| Conditions | 19 |
| Paths | 627 |
| Total Lines | 104 |
| Code Lines | 47 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 82 | public function convert($length, $to_unit) |
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| 83 | { |
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| 84 | if (!$length->isValid()) { |
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| 85 | return false; |
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| 86 | } |
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| 87 | |||
| 88 | $n = $length->getN(); |
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| 89 | $unit = $length->getUnit(); |
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| 90 | |||
| 91 | if ($n === '0' || $unit === false) { |
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| 92 | return new HTMLPurifier_Length('0', false); |
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| 93 | } |
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| 94 | |||
| 95 | $state = $dest_state = false; |
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| 96 | foreach (self::$units as $k => $x) { |
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| 97 | if (isset($x[$unit])) { |
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| 98 | $state = $k; |
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| 99 | } |
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| 100 | if (isset($x[$to_unit])) { |
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| 101 | $dest_state = $k; |
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| 102 | } |
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| 103 | } |
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| 104 | if (!$state || !$dest_state) { |
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| 105 | return false; |
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| 106 | } |
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| 107 | |||
| 108 | // Some calculations about the initial precision of the number; |
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| 109 | // this will be useful when we need to do final rounding. |
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| 110 | $sigfigs = $this->getSigFigs($n); |
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| 111 | if ($sigfigs < $this->outputPrecision) { |
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| 112 | $sigfigs = $this->outputPrecision; |
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| 113 | } |
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| 114 | |||
| 115 | // BCMath's internal precision deals only with decimals. Use |
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| 116 | // our default if the initial number has no decimals, or increase |
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| 117 | // it by how ever many decimals, thus, the number of guard digits |
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| 118 | // will always be greater than or equal to internalPrecision. |
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| 119 | $log = (int)floor(log(abs($n), 10)); |
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| 120 | $cp = ($log < 0) ? $this->internalPrecision - $log : $this->internalPrecision; // internal precision |
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| 121 | |||
| 122 | for ($i = 0; $i < 2; $i++) { |
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| 123 | |||
| 124 | // Determine what unit IN THIS SYSTEM we need to convert to |
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| 125 | if ($dest_state === $state) { |
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| 126 | // Simple conversion |
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| 127 | $dest_unit = $to_unit; |
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| 128 | } else { |
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| 129 | // Convert to the smallest unit, pending a system shift |
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| 130 | $dest_unit = self::$units[$state][$dest_state][0]; |
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| 131 | } |
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| 132 | |||
| 133 | // Do the conversion if necessary |
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| 134 | if ($dest_unit !== $unit) { |
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| 135 | $factor = $this->div(self::$units[$state][$unit], self::$units[$state][$dest_unit], $cp); |
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| 136 | $n = $this->mul($n, $factor, $cp); |
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| 137 | $unit = $dest_unit; |
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| 138 | } |
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| 139 | |||
| 140 | // Output was zero, so bail out early. Shouldn't ever happen. |
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| 141 | if ($n === '') { |
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| 142 | $n = '0'; |
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| 143 | $unit = $to_unit; |
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| 144 | break; |
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| 145 | } |
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| 146 | |||
| 147 | // It was a simple conversion, so bail out |
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| 148 | if ($dest_state === $state) { |
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| 149 | break; |
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| 150 | } |
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| 151 | |||
| 152 | if ($i !== 0) { |
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| 153 | // Conversion failed! Apparently, the system we forwarded |
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| 154 | // to didn't have this unit. This should never happen! |
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| 155 | return false; |
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| 156 | } |
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| 157 | |||
| 158 | // Pre-condition: $i == 0 |
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| 159 | |||
| 160 | // Perform conversion to next system of units |
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| 161 | $n = $this->mul($n, self::$units[$state][$dest_state][1], $cp); |
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| 162 | $unit = self::$units[$state][$dest_state][2]; |
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| 163 | $state = $dest_state; |
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| 164 | |||
| 165 | // One more loop around to convert the unit in the new system. |
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| 166 | |||
| 167 | } |
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| 168 | |||
| 169 | // Post-condition: $unit == $to_unit |
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| 170 | if ($unit !== $to_unit) { |
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| 171 | return false; |
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| 172 | } |
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| 173 | |||
| 174 | // Useful for debugging: |
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| 175 | //echo "<pre>n"; |
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| 176 | //echo "$n\nsigfigs = $sigfigs\nnew_log = $new_log\nlog = $log\nrp = $rp\n</pre>\n"; |
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| 177 | |||
| 178 | $n = $this->round($n, $sigfigs); |
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| 179 | if (strpos($n, '.') !== false) { |
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| 180 | $n = rtrim($n, '0'); |
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| 181 | } |
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| 182 | $n = rtrim($n, '.'); |
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| 183 | |||
| 184 | return new HTMLPurifier_Length($n, $unit); |
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| 185 | } |
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| 186 | |||
| 308 |
You can fix this by adding a namespace to your class:
When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.