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<?php |
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namespace TournamentGenerator\Utilis; |
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/** |
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* |
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*/ |
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class Simulator |
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{ |
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public static function simulateGroup(\TournamentGenerator\Group $group, array $filters = [], bool $reset = true) { |
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foreach ($group->getGames() as $game) { |
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$teams = $game->getTeams(); |
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$results = []; |
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foreach ($teams as $team) { |
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$results[$team->id] = floor(rand(0, 500)); |
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} |
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$game->setResults($results); |
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} |
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$return = $group->sortTeams($filters); |
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if (!$reset) return $return; |
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foreach ($group->getGames() as $game) { |
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$game->resetResults(); |
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} |
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return $return; |
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} |
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public static function simulateRound(\TournamentGenerator\Round $round) { |
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foreach ($round->getGroups() as $group) { |
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if ($group->isPlayed()) continue; |
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$group->simulate([], false); |
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} |
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return true; |
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} |
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public static function simulateTournament(\TournamentGenerator\Tournament $tournament) { |
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if (count($tournament->getCategories()) === 0 && count($tournament->getRounds()) === 0) throw new \Exception('There are no rounds or categories to simulate games from.'); |
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$games = []; |
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foreach ($tournament->getCategories() as $category) { |
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$games = array_merge($games, $category->genGamesSimulate()); |
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} |
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foreach ($tournament->getRounds() as $round) { |
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$games = array_merge($games, $round->genGames()); |
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$round->simulate()->progress(true); |
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} |
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foreach ($tournament->getRounds() as $round) { |
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$round->resetGames(); |
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} |
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return $games; |
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} |
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public static function simulateTournamentReal(\TournamentGenerator\Tournament $tournament) { |
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$games = []; |
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if (count($tournament->getCategories()) === 0 && count($tournament->getRounds()) === 0) throw new \Exception('There are no rounds or categories to simulate games from.'); |
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foreach ($tournament->getCategories() as $category) { |
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$games = array_merge($games, $category->genGamesSimulate()); |
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} |
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foreach ($tournament->getRounds() as $round) { |
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$games = array_merge($games, $round->genGames()); |
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$round->simulate(); |
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$round->progress(); |
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} |
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return $games; |
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} |
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} |
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