| Total Complexity | 75 |
| Total Lines | 262 |
| Duplicated Lines | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
Complex classes like Group often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Group, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 8 | class Group |
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| 9 | { |
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| 10 | |||
| 11 | private $generator = null; |
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| 12 | private $teams = []; // ARRAY OF TEAMS |
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| 13 | private $progressed = []; // ARRAY OF TEAMS ALREADY PROGRESSED FROM THIS GROUP |
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| 14 | public $name = ''; // DISPLAYABLE NAME |
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| 15 | private $ordering = \POINTS; // WHAT TO DECIDE ON WHEN ORDERING TEAMS |
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| 16 | private $progressions = []; // ARRAY OF PROGRESSION CONDITION OBJECTS |
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| 17 | private $games = []; // ARRAY OF GAME OBJECTS |
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| 18 | public $id = ''; // UNIQID OF GROUP FOR IDENTIFICATIONT |
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| 19 | public $winPoints = 3; // POINTS AQUIRED FROM WINNING |
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| 20 | public $drawPoints = 1; // POINTS AQUIRED FROM DRAW |
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| 21 | public $lostPoints = 0; // POINTS AQUIRED FROM LOOSING |
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| 22 | public $secondPoints = 2; // POINTS AQUIRED FROM BEING SECOND (APPLIES ONLY FOR 3 OR 4 INGAME VALUE) |
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| 23 | public $thirdPoints = 1; // POINTS AQUIRED FROM BEING THIRD (APPLIES ONLY FOR 4 INGAME VALUE) |
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| 24 | public $progressPoints = 50; // POINTS AQUIRED FROM PROGRESSING TO THE NEXT ROUND |
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| 25 | public $order = 0; // ORDER OF GROUPS IN ROUND |
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| 26 | |||
| 27 | function __construct(array $settings = []) { |
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| 28 | $this->id = uniqid(); |
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| 29 | $this->generator = new Utilis\Generator($this); |
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| 30 | foreach ($settings as $key => $value) { |
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| 31 | switch ($key) { |
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| 32 | case 'name': |
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| 33 | if (gettype($value) !== 'string') throw new \Exception('Expected string as group name '.gettype($value).' given'); |
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| 34 | $this->name = $value; |
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| 35 | break; |
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| 36 | case 'type': |
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| 37 | $this->generator->setType($value); |
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| 38 | break; |
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| 39 | case 'ordering': |
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| 40 | if (!in_array($value, orderingTypes)) throw new \Exception('Unknown group ordering: '.$value); |
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| 41 | $this->ordering = $value; |
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| 42 | break; |
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| 43 | case 'inGame': |
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| 44 | $this->generator->setInGame($value); |
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| 45 | break; |
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| 46 | case 'maxSize': |
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| 47 | $value = (int) $value; |
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| 48 | if ($value > 1) $this->generator->setMaxSize($value); |
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| 49 | break; |
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| 50 | case 'order': |
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| 51 | $this->order = (int) $value; |
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| 52 | break; |
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| 53 | } |
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| 54 | } |
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| 55 | } |
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| 56 | public function __toString() { |
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| 57 | return 'Group '.$this->name; |
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| 58 | } |
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| 59 | |||
| 60 | public function allowSkip(){ |
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| 61 | $this->generator->allowSkip(); |
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| 62 | return $this; |
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| 63 | } |
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| 64 | public function disallowSkip(){ |
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| 65 | $this->generator->disallowSkip(); |
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| 66 | return $this; |
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| 67 | } |
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| 68 | public function setSkip(bool $skip) { |
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| 71 | } |
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| 72 | public function getSkip() { |
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| 73 | return $this->generator->getSkip(); |
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| 74 | } |
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| 75 | |||
| 76 | public function addTeam(...$teams) { |
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| 109 | } |
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| 110 | public function getTeams($filters = []) { |
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| 111 | $teams = $this->teams; |
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| 112 | |||
| 113 | if (gettype($filters) !== 'array' && $filters instanceof TeamFilter) $filters = [$filters]; |
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| 114 | elseif (gettype($filters) !== 'array') $filters = []; |
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| 115 | |||
| 116 | // APPLY FILTERS |
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| 117 | $filter = new Filter($this, $filters); |
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| 118 | $filter->filter($teams); |
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| 119 | |||
| 120 | return $teams; |
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| 121 | } |
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| 122 | |||
| 123 | public function team(string $name = '') { |
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| 124 | $t = new Team($name); |
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| 125 | $this->teams[] = $t; |
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| 126 | $t->groupResults[$this->id] = [ |
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| 127 | 'group' => $this, |
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| 128 | 'points' => 0, |
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| 129 | 'score' => 0, |
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| 130 | 'wins' => 0, |
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| 131 | 'draws' => 0, |
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| 132 | 'losses' => 0, |
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| 133 | 'second' => 0, |
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| 134 | 'third' => 0 |
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| 135 | ]; |
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| 136 | return $t; |
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| 137 | } |
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| 138 | public function sortTeams($filters = [], $ordering = null) { |
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| 139 | if (!isset($ordering)) $ordering = $this->ordering; |
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| 140 | Utilis\Sorter\Teams::sortGroup($this->teams, $this, $ordering); |
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| 141 | return $this->getTeams($filters); |
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| 142 | } |
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| 143 | |||
| 144 | public function setType(string $type = \R_R) { |
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| 145 | $this->generator->setType($type); |
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| 146 | return $this; |
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| 147 | } |
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| 148 | public function getType() { |
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| 149 | return $this->generator->getType(); |
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| 150 | } |
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| 151 | |||
| 152 | public function setOrdering(string $ordering = \POINTS) { |
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| 153 | if (in_array($ordering, orderingTypes)) $this->ordering = $ordering; |
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| 154 | else throw new \Exception('Unknown group ordering: '.$ordering); |
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| 155 | return $this; |
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| 156 | } |
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| 157 | public function getOrdering() { |
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| 159 | } |
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| 160 | |||
| 161 | public function setInGame(int $inGame) { |
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| 162 | $this->generator->setInGame($inGame); |
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| 163 | return $this; |
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| 164 | } |
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| 165 | public function getInGame() { |
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| 166 | return $this->generator->getInGame(); |
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| 167 | } |
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| 168 | |||
| 169 | public function addProgression(Progression $progression) { |
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| 170 | $this->progressions[] = $progression; |
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| 171 | return $this; |
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| 172 | } |
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| 173 | public function progression(Group $to, int $start = 0, int $len = null) { |
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| 174 | $p = new Progression($this, $to, $start, $len); |
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| 175 | $this->progressions[] = $p; |
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| 176 | return $p; |
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| 177 | } |
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| 178 | public function progress(bool $blank = false) { |
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| 179 | foreach ($this->progressions as $progression) { |
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| 180 | $progression->progress($blank); |
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| 181 | } |
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| 182 | } |
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| 183 | public function addProgressed(...$teams) { |
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| 184 | foreach ($teams as $team) { |
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| 185 | if ($team instanceOf Team) { |
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| 186 | $this->progressed[] = $team->id; |
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| 187 | } |
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| 188 | elseif (gettype($team) === 'string' || gettype($team) === 'integer') { |
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| 189 | $this->progressed[] = $team; |
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| 190 | } |
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| 191 | elseif (gettype($team) === 'array') { |
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| 192 | foreach ($team as $teamInner) { |
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| 193 | if ($teamInner instanceOf Team) { |
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| 194 | $this->progressed[] = $teamInner->id; |
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| 195 | } |
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| 196 | elseif (gettype($teamInner) === 'string' || gettype($teamInner) === 'integer') { |
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| 197 | $this->progressed[] = $teamInner; |
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| 198 | } |
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| 199 | } |
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| 200 | } |
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| 201 | } |
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| 202 | return $this; |
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| 203 | } |
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| 204 | public function isProgressed(Team $team) { |
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| 205 | if (in_array($team->id, $this->progressed)) { |
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| 206 | return true; |
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| 207 | } |
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| 208 | return false; |
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| 209 | } |
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| 210 | |||
| 211 | public function genGames() { |
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| 212 | $this->generator->genGames(); |
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| 213 | return $this->games; |
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| 214 | } |
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| 215 | |||
| 216 | public function game(array $teams = []) { |
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| 220 | } |
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| 221 | public function addGame(...$games){ |
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| 222 | foreach ($games as $key => $game) { |
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| 233 | } |
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| 234 | public function getGames() { |
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| 235 | return $this->games; |
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| 236 | } |
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| 237 | public function orderGames() { |
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| 238 | if (count($this->games) <= 4) return $this->games; |
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| 239 | $this->games = $this->generator->orderGames(); |
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| 240 | return $this->games; |
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| 241 | } |
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| 242 | |||
| 243 | public function simulate($filters = [], bool $reset = true) { |
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| 244 | foreach ($this->getGames() as $game) { |
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| 245 | $teams = $game->getTeams(); |
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| 246 | $results = []; |
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| 247 | foreach ($teams as $team) { |
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| 248 | $results[$team->id] = floor(rand(-1000, 5000)); |
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| 249 | } |
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| 250 | $game->setResults($results); |
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| 251 | } |
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| 252 | $return = $this->sortTeams($filters); |
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| 253 | if (!$reset) return $return; |
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| 254 | foreach ($this->getGames() as $game) { |
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| 255 | $game->resetResults(); |
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| 256 | } |
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| 257 | return $return; |
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| 258 | } |
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| 259 | public function resetGames() { |
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| 264 | } |
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| 265 | public function isPlayed(){ |
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| 266 | foreach ($this->games as $game) { |
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| 267 | if ((isset($game) || !$this->getSkip()) && !$game->isPlayed()) return false; |
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| 268 | } |
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| 269 | return true; |
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| 270 | } |
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| 271 | |||
| 272 | } |
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| 273 |