Total Complexity | 81 |
Total Lines | 320 |
Duplicated Lines | 0 % |
Changes | 1 | ||
Bugs | 0 | Features | 0 |
Complex classes like Generator often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Generator, and based on these observations, apply Extract Interface, too.
1 | <?php |
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8 | class Generator |
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9 | { |
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10 | |||
11 | private $group = null; |
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12 | private $type = /** @scrutinizer ignore-all */ R_R; // TYPE OF ROUND TO CREATE A LAYOUT |
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13 | private $inGame = 2; // NUMBER OF TEAMS IN ONE GAME - 2/3/4 |
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14 | private $maxSize = 4; // MAX SIZE OF GROUP BEFORE SPLIT |
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15 | private $allowSkip = false; // IF IS NUMBER OF TEAMS LESS THAN $this->inGame THEN SKIP PLAYING THIS GROUP |
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16 | private $games = []; // ARRAY OF GAME OBJECTS |
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17 | |||
18 | function __construct(Group $group) { |
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19 | $this->group = $group; |
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20 | } |
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21 | |||
22 | public function allowSkip(){ |
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23 | $this->allowSkip = true; |
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24 | return $this; |
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25 | } |
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26 | public function disallowSkip(){ |
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27 | $this->allowSkip = false; |
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28 | return $this; |
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29 | } |
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30 | public function setSkip(bool $skip) { |
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31 | $this->allowSkip = $skip; |
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32 | return $this; |
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33 | } |
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34 | public function getSkip() { |
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35 | return $this->allowSkip; |
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36 | } |
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37 | |||
38 | |||
39 | public function setType(/** @scrutinizer ignore-all */ string $type = R_R) { |
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43 | } |
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44 | public function getType() { |
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45 | return $this->type; |
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46 | } |
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47 | |||
48 | public function setInGame(int $inGame) { |
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49 | if ($inGame < 2 || $inGame > 4) throw new \Exception('Expected 2,3 or 4 as inGame '.$inGame.' given'); |
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50 | $this->inGame = $inGame; |
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51 | return $this; |
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52 | } |
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53 | public function getInGame() { |
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54 | return $this->inGame; |
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55 | } |
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56 | |||
57 | public function setMaxSize(int $maxSize) { |
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58 | if ($maxSize < 2) throw new \Exception('Max group size has to be at least 2, '.$maxSize.' given'); |
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59 | $this->maxSize = $maxSize; |
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60 | return $this; |
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61 | } |
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62 | public function getMaxSize() { |
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63 | return $this->maxSite; |
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64 | } |
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65 | |||
66 | public function genGames() { |
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67 | switch ($this->type) { |
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68 | case R_R:{ |
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1 ignored issue
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69 | $this->group->addGame($this->r_rGames()); |
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70 | break;} |
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71 | case TWO_TWO: |
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72 | $teams = $this->group->getTeams(); |
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73 | $discard = []; |
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74 | shuffle($teams); |
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75 | $count = count($teams); |
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76 | while (count($teams) % $this->inGame !== 0) { $discard[] = array_shift($teams); } |
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77 | |||
78 | while (count($teams) > 0) { |
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79 | $tInGame = []; |
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80 | for ($i=0; $i < $this->inGame; $i++) { $tInGame[] = array_shift($teams); } |
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81 | $this->group->game($tInGame); |
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82 | } |
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83 | |||
84 | if (count($discard) > 0 && !$this->allowSkip) throw new \Exception('Couldn\'t make games with all teams. Expected k*'.$this->inGame.' teams '.$count.' teams given - discarting '.count($discard).' teams ('.implode(', ', $discard).') in group '.$this.' - allow skip '.($this->allowSkip ? 'True' : 'False')); |
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85 | break; |
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86 | case COND_SPLIT: |
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1 ignored issue
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87 | $games = []; |
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88 | $teams = $this->group->getTeams(); |
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89 | if (count($teams) > $this->maxSize) { |
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90 | $groups = array_chunk($teams, /** @scrutinizer ignore-type */ ceil(count($teams)/ceil(count($teams)/$this->maxSize))); // SPLIT TEAMS INTO GROUP OF MAXIMUM SIZE OF $this->maxSize |
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91 | foreach ($groups as $group) { $games[] = $this->r_rGames($group); } |
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92 | $g = 0; |
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93 | foreach ($games as $group) { |
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94 | $g += count($group); |
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95 | } |
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96 | while ($g > 0) { |
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97 | foreach ($games as $key => $group) { |
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98 | $this->group->addGame(array_shift($games[$key])); |
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99 | if (count($games[$key]) === 0) unset($games[$key]); |
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100 | $g--; |
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101 | } |
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102 | } |
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103 | } |
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104 | else $this->group->addGame($this->r_rGames()); |
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105 | break; |
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106 | } |
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107 | return $this->group->getGames(); |
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108 | } |
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109 | public function r_rGames(array $teams = []) { |
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110 | $games = []; |
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111 | if (count($teams) === 0) $teams = $this->group->getTeams(); |
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112 | switch ($this->inGame) { |
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113 | case 2: |
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114 | $games = Generator::circle_genGames2($teams, $this->group); |
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115 | break; |
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116 | case 3:{ |
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117 | $teamsB = $teams; |
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118 | while (count($teamsB) >= 3) { |
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119 | $lockedTeam = array_shift($teamsB); |
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120 | $gamesTemp = Generator::circle_genGames2($teamsB, $this->group); |
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121 | foreach ($gamesTemp as $game) { |
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122 | $game->addTeam($lockedTeam); |
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123 | } |
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124 | $games = array_merge($games, $gamesTemp); |
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125 | } |
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126 | break;} |
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127 | case 4:{ |
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128 | $teamsB = $teams; |
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129 | $lockedTeam1 = array_shift($teamsB); |
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130 | while (count($teamsB) >= 4) { |
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131 | $teamsB2 = $teamsB; |
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132 | while (count($teamsB2) >= 3) { |
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133 | $lockedTeam2 = array_shift($teamsB2); |
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134 | $gamesTemp = Generator::circle_genGames2($teamsB2, $this->group); |
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135 | foreach ($gamesTemp as $game) { |
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136 | $game->addTeam($lockedTeam1, $lockedTeam2); |
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137 | } |
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138 | $games = array_merge($games, $gamesTemp); |
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139 | } |
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140 | $lockedTeam1 = array_shift($teamsB); |
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141 | } |
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142 | $games[] = new Game(array_merge([$lockedTeam1], $teamsB), $this->group); |
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143 | break;} |
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144 | } |
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145 | return $games; |
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146 | } |
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147 | |||
148 | public function orderGames() { |
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149 | |||
150 | $games = $this->group->getGames(); |
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151 | |||
152 | if (count($games) <= 4) return $games; |
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153 | |||
154 | $this->games = []; |
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155 | |||
156 | // TEAMS FROM LAST 3 GAMES |
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157 | // 1 = PLAYED ONLY 3RD GAME FROM END |
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158 | // 2 = PLAYED ONLY 2ND GAME FROM END |
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159 | // 3 = PLAYED 3RD AND 2ND GAME FROM END |
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160 | // 4 = PLAYED ONLY THE LAST GAME |
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161 | // 5 = PLAYED 3RD AND 1ST GAME FROM END |
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162 | // 6 = PLAYED 2ND ANS 1ST GAME FROM END |
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163 | // 7 = PLAYED ALL 3 LAST GAMES |
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164 | $teams = []; |
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165 | foreach ($this->group->getTeams() as $team) { $teams[$team->id] = 0; } |
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166 | |||
167 | $this->moveCalculatedGames(array_shift($games), $teams); |
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168 | |||
169 | while (count($games) > 0) { |
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170 | $found = false; |
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171 | |||
172 | // CYCLE 1 |
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173 | // TEAM WHICH DIDN'T PLAY IN LAST GAME (< 4) |
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174 | foreach ($games as $key => $game) { |
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175 | if ($this->orderCheckTeamsVal($game, $teams, [4,5,6,7])) { |
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176 | $this->moveCalculatedGames($game,$teams); |
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177 | unset($games[$key]); |
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178 | $found = true; |
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179 | break; |
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180 | } |
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181 | } |
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182 | if ($found) continue; |
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183 | |||
184 | // CYCLE 2 |
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185 | // ! TEAM WHICH PLAYED IN LAST TWO GAMES (NOT 6 or 7) |
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186 | foreach ($games as $key => $game) { |
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187 | if ($this->orderCheckTeamsVal($game, $teams, [6,7])) { |
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188 | $this->moveCalculatedGames($game,$teams); |
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189 | unset($games[$key]); |
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190 | $found = true; |
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191 | break; |
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192 | } |
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193 | } |
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194 | if ($found) continue; |
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195 | |||
196 | // CYCLE 3 |
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197 | // NOT TEAM WHICH PLAYED IN LAST THREE GAMES (NOT 7) |
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198 | // TEAMS THAT DIDN'T PLAY IN LAST GAME WILL PLAY THIS GAME (< 4) |
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199 | foreach ($games as $key => $game) { |
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200 | if ($this->orderCheckTeamsVal($game, $teams, [7], [1,2,3])) { |
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201 | $this->moveCalculatedGames($game,$teams); |
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202 | unset($games[$key]); |
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203 | $found = true; |
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204 | break; |
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205 | } |
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206 | } |
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207 | if ($found) continue; |
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208 | |||
209 | // CYCLE 4 |
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210 | // NOT TEAM WHICH PLAYED IN LAST THREE GAMES (NOT 7) |
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211 | foreach ($games as $key => $game) { |
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212 | if ($this->orderCheckTeamsVal($game, $teams, [7])) { |
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213 | $this->moveCalculatedGames($game,$teams); |
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214 | unset($games[$key]); |
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215 | $found = true; |
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216 | break; |
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217 | } |
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218 | } |
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219 | if ($found) continue; |
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220 | |||
221 | // CYCLE 5 |
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222 | // TEAMS THAT DIDN'T PLAY IN LAST GAME WILL PLAY THIS GAME (< 4) |
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223 | foreach ($games as $key => $game) { |
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224 | if ($this->orderCheckTeamsVal($game, $teams, [], [1,2,3])) { |
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225 | $this->moveCalculatedGames($game,$teams); |
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226 | unset($games[$key]); |
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227 | $found = true; |
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228 | break; |
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229 | } |
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230 | } |
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231 | if ($found) continue; |
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232 | |||
233 | // CYCLE 6 |
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234 | // FIRST AVAILABLE GAME |
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235 | $this->moveCalculatedGames(array_shift($games),$teams); |
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236 | } |
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237 | |||
238 | return $this->games; |
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239 | } |
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240 | private function moveCalculatedGames(Game $game, array &$teams) { |
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241 | |||
242 | $this->games[] = $game; |
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243 | |||
244 | foreach (end($this->games)->getTeamsIds() as $tid) { |
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245 | $teams[$tid] += 4; |
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246 | } |
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247 | |||
248 | if (count($this->games) > 1) { |
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249 | foreach (prev($this->games)->getTeamsIds() as $tid) { |
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250 | $teams[$tid] -= 2; |
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251 | } |
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252 | } |
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253 | if (count($this->games) > 2) { |
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254 | foreach (prev($this->games)->getTeamsIds() as $tid) { |
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255 | $teams[$tid] -= 1; |
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256 | } |
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257 | } |
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258 | if (count($this->games) > 3) { |
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259 | foreach (prev($this->games)->getTeamsIds() as $tid) { |
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260 | $teams[$tid] -= 1; |
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261 | } |
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262 | } |
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263 | |||
264 | return $teams; |
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265 | |||
266 | } |
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267 | private function orderCheckTeamsVal(Game $game, array &$teams, array $checkVals, array $required = []) { |
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268 | |||
269 | $requiredTeams = array_filter($teams, function($a) use ($required) { return in_array($a, $required); }); |
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270 | |||
271 | foreach ($game->getTeamsIds() as $tid) { |
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272 | if (in_array($teams[$tid], $checkVals)) return false; |
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273 | if (isset($requiredTeams[$tid])) unset($requiredTeams[$tid]); |
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274 | } |
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275 | |||
276 | if (count($requiredTeams) > 0) return false; |
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277 | |||
278 | return true; |
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279 | |||
280 | } |
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281 | |||
282 | // GENERATES A ROBIN-ROBIN BRACKET |
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283 | public static function circle_genGames2(array $teams = [], Group $group = null) { |
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297 | |||
298 | } |
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299 | // CREATE GAMES FROM BRACKET |
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300 | public static function circle_saveBracket(array $teams, Group $group = null) { |
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317 | |||
318 | } |
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319 | // ROTATE TEAMS IN BRACKET |
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320 | public static function circle_rotateBracket(array $teams) { |
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321 | |||
322 | $first = array_shift($teams); // THE FIRST TEAM REMAINS FIRST |
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323 | $last = array_shift($teams); // THE SECOND TEAM MOVES TO LAST PLACE |
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324 | |||
325 | $teams = array_merge([$first], $teams, [$last]); // MERGE BACK TOGETHER |
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326 | |||
327 | return $teams; |
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328 | |||
329 | } |
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330 | |||
331 | } |
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332 |