| Total Complexity | 61 |
| Total Lines | 219 |
| Duplicated Lines | 0 % |
| Changes | 0 | ||
Complex classes like Group often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Group, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 8 | class Group |
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| 9 | { |
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| 10 | |||
| 11 | private $generator = null; |
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| 12 | private $teams = []; // ARRAY OF TEAMS |
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| 13 | private $progressed = []; // ARRAY OF TEAMS ALREADY PROGRESSED FROM THIS GROUP |
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| 14 | private $name = ''; // DISPLAYABLE NAME |
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| 15 | private $ordering = \TournamentGenerator\Constants::POINTS; // WHAT TO DECIDE ON WHEN ORDERING TEAMS |
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| 16 | private $progressions = []; // ARRAY OF PROGRESSION CONDITION OBJECTS |
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| 17 | private $games = []; // ARRAY OF GAME OBJECTS |
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| 18 | private $id = ''; // UNIQID OF GROUP FOR IDENTIFICATIONT |
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| 19 | public $winPoints = 3; // POINTS AQUIRED FROM WINNING |
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| 20 | public $drawPoints = 1; // POINTS AQUIRED FROM DRAW |
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| 21 | public $lostPoints = 0; // POINTS AQUIRED FROM LOOSING |
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| 22 | public $secondPoints = 2; // POINTS AQUIRED FROM BEING SECOND (APPLIES ONLY FOR 3 OR 4 INGAME VALUE) |
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| 23 | public $thirdPoints = 1; // POINTS AQUIRED FROM BEING THIRD (APPLIES ONLY FOR 4 INGAME VALUE) |
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| 24 | public $progressPoints = 50; // POINTS AQUIRED FROM PROGRESSING TO THE NEXT ROUND |
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| 25 | private $order = 0; // ORDER OF GROUPS IN ROUND |
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| 26 | |||
| 27 | function __construct(string $name, $id = null) { |
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| 28 | $this->setName($name); |
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| 29 | $this->generator = new Utilis\Generator($this); |
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| 30 | $this->setId(isset($id) ? $id : uniqid()); |
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| 31 | } |
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| 32 | public function __toString() { |
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| 34 | } |
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| 35 | |||
| 36 | public function setName(string $name) { |
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| 37 | $this->name = $name; |
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| 38 | } |
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| 39 | public function getName() { |
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| 40 | return $this->name; |
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| 41 | } |
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| 42 | public function setId($id) { |
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| 43 | if (!is_string($id) && !is_int($id)) { |
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| 44 | $this->id = uniqid(); |
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| 45 | throw new \Exception('Unsupported id type ('.gettype($id).') - expected type of string or int'); |
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| 46 | } |
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| 47 | $this->id = $id; |
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| 48 | } |
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| 49 | public function getId() { |
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| 50 | return $this->id; |
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| 51 | } |
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| 52 | |||
| 53 | public function allowSkip(){ |
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| 54 | $this->generator->allowSkip(); |
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| 55 | return $this; |
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| 56 | } |
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| 57 | public function disallowSkip(){ |
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| 58 | $this->generator->disallowSkip(); |
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| 59 | return $this; |
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| 60 | } |
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| 61 | public function setSkip(bool $skip) { |
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| 62 | $this->generator->setSkip($skip); |
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| 63 | return $this; |
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| 64 | } |
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| 65 | public function getSkip() { |
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| 66 | return $this->generator->getSkip(); |
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| 67 | } |
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| 68 | |||
| 69 | public function addTeam(...$teams) { |
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| 70 | foreach ($teams as $team) { |
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| 71 | if (is_array($team)) { |
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| 72 | foreach ($team as $team2) { |
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| 73 | $this->setTeam($team2); |
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| 74 | } |
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| 75 | continue; |
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| 76 | } |
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| 77 | $this->setTeam($team); |
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| 78 | } |
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| 79 | return $this; |
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| 80 | } |
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| 81 | private function setTeam(Team $team) { |
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| 82 | $this->teams[] = $team; |
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| 83 | $team->addGroupResults($this); |
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| 84 | return $this; |
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| 85 | } |
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| 86 | public function getTeams(array $filters = []) { |
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| 87 | $teams = $this->teams; |
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| 88 | |||
| 89 | if (gettype($filters) !== 'array' && $filters instanceof TeamFilter) $filters = [$filters]; |
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| 90 | elseif (gettype($filters) !== 'array') $filters = []; |
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| 91 | |||
| 92 | // APPLY FILTERS |
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| 93 | $filter = new Filter($this, $filters); |
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| 94 | $filter->filter($teams); |
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| 95 | |||
| 96 | return $teams; |
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| 97 | } |
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| 98 | |||
| 99 | public function team(string $name = '') { |
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| 100 | $t = new Team($name); |
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| 101 | $this->teams[] = $t; |
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| 102 | $t->addGroupResults($this); |
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| 103 | return $t; |
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| 104 | } |
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| 105 | public function sortTeams(array $filters = [], $ordering = null) { |
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| 106 | if (!isset($ordering)) $ordering = $this->ordering; |
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| 107 | Utilis\Sorter\Teams::sortGroup($this->teams, $this, $ordering); |
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| 108 | return $this->getTeams($filters); |
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| 109 | } |
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| 110 | |||
| 111 | public function setMaxSize(int $size) { |
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| 114 | } |
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| 115 | public function getMaxSize() { |
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| 116 | return $this->generator->getMaxSize(); |
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| 117 | } |
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| 118 | |||
| 119 | public function setType(string $type = \TournamentGenerator\Constants::ROUND_ROBIN) { |
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| 120 | $this->generator->setType($type); |
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| 121 | return $this; |
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| 122 | } |
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| 123 | public function getType() { |
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| 124 | return $this->generator->getType(); |
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| 125 | } |
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| 126 | |||
| 127 | public function setOrder(int $order) { |
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| 128 | $this->order = $order; |
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| 129 | return $this; |
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| 130 | } |
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| 131 | public function getOrder() { |
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| 132 | return $this->order; |
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| 133 | } |
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| 134 | |||
| 135 | public function setOrdering(string $ordering = \TournamentGenerator\Constants::POINTS) { |
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| 136 | if (!in_array($ordering, \TournamentGenerator\Constants::OrderingTypes)) throw new \Exception('Unknown group ordering: '.$ordering); |
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| 137 | $this->ordering = $ordering; |
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| 138 | return $this; |
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| 139 | } |
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| 140 | public function getOrdering() { |
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| 142 | } |
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| 143 | |||
| 144 | public function setInGame(int $inGame) { |
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| 145 | $this->generator->setInGame($inGame); |
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| 146 | return $this; |
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| 147 | } |
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| 148 | public function getInGame() { |
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| 149 | return $this->generator->getInGame(); |
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| 150 | } |
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| 151 | |||
| 152 | public function addProgression(Progression $progression) { |
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| 153 | $this->progressions[] = $progression; |
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| 154 | return $this; |
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| 155 | } |
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| 156 | public function progression(Group $to, int $start = 0, int $len = null) { |
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| 157 | $p = new Progression($this, $to, $start, $len); |
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| 158 | $this->progressions[] = $p; |
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| 159 | return $p; |
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| 160 | } |
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| 161 | public function progress(bool $blank = false) { |
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| 162 | foreach ($this->progressions as $progression) { |
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| 163 | $progression->progress($blank); |
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| 164 | } |
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| 165 | } |
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| 166 | public function addProgressed(...$teams) { |
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| 167 | foreach ($teams as $team) { |
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| 168 | if ($team instanceOf Team) $this->progressed[] = $team; |
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| 169 | elseif (gettype($team) === 'array') { |
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| 170 | $this->progressed = array_merge($this->progressed, array_filter($team, function($a) { |
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| 171 | return ($a instanceof Team); |
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| 172 | })); |
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| 173 | } |
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| 174 | } |
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| 175 | return $this; |
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| 176 | } |
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| 177 | public function isProgressed(Team $team) { |
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| 178 | return in_array($team, $this->progressed); |
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| 179 | } |
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| 180 | |||
| 181 | public function genGames() { |
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| 182 | $this->generator->genGames(); |
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| 183 | return $this->games; |
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| 184 | } |
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| 185 | |||
| 186 | public function game(array $teams = []) { |
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| 190 | } |
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| 191 | public function addGame(...$games){ |
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| 192 | foreach ($games as $key => $game) { |
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| 193 | if (gettype($game) === 'array') { |
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| 202 | } |
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| 203 | public function getGames() { |
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| 204 | return $this->games; |
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| 205 | } |
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| 206 | public function orderGames() { |
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| 207 | if (count($this->games) <= 4) return $this->games; |
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| 208 | $this->games = $this->generator->orderGames(); |
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| 209 | return $this->games; |
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| 210 | } |
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| 211 | |||
| 212 | public function simulate(array $filters = [], bool $reset = true) { |
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| 213 | return Utilis\Simulator::simulateGroup($this, $filters, $reset); |
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| 214 | } |
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| 215 | public function resetGames() { |
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| 220 | } |
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| 221 | public function isPlayed(){ |
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| 222 | if (count($this->games) === 0) return false; |
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| 223 | foreach ($this->games as $game) { |
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| 224 | if (!$game->isPlayed()) return false; |
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| 225 | } |
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| 226 | return true; |
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| 227 | } |
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| 228 | |||
| 229 | } |
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| 230 |