@@ 779-802 (lines=24) @@ | ||
776 | libtcod.map_set_properties(path_map, x, y, True, False) |
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777 | path = libtcod.path_new_using_map(path_map) |
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778 | path_dijk = libtcod.dijkstra_new(path_map) |
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779 | if first: |
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780 | libtcod.sys_set_fps(30) |
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781 | # we draw the foreground only the first time. |
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782 | # during the player movement, only the @ is redrawn. |
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783 | # the rest impacts only the background color |
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784 | # draw the help text & player @ |
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785 | libtcod.console_clear(sample_console) |
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786 | libtcod.console_set_default_foreground(sample_console, libtcod.white) |
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787 | libtcod.console_put_char(sample_console, path_dx, path_dy, '+', |
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788 | libtcod.BKGND_NONE) |
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789 | libtcod.console_put_char(sample_console, path_px, path_py, '@', |
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790 | libtcod.BKGND_NONE) |
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791 | libtcod.console_print(sample_console, 1, 1, |
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792 | "IJKL / mouse :\nmove destination\nTAB : A*/dijkstra") |
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793 | libtcod.console_print(sample_console, 1, 4, |
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794 | "Using : A*") |
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795 | # draw windows |
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796 | for y in range(SAMPLE_SCREEN_HEIGHT): |
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797 | for x in range(SAMPLE_SCREEN_WIDTH): |
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798 | if smap[y][x] == '=': |
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799 | libtcod.console_put_char(sample_console, x, y, |
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800 | libtcod.CHAR_DHLINE, |
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801 | libtcod.BKGND_NONE) |
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802 | path_recalculate = True |
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803 | if path_recalculate: |
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804 | if path_using_astar : |
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805 | libtcod.path_compute(path, path_px, path_py, path_dx, path_dy) |
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@@ 585-605 (lines=21) @@ | ||
582 | torchs = 'on ' |
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583 | if fov_light_walls : |
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584 | lights='on ' |
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585 | if first: |
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586 | libtcod.sys_set_fps(30) |
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587 | # we draw the foreground only the first time. |
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588 | # during the player movement, only the @ is redrawn. |
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589 | # the rest impacts only the background color |
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590 | # draw the help text & player @ |
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591 | libtcod.console_clear(sample_console) |
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592 | libtcod.console_set_default_foreground(sample_console, libtcod.white) |
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593 | libtcod.console_print(sample_console, 1, 1, |
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594 | "IJKL : move around\nT : torch fx %s\nW : light walls %s\n+-: algo %s" % |
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595 | (torchs,lights,fov_algo_names[fov_algo_num])) |
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596 | libtcod.console_set_default_foreground(sample_console, libtcod.black) |
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597 | libtcod.console_put_char(sample_console, fov_px, fov_py, '@', |
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598 | libtcod.BKGND_NONE) |
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599 | # draw windows |
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600 | for y in range(SAMPLE_SCREEN_HEIGHT): |
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601 | for x in range(SAMPLE_SCREEN_WIDTH): |
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602 | if smap[y][x] == '=': |
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603 | libtcod.console_put_char(sample_console, x, y, |
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604 | libtcod.CHAR_DHLINE, |
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605 | libtcod.BKGND_NONE) |
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606 | if fov_recompute: |
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607 | fov_recompute = False |
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608 | if fov_torch: |