| Total Complexity | 54 | 
| Total Lines | 210 | 
| Duplicated Lines | 0 % | 
| Changes | 0 | ||
Complex classes like Group often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Group, and based on these observations, apply Extract Interface, too.
| 1 | <?php  | 
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| 8 | class Group  | 
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| 9 | { | 
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| 10 | |||
| 11 | private $generator = null;  | 
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| 12 | private $teams = []; // ARRAY OF TEAMS  | 
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| 13 | private $progressed = []; // ARRAY OF TEAMS ALREADY PROGRESSED FROM THIS GROUP  | 
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| 14 | private $name = ''; // DISPLAYABLE NAME  | 
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| 15 | private $ordering = \TournamentGenerator\Constants::POINTS; // WHAT TO DECIDE ON WHEN ORDERING TEAMS  | 
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| 16 | private $progressions = []; // ARRAY OF PROGRESSION CONDITION OBJECTS  | 
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| 17 | private $games = []; // ARRAY OF GAME OBJECTS  | 
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| 18 | private $id = ''; // UNIQID OF GROUP FOR IDENTIFICATIONT  | 
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| 19 | public $winPoints = 3; // POINTS AQUIRED FROM WINNING  | 
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| 20 | public $drawPoints = 1; // POINTS AQUIRED FROM DRAW  | 
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| 21 | public $lostPoints = 0; // POINTS AQUIRED FROM LOOSING  | 
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| 22 | public $secondPoints = 2; // POINTS AQUIRED FROM BEING SECOND (APPLIES ONLY FOR 3 OR 4 INGAME VALUE)  | 
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| 23 | public $thirdPoints = 1; // POINTS AQUIRED FROM BEING THIRD (APPLIES ONLY FOR 4 INGAME VALUE)  | 
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| 24 | public $progressPoints = 50; // POINTS AQUIRED FROM PROGRESSING TO THE NEXT ROUND  | 
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| 25 | private $order = 0; // ORDER OF GROUPS IN ROUND  | 
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| 26 | |||
| 27 | 	function __construct(string $name, $id = null) { | 
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| 28 | $this->setName($name);  | 
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| 29 | $this->generator = new Utilis\Generator($this);  | 
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| 30 | $this->setId(isset($id) ? $id : uniqid());  | 
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| 31 | }  | 
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| 32 | 	public function __toString() { | 
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| 34 | }  | 
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| 35 | |||
| 36 | 	public function setName(string $name) { | 
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| 37 | $this->name = $name;  | 
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| 38 | }  | 
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| 39 | 	public function getName() { | 
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| 40 | return $this->name;  | 
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| 41 | }  | 
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| 42 | 	public function setId($id) { | 
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| 43 | 		if (!is_string($id) && !is_int($id)) { | 
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| 44 | $this->id = uniqid();  | 
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| 45 | 			throw new \Exception('Unsupported id type ('.gettype($id).') - expected type of string or int'); | 
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| 46 | }  | 
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| 47 | $this->id = $id;  | 
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| 48 | }  | 
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| 49 | 	public function getId() { | 
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| 50 | return $this->id;  | 
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| 51 | }  | 
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| 52 | |||
| 53 | 	public function allowSkip(){ | 
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| 54 | $this->generator->allowSkip();  | 
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| 55 | return $this;  | 
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| 56 | }  | 
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| 57 | 	public function disallowSkip(){ | 
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| 58 | $this->generator->disallowSkip();  | 
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| 59 | return $this;  | 
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| 60 | }  | 
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| 61 | 	public function setSkip(bool $skip) { | 
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| 64 | }  | 
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| 65 | 	public function getSkip() { | 
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| 66 | return $this->generator->getSkip();  | 
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| 67 | }  | 
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| 68 | |||
| 69 | 	public function addTeam(...$teams) { | 
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| 70 | 		foreach ($teams as $team) { | 
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| 71 | 			if (is_array($team)) { | 
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| 72 | 				foreach ($team as $team2) { | 
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| 73 | $this->setTeam($team2);  | 
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| 74 | }  | 
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| 75 | continue;  | 
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| 76 | }  | 
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| 77 | $this->setTeam($team);  | 
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| 78 | }  | 
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| 79 | return $this;  | 
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| 80 | }  | 
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| 81 | 	private function setTeam(Team $team) { | 
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| 85 | }  | 
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| 86 | 	public function getTeams(array $filters = []) { | 
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| 87 | $teams = $this->teams;  | 
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| 88 | |||
| 89 | // APPLY FILTERS  | 
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| 90 | $filter = new Filter($this, $filters);  | 
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| 91 | $filter->filter($teams);  | 
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| 92 | |||
| 93 | return $teams;  | 
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| 94 | }  | 
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| 95 | |||
| 96 | 	public function team(string $name = '') { | 
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| 97 | $t = new Team($name);  | 
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| 98 | $this->teams[] = $t;  | 
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| 99 | $t->addGroupResults($this);  | 
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| 100 | return $t;  | 
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| 101 | }  | 
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| 102 | 	public function sortTeams(array $filters = [], $ordering = null) { | 
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| 103 | if (!isset($ordering)) $ordering = $this->ordering;  | 
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| 104 | Utilis\Sorter\Teams::sortGroup($this->teams, $this, $ordering);  | 
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| 105 | return $this->getTeams($filters);  | 
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| 106 | }  | 
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| 107 | |||
| 108 | 	public function setMaxSize(int $size) { | 
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| 111 | }  | 
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| 112 | 	public function getMaxSize() { | 
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| 113 | return $this->generator->getMaxSize();  | 
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| 114 | }  | 
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| 115 | |||
| 116 | 	public function setType(string $type = \TournamentGenerator\Constants::ROUND_ROBIN) { | 
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| 117 | $this->generator->setType($type);  | 
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| 118 | return $this;  | 
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| 119 | }  | 
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| 120 | 	public function getType() { | 
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| 121 | return $this->generator->getType();  | 
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| 122 | }  | 
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| 123 | |||
| 124 | 	public function setOrder(int $order) { | 
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| 125 | $this->order = $order;  | 
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| 126 | return $this;  | 
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| 127 | }  | 
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| 128 | 	public function getOrder() { | 
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| 129 | return $this->order;  | 
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| 130 | }  | 
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| 131 | |||
| 132 | 	public function setOrdering(string $ordering = \TournamentGenerator\Constants::POINTS) { | 
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| 133 | 		if (!in_array($ordering, \TournamentGenerator\Constants::OrderingTypes)) throw new \Exception('Unknown group ordering: '.$ordering); | 
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| 134 | $this->ordering = $ordering;  | 
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| 135 | return $this;  | 
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| 136 | }  | 
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| 137 | 	public function getOrdering() { | 
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| 139 | }  | 
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| 140 | |||
| 141 | 	public function setInGame(int $inGame) { | 
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| 142 | $this->generator->setInGame($inGame);  | 
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| 143 | return $this;  | 
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| 144 | }  | 
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| 145 | 	public function getInGame() { | 
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| 147 | }  | 
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| 148 | |||
| 149 | 	public function addProgression(Progression $progression) { | 
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| 150 | $this->progressions[] = $progression;  | 
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| 151 | return $this;  | 
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| 152 | }  | 
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| 153 | 	public function progression(Group $to, int $start = 0, int $len = null) { | 
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| 157 | }  | 
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| 158 | 	public function progress(bool $blank = false) { | 
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| 159 | 		foreach ($this->progressions as $progression) { | 
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| 160 | $progression->progress($blank);  | 
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| 161 | }  | 
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| 162 | }  | 
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| 163 | 	public function addProgressed(...$teams) { | 
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| 164 | 		$this->progressed = array_merge($this->progressed, array_filter($teams, function($a){return $a instanceof Team;})); | 
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| 165 | 		foreach (array_filter($teams, function($a){return is_array($a);}) as $team) { | 
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| 166 | 			$this->progressed = array_merge($this->progressed, array_filter($team, function($a) { | 
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| 167 | return ($a instanceof Team);  | 
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| 168 | }));  | 
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| 169 | }  | 
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| 170 | return $this;  | 
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| 171 | }  | 
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| 172 | 	public function isProgressed(Team $team) { | 
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| 173 | return in_array($team, $this->progressed);  | 
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| 174 | }  | 
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| 175 | |||
| 176 | 	public function genGames() { | 
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| 177 | $this->generator->genGames();  | 
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| 178 | return $this->games;  | 
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| 179 | }  | 
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| 180 | |||
| 181 | 	public function game(array $teams = []) { | 
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| 185 | }  | 
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| 186 | 	public function addGame(...$games){ | 
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| 193 | }  | 
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| 194 | 	public function getGames() { | 
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| 195 | return $this->games;  | 
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| 196 | }  | 
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| 197 | 	public function orderGames() { | 
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| 198 | if (count($this->games) <= 4) return $this->games;  | 
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| 199 | $this->games = $this->generator->orderGames();  | 
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| 200 | return $this->games;  | 
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| 201 | }  | 
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| 202 | |||
| 203 | 	public function simulate(array $filters = [], bool $reset = true) { | 
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| 204 | return Utilis\Simulator::simulateGroup($this, $filters, $reset);  | 
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| 205 | }  | 
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| 206 | 	public function resetGames() { | 
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| 211 | }  | 
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| 212 | 	public function isPlayed(){ | 
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| 213 | if (count($this->games) === 0) return false;  | 
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| 214 | 		foreach ($this->games as $game) { | 
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| 218 | }  | 
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| 219 | |||
| 221 |