|
|
SQUARED_TORCH_RADIUS = TORCH_RADIUS * TORCH_RADIUS |
|
563
|
|
|
dx = 0.0 |
|
564
|
|
|
dy = 0.0 |
|
565
|
|
|
di = 0.0 |
|
566
|
|
View Code Duplication |
if not fov_init: |
|
|
|
|
|
|
567
|
|
|
fov_init = True |
|
568
|
|
|
fov_map = libtcod.map_new(SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT) |
|
569
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
570
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
571
|
|
|
if smap[y][x] == ' ': |
|
572
|
|
|
# ground |
|
573
|
|
|
libtcod.map_set_properties(fov_map, x, y, True, True) |
|
574
|
|
|
elif smap[y][x] == '=': |
|
575
|
|
|
# window |
|
576
|
|
|
libtcod.map_set_properties(fov_map, x, y, True, False) |
|
577
|
|
|
# 1d noise for the torch flickering |
|
578
|
|
|
fov_noise = libtcod.noise_new(1, 1.0, 1.0) |
|
579
|
|
|
torchs = 'off' |
|
580
|
|
|
lights = 'off' |
|
581
|
|
|
if fov_torch: |
|
582
|
|
|
torchs = 'on ' |
|
583
|
|
|
if fov_light_walls : |
|
584
|
|
|
lights='on ' |
|
585
|
|
View Code Duplication |
if first: |
|
|
|
|
|
|
586
|
|
|
libtcod.sys_set_fps(30) |
|
587
|
|
|
# we draw the foreground only the first time. |
|
588
|
|
|
# during the player movement, only the @ is redrawn. |
|
589
|
|
|
# the rest impacts only the background color |
|
590
|
|
|
# draw the help text & player @ |
|
591
|
|
|
libtcod.console_clear(sample_console) |
|
592
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
593
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
594
|
|
|
"IJKL : move around\nT : torch fx %s\nW : light walls %s\n+-: algo %s" % |
|
595
|
|
|
(torchs,lights,fov_algo_names[fov_algo_num])) |
|
596
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.black) |
|
597
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
|
598
|
|
|
libtcod.BKGND_NONE) |
|
599
|
|
|
# draw windows |
|
600
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
601
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
602
|
|
|
if smap[y][x] == '=': |
|
603
|
|
|
libtcod.console_put_char(sample_console, x, y, |
|
604
|
|
|
libtcod.CHAR_DHLINE, |
|
605
|
|
|
libtcod.BKGND_NONE) |
|
606
|
|
|
if fov_recompute: |
|
607
|
|
|
fov_recompute = False |
|
608
|
|
|
if fov_torch: |
|
609
|
|
|
libtcod.map_compute_fov(fov_map, fov_px, fov_py, TORCH_RADIUS, fov_light_walls, fov_algo_num) |
|
610
|
|
|
else: |
|
611
|
|
|
libtcod.map_compute_fov(fov_map, fov_px, fov_py, 0, fov_light_walls, fov_algo_num) |
|
612
|
|
|
if fov_torch: |
|
613
|
|
|
# slightly change the perlin noise parameter |
|
614
|
|
|
fov_torchx += 0.2 |
|
615
|
|
|
# randomize the light position between -1.5 and 1.5 |
|
616
|
|
|
tdx = [fov_torchx + 20.0] |
|
617
|
|
|
dx = libtcod.noise_get(noise, tdx, libtcod.NOISE_SIMPLEX) * 1.5 |
|
618
|
|
|
tdx[0] += 30.0 |
|
619
|
|
|
dy = libtcod.noise_get(noise, tdx, libtcod.NOISE_SIMPLEX) * 1.5 |
|
620
|
|
|
di = 0.2 * libtcod.noise_get(noise, [fov_torchx], libtcod.NOISE_SIMPLEX) |
|
621
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
622
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
623
|
|
|
visible = libtcod.map_is_in_fov(fov_map, x, y) |
|
624
|
|
|
wall = (smap[y][x] == '#') |
|
625
|
|
|
if not visible: |
|
626
|
|
|
if wall: |
|
627
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
628
|
|
|
fov_dark_wall, libtcod.BKGND_SET) |
|
629
|
|
|
else: |
|
630
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
631
|
|
|
fov_dark_ground, |
|
632
|
|
|
libtcod.BKGND_SET) |
|
633
|
|
|
else: |
|
634
|
|
|
if not fov_torch: |
|
635
|
|
|
if wall: |
|
636
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
637
|
|
|
fov_light_wall, |
|
638
|
|
|
libtcod.BKGND_SET ) |
|
639
|
|
|
else: |
|
640
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
641
|
|
|
fov_light_ground, |
|
642
|
|
|
libtcod.BKGND_SET ) |
|
643
|
|
|
else: |
|
644
|
|
|
if wall: |
|
645
|
|
|
base = fov_dark_wall |
|
646
|
|
|
light = fov_light_wall |
|
647
|
|
|
else: |
|
648
|
|
|
base = fov_dark_ground |
|
649
|
|
|
light = fov_light_ground |
|
650
|
|
|
# cell distance to torch (squared) |
|
651
|
|
|
r = float(x - fov_px + dx) * (x - fov_px + dx) + \ |
|
652
|
|
|
(y - fov_py + dy) * (y - fov_py + dy) |
|
653
|
|
|
if r < SQUARED_TORCH_RADIUS: |
|
654
|
|
|
l = (SQUARED_TORCH_RADIUS - r) / SQUARED_TORCH_RADIUS \ |
|
655
|
|
|
+ di |
|
656
|
|
|
if l < 0.0: |
|
657
|
|
|
l = 0.0 |
|
658
|
|
|
elif l> 1.0: |
|
659
|
|
|
l = 1.0 |
|
660
|
|
|
base = libtcod.color_lerp(base, light, l) |
|
661
|
|
|
libtcod.console_set_char_background(sample_console, x, y, base, |
|
662
|
|
|
libtcod.BKGND_SET) |
|
663
|
|
|
if key.c in (ord('I'), ord('i')): |
|
664
|
|
|
if smap[fov_py-1][fov_px] == ' ': |
|
665
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, ' ', |
|
666
|
|
|
libtcod.BKGND_NONE) |
|
667
|
|
|
fov_py -= 1 |
|
668
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
|
669
|
|
|
libtcod.BKGND_NONE) |
|
670
|
|
|
fov_recompute = True |
|
671
|
|
|
elif key.c in (ord('K'), ord('k')): |
|
672
|
|
|
if smap[fov_py+1][fov_px] == ' ': |
|
673
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, ' ', |
|
674
|
|
|
libtcod.BKGND_NONE) |
|
675
|
|
|
fov_py += 1 |
|
676
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
|
677
|
|
|
libtcod.BKGND_NONE) |
|
678
|
|
|
fov_recompute = True |
|
679
|
|
|
elif key.c in (ord('J'), ord('j')): |
|
680
|
|
|
if smap[fov_py][fov_px-1] == ' ': |
|
681
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, ' ', |
|
682
|
|
|
libtcod.BKGND_NONE) |
|
683
|
|
|
fov_px -= 1 |
|
684
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
|
685
|
|
|
libtcod.BKGND_NONE) |
|
686
|
|
|
fov_recompute = True |
|
687
|
|
|
elif key.c in (ord('L'), ord('l')): |
|
688
|
|
|
if smap[fov_py][fov_px+1] == ' ': |
|
689
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, ' ', |
|
690
|
|
|
libtcod.BKGND_NONE) |
|
691
|
|
|
fov_px += 1 |
|
692
|
|
|
libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
|
693
|
|
|
libtcod.BKGND_NONE) |
|
694
|
|
|
fov_recompute = True |
|
695
|
|
|
elif key.c in (ord('T'), ord('t')): |
|
696
|
|
|
fov_torch = not fov_torch |
|
697
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
698
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
699
|
|
|
"IJKL : move around\nT : torch fx %s\nW : light walls %s\n+-: algo %s" % |
|
700
|
|
|
(torchs,lights,fov_algo_names[fov_algo_num])) |
|
701
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.black) |
|
702
|
|
|
elif key.c in (ord('W'), ord('w')): |
|
703
|
|
|
fov_light_walls = not fov_light_walls |
|
704
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
705
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
706
|
|
|
"IJKL : move around\nT : torch fx %s\nW : light walls %s\n+-: algo %s" % |
|
707
|
|
|
(torchs,lights,fov_algo_names[fov_algo_num])) |
|
708
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.black) |
|
709
|
|
|
fov_recompute = True |
|
710
|
|
|
elif key.c in (ord('+'), ord('-')): |
|
711
|
|
|
if key.c == ord('+') and fov_algo_num < libtcod.NB_FOV_ALGORITHMS-1: |
|
712
|
|
|
fov_algo_num = fov_algo_num + 1 |
|
713
|
|
|
elif fov_algo_num > 0 : |
|
714
|
|
|
fov_algo_num = fov_algo_num - 1 |
|
715
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
716
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
717
|
|
|
"IJKL : move around\nT : torch fx %s\nW : light walls %s\n+-: algo %s" % |
|
718
|
|
|
(torchs,lights,fov_algo_names[fov_algo_num])) |
|
719
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.black) |
|
720
|
|
|
fov_recompute = True |
|
721
|
|
|
|
|
722
|
|
|
############################################# |
|
723
|
|
|
# pathfinding sample |
|
724
|
|
|
############################################# |
|
725
|
|
|
path_px = 20 |
|
726
|
|
|
path_py = 10 |
|
727
|
|
|
path_dx = 24 |
|
728
|
|
|
path_dy = 1 |
|
729
|
|
|
path_map = None |
|
730
|
|
|
path = None |
|
731
|
|
|
path_dijk_dist = 0.0 |
|
732
|
|
|
path_using_astar = True |
|
733
|
|
|
path_dijk = None |
|
734
|
|
|
path_recalculate = False |
|
735
|
|
|
path_busy = 0.0 |
|
736
|
|
|
path_oldchar = ' ' |
|
737
|
|
|
path_init = False |
|
738
|
|
|
def render_path(first, key, mouse): |
|
739
|
|
|
global path_px, path_py, path_dx, path_dy, path_map, path, path_busy |
|
740
|
|
|
global path_oldchar, path_init, path_recalculate |
|
741
|
|
|
global path_dijk_dist, path_using_astar, path_dijk |
|
742
|
|
|
|
|
743
|
|
|
smap = ['##############################################', |
|
744
|
|
|
'####################### #################', |
|
745
|
|
|
'##################### # ###############', |
|
746
|
|
|
'###################### ### ###########', |
|
747
|
|
|
'################## ##### ####', |
|
748
|
|
|
'################ ######## ###### ####', |
|
749
|
|
|
'############### #################### ####', |
|
750
|
|
|
'################ ###### ##', |
|
751
|
|
|
'######## ####### ###### # # # ##', |
|
752
|
|
|
'######## ###### ### ##', |
|
753
|
|
|
'######## ##', |
|
754
|
|
|
'#### ###### ### # # # ##', |
|
755
|
|
|
'#### ### ########## #### ##', |
|
756
|
|
|
'#### ### ########## ###########=##########', |
|
757
|
|
|
'#### ################## ##### #####', |
|
758
|
|
|
'#### ### #### ##### #####', |
|
759
|
|
|
'#### # #### #####', |
|
760
|
|
|
'######## # #### ##### #####', |
|
761
|
|
|
'######## ##### ####################', |
|
762
|
|
|
'##############################################', |
|
763
|
|
|
] |
|
764
|
|
|
TORCH_RADIUS = 10.0 |
|
765
|
|
|
SQUARED_TORCH_RADIUS = TORCH_RADIUS * TORCH_RADIUS |
|
766
|
|
View Code Duplication |
if not path_init: |
|
|
|
|
|
|
767
|
|
|
path_init = True |
|
768
|
|
|
path_map = libtcod.map_new(SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT) |
|
769
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
770
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
771
|
|
|
if smap[y][x] == ' ': |
|
772
|
|
|
# ground |
|
773
|
|
|
libtcod.map_set_properties(path_map, x, y, True, True) |
|
774
|
|
|
elif smap[y][x] == '=': |
|
775
|
|
|
# window |
|
776
|
|
|
libtcod.map_set_properties(path_map, x, y, True, False) |
|
777
|
|
|
path = libtcod.path_new_using_map(path_map) |
|
778
|
|
|
path_dijk = libtcod.dijkstra_new(path_map) |
|
779
|
|
View Code Duplication |
if first: |
|
|
|
|
|
|
780
|
|
|
libtcod.sys_set_fps(30) |
|
781
|
|
|
# we draw the foreground only the first time. |
|
782
|
|
|
# during the player movement, only the @ is redrawn. |
|
783
|
|
|
# the rest impacts only the background color |
|
784
|
|
|
# draw the help text & player @ |
|
785
|
|
|
libtcod.console_clear(sample_console) |
|
786
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
787
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
788
|
|
|
libtcod.BKGND_NONE) |
|
789
|
|
|
libtcod.console_put_char(sample_console, path_px, path_py, '@', |
|
790
|
|
|
libtcod.BKGND_NONE) |
|
791
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
792
|
|
|
"IJKL / mouse :\nmove destination\nTAB : A*/dijkstra") |
|
793
|
|
|
libtcod.console_print(sample_console, 1, 4, |
|
794
|
|
|
"Using : A*") |
|
795
|
|
|
# draw windows |
|
796
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
797
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
798
|
|
|
if smap[y][x] == '=': |
|
799
|
|
|
libtcod.console_put_char(sample_console, x, y, |
|
800
|
|
|
libtcod.CHAR_DHLINE, |
|
801
|
|
|
libtcod.BKGND_NONE) |
|
802
|
|
|
path_recalculate = True |
|
803
|
|
|
if path_recalculate: |
|
804
|
|
|
if path_using_astar : |
|
805
|
|
|
libtcod.path_compute(path, path_px, path_py, path_dx, path_dy) |
|
806
|
|
|
else: |
|
807
|
|
|
path_dijk_dist = 0.0 |
|
808
|
|
|
# compute dijkstra grid (distance from px,py) |
|
809
|
|
|
libtcod.dijkstra_compute(path_dijk,path_px,path_py) |
|
810
|
|
|
# get the maximum distance (needed for rendering) |
|
811
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
812
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
813
|
|
|
d=libtcod.dijkstra_get_distance(path_dijk,x,y) |
|
814
|
|
|
if d > path_dijk_dist: |
|
815
|
|
|
path_dijk_dist=d |
|
816
|
|
|
# compute path from px,py to dx,dy |
|
817
|
|
|
libtcod.dijkstra_path_set(path_dijk,path_dx,path_dy) |
|
818
|
|
|
path_recalculate = False |
|
819
|
|
|
path_busy = 0.2 |
|
820
|
|
|
# draw the dungeon |
|
821
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
822
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
823
|
|
|
if smap[y][x] == '#': |
|
824
|
|
|
libtcod.console_set_char_background(sample_console, x, y, fov_dark_wall, |
|
825
|
|
|
libtcod.BKGND_SET) |
|
826
|
|
|
else: |
|
827
|
|
|
libtcod.console_set_char_background(sample_console, x, y, fov_dark_ground, |
|
828
|
|
|
libtcod.BKGND_SET) |
|
829
|
|
|
# draw the path |
|
830
|
|
View Code Duplication |
if path_using_astar : |
|
|
|
|
|
|
831
|
|
|
for i in range(libtcod.path_size(path)): |
|
832
|
|
|
x,y = libtcod.path_get(path, i) |
|
833
|
|
|
libtcod.console_set_char_background(sample_console, x, y, |
|
834
|
|
|
fov_light_ground, libtcod.BKGND_SET) |
|
835
|
|
|
else: |
|
836
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
837
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
838
|
|
|
if smap[y][x] != '#': |
|
839
|
|
|
libtcod.console_set_char_background(sample_console, x, y, libtcod.color_lerp(fov_light_ground,fov_dark_ground, |
|
840
|
|
|
0.9 * libtcod.dijkstra_get_distance(path_dijk,x,y) / path_dijk_dist), libtcod.BKGND_SET) |
|
841
|
|
|
for i in range(libtcod.dijkstra_size(path_dijk)): |
|
842
|
|
|
x,y=libtcod.dijkstra_get(path_dijk,i) |
|
843
|
|
|
libtcod.console_set_char_background(sample_console,x,y,fov_light_ground, libtcod.BKGND_SET ) |
|
844
|
|
|
|
|
845
|
|
|
# move the creature |
|
846
|
|
|
path_busy -= libtcod.sys_get_last_frame_length() |
|
847
|
|
|
if path_busy <= 0.0: |
|
848
|
|
|
path_busy = 0.2 |
|
849
|
|
|
if path_using_astar : |
|
850
|
|
|
if not libtcod.path_is_empty(path): |
|
851
|
|
|
libtcod.console_put_char(sample_console, path_px, path_py, ' ', |
|
852
|
|
|
libtcod.BKGND_NONE) |
|
853
|
|
|
path_px, path_py = libtcod.path_walk(path, True) |
|
854
|
|
|
libtcod.console_put_char(sample_console, path_px, path_py, '@', |
|
855
|
|
|
libtcod.BKGND_NONE) |
|
856
|
|
|
else: |
|
857
|
|
|
if not libtcod.dijkstra_is_empty(path_dijk): |
|
858
|
|
|
libtcod.console_put_char(sample_console, path_px, path_py, ' ', |
|
859
|
|
|
libtcod.BKGND_NONE) |
|
860
|
|
|
path_px, path_py = libtcod.dijkstra_path_walk(path_dijk) |
|
861
|
|
|
libtcod.console_put_char(sample_console, path_px, path_py, '@', |
|
862
|
|
|
libtcod.BKGND_NONE) |
|
863
|
|
|
path_recalculate = True |
|
864
|
|
|
|
|
865
|
|
|
if key.c in (ord('I'), ord('i')) and path_dy > 0: |
|
866
|
|
|
# destination move north |
|
867
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, path_oldchar, |
|
868
|
|
|
libtcod.BKGND_NONE) |
|
869
|
|
|
path_dy -= 1 |
|
870
|
|
|
path_oldchar = libtcod.console_get_char(sample_console, path_dx, |
|
871
|
|
|
path_dy) |
|
872
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
873
|
|
|
libtcod.BKGND_NONE) |
|
874
|
|
|
if smap[path_dy][path_dx] == ' ': |
|
875
|
|
|
path_recalculate = True |
|
876
|
|
|
elif key.c in (ord('K'), ord('k')) and path_dy < SAMPLE_SCREEN_HEIGHT - 1: |
|
877
|
|
|
# destination move south |
|
878
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, path_oldchar, |
|
879
|
|
|
libtcod.BKGND_NONE) |
|
880
|
|
|
path_dy += 1 |
|
881
|
|
|
path_oldchar = libtcod.console_get_char(sample_console, path_dx, |
|
882
|
|
|
path_dy) |
|
883
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
884
|
|
|
libtcod.BKGND_NONE) |
|
885
|
|
|
if smap[path_dy][path_dx] == ' ': |
|
886
|
|
|
path_recalculate = True |
|
887
|
|
|
elif key.c in (ord('J'), ord('j')) and path_dx > 0: |
|
888
|
|
|
# destination move west |
|
889
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, path_oldchar, |
|
890
|
|
|
libtcod.BKGND_NONE) |
|
891
|
|
|
path_dx -= 1 |
|
892
|
|
|
path_oldchar = libtcod.console_get_char(sample_console, path_dx, |
|
893
|
|
|
path_dy) |
|
894
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
895
|
|
|
libtcod.BKGND_NONE) |
|
896
|
|
|
if smap[path_dy][path_dx] == ' ': |
|
897
|
|
|
path_recalculate = True |
|
898
|
|
|
elif key.c in (ord('L'), ord('l')) and path_dx < SAMPLE_SCREEN_WIDTH - 1: |
|
899
|
|
|
# destination move east |
|
900
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, path_oldchar, |
|
901
|
|
|
libtcod.BKGND_NONE) |
|
902
|
|
|
path_dx += 1 |
|
903
|
|
|
path_oldchar = libtcod.console_get_char(sample_console, path_dx, |
|
904
|
|
|
path_dy) |
|
905
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
906
|
|
|
libtcod.BKGND_NONE) |
|
907
|
|
|
if smap[path_dy][path_dx] == ' ': |
|
908
|
|
|
path_recalculate = True |
|
909
|
|
|
elif key.vk == libtcod.KEY_TAB: |
|
910
|
|
|
path_using_astar = not path_using_astar |
|
911
|
|
|
if path_using_astar : |
|
912
|
|
|
libtcod.console_print(sample_console, 1, 4, |
|
913
|
|
|
"Using : A* ") |
|
914
|
|
|
else: |
|
915
|
|
|
libtcod.console_print(sample_console, 1, 4, |
|
916
|
|
|
"Using : Dijkstra") |
|
917
|
|
|
path_recalculate=True |
|
918
|
|
|
|
|
919
|
|
|
mx = mouse.cx - SAMPLE_SCREEN_X |
|
920
|
|
|
my = mouse.cy - SAMPLE_SCREEN_Y |
|
921
|
|
|
if 0 <= mx < SAMPLE_SCREEN_WIDTH and 0 <= my < SAMPLE_SCREEN_HEIGHT and \ |
|
922
|
|
|
(path_dx != mx or path_dy != my): |
|
923
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, path_oldchar, |
|
924
|
|
|
libtcod.BKGND_NONE) |
|
925
|
|
|
path_dx = mx |
|
926
|
|
|
path_dy = my |
|
927
|
|
|
path_oldchar = libtcod.console_get_char(sample_console, path_dx, |
|
928
|
|
|
path_dy) |
|
929
|
|
|
libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
|
930
|
|
|
libtcod.BKGND_NONE) |
|
931
|
|
|
if smap[path_dy][path_dx] == ' ': |
|
932
|
|
|
path_recalculate = True |
|
933
|
|
|
|
|
934
|
|
|
############################################# |
|
935
|
|
|
# bsp sample |
|
936
|
|
|
############################################# |
|
937
|
|
|
bsp_depth = 8 |
|
938
|
|
|
bsp_min_room_size = 4 |
|
939
|
|
|
# a room fills a random part of the node or the maximum available space ? |
|
940
|
|
|
bsp_random_room = False |
|
941
|
|
|
# if true, there is always a wall on north & west side of a room |
|
942
|
|
|
bsp_room_walls = True |
|
943
|
|
|
bsp_map = None |
|
944
|
|
|
# draw a vertical line |
|
945
|
|
|
def vline(m, x, y1, y2): |
|
946
|
|
|
if y1 > y2: |
|
947
|
|
|
y1,y2 = y2,y1 |
|
948
|
|
|
for y in range(y1,y2+1): |
|
949
|
|
|
m[x][y] = True |
|
950
|
|
|
|
|
951
|
|
|
# draw a vertical line up until we reach an empty space |
|
952
|
|
|
def vline_up(m, x, y): |
|
953
|
|
|
while y >= 0 and not m[x][y]: |
|
954
|
|
|
m[x][y] = True |
|
955
|
|
|
y -= 1 |
|
956
|
|
|
|
|
957
|
|
|
# draw a vertical line down until we reach an empty space |
|
958
|
|
|
def vline_down(m, x, y): |
|
959
|
|
|
while y < SAMPLE_SCREEN_HEIGHT and not m[x][y]: |
|
960
|
|
|
m[x][y] = True |
|
961
|
|
|
y += 1 |
|
962
|
|
|
|
|
963
|
|
|
# draw a horizontal line |
|
964
|
|
|
def hline(m, x1, y, x2): |
|
965
|
|
|
if x1 > x2: |
|
966
|
|
|
x1,x2 = x2,x1 |
|
967
|
|
|
for x in range(x1,x2+1): |
|
968
|
|
|
m[x][y] = True |
|
969
|
|
|
|
|
970
|
|
|
# draw a horizontal line left until we reach an empty space |
|
971
|
|
|
def hline_left(m, x, y): |
|
972
|
|
|
while x >= 0 and not m[x][y]: |
|
973
|
|
|
m[x][y] = True |
|
974
|
|
|
x -= 1 |
|
975
|
|
|
|
|
976
|
|
|
# draw a horizontal line right until we reach an empty space |
|
977
|
|
|
def hline_right(m, x, y): |
|
978
|
|
|
while x < SAMPLE_SCREEN_WIDTH and not m[x][y]: |
|
979
|
|
|
m[x][y]=True |
|
980
|
|
|
x += 1 |
|
981
|
|
|
|
|
982
|
|
|
# the class building the dungeon from the bsp nodes |
|
983
|
|
View Code Duplication |
def traverse_node(node, *dat): |
|
|
|
|
|
|
984
|
|
|
global bsp_map |
|
985
|
|
|
if libtcod.bsp_is_leaf(node): |
|
986
|
|
|
# calculate the room size |
|
987
|
|
|
minx = node.x + 1 |
|
988
|
|
|
maxx = node.x + node.w - 1 |
|
989
|
|
|
miny = node.y + 1 |
|
990
|
|
|
maxy = node.y + node.h - 1 |
|
991
|
|
|
if not bsp_room_walls: |
|
992
|
|
|
if minx > 1: |
|
993
|
|
|
minx -= 1 |
|
994
|
|
|
if miny > 1: |
|
995
|
|
|
miny -=1 |
|
996
|
|
|
if maxx == SAMPLE_SCREEN_WIDTH - 1: |
|
997
|
|
|
maxx -= 1 |
|
998
|
|
|
if maxy == SAMPLE_SCREEN_HEIGHT - 1: |
|
999
|
|
|
maxy -= 1 |
|
1000
|
|
|
if bsp_random_room: |
|
1001
|
|
|
minx = libtcod.random_get_int(None, minx, maxx - bsp_min_room_size + 1) |
|
1002
|
|
|
miny = libtcod.random_get_int(None, miny, maxy - bsp_min_room_size + 1) |
|
1003
|
|
|
maxx = libtcod.random_get_int(None, minx + bsp_min_room_size - 1, maxx) |
|
1004
|
|
|
maxy = libtcod.random_get_int(None, miny + bsp_min_room_size - 1, maxy) |
|
1005
|
|
|
# resize the node to fit the room |
|
1006
|
|
|
node.x = minx |
|
1007
|
|
|
node.y = miny |
|
1008
|
|
|
node.w = maxx-minx + 1 |
|
1009
|
|
|
node.h = maxy-miny + 1 |
|
1010
|
|
|
# dig the room |
|
1011
|
|
|
for x in range(minx, maxx + 1): |
|
1012
|
|
|
for y in range(miny, maxy + 1): |
|
1013
|
|
|
bsp_map[x][y] = True |
|
1014
|
|
|
else: |
|
1015
|
|
|
# resize the node to fit its sons |
|
1016
|
|
|
left = libtcod.bsp_left(node) |
|
1017
|
|
|
right = libtcod.bsp_right(node) |
|
1018
|
|
|
node.x = min(left.x, right.x) |
|
1019
|
|
|
node.y = min(left.y, right.y) |
|
1020
|
|
|
node.w = max(left.x + left.w, right.x + right.w) - node.x |
|
1021
|
|
|
node.h = max(left.y + left.h, right.y + right.h) - node.y |
|
1022
|
|
|
# create a corridor between the two lower nodes |
|
1023
|
|
|
if node.horizontal: |
|
1024
|
|
|
# vertical corridor |
|
1025
|
|
|
if left.x + left.w - 1 < right.x or right.x + right.w - 1 < left.x: |
|
1026
|
|
|
# no overlapping zone. we need a Z shaped corridor |
|
1027
|
|
|
x1 = libtcod.random_get_int(None, left.x, left.x + left.w - 1) |
|
1028
|
|
|
x2 = libtcod.random_get_int(None, right.x, right.x + right.w - 1) |
|
1029
|
|
|
y = libtcod.random_get_int(None, left.y + left.h, right.y) |
|
1030
|
|
|
vline_up(bsp_map, x1, y - 1) |
|
1031
|
|
|
hline(bsp_map, x1, y, x2) |
|
1032
|
|
|
vline_down(bsp_map, x2, y + 1) |
|
1033
|
|
|
else: |
|
1034
|
|
|
# straight vertical corridor |
|
1035
|
|
|
minx = max(left.x, right.x) |
|
1036
|
|
|
maxx = min(left.x + left.w - 1, right.x + right.w - 1) |
|
1037
|
|
|
x = libtcod.random_get_int(None, minx, maxx) |
|
1038
|
|
|
vline_down(bsp_map, x, right.y) |
|
1039
|
|
|
vline_up(bsp_map, x, right.y - 1) |
|
1040
|
|
|
else: |
|
1041
|
|
|
# horizontal corridor |
|
1042
|
|
|
if left.y + left.h - 1 < right.y or right.y + right.h - 1 < left.y: |
|
1043
|
|
|
# no overlapping zone. we need a Z shaped corridor |
|
1044
|
|
|
y1 = libtcod.random_get_int(None, left.y, left.y + left.h - 1) |
|
1045
|
|
|
y2 = libtcod.random_get_int(None, right.y, right.y + right.h - 1) |
|
1046
|
|
|
x = libtcod.random_get_int(None, left.x + left.w, right.x) |
|
1047
|
|
|
hline_left(bsp_map, x - 1, y1) |
|
1048
|
|
|
vline(bsp_map, x, y1, y2) |
|
1049
|
|
|
hline_right(bsp_map, x + 1, y2) |
|
1050
|
|
|
else: |
|
1051
|
|
|
# straight horizontal corridor |
|
1052
|
|
|
miny = max(left.y, right.y) |
|
1053
|
|
|
maxy = min(left.y + left.h - 1, right.y + right.h - 1) |
|
1054
|
|
|
y = libtcod.random_get_int(None, miny, maxy) |
|
1055
|
|
|
hline_left(bsp_map, right.x - 1, y) |
|
1056
|
|
|
hline_right(bsp_map, right.x, y) |
|
1057
|
|
|
return True |
|
1058
|
|
|
|
|
1059
|
|
|
bsp = None |
|
1060
|
|
|
bsp_generate = True |
|
1061
|
|
|
bsp_refresh = False |
|
1062
|
|
|
def render_bsp(first, key, mouse): |
|
1063
|
|
|
global bsp, bsp_generate, bsp_refresh, bsp_map |
|
1064
|
|
|
global bsp_random_room, bsp_room_walls, bsp_depth, bsp_min_room_size |
|
1065
|
|
View Code Duplication |
if bsp_generate or bsp_refresh: |
|
|
|
|
|
|
1066
|
|
|
# dungeon generation |
|
1067
|
|
|
if bsp is None: |
|
1068
|
|
|
# create the bsp |
|
1069
|
|
|
bsp = libtcod.bsp_new_with_size(0, 0, SAMPLE_SCREEN_WIDTH, |
|
1070
|
|
|
SAMPLE_SCREEN_HEIGHT) |
|
1071
|
|
|
else: |
|
1072
|
|
|
# restore the nodes size |
|
1073
|
|
|
libtcod.bsp_resize(bsp, 0, 0, SAMPLE_SCREEN_WIDTH, |
|
1074
|
|
|
SAMPLE_SCREEN_HEIGHT) |
|
1075
|
|
|
bsp_map = list() |
|
1076
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
1077
|
|
|
bsp_map.append([False] * SAMPLE_SCREEN_HEIGHT) |
|
1078
|
|
|
if bsp_generate: |
|
1079
|
|
|
# build a new random bsp tree |
|
1080
|
|
|
libtcod.bsp_remove_sons(bsp) |
|
1081
|
|
|
if bsp_room_walls: |
|
1082
|
|
|
libtcod.bsp_split_recursive(bsp, 0, bsp_depth, |
|
1083
|
|
|
bsp_min_room_size + 1, |
|
1084
|
|
|
bsp_min_room_size + 1, 1.5, 1.5) |
|
1085
|
|
|
else: |
|
1086
|
|
|
libtcod.bsp_split_recursive(bsp, 0, bsp_depth, |
|
1087
|
|
|
bsp_min_room_size, |
|
1088
|
|
|
bsp_min_room_size, 1.5, 1.5) |
|
1089
|
|
|
# create the dungeon from the bsp |
|
1090
|
|
|
libtcod.bsp_traverse_inverted_level_order(bsp, traverse_node) |
|
1091
|
|
|
bsp_generate = False |
|
1092
|
|
|
bsp_refresh = False |
|
1093
|
|
|
libtcod.console_clear(sample_console) |
|
1094
|
|
|
libtcod.console_set_default_foreground(sample_console, libtcod.white) |
|
1095
|
|
|
rooms = 'OFF' |
|
1096
|
|
|
if bsp_random_room: |
|
1097
|
|
|
rooms = 'ON' |
|
1098
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
1099
|
|
|
"ENTER : rebuild bsp\n" |
|
1100
|
|
|
"SPACE : rebuild dungeon\n" |
|
1101
|
|
|
"+-: bsp depth %d\n" |
|
1102
|
|
|
"*/: room size %d\n" |
|
1103
|
|
|
"1 : random room size %s" % (bsp_depth, |
|
1104
|
|
|
bsp_min_room_size, rooms)) |
|
1105
|
|
|
if bsp_random_room: |
|
1106
|
|
|
walls = 'OFF' |
|
1107
|
|
|
if bsp_room_walls: |
|
1108
|
|
|
walls ='ON' |
|
1109
|
|
|
libtcod.console_print(sample_console, 1, 6, |
|
1110
|
|
|
'2 : room walls %s' % walls) |
|
1111
|
|
|
# render the level |
|
1112
|
|
|
for y in range(SAMPLE_SCREEN_HEIGHT): |
|
1113
|
|
|
for x in range(SAMPLE_SCREEN_WIDTH): |
|
1114
|
|
|
if not bsp_map[x][y]: |
|
1115
|
|
|
libtcod.console_set_char_background(sample_console, x, y, fov_dark_wall, |
|
1116
|
|
|
libtcod.BKGND_SET) |
|
1117
|
|
|
else: |
|
1118
|
|
|
libtcod.console_set_char_background(sample_console, x, y, fov_dark_ground, |
|
1119
|
|
|
libtcod.BKGND_SET) |
|
1120
|
|
View Code Duplication |
if key.vk in (libtcod.KEY_ENTER ,libtcod.KEY_KPENTER): |
|
|
|
|
|
|
1121
|
|
|
bsp_generate = True |
|
1122
|
|
|
elif key.c==ord(' '): |
|
1123
|
|
|
bsp_refresh = True |
|
1124
|
|
|
elif key.c == ord('+'): |
|
1125
|
|
|
bsp_depth += 1 |
|
1126
|
|
|
bsp_generate = True |
|
1127
|
|
|
elif key.c == ord('-') and bsp_depth > 1: |
|
1128
|
|
|
bsp_depth -= 1 |
|
1129
|
|
|
bsp_generate = True |
|
1130
|
|
|
elif key.c==ord('*'): |
|
1131
|
|
|
bsp_min_room_size += 1 |
|
1132
|
|
|
bsp_generate = True |
|
1133
|
|
|
elif key.c == ord('/') and bsp_min_room_size > 2: |
|
1134
|
|
|
bsp_min_room_size -= 1 |
|
1135
|
|
|
bsp_generate = True |
|
1136
|
|
|
elif key.c == ord('1') or key.vk in (libtcod.KEY_1, libtcod.KEY_KP1): |
|
1137
|
|
|
bsp_random_room = not bsp_random_room |
|
1138
|
|
|
if not bsp_random_room: |
|
1139
|
|
|
bsp_room_walls = True |
|
1140
|
|
|
bsp_refresh = True |
|
1141
|
|
|
elif key.c == ord('2') or key.vk in (libtcod.KEY_2, libtcod.KEY_KP2): |
|
1142
|
|
|
bsp_room_walls = not bsp_room_walls |
|
1143
|
|
|
bsp_refresh = True |
|
1144
|
|
|
|
|
1145
|
|
|
############################################# |
|
1146
|
|
|
# image sample |
|
1147
|
|
|
############################################# |
|
1148
|
|
|
img = None |
|
1149
|
|
|
img_circle = None |
|
1150
|
|
|
img_blue = libtcod.Color(0, 0, 255) |
|
1151
|
|
|
img_green = libtcod.Color(0, 255, 0) |
|
1152
|
|
|
def render_image(first, key, mouse): |
|
1153
|
|
|
global img,img_circle,img_blue,img_green |
|
1154
|
|
|
if img is None: |
|
1155
|
|
|
img = libtcod.image_load(os.path.join(b'data',b'img',b'skull.png')) |
|
1156
|
|
|
libtcod.image_set_key_color(img,libtcod.black) |
|
1157
|
|
|
img_circle = libtcod.image_load(os.path.join(b'data',b'img',b'circle.png')) |
|
1158
|
|
|
if first: |
|
1159
|
|
|
libtcod.sys_set_fps(30) |
|
1160
|
|
|
libtcod.console_set_default_background(sample_console, libtcod.black) |
|
1161
|
|
|
libtcod.console_clear(sample_console) |
|
1162
|
|
|
x = SAMPLE_SCREEN_WIDTH / 2 + math.cos(libtcod.sys_elapsed_seconds()) * 10.0 |
|
1163
|
|
|
y = float(SAMPLE_SCREEN_HEIGHT / 2) |
|
1164
|
|
|
scalex=0.2 + 1.8 * (1.0 + math.cos(libtcod.sys_elapsed_seconds() / 2)) / 2.0 |
|
1165
|
|
|
scaley = scalex |
|
1166
|
|
|
angle = libtcod.sys_elapsed_seconds() |
|
1167
|
|
|
elapsed = libtcod.sys_elapsed_milli() // 2000 |
|
1168
|
|
|
if elapsed & 1 != 0: |
|
1169
|
|
|
# split the color channels of circle.png |
|
1170
|
|
|
# the red channel |
|
1171
|
|
|
libtcod.console_set_default_background(sample_console, libtcod.red) |
|
1172
|
|
|
libtcod.console_rect(sample_console, 0, 3, 15, 15, False, |
|
1173
|
|
|
libtcod.BKGND_SET) |
|
1174
|
|
|
libtcod.image_blit_rect(img_circle, sample_console, 0, 3, -1, -1, |
|
1175
|
|
|
libtcod.BKGND_MULTIPLY) |
|
1176
|
|
|
# the green channel |
|
1177
|
|
|
libtcod.console_set_default_background(sample_console, img_green) |
|
1178
|
|
|
libtcod.console_rect(sample_console, 15, 3, 15, 15, False, |
|
1179
|
|
|
libtcod.BKGND_SET) |
|
1180
|
|
|
libtcod.image_blit_rect(img_circle,sample_console, 15, 3, -1, -1, |
|
1181
|
|
|
libtcod.BKGND_MULTIPLY) |
|
1182
|
|
|
# the blue channel |
|
1183
|
|
|
libtcod.console_set_default_background(sample_console, img_blue) |
|
1184
|
|
|
libtcod.console_rect(sample_console, 30, 3, 15, 15, False, |
|
1185
|
|
|
libtcod.BKGND_SET) |
|
1186
|
|
|
libtcod.image_blit_rect(img_circle, sample_console, 30, 3, -1, -1, |
|
1187
|
|
|
libtcod.BKGND_MULTIPLY) |
|
1188
|
|
|
else: |
|
1189
|
|
|
# render circle.png with normal blitting |
|
1190
|
|
|
libtcod.image_blit_rect(img_circle, sample_console, 0, 3, -1, -1, |
|
1191
|
|
|
libtcod.BKGND_SET) |
|
1192
|
|
|
libtcod.image_blit_rect(img_circle, sample_console, 15, 3, -1, -1, |
|
1193
|
|
|
libtcod.BKGND_SET) |
|
1194
|
|
|
libtcod.image_blit_rect(img_circle, sample_console, 30, 3, -1, -1, |
|
1195
|
|
|
libtcod.BKGND_SET) |
|
1196
|
|
|
libtcod.image_blit(img, sample_console, x, y, libtcod.BKGND_SET, |
|
1197
|
|
|
scalex, scaley, angle) |
|
1198
|
|
|
|
|
1199
|
|
|
############################################# |
|
1200
|
|
|
# mouse sample |
|
1201
|
|
|
############################################# |
|
1202
|
|
|
mouse_lbut = 0 |
|
1203
|
|
|
mouse_mbut = 0 |
|
1204
|
|
|
mouse_rbut = 0 |
|
1205
|
|
|
def render_mouse(first, key, mouse): |
|
1206
|
|
|
global mouse_lbut |
|
1207
|
|
|
global mouse_mbut |
|
1208
|
|
|
global mouse_rbut |
|
1209
|
|
|
butstatus=('OFF', 'ON') |
|
1210
|
|
|
if first: |
|
1211
|
|
|
libtcod.console_set_default_background(sample_console, libtcod.grey) |
|
1212
|
|
|
libtcod.console_set_default_foreground(sample_console, |
|
1213
|
|
|
libtcod.light_yellow) |
|
1214
|
|
|
libtcod.mouse_move(320, 200) |
|
1215
|
|
|
libtcod.mouse_show_cursor(True) |
|
1216
|
|
|
libtcod.sys_set_fps(30) |
|
1217
|
|
|
libtcod.console_clear(sample_console) |
|
1218
|
|
|
if mouse.lbutton_pressed: |
|
1219
|
|
|
mouse_lbut = 1 - mouse_lbut |
|
1220
|
|
|
if mouse.rbutton_pressed: |
|
1221
|
|
|
mouse_rbut = 1 - mouse_rbut |
|
1222
|
|
|
if mouse.mbutton_pressed: |
|
1223
|
|
|
mouse_mbut = 1 - mouse_mbut |
|
1224
|
|
|
wheel="" |
|
1225
|
|
|
if mouse.wheel_up : |
|
1226
|
|
|
wheel="UP" |
|
1227
|
|
|
elif mouse.wheel_down : |
|
1228
|
|
|
wheel="DOWN" |
|
1229
|
|
|
libtcod.console_print(sample_console, 1, 1, |
|
1230
|
|
|
"Mouse position : %4dx%4d\n" |
|
1231
|
|
|
"Mouse cell : %4dx%4d\n" |
|
1232
|
|
|
"Mouse movement : %4dx%4d\n" |
|
1233
|
|
|
"Left button : %s (toggle %s)\n" |
|
1234
|
|
|
"Right button : %s (toggle %s)\n" |
|
1235
|
|
|
"Middle button : %s (toggle %s)\n" |
|
1236
|
|
|
"Wheel : %s" % |
|
1237
|
|
|
(mouse.x, mouse.y, |
|
1238
|
|
|
mouse.cx, mouse.cy, |
|
1239
|
|
|
mouse.dx, mouse.dy, |
|
1240
|
|
|
butstatus[mouse.lbutton], butstatus[mouse_lbut], |
|
1241
|
|
|
butstatus[mouse.rbutton], butstatus[mouse_rbut], |
|
1242
|
|
|
butstatus[mouse.mbutton], butstatus[mouse_mbut], |
|
1243
|
|
|
wheel)) |
|
1244
|
|
|
libtcod.console_print(sample_console, 1, 10, |
|
1245
|
|
|
"1 : Hide cursor\n2 : Show cursor") |
|
1246
|
|
|
if key.c == ord('1'): |
|
1247
|
|
|
libtcod.mouse_show_cursor(False) |
|
1248
|
|
|
elif key.c == ord('2'): |
|
1249
|
|
|
libtcod.mouse_show_cursor(True) |
|
1250
|
|
|
|
|
1251
|
|
|
############################################# |
|
1252
|
|
|
# name generator sample |
|
1253
|
|
|
############################################# |
|
1254
|
|
|
ng_curset = 0 |
|
1255
|
|
|
ng_nbsets = 0 |
|
1256
|
|
|
ng_delay = 0.0 |
|
1257
|
|
|
ng_names = [] |
|
1258
|
|
|
ng_sets = None |
|
1259
|
|
|
def render_name(first, key, mouse): |
|
1260
|
|
|
global ng_curset |
|
1261
|
|
|
global ng_nbsets |
|
1262
|
|
|
global ng_delay |
|
1263
|
|
|
global ng_names |
|
1264
|
|
|
global ng_sets |
|
1265
|
|
|
if ng_nbsets == 0: |
|
1266
|
|
|
# parse all *.cfg files in data/namegen |
|
1267
|
|
|
for file in os.listdir(b'data/namegen') : |
|
1268
|
|
|
if file.find(b'.cfg') > 0 : |
|
1269
|
|
|
libtcod.namegen_parse(os.path.join(b'data',b'namegen',file)) |
|
1270
|
|
|
# get the sets list |
|
1271
|
|
|
ng_sets=libtcod.namegen_get_sets() |
|
1272
|
|
|
print (ng_sets) |
|
1273
|
|
|
ng_nbsets=len(ng_sets) |
|
1274
|
|
|
if first: |
|
1275
|
|
|
libtcod.sys_set_fps(30) |
|
1276
|
|
|
while len(ng_names)> 15: |
|
1277
|
|
|
ng_names.pop(0) |
|
1278
|
|
|
libtcod.console_clear(sample_console) |
|
1279
|
|
|
libtcod.console_set_default_foreground(sample_console,libtcod.white) |
|
1280
|
|
|
libtcod.console_print(sample_console,1,1,"%s\n\n+ : next generator\n- : prev generator" % |
|
1281
|
|
|
ng_sets[ng_curset]) |
|
1282
|
|
|
for i in range(len(ng_names)) : |
|
1283
|
|
|
libtcod.console_print_ex(sample_console,SAMPLE_SCREEN_WIDTH-2,2+i, |
|
1284
|
|
|
libtcod.BKGND_NONE,libtcod.RIGHT,ng_names[i]) |
|
1285
|
|
|
ng_delay += libtcod.sys_get_last_frame_length() |
|
1286
|
|
|
if ng_delay > 0.5 : |
|
1287
|
|
|
ng_delay -= 0.5 |
|
1288
|
|
|
ng_names.append(libtcod.namegen_generate(ng_sets[ng_curset])) |
|
1289
|
|
|
if key.c == ord('+'): |
|
1290
|
|
|
ng_curset += 1 |
|
1291
|
|
|
if ng_curset == ng_nbsets : |
|
1292
|
|
|
ng_curset=0 |
|
1293
|
|
|
ng_names.append("======") |
|
1294
|
|
|
elif key.c == ord('-'): |
|
1295
|
|
|
ng_curset -= 1 |
|
1296
|
|
|
if ng_curset < 0 : |
|
1297
|
|
|
ng_curset=ng_nbsets-1 |
|
1298
|
|
|
ng_names.append("======") |
|
1299
|
|
|
|
|
1300
|
|
|
############################################# |
|
1301
|
|
|
# python fast render sample |
|
1302
|
|
|
############################################# |
|
1303
|
|
|
try: #import NumPy |
|
1304
|
|
|
import numpy as np |
|
1305
|
|
|
numpy_available = True |
|
1306
|
|
|
except ImportError: |
|
1307
|
|
|
numpy_available = False |
|
1308
|
|
|
|
|
1309
|
|
|
use_numpy = numpy_available #default option |
|
1310
|
|
|
SCREEN_W = SAMPLE_SCREEN_WIDTH |
|
1311
|
|
|
SCREEN_H = SAMPLE_SCREEN_HEIGHT |
|
1312
|
|
|
HALF_W = SCREEN_W // 2 |
|
1313
|
|
|
HALF_H = SCREEN_H // 2 |
|
1314
|
|
|
RES_U = 80 #texture resolution |
|
1315
|
|
|
RES_V = 80 |
|
1316
|
|
|
TEX_STRETCH = 5 #texture stretching with tunnel depth |
|
1317
|
|
|
SPEED = 15 |
|
1318
|
|
|
LIGHT_BRIGHTNESS = 3.5 #brightness multiplier for all lights (changes their radius) |
|
1319
|
|
|
LIGHTS_CHANCE = 0.07 #chance of a light appearing |
|
1320
|
|
|
MAX_LIGHTS = 6 |
|
1321
|
|
|
MIN_LIGHT_STRENGTH = 0.2 |
|
1322
|
|
|
LIGHT_UPDATE = 0.05 #how much the ambient light changes to reflect current light sources |
|
1323
|
|
|
AMBIENT_LIGHT = 0.8 #brightness of tunnel texture |
|
1324
|
|
|
|
|
1325
|
|
|
#the coordinates of all tiles in the screen, as numpy arrays. example: (4x3 pixels screen) |
|
1326
|
|
|
#xc = [[1, 2, 3, 4], [1, 2, 3, 4], [1, 2, 3, 4]] |
|
1327
|
|
|
#yc = [[1, 1, 1, 1], [2, 2, 2, 2], [3, 3, 3, 3]] |
|
1328
|
|
|
if numpy_available: |
|
1329
|
|
|
(xc, yc) = np.meshgrid(range(SCREEN_W), range(SCREEN_H)) |
|
1330
|
|
|
#translate coordinates of all pixels to center |
|
1331
|
|
|
xc = xc - HALF_W |
|
1332
|
|
|
yc = yc - HALF_H |
|
1333
|
|
|
|
|
1334
|
|
|
noise2d = libtcod.noise_new(2, 0.5, 2.0) |
|
1335
|
|
|
if numpy_available: #the texture starts empty |
|
1336
|
|
|
texture = np.zeros((RES_U, RES_V)) |
|
1337
|
|
|
|
|
1338
|
|
|
#create lists to work without numpy |
|
1339
|
|
|
texture2 = [0 for i in range(RES_U * RES_V)] |
|
1340
|
|
|
brightness2 = [0 for i in range(SCREEN_W * SCREEN_H)] |
|
1341
|
|
|
R2 = [0 for i in range(SCREEN_W * SCREEN_H)] |
|
1342
|
|
|
G2 = [0 for i in range(SCREEN_W * SCREEN_H)] |
|
1343
|
|
|
B2 = [0 for i in range(SCREEN_W * SCREEN_H)] |
|
1344
|
|
|
|
|
1345
|
|
|
class Light: |
|
1346
|
|
|
def __init__(self, x, y, z, r, g, b, strength): |
|
1347
|
|
|
self.x, self.y, self.z = x, y, z #pos. |
|
1348
|
|
|
self.r, self.g, self.b = r, g, b #color |
|
1349
|
|
|
self.strength = strength #between 0 and 1, defines brightness |
|
1350
|
|
|
|
|
1351
|
|
|
def render_py(first, key, mouse): |
|
1352
|
|
|
global use_numpy, frac_t, abs_t, lights, tex_r, tex_g, tex_b, xc, yc, texture, texture2, brightness2, R2, G2, B2 |
|
1353
|
|
|
|
|
1354
|
|
|
if key.c == ord(' ') and numpy_available: #toggle renderer |
|
1355
|
|
|
use_numpy = not use_numpy |
|
1356
|
|
|
first = True |
|
1357
|
|
|
if first: #initialize stuff |
|
1358
|
|
|
libtcod.sys_set_fps(0) |
|
1359
|
|
|
libtcod.console_clear(sample_console) #render status message |
|
1360
|
|
|
if not numpy_available: text = 'NumPy uninstalled, using default renderer' |
|
1361
|
|
|
elif use_numpy: text = 'Renderer: NumPy \nSpacebar to change' |
|
1362
|
|
|
else: text = 'Renderer: default\nSpacebar to change' |
|
1363
|
|
|
libtcod.console_set_default_foreground(sample_console,libtcod.white) |
|
1364
|
|
|
libtcod.console_print(sample_console, 1, SCREEN_H - 3, text) |
|
1365
|
|
|
|
|
1366
|
|
|
frac_t = RES_V - 1 #time is represented in number of pixels of the texture, start later in time to initialize texture |
|
1367
|
|
|
abs_t = RES_V - 1 |
|
1368
|
|
|
lights = [] #lights list, and current color of the tunnel texture |
|
1369
|
|
|
tex_r, tex_g, tex_b = 0, 0, 0 |
|
1370
|
|
|
|
|
1371
|
|
|
time_delta = libtcod.sys_get_last_frame_length() * SPEED #advance time |
|
1372
|
|
|
frac_t += time_delta #increase fractional (always < 1.0) time |
|
1373
|
|
|
abs_t += time_delta #increase absolute elapsed time |
|
1374
|
|
|
int_t = int(frac_t) #integer time units that passed this frame (number of texture pixels to advance) |
|
1375
|
|
|
frac_t -= int_t #keep this < 1.0 |
|
1376
|
|
|
|
|
1377
|
|
|
#change texture color according to presence of lights (basically, sum them |
|
1378
|
|
|
#to get ambient light and smoothly change the current color into that) |
|
1379
|
|
|
ambient_r = AMBIENT_LIGHT * sum([light.r * light.strength for light in lights]) |
|
1380
|
|
|
ambient_g = AMBIENT_LIGHT * sum([light.g * light.strength for light in lights]) |
|
1381
|
|
|
ambient_b = AMBIENT_LIGHT * sum([light.b * light.strength for light in lights]) |
|
1382
|
|
|
alpha = LIGHT_UPDATE * time_delta |
|
1383
|
|
|
tex_r = tex_r * (1 - alpha) + ambient_r * alpha |
|
1384
|
|
|
tex_g = tex_g * (1 - alpha) + ambient_g * alpha |
|
1385
|
|
|
tex_b = tex_b * (1 - alpha) + ambient_b * alpha |
|
1386
|
|
|
|
|
1387
|
|
|
if int_t >= 1: #roll texture (ie, advance in tunnel) according to int_t |
|
1388
|
|
|
int_t = int_t % RES_V #can't roll more than the texture's size (can happen when time_delta is large) |
|
1389
|
|
|
int_abs_t = int(abs_t) #new pixels are based on absolute elapsed time |
|
1390
|
|
|
|
|
1391
|
|
|
if use_numpy: |
|
1392
|
|
|
texture = np.roll(texture, -int_t, 1) |
|
1393
|
|
|
#replace new stretch of texture with new values |
|
1394
|
|
|
for v in range(RES_V - int_t, RES_V): |
|
1395
|
|
|
for u in range(0, RES_U): |
|
1396
|
|
|
tex_v = (v + int_abs_t) / float(RES_V) |
|
1397
|
|
|
texture[u,v] = (libtcod.noise_get_fbm(noise2d, [u/float(RES_U), tex_v], 32.0) + |
|
1398
|
|
|
libtcod.noise_get_fbm(noise2d, [1 - u/float(RES_U), tex_v], 32.0)) |
|
1399
|
|
|
|
|
1400
|
|
|
else: #"roll" texture, without numpy |
|
1401
|
|
|
temp = texture2[0 : RES_U*int_t] |
|
1402
|
|
|
texture2 = texture2[RES_U*int_t : ] |
|
1403
|
|
|
texture2.extend(temp) |
|
1404
|
|
|
|
|
1405
|
|
|
#replace new stretch of texture with new values |
|
1406
|
|
|
for v in range(RES_V - int_t, RES_V): |
|
1407
|
|
|
for u in range(0, RES_U): |
|
1408
|
|
|
tex_v = (v + int_abs_t) / float(RES_V) |
|
1409
|
|
|
texture2[u + v*RES_U] = ( |
|
1410
|
|
|
libtcod.noise_get_fbm(noise2d, [u/float(RES_U), tex_v], 32.0) + |
|
1411
|
|
|
libtcod.noise_get_fbm(noise2d, [1 - u/float(RES_U), tex_v], 32.0)) |
|
1412
|
|
|
if use_numpy: |
|
1413
|
|
|
#squared distance from center, clipped to sensible minimum and maximum values |
|
1414
|
|
|
sqr_dist = xc**2 + yc**2 |
|
1415
|
|
|
sqr_dist = sqr_dist.clip(1.0 / RES_V, RES_V**2) |
|
1416
|
|
|
|
|
1417
|
|
|
#one coordinate into the texture, represents depth in the tunnel |
|
1418
|
|
|
v = TEX_STRETCH * float(RES_V) / sqr_dist + frac_t |
|
1419
|
|
|
v = v.clip(0, RES_V - 1) |
|
1420
|
|
|
|
|
1421
|
|
|
#another coordinate, represents rotation around the tunnel |
|
1422
|
|
|
u = np.mod(RES_U * (np.arctan2(yc, xc) / (2 * np.pi) + 0.5), RES_U) |
|
1423
|
|
|
|
|
1424
|
|
|
#retrieve corresponding pixels from texture |
|
1425
|
|
|
brightness = texture[u.astype(int), v.astype(int)] / 4.0 + 0.5 |
|
1426
|
|
|
|
|
1427
|
|
|
#use the brightness map to compose the final color of the tunnel |
|
1428
|
|
|
R = brightness * tex_r |
|
1429
|
|
|
G = brightness * tex_g |
|
1430
|
|
|
B = brightness * tex_b |
|
1431
|
|
|
else: |
|
1432
|
|
|
i = 0 |
|
1433
|
|
|
for y in range(-HALF_H, HALF_H): |
|
1434
|
|
|
for x in range(-HALF_W, HALF_W): |
|
1435
|
|
|
#squared distance from center, clipped to sensible minimum and maximum values |
|
1436
|
|
|
sqr_dist = x**2 + y**2 |
|
1437
|
|
|
sqr_dist = min(max(sqr_dist, 1.0 / RES_V), RES_V**2) |
|
1438
|
|
|
|
|
1439
|
|
|
#one coordinate into the texture, represents depth in the tunnel |
|
1440
|
|
|
v = TEX_STRETCH * float(RES_V) / sqr_dist + frac_t |
|
1441
|
|
|
v = min(v, RES_V - 1) |
|
1442
|
|
|
|
|
1443
|
|
|
#another coordinate, represents rotation around the tunnel |
|
1444
|
|
|
u = (RES_U * (math.atan2(y, x) / (2 * math.pi) + 0.5)) % RES_U |
|
1445
|
|
|
|
|
1446
|
|
|
#retrieve corresponding pixels from texture |
|
1447
|
|
|
brightness = texture2[int(u) + int(v)*RES_U] / 4.0 + 0.5 |
|
1448
|
|
|
|
|
1449
|
|
|
#use the brightness map to compose the final color of the tunnel |
|
1450
|
|
|
R2[i] = brightness * tex_r |
|
1451
|
|
|
G2[i] = brightness * tex_g |
|
1452
|
|
|
B2[i] = brightness * tex_b |
|
1453
|
|
|
i += 1 |
|
1454
|
|
|
|
|
1455
|
|
|
#create new light source |
|
1456
|
|
|
if libtcod.random_get_float(0, 0, 1) <= time_delta * LIGHTS_CHANCE and len(lights) < MAX_LIGHTS: |
|
1457
|
|
|
x = libtcod.random_get_float(0, -0.5, 0.5) |
|
1458
|
|
|
y = libtcod.random_get_float(0, -0.5, 0.5) |
|
1459
|
|
|
strength = libtcod.random_get_float(0, MIN_LIGHT_STRENGTH, 1.0) |
|
1460
|
|
|
|
|
1461
|
|
|
color = libtcod.Color(0, 0, 0) #create bright colors with random hue |
|
1462
|
|
|
hue = libtcod.random_get_float(0, 0, 360) |
|
1463
|
|
|
libtcod.color_set_hsv(color, hue, 0.5, strength) |
|
1464
|
|
|
lights.append(Light(x, y, TEX_STRETCH, color.r, color.g, color.b, strength)) |
|
1465
|
|
|
|
|
1466
|
|
|
#eliminate lights that are going to be out of view |
|
1467
|
|
|
lights = [light for light in lights if light.z - time_delta > 1.0 / RES_V] |
|
1468
|
|
|
|
|
1469
|
|
|
for light in lights: #render lights |
|
1470
|
|
|
#move light's Z coordinate with time, then project its XYZ coordinates to screen-space |
|
1471
|
|
|
light.z -= float(time_delta) / TEX_STRETCH |
|
1472
|
|
|
xl = light.x / light.z * SCREEN_H |
|
1473
|
|
|
yl = light.y / light.z * SCREEN_H |
|
1474
|
|
|
|
|
1475
|
|
|
if use_numpy: |
|
1476
|
|
|
#calculate brightness of light according to distance from viewer and strength, |
|
1477
|
|
|
#then calculate brightness of each pixel with inverse square distance law |
|
1478
|
|
|
light_brightness = LIGHT_BRIGHTNESS * light.strength * (1.0 - light.z / TEX_STRETCH) |
|
1479
|
|
|
brightness = light_brightness / ((xc - xl)**2 + (yc - yl)**2) |
|
1480
|
|
|
|
|
1481
|
|
|
#make all pixels shine around this light |
|
1482
|
|
|
R += brightness * light.r |
|
1483
|
|
|
G += brightness * light.g |
|
1484
|
|
|
B += brightness * light.b |
|
1485
|
|
|
else: |
|
1486
|
|
|
i = 0 #same, without numpy |
|
1487
|
|
|
for y in range(-HALF_H, HALF_H): |
|
1488
|
|
|
for x in range(-HALF_W, HALF_W): |
|
1489
|
|
|
light_brightness = LIGHT_BRIGHTNESS * light.strength * (1.0 - light.z / TEX_STRETCH) |
|
1490
|
|
|
brightness = light_brightness / ((x - xl)**2 + (y - yl)**2) |
|
1491
|
|
|
|
|
1492
|
|
|
R2[i] += brightness * light.r |
|
1493
|
|
|
G2[i] += brightness * light.g |
|
1494
|
|
|
B2[i] += brightness * light.b |
|
1495
|
|
|
i += 1 |
|
1496
|
|
|
|
|
1497
|
|
|
if use_numpy: |
|
1498
|
|
|
#truncate values |
|
1499
|
|
|
R = R.clip(0, 255) |
|
1500
|
|
|
G = G.clip(0, 255) |
|
1501
|
|
|
B = B.clip(0, 255) |
|
1502
|
|
|
|
|
1503
|
|
|
#fill the screen with these background colors |
|
1504
|
|
|
libtcod.console_fill_background(sample_console, R, G, B) |
|
1505
|
|
|
else: |
|
1506
|
|
|
#truncate and convert to integer |
|
1507
|
|
|
R2 = [int(min(r, 255)) for r in R2] |
|
1508
|
|
|
G2 = [int(min(g, 255)) for g in G2] |
|
1509
|
|
|
B2 = [int(min(b, 255)) for b in B2] |
|
1510
|
|
|
|
|
1511
|
|
|
#fill the screen with these background colors |
|
1512
|
|
|
libtcod.console_fill_background(sample_console, R2, G2, B2) |
|
1513
|
|
|
|
|
1514
|
|
|
############################################# |
|
1515
|
|
|
# main loop |
|
1516
|
|
|
############################################# |
|
1517
|
|
|
class Sample: |
|
1518
|
|
|
def __init__(self, name, func): |
|
1519
|
|
|
self.name = name |
|
1520
|
|
|
self.func = func |
|
1521
|
|
|
|
|
1522
|
|
|
samples = (Sample(' True colors ', render_colors), |
|
1523
|
|
|
Sample(' Offscreen console ', render_offscreen), |
|
1524
|
|
|
Sample(' Line drawing ', render_lines), |
|
1525
|
|
|
Sample(' Noise ', render_noise), |
|
1526
|
|
|
Sample(' Field of view ', render_fov), |
|
1527
|
|
|
Sample(' Path finding ', render_path), |
|
1528
|
|
|
Sample(' Bsp toolkit ', render_bsp), |
|
1529
|
|
|
Sample(' Image toolkit ', render_image), |
|
1530
|
|
|
Sample(' Mouse support ', render_mouse), |
|
1531
|
|
|
Sample(' Name generator ', render_name), |
|
1532
|
|
|
Sample(' Python fast render ', render_py)) |
|
1533
|
|
|
cur_sample = 0 |
|
1534
|
|
|
credits_end = False |
|
1535
|
|
|
first = True |
|
1536
|
|
|
cur_renderer = 0 |
|
1537
|
|
|
renderer_name=('F1 GLSL ','F2 OPENGL ','F3 SDL ') |
|
1538
|
|
|
key=libtcod.Key() |
|
1539
|
|
|
mouse=libtcod.Mouse() |
|
1540
|
|
|
while not libtcod.console_is_window_closed(): |
|
1541
|
|
|
libtcod.sys_check_for_event(libtcod.EVENT_KEY_PRESS|libtcod.EVENT_MOUSE,key,mouse) |
|
1542
|
|
|
# render the sample |
|
1543
|
|
|
samples[cur_sample].func(first, key, mouse) |
|
1544
|
|
|
first = False |
|
1545
|
|
|
libtcod.console_blit(sample_console, |
|
1546
|
|
|
0, 0, SAMPLE_SCREEN_WIDTH, SAMPLE_SCREEN_HEIGHT, |
|
1547
|
|
|
0, SAMPLE_SCREEN_X, SAMPLE_SCREEN_Y) |
|
1548
|
|
|
# render credits |
|
1549
|
|
|
if not credits_end: |
|
1550
|
|
|
credits_end = libtcod.console_credits_render(60, 43, 0) |
|
1551
|
|
|
# render sample list |
|
1552
|
|
|
for i in range(len(samples)): |
|
1553
|
|
|
if i == cur_sample: |
|
1554
|
|
|
libtcod.console_set_default_foreground(None, libtcod.white) |
|
1555
|
|
|
libtcod.console_set_default_background(None, libtcod.light_blue) |
|
1556
|
|
|
else: |
|
1557
|
|
|
libtcod.console_set_default_foreground(None, libtcod.grey) |
|
1558
|
|
|
libtcod.console_set_default_background(None, libtcod.black) |
|
1559
|
|
|
libtcod.console_print_ex(None, 2, 46 - (len(samples) - i), |
|
1560
|
|
|
libtcod.BKGND_SET, libtcod.LEFT, samples[i].name) |
|
1561
|
|
|
# render stats |
|
1562
|
|
|
libtcod.console_set_default_foreground(None, libtcod.grey) |
|
1563
|
|
|
libtcod.console_print_ex(None, 79, 46, libtcod.BKGND_NONE, libtcod.RIGHT, |
|
1564
|
|
|
'last frame : %3d ms (%3d fps)' % |
|
1565
|
|
|
(int(libtcod.sys_get_last_frame_length() * |
|
1566
|
|
|
1000.0), libtcod.sys_get_fps())) |
|
1567
|
|
|
libtcod.console_print_ex(None, 79, 47, libtcod.BKGND_NONE, libtcod.RIGHT, |
|
1568
|
|
|
'elapsed : %8d ms %4.2fs' % |
|
1569
|
|
|
(libtcod.sys_elapsed_milli(), |
|
1570
|
|
|
libtcod.sys_elapsed_seconds())) |
|
1571
|
|
|
|
|
1572
|
|
|
cur_renderer=libtcod.sys_get_renderer() |
|
1573
|
|
|
libtcod.console_set_default_foreground(None,libtcod.grey) |
|
1574
|
|
|
libtcod.console_set_default_background(None,libtcod.black) |
|
1575
|
|
|
libtcod.console_print_ex(None,42,46-(libtcod.NB_RENDERERS+1),libtcod.BKGND_SET, libtcod.LEFT, "Renderer :") |
|
1576
|
|
|
for i in range(libtcod.NB_RENDERERS) : |
|
1577
|
|
|
if i==cur_renderer : |
|
1578
|
|
|
libtcod.console_set_default_foreground(None,libtcod.white) |
|
1579
|
|
|
libtcod.console_set_default_background(None,libtcod.light_blue) |
|
1580
|
|
|
else : |
|
1581
|
|
|
libtcod.console_set_default_foreground(None,libtcod.grey) |
|
1582
|
|
|
libtcod.console_set_default_background(None,libtcod.black) |
|
1583
|
|
|
libtcod.console_print_ex(None,42,46-(libtcod.NB_RENDERERS-i),libtcod.BKGND_SET,libtcod.LEFT,renderer_name[i]) |
|
1584
|
|
|
|
|
1585
|
|
|
# key handler |
|
1586
|
|
|
if key.vk == libtcod.KEY_DOWN: |
|
1587
|
|
|
cur_sample = (cur_sample+1) % len(samples) |
|
1588
|
|
|
first = True |
|
1589
|
|
|
elif key.vk == libtcod.KEY_UP: |
|
1590
|
|
|
cur_sample = (cur_sample-1) % len(samples) |
|
1591
|
|
|
first = True |
|
1592
|
|
View Code Duplication |
elif key.vk == libtcod.KEY_ENTER and key.lalt: |
|
|
|
|
|
|
1593
|
|
|
libtcod.console_set_fullscreen(not libtcod.console_is_fullscreen()) |
|
1594
|
|
|
elif key.vk == libtcod.KEY_PRINTSCREEN or key.c == 'p': |
|
1595
|
|
|
print ("screenshot") |
|
1596
|
|
|
if key.lalt : |
|
1597
|
|
|
libtcod.console_save_apf(None,"samples.apf") |
|
1598
|
|
|
print ("apf") |
|
1599
|
|
|
else : |
|
1600
|
|
|
libtcod.sys_save_screenshot() |
|
1601
|
|
|
print ("png") |
|
1602
|
|
|
elif key.vk == libtcod.KEY_ESCAPE: |
|
1603
|
|
|
break |
|
1604
|
|
|
elif key.vk == libtcod.KEY_F1: |
|
1605
|
|
|
libtcod.sys_set_renderer(libtcod.RENDERER_GLSL) |
|
1606
|
|
|
elif key.vk == libtcod.KEY_F2: |
|
1607
|
|
|
libtcod.sys_set_renderer(libtcod.RENDERER_OPENGL) |
|
1608
|
|
|
elif key.vk == libtcod.KEY_F3: |
|
1609
|
|
|
libtcod.sys_set_renderer(libtcod.RENDERER_SDL) |
|
1610
|
|
|
libtcod.console_flush() |
|
1611
|
|
|
|
|
1612
|
|
|
|
|
1613
|
|
|
|