| Total Complexity | 48 |
| Total Lines | 186 |
| Duplicated Lines | 0 % |
| Changes | 0 | ||
Complex classes like Tournament often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Tournament, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 8 | class Tournament |
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| 9 | { |
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| 10 | |||
| 11 | private $name = ''; |
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| 12 | private $categories = []; |
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| 13 | private $rounds = []; |
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| 14 | private $teams = []; |
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| 15 | |||
| 16 | private $expectedPlay = 0; |
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| 17 | private $expectedGameWait = 0; |
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| 18 | private $expectedRoundWait = 0; |
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| 19 | private $expectedCategoryWait = 0; |
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| 20 | |||
| 21 | private $allowSkip = false; |
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| 22 | |||
| 23 | function __construct(string $name = ''){ |
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| 25 | } |
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| 26 | public function __toString() { |
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| 28 | } |
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| 29 | |||
| 30 | public function setName(string $name) { |
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| 31 | $this->name = $name; |
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| 32 | return $this; |
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| 33 | } |
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| 34 | public function getName() { |
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| 35 | return $this->name; |
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| 36 | } |
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| 37 | |||
| 38 | public function setPlay(int $play) { |
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| 39 | $this->expectedPlay = $play; |
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| 40 | return $this; |
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| 41 | } |
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| 42 | public function getPlay() { |
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| 43 | return $this->expectedPlay; |
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| 44 | } |
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| 45 | public function setGameWait(int $wait) { |
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| 46 | $this->expectedGameWait = $wait; |
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| 47 | return $this; |
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| 48 | } |
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| 49 | public function getGameWait() { |
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| 50 | return $this->expectedGameWait; |
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| 51 | } |
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| 52 | public function setRoundWait(int $wait) { |
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| 53 | $this->expectedRoundWait = $wait; |
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| 54 | return $this; |
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| 55 | } |
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| 56 | public function getRoundWait() { |
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| 57 | return $this->expectedRoundWait; |
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| 58 | } |
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| 59 | public function setCategoryWait(int $wait) { |
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| 62 | } |
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| 63 | public function getCategoryWait() { |
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| 64 | return $this->expectedCategoryWait; |
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| 65 | } |
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| 66 | public function getTournamentTime(){ |
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| 69 | } |
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| 70 | |||
| 71 | public function allowSkip(){ |
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| 72 | $this->allowSkip = true; |
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| 73 | return $this; |
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| 74 | } |
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| 75 | public function disallowSkip(){ |
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| 76 | $this->allowSkip = false; |
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| 77 | return $this; |
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| 78 | } |
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| 79 | public function setSkip(bool $skip) { |
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| 82 | } |
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| 83 | public function getSkip() { |
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| 84 | return $this->allowSkip; |
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| 85 | } |
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| 86 | |||
| 87 | public function addCategory(Category ...$categories){ |
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| 88 | foreach ($categories as $category) { |
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| 89 | $this->categories[] = $category; |
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| 90 | } |
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| 91 | return $this; |
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| 92 | } |
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| 93 | public function category(string $name = '') { |
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| 94 | $c = new Category($name); |
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| 95 | $this->categories[] = $c->setSkip($this->allowSkip); |
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| 96 | return $c; |
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| 97 | } |
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| 98 | public function getCategories() { |
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| 99 | return $this->categories; |
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| 100 | } |
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| 101 | |||
| 102 | public function addRound(Round ...$rounds) { |
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| 107 | } |
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| 108 | public function round(string $name = '', $id = null) { |
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| 109 | $r = new Round($name, $id); |
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| 110 | $this->rounds[] = $r->setSkip($this->allowSkip); |
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| 111 | return $r; |
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| 112 | } |
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| 113 | public function getRounds() { |
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| 114 | if (count($this->categories) > 0) { |
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| 115 | $rounds = []; |
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| 116 | foreach ($this->categories as $category) { |
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| 117 | $rounds = array_merge($rounds, $category->getRounds()); |
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| 118 | } |
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| 119 | return array_merge($rounds, $this->rounds); |
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| 120 | } |
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| 121 | return $this->rounds; |
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| 122 | } |
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| 123 | |||
| 124 | public function addTeam(Team ...$teams) { |
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| 125 | foreach ($teams as $team) { |
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| 126 | $this->teams[] = $team; |
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| 127 | } |
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| 128 | return $this; |
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| 129 | } |
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| 130 | public function team(string $name = '', $id = null) { |
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| 131 | $t = new Team($name, $id); |
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| 132 | $this->teams[] = $t; |
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| 133 | return $t; |
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| 134 | } |
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| 135 | public function getTeams(bool $ordered = false, $ordering = \TournamentGenerator\Constants::POINTS) { |
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| 136 | $teams = $this->teams; |
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| 137 | foreach ($this->categories as $category) { |
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| 138 | $teams = array_merge($teams, $category->getTeams()); |
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| 139 | } |
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| 140 | foreach ($this->rounds as $round) { |
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| 141 | $teams = array_merge($teams, $round->getTeams()); |
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| 142 | } |
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| 143 | $this->teams = \array_unique($teams); |
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| 144 | if ($ordered) $this->sortTeams($ordering); |
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| 145 | return $this->teams; |
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| 146 | } |
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| 147 | public function sortTeams($ordering = \TournamentGenerator\Constants::POINTS) { |
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| 148 | $teams = []; |
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| 149 | for ($i = count($this->rounds)-1; $i >= 0; $i--) { |
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| 150 | $rTeams = array_filter($this->rounds[$i]->getTeams(true, $ordering), function($a) use ($teams) { return !in_array($a, $teams); }); |
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| 151 | $teams = array_merge($teams, $rTeams); |
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| 152 | } |
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| 153 | $this->teams = $teams; |
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| 154 | return $this->teams; |
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| 155 | } |
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| 156 | |||
| 157 | public function getGames() { |
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| 158 | $games = []; |
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| 159 | foreach ($this->getRounds() as $round) { |
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| 160 | $games = array_merge($games, $round->getGames()); |
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| 161 | } |
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| 162 | return $games; |
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| 163 | } |
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| 164 | |||
| 165 | public function splitTeams(Round ...$wheres) { |
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| 166 | |||
| 167 | if (count($wheres) === 0) $wheres = $this->getRounds(); |
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| 168 | |||
| 169 | $teams = $this->getTeams(); |
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| 170 | shuffle($teams); |
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| 171 | |||
| 172 | while (count($teams) > 0) { |
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| 173 | foreach ($wheres as $where) { |
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| 174 | if (count($teams) > 0) $where->addTeam(array_shift($teams)); |
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| 175 | } |
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| 176 | } |
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| 177 | foreach ($wheres as $where) { |
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| 178 | $where->splitTeams(); |
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| 179 | } |
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| 180 | return $this; |
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| 181 | } |
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| 182 | |||
| 183 | public function genGamesSimulate(bool $returnTime = false) { |
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| 184 | $games = Utilis\Simulator::simulateTournament($this); |
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| 185 | |||
| 186 | if ($returnTime) return $this->getTournamentTime(); |
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| 187 | return $games; |
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| 188 | } |
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| 189 | public function genGamesSimulateReal(bool $returnTime = false) { |
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| 194 | } |
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| 195 | |||
| 196 | } |
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| 197 |